1 Commits

125 changed files with 1210 additions and 4963 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
MIT
Copyright (c) 2018 Michael Parker <parker@parkervcp.com> and Contributors
Copyright (c) 2015 - 2017 Dane Everitt <dane@daneeveritt.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+8 -28
View File
@@ -165,8 +165,12 @@ If you are reading this it looks like you are looking to add an egg to your serv
[Mindustry](game_eggs/mindustry)
* [Mindustry](game_eggs/mindustry/mindustry)
[Minetest](game_eggs/minetest) (including MTG)
* [Minetest](game_eggs/minetest)
[Minecraft](game_eggs/minecraft)
* [Bedrock](game_eggs/minecraft/bedrock) Servers for Bedrock Minecraft (Windows, mobile, console)
@@ -190,7 +194,6 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Modrinth](game_eggs/minecraft/java/modrinth)
* [Mohist](game_eggs/minecraft/java/mohist)
* [NanoLimbo](game_eggs/minecraft/java/nanolimbo)
* [NeoForge](game_eggs/minecraft/java/neoforge)
* [Paper](game_eggs/minecraft/java/paper)
* [Folia](game_eggs/minecraft/java/folia)
* [Purpur](game_eggs/minecraft/java/purpur)
@@ -233,7 +236,6 @@ If you are reading this it looks like you are looking to add an egg to your serv
[Rimworld](game_eggs/rimworld)
* [Open World](game_eggs/rimworld/open_world)
* [Rimworld Together](game_eggs/rimworld/together)
[SteamCMD Servers](game_eggs/steamcmd_servers) These eggs use SteamCMD to install
@@ -251,21 +253,16 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [BATTALION: Legacy](game_eggs/steamcmd_servers/battalion_legacy)
* [Black Mesa](game_eggs/steamcmd_servers/black_mesa)
* [Citadel: Forged with Fire](game_eggs/steamcmd_servers/citadel)
* [Colony Survival](game_eggs/steamcmd_servers/colony_survival)
* [Conan Exiles](game_eggs/steamcmd_servers/conan_exiles)
* [Core Keeper](game_eggs/steamcmd_servers/core_keeper)
* [Counter-Strike](game_eggs/steamcmd_servers/counter_strike/)
* [Counter-Strike: Source](game_eggs/steamcmd_servers/counter_strike/counter_strike_source/)
* [Counter-Strike 2](game_eggs/steamcmd_servers/counter_strike/counter_strike_2/)
* [Craftopia](game_eggs/steamcmd_servers/craftopia)
* [Cryofall](game_eggs/steamcmd_servers/cryofall)
* [DayZ (Experimental)](game_eggs/steamcmd_servers/dayz-experimental)
* [DDNet](game_eggs/steamcmd_servers/ddnet)
* [Dead Matter](game_eggs/steamcmd_servers/dead_matter)
* [Don't Starve Together](game_eggs/steamcmd_servers/dont_starve)
* [ECO](game_eggs/steamcmd_servers/eco)
* [Empyrion - Galactic Survival](game_eggs/steamcmd_servers/empyrion)
* [Enshrouded](game_eggs/steamcmd_servers/enshrouded)
* [Fistful of Frags](game_eggs/steamcmd_servers/fof)
* [Frozen Flame](game_eggs/steamcmd_servers/frozen_flame)
* [Ground Branch](game_eggs/steamcmd_servers/ground_branch)
@@ -273,7 +270,6 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [HLDS Vanilla](game_eggs/steamcmd_servers/hlds_server/vanilla)
* [ReHLDS](game_eggs/steamcmd_servers/hlds_server/rehlds)
* [Holdfast: Nations At War](game_eggs/steamcmd_servers/holdfast)
* [HumanitZ](game_eggs/steamcmd_servers/humanitz)
* [Hurtworld](game_eggs/steamcmd_servers/hurtworld)
* [Icarus](game_eggs/steamcmd_servers/icarus)
* [Insurgency: Sandstorm](game_eggs/steamcmd_servers/insurgency_sandstorm)
@@ -281,21 +277,15 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Killing Floor 2](game_eggs/steamcmd_servers/killing_floor_2)
* [Left 4 Dead](game_eggs/steamcmd_servers/left4dead)
* [Left 4 Dead 2](game_eggs/steamcmd_servers/left4dead_2)
* [Longvinter](game_eggs/steamcmd_servers/longvinter)
* [Modiverse](game_eggs/steamcmd_servers/modiverse)
* [Mordhau](game_eggs/steamcmd_servers/mordhau)
* [Mount & Blade II: Bannerlord](game_eggs/steamcmd_servers/mount_blade_II_bannerlord)
* [Myth of Empires](game_eggs/steamcmd_servers/myth_of_empires)
* [Necesse](game_eggs/steamcmd_servers/necesse)
* [Neos VR](game_eggs/steamcmd_servers/neosvr)
* [No More Room in Hell](game_eggs/steamcmd_servers/nmrih)
* [No Love Lost](game_eggs/steamcmd_servers/no_love_lost)
* [No One Survived](game_eggs/steamcmd_servers/no_one_survived)
* [Nova-Life: Amboise](game_eggs/steamcmd_servers/novalife_amboise)
* [Onset](game_eggs/steamcmd_servers/onset)
* [Open Fortress](game_eggs/steamcmd_servers/open_fortress)
* [Operation Harsh Doorstop](game_eggs/steamcmd_servers/operation_harsh_doorstop)
* [Palworld](game_eggs/steamcmd_servers/palworld)
* [Pavlov VR](game_eggs/steamcmd_servers/pavlov_vr)
* [PixARK](game_eggs/steamcmd_servers/pixark)
* [Portal Knights](game_eggs/steamcmd_servers/portal_knights)
@@ -309,11 +299,10 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Autowipe](game_eggs/steamcmd_servers/rust/rust_autowipe)
* [Staging](game_eggs/steamcmd_servers/rust/rust_staging)
* [Satisfactory](game_eggs/steamcmd_servers/satisfactory)
* [Solace Crafting](game_eggs/steamcmd_servers/solace_crafting)
* [SCP: Secret Laboratory](game_eggs/steamcmd_servers/scpsl)
* [dedicated](game_eggs/steamcmd_servers/scpsl/dedicated)
* [exiled](game_eggs/steamcmd_servers/scpsl/exiled)
* [Smalland: Survive the Wilds](game_eggs/steamcmd_servers/smalland_survive_the_wilds)
* [Solace Crafting](game_eggs/steamcmd_servers/solace_crafting)
* [Soldat](game_eggs/steamcmd_servers/soldat)
* [Sons of the Forest](game_eggs/steamcmd_servers/sonsoftheforest)
* [Space Engineers](game_eggs/steamcmd_servers/space_engineers)
@@ -322,10 +311,9 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Squad](game_eggs/steamcmd_servers/squad)
* [Starbound](game_eggs/steamcmd_servers/starbound)
* [Stationeers](game_eggs/steamcmd_servers/stationeers)
* [Stationeers Vanilla](game_eggs/steamcmd_servers/stationeers/stationeers_vanilla)
* [Stationeers BepInEx](game_eggs/steamcmd_servers/stationeers/stationeers_bepinex)
* [Stormworks: Build and Rescue](game_eggs/steamcmd_servers/stormworks)
* [Subnautica: Nitrox Mod](game_eggs/steamcmd_servers/subnautica_nitrox_mod)
* [Survive The Nights](game_eggs/steamcmd_servers/survive_the_nights)
* [Sven Co-op](game_eggs/steamcmd_servers/svencoop)
* [Swords 'n Magic and Stuff](game_eggs/steamcmd_servers/swords_'n_Magic_and_Stuff)
* [The Forest](game_eggs/steamcmd_servers/the_forest)
@@ -333,7 +321,6 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [The Isle](game_eggs/steamcmd_servers/the_isle)
* [Evrima](game_eggs/steamcmd_servers/the_isle/evrima)
* [Team Fortress 2 Classic](game_eggs/steamcmd_servers/team_fortress_2_classic)
* [TerraTech Worlds](game_eggs/steamcmd_servers/terratech_worlds)
* [Tower Unite](game_eggs/steamcmd_servers/tower_unite)
* [Truck Sim](game_eggs/steamcmd_servers/truck-simulator/)
* [American Truck Simulator](game_eggs/steamcmd_servers/truck-simulator/american-truck-simulator/)
@@ -346,10 +333,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Valheim Vanilla](game_eggs/steamcmd_servers/valheim/valheim_vanilla)
* [Valheim BepInEx](game_eggs/steamcmd_servers/valheim/valheim_bepinex)
* [Valheim Plus Mod](game_eggs/steamcmd_servers/valheim/valheim_plus)
* [VEIN](game_eggs/steamcmd_servers/vein)
* [Wurm Unlimited](game_eggs/steamcmd_servers/wurm_unlimited/)
[SuperTuxKart](game_eggs/SuperTuxKart)
[Teeworlds](game_eggs/teeworlds)
@@ -366,8 +350,6 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [OpenRCT2](game_eggs/tycoon_games/openrct2)
* [OpenTTD](game_eggs/tycoon_games/openttd)
[UrbanTerror](game_eggs/urbanterror)
[Veloren](game_eggs/veloren)
[Vintage Story](game_eggs/vintage_story)
@@ -376,6 +358,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
[Xonotic](game_eggs/xonotic/xonotic)
[YuzuEmu](game_eggs/yuzu-emu)
[FoundryVTT](game_eggs/FoundryVTT)
## [Monitoring](/monitoring/)
@@ -412,10 +396,6 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Folding@Home](/software/foldingathome)
### Forgejo
* [Forgejo](/software/forgejo)
### Gitea
* [Gitea](/software/gitea)
+2 -2
View File
@@ -25,9 +25,9 @@ security:
> :closed_lock_with_key: To learn more about MongoDB security, you can read the [MongoDB Security Checklist](https://www.mongodb.com/docs/manual/administration/security-checklist/#security-checklist)
### Notes specific to the MongoDB 6 or 7 egg
### Notes specific to the MongoDB 6 egg
**The [MongoDB 6 egg](./egg-mongo-d-b6.json) or [MongoDB 7 egg](./egg-mongo-d-b7.json) enables access control by default** in the `mongod.conf` file, meaning that even if people will be able to connect to your database as guests, [they will not be able to perform any operation, apart from nonhazardous commands](https://dba.stackexchange.com/a/292175)
**The [MongoDB 6 egg](./egg-mongo-d-b6.json) enables access control by default** in the `mongod.conf` file, meaning that even if people will be able to connect to your database as guests, [they will not be able to perform any operation, apart from nonhazardous commands](https://dba.stackexchange.com/a/292175)
### Disabling authentication
@@ -1,52 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-02T10:25:08+01:00",
"name": "MongoDB 7",
"author": "parker@parkervcp.com",
"description": "MongoDB is a general purpose, document-based, distributed database built for modern application developers and for my butt era.",
"features": null,
"docker_images": {
"MongoDB_7": "ghcr.io\/parkervcp\/yolks:mongodb_7"
},
"file_denylist": [],
"startup": "mongod --fork --dbpath \/home\/container\/mongodb\/ --port ${SERVER_PORT} --bind_ip 0.0.0.0 --logpath \/home\/container\/logs\/mongo.log -f \/home\/container\/mongod.conf; until nc -z -v -w5 127.0.0.1 ${SERVER_PORT}; do echo 'Waiting for mongodb connection...'; sleep 5; done; mongosh --username ${MONGO_USER} --password ${MONGO_USER_PASS} --host 127.0.0.1:${SERVER_PORT} && mongosh --eval \"db.getSiblingDB('admin').shutdownServer()\" 127.0.0.1:${SERVER_PORT}",
"config": {
"files": "{\r\n \"mongod.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"#security:\": \"security: \\r\\n authorization: \\\"enabled\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"child process started successfully\"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash \r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\ncp \/etc\/mongod.conf.orig \/mnt\/server\/mongod.conf\r\n\r\nmkdir mongodb logs\r\n\r\nmongod --port 27017 --dbpath \/mnt\/server\/mongodb\/ --logpath \/mnt\/server\/logs\/mongo.log --fork\r\n\r\nmongosh --eval \"db.getSiblingDB('admin').createUser({user: '${MONGO_USER}', pwd: '${MONGO_USER_PASS}', roles: ['root']})\"\r\n\r\nmongosh --eval \"db.getSiblingDB('admin').shutdownServer()\"\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "mongo:7-jammy",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Mongo Admin Username",
"description": "The MongoDB Admin user",
"env_variable": "MONGO_USER",
"default_value": "admin",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Mongo Admin Password",
"description": "",
"env_variable": "MONGO_USER_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
@@ -1,18 +1,13 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
"version": "PTDL_v1"
},
"exported_at": "2023-12-19T09:54:17+01:00",
"name": "MariaDB 10.3",
"exported_at": "2019-11-06T18:52:33-05:00",
"name": "MariaDB",
"author": "parker@parkervcp.com",
"description": "One of the most popular database servers. Made by the original developers of MySQL. Guaranteed to stay open source.",
"features": null,
"docker_images": {
"MariaDB 10.3": "ghcr.io\/parkervcp\/yolks:mariadb_10.3"
},
"file_denylist": [],
"image": "quay.io\/parkervcp\/pterodactyl-images:db_mariadb",
"startup": "{ \/usr\/sbin\/mysqld & } && sleep 5 && mysql -u root",
"config": {
"files": "{\r\n \".my.cnf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"port\": \"port = {{server.build.default.port}}\",\r\n \"bind-address\": \"bind-address=0.0.0.0\"\r\n }\r\n }\r\n}",
@@ -28,4 +23,4 @@
}
},
"variables": []
}
}
+4 -23
View File
@@ -84,7 +84,6 @@
* [Magma](minecraft/java/magma)
* [Mohist](minecraft/java/mohist)
* [NanoLimbo](minecraft/java/nanolimbo)
* [NeoForge](minecraft/java/neoforge)
* [Paper](minecraft/java/paper)
* [Folia](minecraft/java/folia)
* [Purpur](minecraft/java/purpur)
@@ -127,7 +126,6 @@
[Rimworld](rimworld)
* [Open World](rimworld/open_world)
* [Rimworld Together](rimworld/together)
[Starmade](starmade)
