mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-30 11:12:55 +08:00
69 lines
2.4 KiB
Markdown
69 lines
2.4 KiB
Markdown
# Icarus
|
|
|
|
***NOTE: Server version currently marked as Beta by the developers.***
|
|
___
|
|
|
|
### Authors / Contributors
|
|
|
|
<!-- prettier-ignore-start -->
|
|
<!-- markdownlint-disable -->
|
|
<table>
|
|
<tr>
|
|
<td align="center">
|
|
<a href="https://github.com/BolverBlitz">
|
|
<img src="https://avatars.githubusercontent.com/u/35345288" width="50px;" alt=""/><br /><sub><b>BolverBlitz</b></sub>
|
|
</a>
|
|
<br />
|
|
<a href="https://github.com/BolverBlitz" title="Codes">💻</a>
|
|
<a href="https://github.com/BolverBlitz" title="Maintains">🔨</a>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
<!-- markdownlint-enable -->
|
|
<!-- prettier-ignore-end -->
|
|
|
|
___
|
|
|
|
### Game Description
|
|
|
|
Icarus is a session-based survival game for up to 8 co-op players or solo players, where most gameplay occurs during timed missions. Players accept contracts for missions on a space station orbiting the planet, and drop down to its terrain to attempt the objectives. Once a mission timer is complete, the drop-pod returns to the station. If the player fails to return in time, their workshop items are left on the surface and their progress is lost.
|
|
There is also support for an OpenWorld where without resets.
|
|
|
|
___
|
|
|
|
### Egg Capabilities
|
|
|
|
- Currently runs the Windows build of the server via Wine64.
|
|
- Auto-Updates on restart.
|
|
|
|
___
|
|
|
|
### Server Ports
|
|
|
|
- Default server ports are listed below, but all three ports can be changed freely.
|
|
- Clients connect via the server list in game.
|
|
|
|
| Port | Default | Protocol |
|
|
|---------|---------|----------|
|
|
| Game | 17777 | UDP |
|
|
| Query | 27015 | UDP |
|
|
|
|
___
|
|
|
|
### Installation/System Requirements
|
|
|
|
| | Recommended | Extra info |
|
|
|-----------|--------------|-------------|
|
|
| Processor | Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. | Unsubstantiated reports say that RCON uses significantly more CPU when enabled, but I have not been able to replicate myself. |
|
|
| RAM | 8-16 GB |
|
|
| Storage | 14 GB (or more, depending on save size or frequency) |
|
|
|
|
___
|
|
|
|
#### Save File and Custom Settings Location
|
|
|
|
You can define a custom dir for settings by adding `-UserDir=` to the startparameter. [More Info](https://github.com/RocketWerkz/IcarusDedicatedServer/wiki/Server-Config-&-Launch-Parameters#-userdir)
|
|
|
|
#### Server Game Settings
|
|
|
|
[Server-Config & Launch-Parameters](https://github.com/RocketWerkz/IcarusDedicatedServer/wiki/Server-Config-&-Launch-Parameters) |