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YFT/XML conversion bug fix for FragMatrices (in FragDrawable)
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@@ -910,6 +910,7 @@ namespace CodeWalker.GameFiles
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matinds.Add(id);
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matinds.Add(id);
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mats.Add(mat);
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mats.Add(mat);
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}
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}
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FragMatricesCount = (ushort)mats.Count;
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for (int i = mats.Count; i < cap; i++)
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for (int i = mats.Count; i < cap; i++)
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{
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{
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matinds.Add(0);
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matinds.Add(0);
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