@@ -147,21 +145,16 @@
* [BATTALION: Legacy](steamcmd_servers/battalion_legacy)
* [Black Mesa](steamcmd_servers/black_mesa)
* [Citadel: Forged with Fire](steamcmd_servers/citadel)
* [Colony Survival](steamcmd_servers/colony_survival)
* [Conan Exiles](steamcmd_servers/conan_exiles)
* [Core Keeper](steamcmd_servers/core_keeper)
* [Counter-Strike](steamcmd_servers/counter_strike/)
* [Counter-Strike: Source](steamcmd_servers/counter_strike/counter_strike_source/)
* [Counter-Strike 2](steamcmd_servers/counter_strike/counter_strike_2/)
* [Craftopia](game_eggs/steamcmd_servers/craftopia)
* [CryoFall](steamcmd_servers/cryofall)
* [DayZ (Experimental)](steamcmd_servers/dayz-experimental)
* [Dead Matter](steamcmd_servers/dead_matter)
* [DDNet](steamcmd_servers/ddnet)
* [Don't Starve Together](steamcmd_servers/dont_starve)
* [ECO](steamcmd_servers/eco)
* [Empyrion - Galactic Survival](steamcmd_servers/empyrion)
* [Enshrouded](steamcmd_servers/enshrouded)
* [Fistful of Frags](steamcmd_servers/fof)
* [Frozen Flame](steamcmd_servers/frozen_flame)
* [Ground Branch](steamcmd_servers/ground_branch)
@@ -169,7 +162,6 @@
* [HLDS Vanilla](steamcmd_servers/hlds_server/vanilla)
* [ReHLDS](steamcmd_servers/hlds_server/rehlds)
* [Holdfast: Nations At War](steamcmd_servers/holdfast)
* [HumanitZ](steamcmd_servers/humanitz)
* [Hurtworld](steamcmd_servers/hurtworld)
* [Icarus](steamcmd_servers/icarus)
* [Insurgency: Sandstorm](steamcmd_servers/insurgency_sandstorm)
@@ -177,21 +169,15 @@
* [Killing Floor 2](steamcmd_servers/killing_floor_2)
* [Left 4 Dead](steamcmd_servers/left4dead)
* [Left 4 Dead 2](steamcmd_servers/left4dead_2)
* [Longvinter](steamcmd_servers/longvinter)
* [Modiverse](steamcmd_servers/modiverse)
* [Mordhau](steamcmd_servers/mordhau)
* [Mount & Blade II: Bannerlord](steamcmd_servers/mount_blade_II_bannerlord)
* [Myth of Empires](steamcmd_servers/myth_of_empires)
* [Necesse](steamcmd_servers/necesse)
* [Neos VR](steamcmd_servers/neosvr)
* [No More Room in Hell](steamcmd_servers/nmrih)
* [No Love Lost](steamcmd_servers/no_love_lost)
* [No One Survived](steamcmd_servers/no_one_survived)
* [Nova-Life: Amboise](steamcmd_servers/novalife_amboise)
* [Onset](steamcmd_servers/onset)
* [Open Fortress](steamcmd_servers/open_fortress)
* [Operation Harsh Doorstop](steamcmd_servers/operation_harsh_doorstop)
* [Palworld](steamcmd_servers/palworld)
* [Pavlov VR](steamcmd_servers/pavlov_vr)
* [PixARK](steamcmd_servers/pixark)
* [Portal Knights](steamcmd_servers/portal_knights)
@@ -207,11 +193,10 @@
* [Autowipe](steamcmd_servers/rust/rust_autowipe)
* [Staging](steamcmd_servers/rust/rust_staging)
* [Satisfactory](steamcmd_servers/satisfactory)
* [Solace Crafting](steamcmd_servers/solace_crafting)
* [SCP: Secret Laboratory](steamcmd_servers/scpsl)
* [Dedicated](steamcmd_servers/scpsl/dedicated)
* [Exiled](steamcmd_servers/scpsl/exiled)
* [Smalland: Survive the Wilds](steamcmd_servers/smalland_survive_the_wilds)
* [Solace Crafting](steamcmd_servers/solace_crafting)
* [Soldat](steamcmd_servers/soldat)
* [Sons of the Forest](steamcmd_servers/sonsoftheforest)
* [Space Engineers](steamcmd_servers/space_engineers)
@@ -220,14 +205,12 @@
* [Squad](steamcmd_servers/squad)
* [Starbound](steamcmd_servers/starbound)
* [Stationeers](steamcmd_servers/stationeers)
* [Stationeers Vanilla](steamcmd_servers/stationeers/stationeers_vanilla)
* [Stationeers BepInEx](steamcmd_servers/stationeers/stationeers_bepinex)
* [Stormworks: Build and Rescue](steamcmd_servers/stormworks)
* [Subnautica: Nitrox Mod](steamcmd_servers/subnautica_nitrox_mod)
* [Survive The Nights](steamcmd_servers/survive_the_nights)
* [Sven Co-op](steamcmd_servers/svencoop)
* [Swords 'n Magic and Stuff](steamcmd_servers/swords_'n_Magic_and_Stuff)
* [Team Fortress 2 Classic](steamcmd_servers/team_fortress_2_classic)
* [TerraTech Worlds](steamcmd_servers/terratech_worlds)
* [The Forest](steamcmd_servers/the_forest)
* [The Front](steamcmd_servers/thefront)
* [The Isle](steamcmd_servers/the_isle)
@@ -244,10 +227,6 @@
* [Valheim Vanilla](steamcmd_servers/valheim/valheim_vanilla)
* [Valheim BepInEx](steamcmd_servers/valheim/valheim_bepinex)
* [Valheim Plus Mod](steamcmd_servers/valheim/valheim_plus)
* [VEIN](steamcmd_servers/vein)
* [Wurm Unlimited](steamcmd_servers/wurm_unlimited/)
[SuperTuxKart](SuperTuxKart)
[Teeworlds](teeworlds)
@@ -268,4 +247,6 @@
[Xonotic](xonotic/xonotic)
[YuzuEmu](yuzu-emu)
[FoundryVTT](FoundryVTT)
-33
View File
@@ -1,33 +0,0 @@
# SuperTuxKart
SuperTuxKart is a 3D open-source arcade racer with a variety characters, tracks, and modes to play.
## [Documentation](https://github.com/supertuxkart/stk-code/blob/master/NETWORKING.md)
Essentially this is a standard build of the regular SuperTuxKart client but with a special flag when being compiled that produces a GUI-less binary optimized for size and memory usage.
## Install notes
First install will take a while because the games source code and assets will be downloaded and the games executable will have to be compiled.
## Installation/System Requirements
| | Bare Minimum | Recommended |
|---------|---------|---------|
| RAM | 1GiB | 1GiB |
| Storage | 3GiB | 5GiB |
## Server Ports
| Port | default |
|---------|---------|
| Game | 2759 |
### Notes
To change server settings, stop the server then edit the 'config.xml' file in the root of the container. When done save the file and start the server.
2759 is the default port, but any port can be used. You will have to manually change it in the config.xml file.
To update the server (only should have to be done when the games code or assets are updated) in panel as an admin go to Servers > SuperTuxKart Server > Manage > Reinstall. If you are a standard user go to SuperTuxKart Server > Settings > Reinstall Server. This will download the updated code/assets (should exclude anything that didn't change) and recompile the executable.
Currently this is setup to run a local lan server. To make this a wan server (available in the SuperTuxKart online lobby list) read the document at this link and make the necessary changes to the [startup command](https://github.com/supertuxkart/stk-code/blob/master/NETWORKING.md).
@@ -1,92 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-24T19:19:23+01:00",
"name": "SuperTuxKart",
"author": "mattamn107@github.com",
"description": "Egg for hosting a SuperTuxKart Server.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin\/supertuxkart --server-config={{CONFIG_NAME}} --lan-server={{SERVER_NAME}} --network-console --port=\"{{SERVER_PORT}}\" --difficulty={{DIFFICULTY}} --mode={{MODE}} --max-players={{MAX_PLAYERS}} --motd=\"{{MOTD}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Available command:\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n# Install build tools\r\necho \"deb http:\/\/deb.debian.org\/debian bullseye-backports main\" >> \/etc\/apt\/sources.list && \\\r\napt-get update && apt-get -y full-upgrade && \\\r\n apt-get install -y build-essential cmake libbluetooth-dev libsdl2-dev \\\r\n libcurl4-openssl-dev libenet-dev libfreetype6-dev libharfbuzz-dev \\\r\n libjpeg-dev libogg-dev libopenal-dev libpng-dev \\\r\n libssl-dev libvorbis-dev libmbedtls-dev pkg-config zlib1g-dev subversion\r\n\r\nif [ ! -d \"\/mnt\/server\/stk-code\" ] && [ ! -d \"\/mnt\/server\/stk-assets\" ]; then\r\n \r\n #clone code repo\r\n git clone https:\/\/github.com\/supertuxkart\/stk-code \/mnt\/server\/stk-code\r\n \r\n #get assets\r\n svn co https:\/\/svn.code.sf.net\/p\/supertuxkart\/code\/stk-assets \/mnt\/server\/stk-assets\r\n \r\n # go into the stk-code directory\r\n cd \/mnt\/server\/stk-code\r\n \r\n # create and enter the cmake_build directory\r\n mkdir cmake_build\r\n \r\nelse\r\n\r\n #update existing stuff\r\n cd \/mnt\/server\/stk-assets\r\n svn up\r\n \r\n cd \/mnt\/server\/stk-code\r\n git pull\r\n\r\n\r\nfi\r\n\r\n#build the server\r\ncd cmake_build\r\ncmake .. -DSERVER_ONLY=ON\r\nmake\r\n\r\n#copy binary to root\/bin and make it executable\r\nmkdir \/mnt\/server\/bin\r\ncp \/mnt\/server\/stk-code\/cmake_build\/bin\/supertuxkart \/mnt\/server\/bin\/supertuxkart\r\nchmod +x \/mnt\/server\/bin\/supertuxkart\r\n\r\n#copy data folder\r\ncp -r \/mnt\/server\/stk-code\/data \/mnt\/server\/data\r\n\r\n#copy extra assets to data folder\r\ncd \/mnt\/server\/stk-assets\r\ncp -r library models music sfx textures tracks karts \/mnt\/server\/data\/\r\n\r\n# Delete repo's to save disk space.\r\n#rm -rf \/mnt\/server\/stk-code && rm -rf \/mnt\/server\/stk-assets",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "The Name of the Server",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl_Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Config File Name",
"description": "Name of the Config File.",
"env_variable": "CONFIG_NAME",
"default_value": "config.xml",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.xml)$\/",
"field_type": "text"
},
{
"name": "Mode",
"description": "0 = Normal Race\r\n1 = Time Trial\r\n2 = Battle\r\n3 = Soccer\r\n4 = Follow The Leader\r\n5 = Capture the Flag",
"env_variable": "MODE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,1,2,3,4,5",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Speed of the carts and AI difficulty\r\n0 = Beginner\r\n1 = Intermediate\r\n2 = Expert\r\n3 = SuperTux",
"env_variable": "DIFFICULTY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,1,2,3",
"field_type": "text"
},
{
"name": "Max Players",
"description": "How many players can there be in the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "8",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,24",
"field_type": "text"
},
{
"name": "Message of the Day",
"description": "Message of the Day displayed in the server.",
"env_variable": "MOTD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100",
"field_type": "text"
}
]
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-16T11:22:17+01:00",
"exported_at": "2023-12-05T18:28:42+01:00",
"name": "BeamMP Servers",
"author": "noah@noahserver.online",
"description": "This is the server for the multiplayer mod BeamMP for the game BeamNG.drive. The server is the point through which all clients communicate. You can write lua mods for the server, detailed instructions on the BeamMP Wiki.",
@@ -22,7 +22,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n#Create the server directory\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n#Remove any old versions\r\nrm -f BeamMP-Server\r\n\r\n#Check for latest release & download URLs\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"Server.debian.11.x86_64\" || echo \"Server.debian.11.arm64\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n echo -e \"Using latest BeamMP server version\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"${MATCH}\" | head -1)\r\nelse\r\n echo -e \"Chosen version :${VERSION}. Verifying version from releases\"\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i \"${MATCH}\" | head -1)\r\n else\r\n echo -e \"No valid versions found. Defaulting to the latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"Server\" | | grep -i \"debian\" | grep -i \"x\" | grep -i \"64\" | head -1)\r\n fi\r\nfi\r\n\r\n#Download the BeamMP server binary\r\necho -e \"Running curl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\"\r\ncurl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\r\nchmod +x BeamMP-Server\r\n\r\n#Create a default configuration file\r\necho \"[HTTP]\r\n# Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files\r\nUseSSL = true\r\n# Enables the internal HTTP server\r\nHTTPServerEnabled = false\r\nSSLKeyPath = \\\".\/.ssl\/HttpServer\/key.pem\\\"\r\nHTTPServerPort = 8080\r\nSSLCertPath = \\\".