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add missing write values
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parent
c95b4ff532
commit
106997f236
@ -10512,8 +10512,8 @@ namespace CodeWalker.GameFiles
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RelXml.ValueTag(sb, indent, "UpgradedEngineSynthDef", UpgradedEngineSynthDef.ToString());
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RelXml.ValueTag(sb, indent, "UpgradedEngineSynthPreset", UpgradedEngineSynthPreset.ToString());
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RelXml.ValueTag(sb, indent, "UpgradedExhaustVolumeBoost_PostSubmix", UpgradedExhaustVolumeBoost_PostSubmix.ToString());
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RelXml.StringTag(sb, indent, "UpgradedExhaustSynthDef", UpgradedExhaustSynthDef.ToString());
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RelXml.StringTag(sb, indent, "UpgradedExhaustSynthPreset", UpgradedExhaustSynthPreset.ToString());
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RelXml.StringTag(sb, indent, "UpgradedExhaustSynthDef", FloatUtil.ToString(UpgradedExhaustSynthDef));
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RelXml.StringTag(sb, indent, "UpgradedExhaustSynthPreset", FloatUtil.ToString(UpgradedExhaustSynthPreset));
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RelXml.StringTag(sb, indent, "DamageSynthHashList", RelXml.HashString(DamageSynthHashList));
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RelXml.StringTag(sb, indent, "UpgradedRevLimiterPop", RelXml.HashString(UpgradedRevLimiterPop));
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RelXml.ValueTag(sb, indent, "EngineIdleVolume_PostSubmix", EngineIdleVolume_PostSubmix.ToString());
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@ -10861,7 +10861,9 @@ namespace CodeWalker.GameFiles
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bw.Write(AdditionalGearChangeSmoothing);
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bw.Write(AdditionalGearChangeSmoothingTime);
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bw.Write(ConvertibleRoofInteriorSoundSet);
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bw.Write(VehicleRainSoundInterior);
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bw.Write(CabinToneLoop);
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bw.Write(InteriorViewEngineOpenness);
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bw.Write(JumpLandSoundInterior);
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bw.Write(DamagedJumpLandSoundInterior);
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}
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@ -10943,7 +10945,7 @@ namespace CodeWalker.GameFiles
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RelXml.StringTag(sb, indent, "ConvertibleRoofInteriorSoundSet", RelXml.HashString(ConvertibleRoofInteriorSoundSet));
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RelXml.StringTag(sb, indent, "VehicleRainSoundInterior", RelXml.HashString(VehicleRainSoundInterior));
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RelXml.StringTag(sb, indent, "CabinToneLoop", RelXml.HashString(CabinToneLoop));
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RelXml.StringTag(sb, indent, "InteriorViewEngineOpenness", FloatUtil.ToString(InteriorViewEngineOpenness));
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RelXml.StringTag(sb, indent, "InteriorViewEngineOpenness", InteriorViewEngineOpenness.ToString());
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RelXml.StringTag(sb, indent, "JumpLandSoundInterior", RelXml.HashString(JumpLandSoundInterior));
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RelXml.StringTag(sb, indent, "DamagedJumpLandSoundInterior", RelXml.HashString(DamagedJumpLandSoundInterior));
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}
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