\/.ssl\/HttpServer\/cert.pem\\\"\r\n\r\n[General]\r\n# If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`\r\nSendErrorsShowMessage = true\r\nName = \\\"BeamMP Server\\\"\r\nPort = 30814\r\nResourceFolder = \\\"Resources\\\"\r\n# AuthKey has to be filled out in order to run the server\r\nAuthKey = \\\"\\\"\r\nPrivate = true\r\nMaxPlayers = 10\r\nDebug = false\r\nLogChat = true\r\nDescription = \\\"BeamMP Default Description\\\"\r\nMaxCars = 1\r\nMap = \\\"\/levels\/gridmap_v2\/info.json\\\"\r\n# You can turn on\/off the SendErrors message you get on startup here\r\nSendErrors = true\" > ServerConfig.toml\r\n\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n#Create the server directory\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n#Remove any old versions\r\nrm -f BeamMP-Server\r\n\r\n#Check for latest release & download URLs\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n echo -e \"Using latest BeamMP server version\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"${MATCH}\" | head -1)\r\nelse\r\n echo -e \"Chosen version :${VERSION}. Verifying version from releases\"\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i \"${MATCH}\" | head -1)\r\n else\r\n echo -e \"No valid versions found. Defaulting to the latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i Server-linux | head -1)\r\n fi\r\nfi\r\n\r\n#Download the BeamMP server binary\r\necho -e \"Running curl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\"\r\ncurl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\r\nchmod +x BeamMP-Server\r\n\r\n#Create a default configuration file\r\necho \"[HTTP]\r\n# Recommended to keep enabled. With SSL the server will serve https and requires valid key and cert files\r\nUseSSL = true\r\n# Enables the internal HTTP server\r\nHTTPServerEnabled = false\r\nSSLKeyPath = \\\".\/.ssl\/HttpServer\/key.pem\\\"\r\nHTTPServerPort = 8080\r\nSSLCertPath = \\\".\/.ssl\/HttpServer\/cert.pem\\\"\r\n\r\n[General]\r\n# If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`\r\nSendErrorsShowMessage = true\r\nName = \\\"BeamMP Server\\\"\r\nPort = 30814\r\nResourceFolder = \\\"Resources\\\"\r\n# AuthKey has to be filled out in order to run the server\r\nAuthKey = \\\"\\\"\r\nPrivate = true\r\nMaxPlayers = 10\r\nDebug = false\r\nLogChat = true\r\nDescription = \\\"BeamMP Default Description\\\"\r\nMaxCars = 1\r\nMap = \\\"\/levels\/gridmap_v2\/info.json\\\"\r\n# You can turn on\/off the SendErrors message you get on startup here\r\nSendErrors = true\" > ServerConfig.toml\r\n\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@@ -117,6 +117,16 @@
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Match",
"description": "The match we have to do on there github package.\r\n\r\nCurrently, they have a special build for debian 11, what is the docker image we use.\r\nGo to https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases if the version you want has an asset \"debian\" then select \"Server-debian\" if not then \"Server-linux\"",
"env_variable": "MATCH",
"default_value": "Server-debian",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:Server-debian,Server-linux",
"field_type": "text"
}
]
}
@@ -1,17 +1,17 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2024-01-13T21:17:09+01:00",
"exported_at": "2021-08-27T01:20:58-04:00",
"name": "ClassiCube(MGC)",
"author": "panel@qoutsy.33mail.com",
"description": "Debian based MCGalaxy Egg.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:mono_latest": "ghcr.io\/parkervcp\/yolks:mono_latest"
},
"images": [
"quay.io\/parkervcp\/pterodactyl-images:debian_mono-5-complete"
],
"file_denylist": [],
"startup": "mono MCGalaxyCLI.exe",
"config": {
@@ -22,8 +22,8 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\nMATCH=mcgalaxy_\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n\r\necho -e \"Downloading ClassiCube version ${VERSION}\"\r\necho -e \"Download URL is ${DOWNLOAD_URL}\"\r\n\r\ncurl -ssL -o mcgalaxy.zip ${DOWNLOAD_URL}\r\n\r\nunzip -j mcgalaxy.zip\r\nrm mcgalaxy.zip\r\nchmod +X *.dll *.exe\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"script": "#!\/bin\/bash\r\napt update \r\napt -y install curl jq unzip\r\n\r\nMATCH=mcgalaxy_\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"Specified install version not found. Defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n\r\necho -e \"Downloading ClassiCube version ${VERSION}\"\r\necho -e \"Download URL is ${DOWNLOAD_URL}\"\r\ncurl -ssL -o mcgalaxy.zip ${DOWNLOAD_URL}\r\nunzip -j mcgalaxy.zip\r\nrm mcgalaxy.zip\r\nchmod +X *.dll *.exe\r\necho \"Install complete\"",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
@@ -35,8 +35,7 @@
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Server Name",
@@ -45,8 +44,7 @@
"default_value": "Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:30",
"field_type": "text"
"rules": "required|string|max:30"
},
{
"name": "MOTD",
@@ -55,8 +53,7 @@
"default_value": "Welcome to the server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
"rules": "required|string|max:20"
}
]
}
}
@@ -1,29 +1,24 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
"version": "PTDL_v1"
},
"exported_at": "2024-01-15T19:24:56+01:00",
"exported_at": "2019-04-29T22:08:18+08:00",
"name": "ET Legacy",
"author": "parker@parkervcp.com",
"description": "Welcome to Enemy Territory: Legacy, an open source project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory - whose gameplay is still considered unmatched by many, despite its great age.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/etlded +set net_port {{SERVER_PORT}} +map {{MAP}} +set omnibot_enable {{OMNIBOT}} $(if [ \"${OMNIBOT}\" == \"1\" ]; then echo '+set omnibot_path \".\/legacy\/omni-bot\"'; fi) + exec etl_server.cfg",
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
"startup": ".\/etlded +set net_port {{SERVER_PORT}} +map {{MAP}}",
"config": {
"files": "{\r\n \"etmain\/etl_server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"\/\/set net_ip \\\"\\\"\": \"set net_ip \\\"0.0.0.0\\\"\",\r\n \"\/\/set net_port \\\"27960\\\"\": \"set net_port \\\"{{server.build.default.port}}\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Game Initialization completed in\"\r\n}",
"files": "{\r\n \"etmain\/etl_server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"\/\/set net_ip \\\"\\\"\": \"set net_ip \\\"0.0.0.0\\\"\",\r\n \"\/\/set net_port \\\"27960\\\"\": \"set net_port \\\"{{server.build.env.SERVER_PORT}}\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"------ Server Initialization ------\",\r\n \"userInteraction\": []\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\ncd \/mnt\/server\r\n\r\necho \"Downloading $ET_VERSION bit ET Legacy version\"\r\n\r\nif [ $ET_VERSION == \"32\" ];then \r\n DOWNLOAD_URL=$(curl -s https:\/\/www.etlegacy.com\/download | grep \"Linux 32-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+')\r\n EXTENTION=i386\r\nelse\r\n DOWNLOAD_URL=$(curl -s https:\/\/www.etlegacy.com\/download | grep \"Linux 64-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+')\r\n EXTENTION=x86_64\r\nfi\r\n\r\necho \"Download URL: ${DOWNLOAD_URL}\"\r\ncurl -sSL -o etlegacy.tar.gz ${DOWNLOAD_URL}\r\n\r\necho \"Unpacking ET: Legacy\"\r\ntar xvf etlegacy.tar.gz --strip-components=1 \r\nrm etlegacy.tar.gz\r\n\r\n\r\nE_DOWNLOAD_URL=$(curl -s https:\/\/www.splashdamage.com\/games\/wolfenstein-enemy-territory\/ | grep .x86_full | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo --color=never '(http|https):\/\/[^\"]+')\r\n\r\necho \"Downloading latest enemy territory files from: ${E_DOWNLOAD_URL}\"\r\ncurl -sSL -o enemy_territory.zip ${E_DOWNLOAD_URL}\r\n\r\necho \"Unpacking enemy territory files\"\r\nunzip -o enemy_territory.zip\r\nrm enemy_territory.zip\r\n\r\necho \"Copying enemy territory assets\"\r\n.\/*.x86_keygen_V03.run --tar xvf .\/etmain\/\r\n#cp etmain\/pak*.pk3 \/mnt\/server\/etmain\/\r\n\r\n# Create .etlegacy as the server doesn't correctly create it\r\nmkdir -p \/mnt\/server\/.etlegacy\r\n\r\nrm *.run\r\n\r\nmv etlded.${EXTENTION} etlded\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"script": "#!\/bin\/bash\r\n\r\napt-get update\r\napt-get -y install wget curl zip unzip\r\n\r\ncd \/tmp\/\r\n\r\necho \"Downloading $ET_VERSION bit ET Legacy version\"\r\n\r\nif [ $ET_VERSION == \"32\" ];then \r\n wget `curl https:\/\/www.etlegacy.com\/download | grep \"Linux 32-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+'` -O etlegacy.tar.gz\r\nelse\r\n wget `curl https:\/\/www.etlegacy.com\/download | grep \"Linux 64-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+'` -O etlegacy.tar.gz\r\nfi\r\n\r\necho \"Unpacking ET: Legacy\"\r\ntar --strip-components=1 -xzvf etlegacy.tar.gz -C \/mnt\/server\/\r\n\r\necho \"Downloading latest enemy territory files\"\r\nwget `curl https:\/\/www.splashdamage.com\/games\/wolfenstein-enemy-territory\/ | grep .x86_full | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo --color=never '(http|https):\/\/[^\"]+'` -O enemy_territory.zip\r\n\r\necho \"Unpacking enemy territory files\"\r\nunzip enemy_territory.zip\r\n\r\necho \"Copying enemy territory assets\"\r\n.\/*.x86_keygen_V03.run --tar xvf .\/etmain\/\r\ncp etmain\/pak*.pk3 \/mnt\/server\/etmain\/\r\n\r\n# Create .etlegacy as the server doesn't correctly create it\r\nmkdir -p \/mnt\/server\/.etlegacy",
"container": "ubuntu:18.04",
"entrypoint": "bash"
}
},
@@ -33,30 +28,18 @@
"description": "What version of the server to install. 32 or 64 bit version.",
"env_variable": "ET_VERSION",
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|in:32,64",
"field_type": "text"
"user_viewable": 1,
"user_editable": 1,
"rules": "required|integer|in:32, 64"
},
{
"name": "Default Map",
"description": "The default map to use when starting the server.",
"env_variable": "MAP",
"default_value": "oasis",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Enable Omnibot",
"description": "",
"env_variable": "OMNIBOT",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
}
]
}
+10 -8
View File
@@ -1,5 +1,7 @@
# Clusterio
*A Note on terminology. The developers of Clustorio are using the rather outdated Master/Slave terms for Primary/Secondary or Management/Processing nodes. We will use them in this guide and egg to avoid confusion, but would prefer a more modern set of terminology.*
## Introduction
Clusterio (https://github.com/clusterio/clusterio) is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio.
@@ -21,19 +23,19 @@ Plugins do the work of modding in the visible changes into the game, see the [Pl
## Setup
Clusterio uses a Controller/Host system setup, with the Controller server running the Web UI and controlling which Hosts run which Instances.
Clusterio uses a Master/Slave system setup, with the Master server running the Web UI and controlling which Slaves run which Instances.
The Controller server runs a web server that needs to be reachable for cluster management by the user, and by the other nodes to manage them.
The Master server runs a web server that needs to be reachable for cluster management by the user, and by the other nodes to manage them.
The Host server runs the factorio server, and will need any mods manually importing at this time, including the Factorio mods for the Clustorio Library(https://mods.factorio.com/mod/clusterio_lib) and Subspace Storage(https://mods.factorio.com/mod/subspace_storage).
The Slave server runs the factorio server, and will need any mods manually importing at this time, including the Factorio mods for the Clustorio Library(https://mods.factorio.com/mod/clusterio_lib) and Subspace Storage(https://mods.factorio.com/mod/subspace_storage).
Both only require a single port each.
Server Mode controls if the server is a Controller or Host, and each varaible is labeled as required for Controller, Host or All. Please ensure you fill in all required variables.
Server Mode controls if the server is a master or slave, and each varaible is labeled as required for Master, Slave or All. Please ensure you fill in all required variables.
Set up the Controller server first, and from there you can generate the Controller URL and Controller Token required for the Host servers to connect.
Set up the master server first, and from there you can generate the Master URL and Master Token required for the slave servers to connect.
Additional configuration options can be found in config-Controller.json and config-Host.json as relevant.
Additional configuration options can be found in config-master.json and config-slave.json as relevant.
Changes to the Cluster will only be written out to the database on a graceful stop.
@@ -43,5 +45,5 @@ Clusterio requires a single port
| Port | default |
|------------|------------|
| Controller HTTP| 8081 |
| Host Game | 34197 |
| Master HTTP| 8081 |
| Slave Game | 34197 |
+26 -25
View File
@@ -4,41 +4,42 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-22T08:32:24+00:00",
"exported_at": "2022-10-05T19:06:42-04:00",
"name": "Clusterio",
"author": "psychoalex@thevcbc.com",
"description": "Clusterio is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio. It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests. But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named Subspace Storage.\r\n\r\nBy itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers. Plugins do the work of modding in the visible changes into the game, see the Plugins section for ready-made plugins you can install into a Clusterio cluster.",
"description": "Clusterio is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio. It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests. But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named Subspace Storage.\r\n\r\nBy itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers. Plugins do the work of modding in the visible changes into the game, see the Plugins section for ready-made plugins you can install into a Clusterio cluster.\r\n\r\nA Note on terminology. The developers of Clustorio are using the rather outdated Master\/Slave terms for Primary\/Secondary or Management\/Processing nodes. We will use them in this guide and egg to avoid confusion, but would prefer a more modern set of terminology.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:nodejs_21": "ghcr.io\/parkervcp\/yolks:nodejs_21",
"ghcr.io\/parkervcp\/yolks:nodejs_20": "ghcr.io\/parkervcp\/yolks:nodejs_20",
"ghcr.io\/parkervcp\/yolks:nodejs_19": "ghcr.io\/parkervcp\/yolks:nodejs_19",
"ghcr.io\/parkervcp\/yolks:nodejs_18": "ghcr.io\/parkervcp\/yolks:nodejs_18"
"ghcr.io\/parkervcp\/yolks:nodejs_17": "ghcr.io\/parkervcp\/yolks:nodejs_17",
"ghcr.io\/parkervcp\/yolks:nodejs_16": "ghcr.io\/parkervcp\/yolks:nodejs_16",
"ghcr.io\/parkervcp\/yolks:nodejs_15": "ghcr.io\/parkervcp\/yolks:nodejs_15",
"ghcr.io\/parkervcp\/yolks:nodejs_14": "ghcr.io\/parkervcp\/yolks:nodejs_14",
"ghcr.io\/parkervcp\/yolks:nodejs_12": "ghcr.io\/parkervcp\/yolks:nodejs_12"
},
"file_denylist": [],
"startup": "exec .\/node_modules\/.bin\/clusterio{{SERVER_MODE}} run",
"config": {
"files": "{\r\n \"config-controller.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"controller~1http_port\": \"{{server.build.default.port}}\",\r\n \"controller~1name\": \"{{server.build.env.CLUSTER_NAME}}\"\r\n }\r\n },\r\n \"config-host.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"host~1controller_url\": \"{{server.build.env.CONTROLLER_URL}}\",\r\n \"host~1controller_token\": \"{{server.build.env.CONTROLLER_TOKEN}}\",\r\n \"host~1public_address\": \"{{server.build.default.ip}}\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"config-master.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"groups[0].fields.http_port\": \"{{server.build.default.port}}\",\r\n \"groups[0].fields.name\": \"{{server.build.env.CLUSTER_NAME}}\"\r\n }\r\n },\r\n \"config-slave.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"groups[0].fields.master_url\": \"{{server.build.env.MASTER_URL}}\",\r\n \"groups[0].fields.master_token\": \"{{server.build.env.MASTER_TOKEN}}\",\r\n \"groups[0].fields.public_address\": \"{{server.build.default.ip}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Started\"\r\n}",
"logs": "{}",
"stop": "^c"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Clusterio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git curl jq file unzip make gcc g++ python python-dev libtool\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ \"${USER_UPLOAD}\" == \"true\" ] || [ \"${USER_UPLOAD}\" == \"1\" ]; then\r\n echo -e \"assuming user knows what they are doing have a good day.\"\r\n exit 0\r\nfi\r\n\r\ncase \"${SERVER_MODE}\" in\r\n\r\n \"controller\")\r\n echo -e \"Initialising Clustorio In Controller mode\"\r\n npm init \"@clusterio\" -y -- --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --admin \"${ADMIN_STRING}\" --public-address \"${SERVER_IP}\":\"${SERVER_PORT}\" --plugins ${PLUGINS}\r\n\t;;\r\n\r\n \"host\")\r\n echo -e \"Initialising Clustorio In Host mode\"\r\n\tnpm init \"@clusterio\" -y -- --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --host-name \"${HOST_NAME}\" --public-address \"${SERVER_IP}\" --controller-url \"${CONTROLLER_URL}\" --controller-token \"${CONTROLLER_TOKEN}\" --plugins ${PLUGINS}\r\n ;;\r\n \r\nesac\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:21-bullseye-slim",
"script": "#!\/bin\/bash\r\n# Clusterio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git curl jq file unzip make gcc g++ python python-dev libtool\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ \"${USER_UPLOAD}\" == \"true\" ] || [ \"${USER_UPLOAD}\" == \"1\" ]; then\r\n echo -e \"assuming user knows what they are doing have a good day.\"\r\n exit 0\r\nfi\r\n\r\ncase \"${SERVER_MODE}\" in\r\n\r\n \"master\")\r\n echo -e \"Initialising Clustorio In Master mode\"\r\n npm init \"@clusterio\" --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --admin \"${ADMIN_STRING}\" --public-address \"${SERVER_IP}\":\"${SERVER_PORT}\" --plugins ${PLUGINS}\r\n\t;;\r\n\r\n \"slave\")\r\n echo -e \"Initialising Clustorio In Slave mode\"\r\n\tnpm init \"@clusterio\" --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --slave-name \"${SLAVE_NAME}\" --public-address \"${SERVER_IP}\" --master-url \"${MASTER_URL}\" --master-token \"${MASTER_TOKEN}\" --plugins ${PLUGINS}\r\n ;;\r\n \r\nesac\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:14-buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Mode",
"description": "Set's the cluster operation mode of the server, can be either \"controller\" or \"host\". This is better thought of as Management or Gameserver nodes.\r\n\r\nRequired on:\r\nAll",
"description": "Set's the cluster operation mode of the server, can be either \"master\" or \"slave\". This is better thought of as Management or Gameserver nodes.\r\n\r\nRequired on:\r\nAll",
"env_variable": "SERVER_MODE",
"default_value": "controller",
"default_value": "master",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:controller,host",
"rules": "required|string|in:master,slave",
"field_type": "text"
},
{
@@ -53,7 +54,7 @@
},
{
"name": "Server Admin",
"description": "Superadmin account name\r\n\r\nRequired on:\r\nController",
"description": "Superadmin account name\r\n\r\nRequired on:\r\nMaster",
"env_variable": "ADMIN_STRING",
"default_value": "",
"user_viewable": true,
@@ -62,9 +63,9 @@
"field_type": "text"
},
{
"name": "Host Name",
"description": "Host name in the Controller Web UI\r\n\r\nRequired on:\r\nHost",
"env_variable": "HOST_NAME",
"name": "Slave Name",
"description": "Slave name in the Master Web UI\r\n\r\nRequired on:\r\nSlave",
"env_variable": "SLAVE_NAME",
"default_value": "Your Sub-Server",
"user_viewable": true,
"user_editable": true,
@@ -72,9 +73,9 @@
"field_type": "text"
},
{
"name": "Controller URL",
"description": "Connection URL to the Controller server, can be an internal address if you have allocated an additional internal port to the Controller Server.\r\nExample: http:\/\/yourip:yourport\r\nRequired on:\r\nHost",
"env_variable": "CONTROLLER_URL",
"name": "Master URL",
"description": "Connection URL to the Master server, can be an internal address if you have allocated an additional internal port to the Master Server.\r\n\r\nExample: http:\/\/yourip:yourport\/\r\n\r\nRequired on:\r\nSlave",
"env_variable": "MASTER_URL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
@@ -82,9 +83,9 @@
"field_type": "text"
},
{
"name": "Controller Token",
"description": "Authentication token used to connect to the Controller server, generated through the Controller Web UI.\r\n\r\nRequired on:\r\nHost",
"env_variable": "CONTROLLER_TOKEN",
"name": "Master Token",
"description": "Authentication token used to connect to the Master server, Must be generated through the Master Web UI after setting up and logging into the Master Web UI using the admin auth token generated when setting up the Master.\r\n\r\nRequired on:\r\nSlave",
"env_variable": "MASTER_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
@@ -93,7 +94,7 @@
},
{
"name": "Plugins",
"description": "Clusterio Plugins to install, space separate list.\r\n\r\nExample:\r\n@clusterio\/plugin-subspace_storage @clusterio\/plugin-global_chat @clusterio\/plugin-research_sync @clusterio\/plugin-inventory_sync\r\n\r\nRequired on:\r\nAll",
"description": "Clusterio Plugins to install, space separate list.\r\n\r\nExample:\r\n@clusterio\/plugin-global_chat\r\n@clusterio\/plugin-research_sync\r\n@clusterio\/plugin-statistics_exporter\r\n\r\nCurrent available clusterio plugins include:\r\n@clusterio\/plugin-global_chat\r\n@clusterio\/plugin-research_sync\r\n@clusterio\/plugin-statistics_exporter\r\n@clusterio\/plugin-subspace_storage (requires the mod to be installed on the slave)\r\n@clusterio\/plugin-player_auth\r\n@clusterio\/plugin-inventory_sync\r\n@hornwitser\/server_select\r\n\r\nRequired on:\r\nAll",
"env_variable": "PLUGINS",
"default_value": "",
"user_viewable": true,
@@ -103,7 +104,7 @@
},
{
"name": "Cluster Name",
"description": "The Name of your Controller server cluster.\r\n\r\nRequired:\r\nController",
"description": "The Name of your Cluster Master server.\r\n\r\nRequired:\r\nMaster",
"env_variable": "CLUSTER_NAME",
"default_value": "Your Cluster",
"user_viewable": true,
@@ -112,4 +113,4 @@
"field_type": "text"
}
]
}
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-14T15:48:28+01:00",
"exported_at": "2023-11-13T18:18:13+01:00",
"name": "Multi Theft Auto",
"author": "info@six-gaming.com",
"description": "What more could you want? Multi Theft Auto provides the best online Grand Theft Auto experience there is. Read on to find out more.",
@@ -22,7 +22,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\ncd \/tmp\r\ncurl -sSL -o multitheftauto_linux_x64.tar.gz https:\/\/linux.multitheftauto.com\/dl\/multitheftauto_linux_x64.tar.gz\r\ncurl -sSL -o mta-baseconfig.tar.gz https:\/\/linux.multitheftauto.com\/dl\/baseconfig.tar.gz\r\ncurl -sSL -o mtasa-resources-latest.zip https:\/\/mirror.multitheftauto.com\/mtasa\/resources\/mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xvf multitheftauto_linux_x64.tar.gz\r\ncp -rf multitheftauto_linux_x64\/* \/mnt\/server\r\n\r\nif [ ! -f \/mnt\/server\/x64\/libmysqlclient.so.16 ]; then\r\n curl -L http:\/\/nightly.mtasa.com\/files\/libmysqlclient.so.16 -o \/mnt\/server\/x64\/libmysqlclient.so.16\r\nfi\r\n\r\nmkdir -p \/mnt\/server\/mods\/deathmatch\/resources\r\nunzip -o -d \/mnt\/server\/mods\/deathmatch\/resources mtasa-resources-latest.zip\r\n\r\ntar -xvf mta-baseconfig.tar.gz\r\ncp -rf baseconfig\/* \/mnt\/server\/mods\/deathmatch\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n\r\ncd \/tmp\r\ncurl -L -o multitheftauto_linux_x64.tar.gz https:\/\/linux.mtasa.com\/dl\/multitheftauto_linux_x64.tar.gz\r\ncurl -L -o mta-baseconfig.tar.gz https:\/\/linux.mtasa.com\/dl\/baseconfig.tar.gz\r\ncurl -L -o mtasa-resources-latest.zip http:\/\/mirror.mtasa.com\/mtasa\/resources\/mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xvf multitheftauto_linux_x64.tar.gz\r\ncp -rf multitheftauto_linux_x64\/* \/mnt\/server\r\n\r\nif [ ! -f \/mnt\/server\/x64\/libmysqlclient.so.16 ]; then\r\n curl -L http:\/\/nightly.mtasa.com\/files\/libmysqlclient.so.16 -o \/mnt\/server\/x64\/libmysqlclient.so.16\r\nfi\r\n\r\nmkdir -p \/mnt\/server\/mods\/deathmatch\/resources\r\nunzip -o -d \/mnt\/server\/mods\/deathmatch\/resources mtasa-resources-latest.zip\r\n\r\ntar -xvf mta-baseconfig.tar.gz\r\ncp -rf baseconfig\/* \/mnt\/server\/mods\/deathmatch\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:ubuntu",
"entrypoint": "bash"
}
@@ -39,4 +39,4 @@
"field_type": "text"
}
]
}
}
+2
View File
@@ -5,6 +5,8 @@ HogWarp is a Work In Progress mod that adds Multiplayer functionality to Hogwart
This Mod requires a API key only obtainable through their Discord, see the Startup Variable **API KEY** for more info.
- Some features of the mod (Public servers / higher player counts) require a Patreon level. See their Patreon here: https://www.patreon.com/tiltedphoques
Plugins as of now **do not work** as Wine and Winetricks will break the DLL it runs off of. This will likely stay the case until a full Linux release
## Server Port
| Port | default |
|---------|---------|
+5 -5
View File
@@ -4,19 +4,19 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-30T14:42:14-05:00",
"exported_at": "2023-11-14T12:12:21-05:00",
"name": "Hogwarp",
"author": "imkringle@proton.me",
"description": "A Pterodactyl egg for the Hogwarts Legacy mod Hogwarp - For more info see their Nexus: https:\/\/www.nexusmods.com\/hogwartslegacy\/mods\/1378",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging"
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine HogWarpServer.exe",
"startup": "wine HogWarpServer.exe",
"config": {
"files": "{\r\n \"config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ApiKey\": \"{{env.API_KEY}}\",\r\n \"Name\": \"{{env.SERV_NAME}}\",\r\n \"Port\": \"{{server.build.default.port}}\",\r\n \"Description\": \"{{env.SERV_DESC}}\",\r\n \"MaxPlayer\": \"{{env.MAX_PLAYERS}}\",\r\n \"IconUrl\": \"{{env.SERV_ICON}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started on port \"\r\n}",
"startup": "{\r\n \"done\": \" [HogWarpServer] \"\r\n}",
"logs": "{}",
"stop": "^^C"
},
@@ -32,7 +32,7 @@
"name": "Wine Tricks",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "dotnet7",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string",
-3
View File
@@ -13,6 +13,3 @@ Mindustry requires a single port
| Port | Default |
|---------|---------|
| Game | 6567 |
## Note
You can't use hostname/alias to connect your mindustry server. IPv4 must be used to connect.
-1
View File
@@ -28,7 +28,6 @@ Its set in infinitely-generated worlds of wide open terrain - icy mountains,
* [Modrinth](java/modrinth)
* [Mohist](java/mohist)
* [NanoLimbo](java/nanolimbo)
* [NeoForge](java/neoforge)
* [Paper](java/paper)
* [Folia](java/folia)
* [Purpur](java/purpur)
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-23T20:45:16+01:00",
"exported_at": "2022-12-04T10:01:51-06:00",
"name": "Purpur-Geyser-Floodgate",
"author": "purpur@birdflop.com",
"description": "A drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features, with the addition of GeyserMC and Floodgate",
@@ -29,7 +29,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# Paper Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\nPROJECT=purpur\r\n\r\n# Download paths for Geyser and Floodgate. Do not change!!\r\nGEYSER_DOWNLOAD_URL=\"https:\/\/download.geysermc.org\/v2\/projects\/geyser\/versions\/latest\/builds\/latest\/downloads\/spigot\"\r\nFLOODGATE_DOWNLOAD_URL=\"https:\/\/download.geysermc.org\/v2\/projects\/floodgate\/versions\/latest\/builds\/latest\/downloads\/spigot\"\r\n\r\n\r\nif [ -n \"${DL_PATH}\" ]; then\r\n\techo -e \"Using supplied download url: ${DL_PATH}\"\r\n\tDOWNLOAD_URL=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\nelse\r\n\tVER_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r --arg VERSION $MINECRAFT_VERSION '.versions[] | contains($VERSION)' | grep true`\r\n\tLATEST_VERSION=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r '.versions' | jq -r '.[-1]'`\r\n\r\n\tif [ \"${VER_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Version is valid. Using version ${MINECRAFT_VERSION}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} version\"\r\n\t\tMINECRAFT_VERSION=${LATEST_VERSION}\r\n\tfi\r\n\t\r\n\tBUILD_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r --arg BUILD ${BUILD_NUMBER} '.builds.all | tostring | contains($BUILD)' | grep true`\r\n\tLATEST_BUILD=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r '.builds.latest'`\r\n\t\r\n\tif [ \"${BUILD_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Build is valid for version ${MINECRAFT_VERSION}. Using build ${BUILD_NUMBER}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} build for version ${MINECRAFT_VERSION}\"\r\n\t\tBUILD_NUMBER=${LATEST_BUILD}\r\n\tfi\r\n\t\r\n\tJAR_NAME=${PROJECT}-${MINECRAFT_VERSION}-${BUILD_NUMBER}.jar\r\n\t\r\n\techo \"Version being downloaded\"\r\n\techo -e \"MC Version: ${MINECRAFT_VERSION}\"\r\n\techo -e \"Build: ${BUILD_NUMBER}\"\r\n\techo -e \"JAR Name of Build: ${JAR_NAME}\"\r\n\tDOWNLOAD_URL=https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION}\/${BUILD_NUMBER}\/download\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\necho -e \"Downloading the requested purpur buid with curl -o ${SERVER_JARFILE} ${DOWNLOAD_URL}\"\r\n\r\nif [ -f ${SERVER_JARFILE} ]; then\r\n\tmv ${SERVER_JARFILE} ${SERVER_JARFILE}.old\r\nfi\r\nmkdir -p \/mnt\/server\/plugins\r\ncurl -sSL-o ${SERVER_JARFILE} ${DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/geyser-spigot ${GEYSER_DOWNLOAD_URL}\"\r\ncurl -sSL -L plugins\/geyser-spigot.jar ${GEYSER_DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\"\r\ncurl -sSL -L plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\r\n\r\nif [ ! -f server.properties ]; then\r\n\techo -e \"Downloading MC server.properties\"\r\n\tcurl -o server.properties https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/java\/server.properties\r\nfi\r\necho -e \"Installation Finished\"",
"script": "#!\/bin\/ash\r\n# Paper Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\nPROJECT=purpur\r\n\r\n# Download paths for Geyser and Floodgate. Do not change!!\r\nGEYSER_DOWNLOAD_URL=https:\/\/ci.opencollab.dev\/job\/GeyserMC\/job\/Geyser\/job\/master\/lastSuccessfulBuild\/artifact\/bootstrap\/spigot\/build\/libs\/Geyser-Spigot.jar\r\nFLOODGATE_DOWNLOAD_URL=https:\/\/ci.opencollab.dev\/job\/GeyserMC\/job\/Floodgate\/job\/master\/lastSuccessfulBuild\/artifact\/spigot\/build\/libs\/floodgate-spigot.jar\r\nif [ -n \"${DL_PATH}\" ]; then\r\n\techo -e \"Using supplied download url: ${DL_PATH}\"\r\n\tDOWNLOAD_URL=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\nelse\r\n\tVER_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r --arg VERSION $MINECRAFT_VERSION '.versions[] | contains($VERSION)' | grep true`\r\n\tLATEST_VERSION=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r '.versions' | jq -r '.[-1]'`\r\n\r\n\tif [ \"${VER_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Version is valid. Using version ${MINECRAFT_VERSION}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} version\"\r\n\t\tMINECRAFT_VERSION=${LATEST_VERSION}\r\n\tfi\r\n\t\r\n\tBUILD_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r --arg BUILD ${BUILD_NUMBER} '.builds.all | tostring | contains($BUILD)' | grep true`\r\n\tLATEST_BUILD=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r '.builds.latest'`\r\n\t\r\n\tif [ \"${BUILD_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Build is valid for version ${MINECRAFT_VERSION}. Using build ${BUILD_NUMBER}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} build for version ${MINECRAFT_VERSION}\"\r\n\t\tBUILD_NUMBER=${LATEST_BUILD}\r\n\tfi\r\n\t\r\n\tJAR_NAME=${PROJECT}-${MINECRAFT_VERSION}-${BUILD_NUMBER}.jar\r\n\t\r\n\techo \"Version being downloaded\"\r\n\techo -e \"MC Version: ${MINECRAFT_VERSION}\"\r\n\techo -e \"Build: ${BUILD_NUMBER}\"\r\n\techo -e \"JAR Name of Build: ${JAR_NAME}\"\r\n\tDOWNLOAD_URL=https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION}\/${BUILD_NUMBER}\/download\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\necho -e \"Downloading the requested purpur buid with curl -o ${SERVER_JARFILE} ${DOWNLOAD_URL}\"\r\n\r\nif [ -f ${SERVER_JARFILE} ]; then\r\n\tmv ${SERVER_JARFILE} ${SERVER_JARFILE}.old\r\nfi\r\nmkdir -p \/mnt\/server\/plugins\r\ncurl -o ${SERVER_JARFILE} ${DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/geyser-spigot ${GEYSER_DOWNLOAD_URL}\"\r\ncurl -o plugins\/geyser-spigot.jar ${GEYSER_DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\"\r\ncurl -o plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\r\n\r\nif [ ! -f server.properties ]; then\r\n\techo -e \"Downloading MC server.properties\"\r\n\tcurl -o server.properties https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/java\/server.properties\r\nfi\r\necho -e \"Installation Finished\"",
"container": "ghcr.io\/pterodactyl\/installers:alpine",
"entrypoint": "ash"
}
@@ -66,4 +66,4 @@
"field_type": "text"
}
]
}
}
-5
View File
@@ -37,11 +37,6 @@ This is a direct fork of the default forge service
[CurseForge Generic Website](https://www.curseforge.com)
A generic service to pull forge mod packs from the curseforge site.
### [NeoForge](neoforge)
[NeoForge Website](https://neoforged.net)
A fork of Minecraft Forge that supports Minecraft versions 1.20.1 and newer.
## Glowstone
[Glowstone](https://glowstone.net/)
Glowstone is an open-source replacement for CraftBukkit, Spigot, and Paper.
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-13T17:26:13+0000",
"exported_at": "2023-07-24T16:49:48+02:00",
"name": "Folia",
"author": "Hosting@NeverStopGaming.net",
"description": "Fork of Paper which adds regionised multithreading to the dedicated server.",
@@ -14,7 +14,6 @@
"pid_limit"
],
"docker_images": {
"Java 21": "ghcr.io\/pterodactyl\/yolks:java_21",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
},
File diff suppressed because one or more lines are too long
+10 -10
View File
@@ -4,10 +4,10 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-23T20:05:07+01:00",
"exported_at": "2023-07-29T17:46:23+02:00",
"name": "Magma",
"author": "support@pterodactyl.io",
"description": "Magma is most powerful Forge server providing you with Forge mods and Bukkit Plugins using Spigot and Paper for Performance Optimization and Stability. Using: https:\/\/github.com\/magmamaintained",
"description": "Magma is most powerful Forge server providing you with Forge mods and Bukkit Plugins using Spigot and Paper for Performance Optimization and Stability.",
"features": [
"eula",
"java_version",
@@ -21,7 +21,7 @@
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
},
"file_denylist": [],
"startup": "java -Xms128M -XX:MaxRAMPercentage=95.0 -jar {{SERVER_JARFILE}}",
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \"\r\n}",
@@ -30,8 +30,8 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/magmamaintained\/Magma-${MC_VERSION}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/magmamaintained\/Magma-${MC_VERSION}\/releases\")\r\n\r\nif [ -z \"${TAG_VERSION}\" ] || [ \"${TAG_VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url )\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${TAG_VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${TAG_VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${TAG_VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url')\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\nif [ ! -z \"${DOWNLOAD_LINK}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_LINK}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_LINK}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_LINK}\r\n else \r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\n\r\necho \"Download Link: '${DOWNLOAD_LINK}'\"\r\n\r\n# Check we found a download link\r\n\r\n# Download server.jar\r\necho -e \"running: curl -sSL -o ${SERVER_JARFILE} ${DOWNLOAD_LINK}\"\r\ncurl -sSL -o ${SERVER_JARFILE} -sSL ${DOWNLOAD_LINK}\r\necho -e \"Install Complete\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl git jq\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\/\r\n\r\n# Hard coded latest version as the magma API doesn't have an endpoint to query for it\r\nLATEST_VERSION=\"1.18.2\"\r\n\r\n# Default TAG_VERSION if empty\r\nif [[ -z \"${TAG_VERSION}\" ]]; then\r\n TAG_VERSION=\"latest\"\r\nfi\r\n\r\n\r\nif [[ -z \"${MC_VERSION}\" ]] || [[ \"${MC_VERSION}\" == \"latest\" ]]; then\r\n echo -e \"Version not set. Defaulting to latest\"\r\n MC_VERSION=${LATEST_VERSION}\r\nfi\r\n\r\necho \"Attempting to install Magma - Version ${MC_VERSION} - Tag ${TAG_VERSION}\"\r\n\r\nif [[ \"${TAG_VERSION}\" == \"latest\" ]]; then\r\n # Didn't ask for a specific tag\r\n VERSION_JSON=$(curl --silent \"https:\/\/api.magmafoundation.org\/api\/v2\/${MC_VERSION}\/latest\")\r\nelse\r\n # Asked for a specific tag\r\n VERSION_JSON=$(curl --silent \"https:\/\/api.magmafoundation.org\/api\/v2\/${MC_VERSION}\/latest\/${TAG_VERSION}\")\r\nfi\r\n\r\nDOWNLOAD_LINK=$(echo ${VERSION_JSON} | jq -r .link)\r\necho \"Download Link: '${DOWNLOAD_LINK}'\"\r\n\r\n# Check we found a download link\r\nif [ ! -z \"${DOWNLOAD_LINK}\" ]; then\r\n \r\n # Validate that link works\r\n echo -e \"Validating download link\"\r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_LINK}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_LINK}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_LINK}\r\n else\r\n echo -e \"Download URL ${DOWNLOAD_LINK} is invalid. Terminating install.\"\r\n exit 2\r\n fi\r\nelse\r\n echo -e \"No download URL found. Terminating install.\"\r\n exit 2\r\nfi\r\n\r\n\r\n# Download server.jar\r\necho -e \"running: curl -sSL -o ${SERVER_JARFILE} ${DOWNLOAD_LINK}\"\r\ncurl -sSL -o ${SERVER_JARFILE} -sSL ${DOWNLOAD_LINK}\r\necho -e \"Install Complete\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
@@ -48,22 +48,22 @@
},
{
"name": "Minecraft Version",
"description": "",
"description": "Optional.\r\n\r\nSpecify the version to install, such as 1.16 or 1.12. Leave empty or set latest to install latest",
"env_variable": "MC_VERSION",
"default_value": "1.20.1",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:1.20.1,1.19.3,1.18.2,1.12.2",
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Tag Version",
"description": "Optional.\r\n\r\nSpecify the tag version to install. Set latest to install latest",
"description": "Optional.\r\n\r\nSpecify the tag version to install. Leave empty or set latest to install latest",
"env_variable": "TAG_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"rules": "nullable|string|max:20",
"field_type": "text"
}
]
File diff suppressed because one or more lines are too long
@@ -1,18 +0,0 @@
# NeoForge 🦊
## This is a generic egg for the NeoForge standalone server.
NeoForge is a fork of Minecraft Forge for versions 1.20.1 or newer. The install
script is based on the official Forge install script.
The egg supports downloading NeoForge for the latest or a specified Minecraft version,
as well as downloading a specific NeoForge version.
## Server Ports
The Minecraft server requires a single port for access (default 25565),
but plugins may require extra ports to enabled for the server.
| Port | Default |
|------------|---------|
| Minecraft | 25565 |
@@ -1,59 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-06T21:55:56+01:00",
"name": "NeoForge",
"author": "glorantv@icloud.com",
"description": "NeoForge Server. NeoForge is a modding API (Application Programming Interface), which makes it easier to create mods, and also make sure mods are compatible with each other. NeoForge is a fork of Minecraft Forge.",
"features": [
"eula",
"java_version",
"pid_limit"
],
"docker_images": {
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 8": "ghcr.io\/pterodactyl\/yolks:java_8"
},
"file_denylist": [],
"startup": "java -Xms128M -XX:MaxRAMPercentage=95.0 -Dterminal.jline=false -Dterminal.ansi=true @unix_args.txt",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\n# NeoForge Installation Script\n#\n# Server Files: \/mnt\/server\n\napt-get update\napt-get install -y curl xq openjdk-17-jdk\n\nif [[ ! -d \/mnt\/server ]]; then\n mkdir \/mnt\/server\nfi\n\ncd \/mnt\/server\n\n# Remove spaces from the version number to avoid issues with curl\nNEOFORGE_VERSION=\"$(echo \"$NEOFORGE_VERSION\" | tr -d ' ')\"\nMC_VERSION=\"$(echo \"$MC_VERSION\" | tr -d ' ')\"\n\n# If we have a specific NeoForge version set, use that\nif [[ ! -z ${NEOFORGE_VERSION} ]]; then\n # The 1.20.1 release lives in a different repository and is called \"forge\" instead of \"neoforge\"\n if [[ \"${NEOFORGE_VERSION}\" =~ \"1.20.1-\" ]]; then\n DOWNLOAD_LINK=https:\/\/maven.neoforged.net\/releases\/net\/neoforged\/forge\/${NEOFORGE_VERSION}\/forge-${NEOFORGE_VERSION}\n ARTIFACT_NAME=\"forge\"\n else\n DOWNLOAD_LINK=https:\/\/maven.neoforged.net\/releases\/net\/neoforged\/neoforge\/${NEOFORGE_VERSION}\/neoforge-${NEOFORGE_VERSION}\n ARTIFACT_NAME=\"neoforge\"\n fi\nelse\n # For NeoForge, downloading based on a Minecraft version is done by using the Maven metadata.\n # 1.20.1 is also handled differently here, because it's in a different repository and is called\n # \"forge\" instead of \"neoforge\".\n if [[ \"${MC_VERSION}\" == \"1.20.1\" ]]; then\n XML_DATA=$(curl -sSL https:\/\/maven.neoforged.net\/releases\/net\/neoforged\/forge\/maven-metadata.xml)\n ARTIFACT_NAME=\"forge\"\n NEOFORGE_OLD=1\n else\n XML_DATA=$(curl -sSL https:\/\/maven.neoforged.net\/releases\/net\/neoforged\/neoforge\/maven-metadata.xml)\n ARTIFACT_NAME=\"neoforge\"\n fi\n\n REPO_URL=\"https:\/\/maven.neoforged.net\/releases\/net\/neoforged\/${ARTIFACT_NAME}\/\"\n\n # Get the latest version of Minecraft NeoForge supports. Here XML_DATA contains the metadata for\n # the new, \"neoforge\" repository, which is good since 1.20.1 will never be the latest anymore.\n if [[ \"${MC_VERSION}\" == \"latest\" ]] || [[ \"${MC_VERSION}\" == \"\" ]]; then\n echo \"Getting latest version of NeoForge.\"\n MC_VERSION=\"1.$(echo -e ${XML_DATA} | xq -x '\/metadata\/versioning\/release' | cut -d'.' -f1-2)\"\n fi\n\n echo \"Minecraft version: ${MC_VERSION}\"\n\n if [[ -z \"${NEOFORGE_OLD}\" ]]; then\n # For modern artifacts we cut the \"1.\" from the Minecraft version, and search for that\n VERSION_KEY=$(echo -n ${MC_VERSION} | cut -d'.' -f2-)\n else\n # For 1.20.1, it uses the same naming scheme as Forge, so we just append a dash\n VERSION_KEY=\"${MC_VERSION}-\"\n fi\n\n # Then we extract the latest the latest NeoForge version available based on the Maven metadata\n NEOFORGE_VERSION=$(echo -e ${XML_DATA} | xq -x \"(\/metadata\/versioning\/versions\/*[starts-with(text(), '${VERSION_KEY}')])\" | tail -n1)\n if [[ -z \"${NEOFORGE_VERSION}\" ]]; then\n echo \"The install failed, because there is no valid version of NeoForge for the version of Minecraft selected.\"\n exit 1\n fi\n\n echo \"NeoForge version: ${NEOFORGE_VERSION}\"\n\n DOWNLOAD_LINK=\"${REPO_URL}${NEOFORGE_VERSION}\/${ARTIFACT_NAME}-${NEOFORGE_VERSION}\"\nfi\n\necho \"Downloading NeoForge version ${NEOFORGE_VERSION}\"\necho \"Download link is ${DOWNLOAD_LINK}\"\n\n# Check if the download link we generated is valid\nif [[ ! -z \"${DOWNLOAD_LINK}\" ]]; then\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_LINK}-installer.jar; then\n echo -e \"Installer jar download link is valid.\"\n else\n echo -e \"Link is invalid. Exiting now\"\n exit 2\n fi\nelse\n echo -e \"No download link provided. Exiting now\"\n exit 3\nfi\n\n# If so, go ahead and download the installer\ncurl -s -o installer.jar -sS ${DOWNLOAD_LINK}-installer.jar\n\nif [[ ! -f .\/installer.jar ]]; then\n echo \"!!! Error downloading NeoForge version ${NEOFORGE_VERSION} !!!\"\n exit 4\nfi\n\n# Delete args to support downgrading\/upgrading\nrm -rf libraries\/net\/neoforged\/${ARTIFACT_NAME}\nrm unix_args.txt\n\n# Installing server\necho -e \"Installing NeoForge server.\\n\"\njava -jar installer.jar --installServer || {\n echo -e \"\\nInstall failed using NeoForge version ${NEOFORGE_VERSION} and Minecraft version ${MINECRAFT_VERSION}.\"\n echo -n \"Should you be using unlimited memory value of 0, make sure to increase the default install resource limits in the Wings\"\n echo \"config or specify exact allocated memory in the server Build Configuration instead of 0!\"\n echo \"Otherwise, the NeoForge installer will not have enough memory.\";\n exit 5;\n}\n\n# Symlink the startup arguments to the server directory\nln -sf libraries\/net\/neoforged\/${ARTIFACT_NAME}\/*\/unix_args.txt unix_args.txt\n\n# And finally clean up\necho -e \"Deleting installer.jar file.\\n\"\nrm -rf installer.jar\n\necho \"Installation process is completed!\"",
"container": "debian:12-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Minecraft Version",
"description": "The version of Minecraft you want to install for.\r\n\r\nLeaving latest will install the latest version.",
"env_variable": "MC_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:9",
"field_type": "text"
},
{
"name": "NeoForge Version",
"description": "The full exact version.\r\n\r\nEx. 20.4.194 or 1.20.1-47.1.95\r\n\r\nOverrides MC_VERSION. If it fails to download the server files it will fail to install.",
"env_variable": "NEOFORGE_VERSION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|regex:\/^[0-9\\.\\-]+$\/",
"field_type": "text"
}
]
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-13T17:26:13+0000",
"exported_at": "2023-05-17T23:20:29+01:00",
"name": "Paper",
"author": "parker@pterodactyl.io",
"description": "High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies.",
@@ -18,8 +18,7 @@
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18",
"Java 21": "ghcr.io\/pterodactyl\/yolks:java_21"
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -Dterminal.jline=false -Dterminal.ansi=true -jar {{SERVER_JARFILE}}",
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-13T17:26:13+0000",
"exported_at": "2023-05-17T23:20:29+01:00",
"name": "Purpur",
"author": "purpur@birdflop.com",
"description": "A drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features.",
@@ -18,8 +18,7 @@
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18",
"Java 21": "ghcr.io\/pterodactyl\/yolks:java_21"
"Java 18": "ghcr.io\/pterodactyl\/yolks:java_18"
},
"file_denylist": [],
"startup": "java --add-modules=jdk.incubator.vector -Xms128M -Xmx{{SERVER_MEMORY}}M -Dterminal.jline=false -Dterminal.ansi=true -jar {{SERVER_JARFILE}}",
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-31T14:10:53+02:00",
"exported_at": "2023-05-17T23:20:29+01:00",
"name": "Spigot",
"author": "support@pterodactyl.io",
"description": "Spigot is the most widely-used modded Minecraft server software in the world. It powers many of the top Minecraft server networks around to ensure they can cope with their huge player base and ensure the satisfaction of their players. Spigot works by reducing and eliminating many causes of lag, as well as adding in handy features and settings that help make your job of server administration easier.",
@@ -30,7 +30,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Spigot Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\nmkdir -p \/usr\/share\/man\/man1\r\n\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"x64\" || echo \"aarch64\")\r\n \r\nfunction install_java() {\r\n echo \"ARCH: ${ARCH}\\nDownload URl: $1\"\r\n curl -L $1 -o java.tar.gz\r\n tar xzf java.tar.gz\r\n export PATH=$PWD\/$2\/bin:$PATH\r\n java -version\r\n}\r\n\r\nfunction build_spigot()\r\n{\r\n java -Xms$1M -jar BuildTools.jar --rev ${DL_VERSION} || { echo -e \"\\n install failed! Attempted to install ${DL_VERSION} with memory of ${SERVER_MEMORY} and Java version of:\"; java -version; exit 1; }\r\n}\r\n\r\n# Detect the required Java version for building Spigot. Currently temurin only provides archives of their releases, and adoptopenjdk is deprecated. Update this when packages are released.\r\nif [[ $DL_VERSION =~ ^1\\.(18|19|20|21|22|23) || $DL_VERSION == \"latest\" ]]; then\r\n install_java \"https:\/\/github.com\/adoptium\/temurin17-binaries\/releases\/download\/jdk-17.0.10%2B7\/OpenJDK17U-jdk_${ARCH}_linux_hotspot_17.0.10_7.tar.gz\" jdk-17.0.10+7\r\nelif [[ $DL_VERSION =~ ^1\\.(17) ]]; then\r\n install_java \"https:\/\/github.com\/adoptium\/temurin16-binaries\/releases\/download\/jdk-16.0.2%2B7\/OpenJDK16U-jdk_${ARCH}_linux_hotspot_16.0.2_7.tar.gz\" jdk-16.0.2+7\r\nelse\r\n install_java \"https:\/\/github.com\/adoptium\/temurin8-binaries\/releases\/download\/jdk8u312-b07\/OpenJDK8U-jdk_${ARCH}_linux_hotspot_8u312b07.tar.gz\" jdk8u312-b07\r\nfi\r\n\r\n\r\n## Only download if a path is provided, otherwise continue.\r\nif [ ! -z \"${DL_PATH}\" ]; then\r\n cd \/mnt\/server\r\n MODIFIED_DOWNLOAD=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\n echo -e \"Using custom provided download link ${MODIFIED_DOWNLOAD}\"\r\n curl -L ${MODIFIED_DOWNLOAD} -o ${SERVER_JARFILE}\r\nelse\r\n mkdir -p \/srv\/\r\n cd \/srv\/\r\n curl -L https:\/\/hub.spigotmc.org\/jenkins\/job\/BuildTools\/lastSuccessfulBuild\/artifact\/target\/BuildTools.jar -o BuildTools.jar\r\n\r\n # Force the minimum Wings install container memory should someone provide less or 0 as it will break the Java build process\r\n if [ $SERVER_MEMORY -lt 1024 ]; then\r\n echo -e \"Do not use 0 for memory with Java applications. Defaulting to 1024MB.\\n WARNING! 1024MB might not be enough to build 1.17+ releases.\"\r\n SERVER_MEMORY=1024\r\n build_spigot ${SERVER_MEMORY}\r\n else\r\n build_spigot ${SERVER_MEMORY}\r\n fi\r\n mv spigot-*.jar \/mnt\/server\/${SERVER_JARFILE}\r\nfi\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n# Spigot Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\nmkdir -p \/usr\/share\/man\/man1\r\n\r\nfunction install_java() {\r\n curl -L $1 -o java.tar.gz\r\n tar xzf java.tar.gz\r\n export PATH=$PWD\/$2\/bin:$PATH\r\n java -version\r\n}\r\n\r\nfunction build_spigot()\r\n{\r\n java -Xms$1M -jar BuildTools.jar --rev ${DL_VERSION} || { echo -e \"\\n install failed! Attempted to install ${DL_VERSION} with memory of ${SERVER_MEMORY} and Java version of:\"; java -version; exit 1; }\r\n}\r\n\r\n# Detect the required Java version for building Spigot. Currently temurin only provides archives of their releases, and adoptopenjdk is deprecated. Update this when packages are released.\r\nif [[ $DL_VERSION =~ ^1\\.(18|19|20|21|22|23) || $DL_VERSION == \"latest\" ]]; then\r\n install_java \"https:\/\/github.com\/adoptium\/temurin17-binaries\/releases\/download\/jdk-17.0.1%2B12\/OpenJDK17U-jdk_x64_linux_hotspot_17.0.1_12.tar.gz\" jdk-17.0.1+12\r\nelif [[ $DL_VERSION =~ ^1\\.(17) ]]; then\r\n install_java \"https:\/\/github.com\/adoptium\/temurin16-binaries\/releases\/download\/jdk-16.0.2%2B7\/OpenJDK16U-jdk_x64_linux_hotspot_16.0.2_7.tar.gz\" jdk-16.0.2+7\r\nelse\r\n install_java \"https:\/\/github.com\/adoptium\/temurin8-binaries\/releases\/download\/jdk8u312-b07\/OpenJDK8U-jdk_x64_linux_hotspot_8u312b07.tar.gz\" jdk8u312-b07\r\nfi\r\n\r\n\r\n## Only download if a path is provided, otherwise continue.\r\nif [ ! -z \"${DL_PATH}\" ]; then\r\n cd \/mnt\/server\r\n MODIFIED_DOWNLOAD=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\n echo -e \"Using custom provided download link ${MODIFIED_DOWNLOAD}\"\r\n curl -L ${MODIFIED_DOWNLOAD} -o ${SERVER_JARFILE}\r\nelse\r\n mkdir -p \/srv\/\r\n cd \/srv\/\r\n curl -L https:\/\/hub.spigotmc.org\/jenkins\/job\/BuildTools\/lastSuccessfulBuild\/artifact\/target\/BuildTools.jar -o BuildTools.jar\r\n\r\n # Force the minimum Wings install container memory should someone provide less or 0 as it will break the Java build process\r\n if [ $SERVER_MEMORY -lt 1024 ]; then\r\n echo -e \"Do not use 0 for memory with Java applications. Defaulting to 1024MB.\\n WARNING! 1024MB might not be enough to build 1.17+ releases.\"\r\n SERVER_MEMORY=1024\r\n build_spigot ${SERVER_MEMORY}\r\n else\r\n build_spigot ${SERVER_MEMORY}\r\n fi\r\n mv spigot-*.jar \/mnt\/server\/${SERVER_JARFILE}\r\nfi",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@@ -43,8 +43,7 @@
"default_value": "server.jar",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.jar)$\/",
"field_type": "text"
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.jar)$\/"
},
{
"name": "Download Path",
@@ -53,8 +52,7 @@
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Spigot Version",
@@ -63,8 +61,7 @@
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|between:3,10",
"field_type": "text"
"rules": "required|string|between:3,10"
}
]
}
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-13T17:26:13+0000",
"exported_at": "2023-08-05T03:24:56+01:00",
"name": "Velocity",
"author": "parker@parkervcp.com",
"description": "Velocity is a Minecraft server proxy with unparalleled server support, scalability, and flexibility.",
@@ -14,7 +14,6 @@
"pid_limit"
],
"docker_images": {
"Java 21": "ghcr.io\/pterodactyl\/yolks:java_21",
"Java 17": "ghcr.io\/pterodactyl\/yolks:java_17",
"Java 16": "ghcr.io\/pterodactyl\/yolks:java_16",
"Java 11": "ghcr.io\/pterodactyl\/yolks:java_11",
+3 -3
View File
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-29T18:52:14+01:00",
"exported_at": "2023-02-26T11:59:47+01:00",
"name": "Minetest",
"author": "support@pterodactyl.io",
"description": "An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server.",
@@ -13,7 +13,7 @@
"Minetest": "ghcr.io\/parkervcp\/games:minetest"
},
"file_denylist": [],
"startup": "minetest --server --port {{SERVER_PORT}} --gameid {{DEFAULT_GAME}} --world \/home\/container\/.minetest\/worlds\/{{WORLD_NAME}} --terminal --config \/home\/container\/.minetest\/minetest.conf --logfile \/home\/container\/server.log",
"startup": "minetest --server --port {{SERVER_PORT}} --world \/home\/container\/.minetest\/worlds\/{{WORLD_NAME}} --terminal --config \/home\/container\/.minetest\/minetest.conf --logfile \/home\/container\/server.log",
"config": {
"files": "{\r\n \".minetest\/minetest.conf\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"name\": \"name = {{server.build.env.SERVER_ADMIN_NAME}}\",\r\n \"server_name\": \"server_name = {{server.build.env.SERVER_NAME}}\",\r\n \"server_description\": \"server_description = {{server.build.env.SERVER_DESC}}\",\r\n \"server_address\": \"server_address = {{server.build.env.SERVER_DOMAIN}}\",\r\n \"server_url\": \"server_url = {{server.build.env.SERVER_URL}}\",\r\n \"server_announce\": \"server_announce = {{server.build.env.SERVER_ANNOUNCE}}\",\r\n \"serverlist_url\": \"serverlist_url = {{server.build.env.SERVER_LIST_URL}}\",\r\n \"motd\": \"motd = {{server.build.env.SERVER_MOTD}}\",\r\n \"max_users\": \"max_users = {{server.build.env.SERVER_MAX_USERS}}\",\r\n \"bind_address\": \"bind_address = 0.0.0.0\",\r\n \"default_password\": \"default_password = {{server.build.env.SERVER_PASSWORD}}\",\r\n \"default_game\": \"default_game = {{server.build.env.DEFAULT_GAME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \" Server for gameid\"\r\n}",
@@ -189,4 +189,4 @@
"field_type": "text"
}
]
}
}
-16
View File
@@ -1,16 +0,0 @@
# Rimworld Together
## From their [site](https://rimworld-together.fandom.com/wiki/Rimworld_Together_Wiki)
## From their [Github](https://github.com/Byte-Nova/Rimworld-Together)
A community driven multiplayer mod, for Rimworld.
[Rimworld Together](https://steamcommunity.com/sharedfiles/filedetails/?id=3005289691)
## Server Ports
| Port | default |
|---------|---------|
| Game | 25555 |
@@ -1,62 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T10:31:49+02:00",
"name": "Rimworld Together",
"author": "josdekurk@gmail.com",
"description": "A community driven multiplayer mod, for Rimworld.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:dotnet_7": "ghcr.io\/parkervcp\/yolks:dotnet_7"
},
"file_denylist": [],
"startup": ".\/GameServer",
"config": {
"files": "{\r\n \"Core\/ServerConfig.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"IP\": \"0.0.0.0\",\r\n \"Port\": \"{{server.build.default.port}}\",\r\n \"MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"verboseLogs\": \"{{server.build.env.VERBOSE}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server launched\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl -L --silent \"https:\/\/api.github.com\/repos\/RimworldTogether\/Rimworld-Together\/releases\/latest\")\r\nRELEASES=$(curl -L --silent \"https:\/\/api.github.com\/repos\/RimworldTogether\/Rimworld-Together\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"Linux-x64 \" || echo \"Linux-ARM-x64\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\ncurl -sSL -o server.zip ${DOWNLOAD_URL}\r\nunzip -o server.zip\r\nrm server.zip\r\nchmod +x GameServer\r\n\r\n\r\nif [ -f \"\/mnt\/server\/Core\/ServerConfig.json\" ]; then\r\n echo \"Config file exits\"\r\nelse \r\n mkdir -p \/mnt\/server\/Core\r\n echo \"{\\\"IP\\\":\\\"0.0.0.0\\\",\\\"Port\\\":$SERVER_PORT,\\\"MaxPlayers\\\":$MAX_PLAYERS,\\\"verboseLogs\\\":$VERBOSE}\" | jq . > \/mnt\/server\/Core\/ServerConfig.json\r\nfi\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Max Players",
"description": "The maximum amount of players that can join. Default: 100",
"env_variable": "MAX_PLAYERS",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,150",
"field_type": "text"
},
{
"name": "Verbose",
"description": "If the console output should be verbose or not.",
"env_variable": "VERBOSE",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:false,true",
"field_type": "text"
}
]
}
@@ -4,13 +4,13 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-03T09:40:56+01:00",
"exported_at": "2023-07-03T16:22:48+02:00",
"name": "Spacestation 14",
"author": "josdekurk@gmail.com",
"description": "Space Station 14 tells the story of an ordinary shift on a space station gone wrong. Immerse yourself into your role, tinker with detailed systems, and survive the chaos in this round-based multiplayer role playing game.",
"features": null,
"docker_images": {
"Dotnet 8": "ghcr.io\/parkervcp\/yolks:dotnet_8"
"Dotnet 7": "ghcr.io\/parkervcp\/yolks:dotnet_7"
},
"file_denylist": [],
"startup": ".\/Robust.Server",
@@ -18,12 +18,12 @@
"files": "{\r\n \"server_config.toml\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"port\": \"port = {{server.build.default.port}}\",\r\n \"hostname\": \"hostname = \\\"{{server.build.env.SERVER_NAME}}\\\"\",\r\n \"tickrate\": \"tickrate = {{server.build.env.SERVER_TICK}}\",\r\n \"max_connections\": \"max_connections = {{server.build.env.SERVER_MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server Version\"\r\n}",
"logs": "{}",
"stop": "^C"
"stop": "^SIGKILL"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\nV=$(curl -sSL https:\/\/central.spacestation14.io\/builds\/wizards\/builds.html | grep \"The version is\" | sed -n 's\/.*<span class=\"versionNumber\">\\([^<]*\\)<\\\/span>.*\/\\1\/p')\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho \"Running: curl -sSL -o server_linux.zip https:\/\/cdn.centcomm.spacestation14.com\/builds\/wizards\/builds\/${V}\/SS14.Server_${ARCH}.zip\"\r\ncurl -sSL -o server_linux.zip \"https:\/\/cdn.centcomm.spacestation14.com\/builds\/wizards\/builds\/${V}\/SS14.Server_${ARCH}.zip\"\r\nunzip -o server_linux.zip\r\nrm server_linux.zip\r\n\r\nchmod +x Robust.Server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl unzip\r\n\r\nV=$(curl -sSL https:\/\/central.spacestation14.io\/builds\/wizards\/builds.html | grep \"The version is\" | sed -n 's\/.*<span class=\"versionNumber\">\\([^<]*\\)<\\\/span>.*\/\\1\/p')\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho \"Running: curl -sSL -o server_linux.zip https:\/\/cdn.centcomm.spacestation14.com\/builds\/wizards\/builds\/${V}\/SS14.Server_${ARCH}.zip\"\r\ncurl -sSL -o server_linux.zip \"https:\/\/cdn.centcomm.spacestation14.com\/builds\/wizards\/builds\/${V}\/SS14.Server_${ARCH}.zip\"\r\nunzip -o server_linux.zip\r\nrm server_linux.zip\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
+4 -63
View File
@@ -48,10 +48,6 @@ This is a collection of servers that use SteamCMD to install.
[citadel](citadel)
## Colony Survival
[Colony Survival](colony_survival)
## Conan Exiles
[Conan Exiles](conan_exiles)
@@ -60,10 +56,6 @@ This is a collection of servers that use SteamCMD to install.
[Core Keeper](core_keeper)
## Counter-Strike
[Counter-Strike](counter_strike)
## Craftopia
[Craftopia](craftopia)
@@ -76,13 +68,6 @@ This is a collection of servers that use SteamCMD to install.
[DayZ (Experimental)](dayz-experimental)
## DDNet
[DDNet](ddnet)
## Dead Matter
[Dead Matter](dead_matter)
## Don't Starve Together
[Don't Starve Together](dont_starve)
@@ -95,10 +80,6 @@ This is a collection of servers that use SteamCMD to install.
[Empyrion - Galactic Survival](empyrion)
## Enshrouded
[Enshrouded](enshrouded)
## Fistful of Frags
[Fistful of Frags](fof)
@@ -121,10 +102,6 @@ This is a collection of servers that use SteamCMD to install.
[Holdfast: Nations At War](holdfast)
## HumanitZ
[HumanitZ](humanitz)
## Hurtworld
[Hurtworld](hurtworld)
@@ -153,9 +130,6 @@ This is a collection of servers that use SteamCMD to install.
[Left 4 Dead](left4dead_2)
## Longvinter
[Longvinter](longvinter)
## Modiverse
[Modiverse](modiverse)
@@ -168,14 +142,6 @@ This is a collection of servers that use SteamCMD to install.
[Mount & Blade II: Bannerlord](mount_blade_II_bannerlord)
## Myth of Empires
[Myth of Empires](myth_of_empires)
## Necesse
[Necesse](necesse)
## Neos VR
[Neos VR](neosvr)
@@ -183,18 +149,10 @@ This is a collection of servers that use SteamCMD to install.
[No More Room in Hell](nmrih)
## No Love Lost
[No Love Lost](no_love_lost)
## No One Survived
[No One Survived](no_one_survived)
## Nova-Life: Amboise
[Nova-Life: Amboise](novalife_amboise)
## Onset
[Onset](onset)
@@ -207,10 +165,6 @@ This is a collection of servers that use SteamCMD to install.
[Operation Harsh Doorstop](operation_harsh_doorstop)
## Palworld
[Palworld](palworld)
## Pavlov VR
[Pavlov VR](pavlov_vr)
@@ -264,10 +218,6 @@ This is a collection of servers that use SteamCMD to install.
* [dedicated](scpsl/dedicated)
* [exiled](scpsl/exiled)
## Smalland: Survive the Wilds
[Smalland: Survive the Wilds](smalland_survive_the_wilds)
## Solace Crafting
[Solace Crafting](solace_crafting)
@@ -297,8 +247,6 @@ This is a collection of servers that use SteamCMD to install.
## Stationeers
[Stationeers](stationeers)
* [Stationeers Vanilla](stationeers/stationeers_vanilla)
* [Stationeers BepInEx](stationeers/stationeers_bepinex)
## Stormworks: Build and Rescue
@@ -308,6 +256,10 @@ This is a collection of servers that use SteamCMD to install.
[Subnautica: Nitrox Mod](subnautica_nitrox_mod)
## Survive The Nights
[Survive The Nights](survive_the_nights)
## Sven coop
[Sven Co-op](svencoop)
@@ -320,10 +272,6 @@ This is a collection of servers that use SteamCMD to install.
[Team Fortress 2 Classic](team_fortress_2_classic)
## TerraTech Worlds
[TerraTech Worlds](terratech_worlds)
## The Forest
[The Forest](the_forest)
@@ -363,10 +311,3 @@ This is a collection of servers that use SteamCMD to install.
* [Valheim Vanilla](valheim/valheim_vanilla)
* [Valheim BepInEx](valheim/valheim_bepinex)
* [Valheim Plus Mod](valheim/valheim_plus)
## VEIN
[VEIN](vein)
## Wurm Unlimited
[Wurm Unlimited](wurm_unlimited/)
@@ -75,14 +75,14 @@ ___
### Installation Requirements
- A valid, **real** Steam account, with **Steam Guard turned off**, is required to install the server (default "anonymous" login cannot be used). This account *does not* need to own Arma 3. For security reasons it is [recommended by Valve](https://developer.valvesoftware.com/wiki/SteamCMD#With_a_Steam_account) that you create a new Steam account just for your dedicated servers.
- A valid, **real** Steam account, with **Steam Guard turned off**, is required to install the server (default "anonymous" login cannot be used). For security reasons it is [recommended by Valve](https://developer.valvesoftware.com/wiki/SteamCMD#With_a_Steam_account) that you create a new Steam account just for your dedicated servers. This account *does not* need to own Arma 3.
- For automatic Steam Workshop mod downloading to work, the Steam account *does* need to own Arma 3. However, this is optional functionality, and mods can be manually uploaded to the server if desired. Hosts may feel free to change the "Disable Mod Downloads/Updates" variable to `1` if they would not like to offer it's functionality to clients.
___
### Server Ports
Default server ports are listed below, but the Main port can be any port. There are three more ports after the Main port that are relative to the Main port (For example: The BattlEye port is always 4 ports higher than the Main port). **All four ports are required for normal server behavior.** It is [recommended](https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding) that each server be 100 ports separate from each other.
Default server ports are listed below, but the Main port can be any port. There are three more ports after the Main port are relative to the Main port (For example: The BattlEye port is always 4 ports higher than the main port). **All four ports are required for normal server behavior.** It is [recommended](https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding) that each server be 100 ports separate from each other.
| Port | Default (UDP) |
|---------|---------|
@@ -105,26 +105,6 @@ ___
___
### RCON
External/Compatible RCON clients can be used to connect to the server if the following requirements are met:
1. An extra port is forwarded and assigned to the server in Pterodactyl. It is recommended to use the +5 port from the Main port (ie. if Main port is 2032, RCON port would be 2037). The +3 port **cannot** be used as it is reserved.
2. `server.cfg` has `BattlEye = 1;`. Unfortunately, RCON cannot be used with BattlEye off.
3. A `beserver_x64.cfg` file (or `beserver.cfg` if using 32-bit) is added to `/home/container/battleye/launch` with the following content:
```
RConPassword your_rcon_password
RConPort your_rcon_port
```
___
### Mounting Workshop Mods
Server hosts may wish to save space and avoid download issues by mounting large and/or common mods. Unfortunately, Arma only allows mods to be loaded from directories down-stream of the server binary (ie. `/home/container/*`. Docker limitations disallow Pterodactyl from mounting mounts into `/home/container/*`. The only way around this that I can think of is to create a symlink with a destination that is outside of this location. If anyone knows a way around this, please open an Issue to let us know.
___
### Recommended Egg Modifications
The following are highly recommended variable modifications you can make to the egg after importing it to your panel. While viewing this egg, simply go to the "Variables" tab of the egg editor to make these changes.
@@ -1,19 +1,18 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"_comment": "Pterodactyl Arma 3 Egg ~ David Wolfe (Red-Thirten) ~ 2022-05-22",
"meta": {
"version": "PTDL_v2",
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2024-01-13T21:10:57+01:00",
"name": "Arma 3",
"author": "rehlmgaming@gmail.com",
"description": "Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC's premier military game. Authentic, diverse, open - Arma 3 sends you to war.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/games:arma3": "ghcr.io\/parkervcp\/games:arma3"
},
"images": [
"ghcr.io\/parkervcp\/games:arma3"
],
"file_denylist": [],
"startup": ".\/{{SERVER_BINARY}} -ip=0.0.0.0 -port={{SERVER_PORT}} -profiles=.\/serverprofile -bepath=.\/ -cfg=basic.cfg -config=server.cfg -mod=\\\"{{CLIENT_MODS}}\\\" -serverMod=\\\"{{SERVERMODS}}\\\" \\\"{{STARTUP_PARAMS}}\\\"",
"config": {
@@ -24,7 +23,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl Arma 3 Egg - egg-arma3.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2022\/05\/22\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Check for valid Steam credentials to download Arma 3 with (requires valid Steam account)\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_USER}\" == \"anonymous\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"INSTALLATION ERROR: A valid REAL Steam account is required to download the Arma 3 Dedicated Server.\"\r\n echo -e \"\\t(\\\"anonymous\\\" account cannot be used. Game ownership is not required.)\"\r\n exit 1\r\nfi\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n# Arma 3 setup\r\ncd \/mnt\/server\/\r\n[[ -f basic.cfg ]] || curl -sSLO ${BASIC_URL}\r\n[[ -f server.cfg ]] || curl -sSLO ${BASIC_URL%\/*}\/server.cfg\r\nchmod 644 basic.cfg server.cfg\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl Arma 3 Egg - egg-arma3.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2022\/05\/22\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Check for valid Steam credentials to download Arma 3 with (requires valid Steam account)\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_USER}\" == \"anonymous\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"INSTALLATION ERROR: A valid REAL Steam account is required to download the Arma 3 Dedicated Server.\"\r\n echo -e \"\\t(\\\"anonymous\\\" account cannot be used. Game ownership is not required.)\"\r\n exit 1\r\nfi\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n# Arma 3 setup\r\ncd \/mnt\/server\/\r\n[[ -f basic.cfg ]] || curl -sSLO ${BASIC_URL}\r\n[[ -f server.cfg ]] || curl -sSLO ${BASIC_URL%\/*}\/server.cfg\r\nchmod 644 basic.cfg server.cfg",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "\/bin\/bash"
}
@@ -37,8 +36,7 @@
"default_value": "your_steam_username",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
"rules": "required|string"
},
{
"name": "[REQUIRED] Steam Password",
@@ -47,8 +45,7 @@
"default_value": "your_steam_password",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
"rules": "required|string"
},
{
"name": "Number of SteamCMD Retry Attempts",
@@ -57,8 +54,7 @@
"default_value": "3",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer",
"field_type": "text"
"rules": "required|integer"
},
{
"name": "Server Binary",
@@ -67,8 +63,7 @@
"default_value": "arma3server_x64",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:arma3server,arma3server_x64,arma3serverprofiling,arma3serverprofiling_x64",
"field_type": "text"
"rules": "required|string|in:arma3server,arma3server_x64,arma3serverprofiling,arma3serverprofiling_x64"
},
{
"name": "Extra Startup Parameters",
@@ -77,8 +72,7 @@
"default_value": "-noLogs",
"user_viewable": true,
"user_editable": true,
"rules": "string|nullable",
"field_type": "text"
"rules": "string|nullable"
},
{
"name": "Max Players",
@@ -87,8 +81,7 @@
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|gt:0",
"field_type": "text"
"rules": "required|integer|gt:0"
},
{
"name": "Server Password",
@@ -97,8 +90,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Automatic Updates",
@@ -107,8 +99,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Disable Mod Downloads\/Updates",
@@ -117,8 +108,7 @@
"default_value": "0",
"user_viewable": false,
"user_editable": false,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Download Creator DLCs",
@@ -127,8 +117,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Modlist File (Exported from A3 Launcher)",
@@ -137,8 +126,7 @@
"default_value": "modlist.html",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Additional Mods",
@@ -147,8 +135,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "[Repair] Make Mod Files Lowercase",
@@ -157,8 +144,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "[Repair] Validate Server Files",
@@ -167,8 +153,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "[Advanced] Server-Side Only Mods",
@@ -177,8 +162,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "[Advanced] Optional Client-Side Mods",
@@ -187,8 +171,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "[Advanced] Extra Flags for SteamCMD",
@@ -197,8 +180,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "[Advanced] Headless Clients (HC)",
@@ -207,8 +189,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|between:0,5",
"field_type": "text"
"rules": "required|integer|between:0,5"
},
{
"name": "[Advanced] HC Hide Console Output",
@@ -217,8 +198,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "[Advanced] Clear HC Profiles Cache on Startup",
@@ -227,8 +207,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "[Advanced] Arma 3 Dedicated Server App ID",
@@ -237,8 +216,7 @@
"default_value": "233780",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer",
"field_type": "text"
"rules": "required|integer"
},
{
"name": "[Advanced] basic.cfg URL",
@@ -247,8 +225,7 @@
"default_value": "https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/arma\/arma3\/egg-arma3-config\/basic.cfg",
"user_viewable": false,
"user_editable": false,
"rules": "required|url",
"field_type": "text"
"rules": "required|url"
}
]
}
}
@@ -8,13 +8,5 @@ Asseto Corsa requires two ports, game port is UDP and WEB HTTP port is TCP.
| Port | default |
|-------------|---------|
| Game | 9600 |
| HTTP | 8081 |
### Notes
<!--Notes about the server ports.-->
9600 is the default port, but any port can be used.
## Freeroam + AI
This egg uses: [GitHub](https://github.com/compujuckel/AssettoServer) [Website](https://assettoserver.org/)
| Game | 9600 |
| HTTP | 8081 |
@@ -1,82 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-27T17:12:44+01:00",
"name": "Assetto Corsa (Freeroam + AI)",
"author": "josdekurk@gmail.com",
"description": "Custom Assetto Corsa server with focus on freeroam",
"features": null,
"docker_images": {
"Dotnet_8": "ghcr.io\/parkervcp\/yolks:dotnet_8"
},
"file_denylist": [],
"startup": ".\/AssettoServer",
"config": {
"files": "{\r\n \"cfg\/server_cfg.ini\": {\r\n \"parser\": \"ini\",\r\n \"find\": {\r\n \"SERVER.NAME\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"SERVER.PASSWORD\": \"{{server.build.env.SERVER_PASSWORD}}\",\r\n \"SERVER.ADMIN_PASSWORD\": \"{{server.build.env.ADMIN_PASSWORD}}\",\r\n \"SERVER.HTTP_PORT\": \"{{server.build.env.HTTP_PORT}}\",\r\n \"SERVER.MAX_CLIENTS\": \"{{server.build.env.MAX_CLIENTS}}\",\r\n \"SERVER.UDP_PORT\": \"{{server.build.default.port}}\",\r\n \"SERVER.TCP_PORT\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Starting update loop with an update rate of\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl git jq tar\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/compujuckel\/AssettoServer\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/compujuckel\/AssettoServer\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\nVERSION=latest\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i linux | head -1)\r\n fi\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\ncurl -sSL -o assetto-server-linux.tar.gz ${DOWNLOAD_URL}\r\n\r\ntar xvf assetto-server-linux.tar.gz\r\nrm assetto-server-linux.tar.gz\r\nchmod +x AssettoServer\r\n\r\nmkdir cfg\/\r\ncd cfg\/\r\n[ -f \"server_cfg.ini\" ] || curl -sSL -o \"server_cfg.ini\" \"https:\/\/pteropaste.com\/plk8mjfcqt4m\"\r\n[ -f \"extra_cfg.yml\" ] || curl -sSL -o \"extra_cfg.yml\" \"https:\/\/pteropaste.com\/ocd58cq39z0z\"\r\n[ -f \"entry_list.ini\" ] || touch entry_list.ini\r\n\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server name",
"description": "The name off the server",
"env_variable": "SERVER_NAME",
"default_value": "AC_Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "Server Password",
"description": "",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
},
{
"name": "Http port",
"description": "",
"env_variable": "HTTP_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|numeric|",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "",
"env_variable": "ADMIN_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Max clients",
"description": "",
"env_variable": "MAX_CLIENTS",
"default_value": "18",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:2,25",
"field_type": "text"
}
]
}
@@ -1,30 +1,30 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2023-12-27T17:14:48+01:00",
"exported_at": "2021-12-07T16:03:51+00:00",
"name": "Assetto Corsa",
"author": "admin@softwarenoob.com",
"description": "Assetto Corsa (Italian for \"Race Setup\") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"images": [
"ghcr.io\/parkervcp\/games:source"
],
"file_denylist": [],
"startup": ".\/acServer",
"config": {
"files": "{\r\n \"cfg\/server_cfg.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"NAME\": \"NAME={{server.build.env.HOSTNAME}}\",\r\n \"PASSWORD\": \"PASSWORD={{server.build.env.PASSWORD}}\",\r\n \"ADMIN_PASSWORD\": \"ADMIN_PASSWORD={{server.build.env.ADM_PASSWORD}}\",\r\n \"UDP_PORT\": \"UDP_PORT={{server.build.default.port}}\",\r\n \"TCP_PORT\": \"TCP_PORT={{server.build.default.port}}\",\r\n \"HTTP_PORT\": \"HTTP_PORT={{server.build.env.HTTP_PORT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"stop": "^C"
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nif [ \"${STEAM_USER}\" == \"anonymous\" ]; then\r\n echo -e \"ERROR - STEAM USER NOT SET\\n\"\r\n echo -e \"Steam account must have the dedicated server in library to install and host the game\\n\"\r\n echo -e \"You must configure Steam account in the server startup variables, after that reinstall the server\\n\"\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nif [ \"${STEAM_USER}\" == \"anonymous\" ]; then\r\n echo -e \"ERROR - STEAM USER NOT SET\\n\"\r\n echo -e \"Steam account must have the dedicated server in library to install and host the game\\n\"\r\n echo -e \"You must configure Steam account in the server startup variables, after that reinstall the server\\n\"\r\nfi",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@@ -37,8 +37,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
"rules": "required|string"
},
{
"name": "Steam Password",
@@ -47,8 +46,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
"rules": "required|string"
},
{
"name": "Steam Auth Code",
@@ -57,8 +55,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Server Name",
@@ -67,8 +64,7 @@
"default_value": "Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:45",
"field_type": "text"
"rules": "required|string|max:45"
},
{
"name": "Server Password",
@@ -77,28 +73,25 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:40",
"field_type": "text"
"rules": "nullable|string|max:40"
},
{
"name": "Admin Password",
"description": "Used to login as server administrator, type \/help in-game for more",
"env_variable": "ADMIN_PASSWORD",
"default_value": "",
"default_value": "4yRWj5vqr6zD",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40|min:8",
"field_type": "text"
"rules": "required|string|max:40"
},
{
"name": "HTTP Port",
"description": "HTTP Port",
"env_variable": "HTTP_PORT",
"default_value": "",
"default_value": "8081",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|int",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "SRCDS_APPID",
@@ -107,8 +100,7 @@
"default_value": "302550",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Auto Update",
@@ -117,18 +109,16 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
"rules": "required|string|max:1"
},
{
"name": "Windows Install",
"name": "Windows param",
"description": "Required to always install and update the correct version of the game.",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
"rules": "required|string|max:20"
}
]
}
}
@@ -22,6 +22,3 @@ Additionally the server can be configured with an RCON port. RCON will be disab
## RCON
If you plan to use RCON it currently needs to be manually configured in the server.ini file. At some point server variables will be added.
## Updating
Because with an update to this egg, the startup command changed, so if you update this egg, you will manually have to update the startup command for every server that was already made.
@@ -1,30 +1,30 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2023-12-16T13:33:18+01:00",
"exported_at": "2021-11-26T14:35:45+01:00",
"name": "Avorion",
"author": "iamkubi@gmail.com",
"description": "A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"images": [
"ghcr.io\/parkervcp\/games:source"
],
"file_denylist": [],
"startup": ".\/bin\/AvorionServer --galaxy-name {{GALAXY_NAME}} --admin {{ADMIN_ID}} --datapath galaxy --port {{SERVER_PORT}} --query-port {{QUERY_PORT}} --steam-master-port {{STEAM_MASTER_PORT}} --steam-query-port {{STEAM_QUERY_PORT}} --max-players {{MAX_PLAYERS}} --difficulty {{DIFFICULTY}} --collision-damage {{COLLISION_DMG}} --save-interval {{SAVE_INTERVAL}} --same-start-sector {{SAME_START_SECTOR}} --server-name \"{{SERVER_NAME}}\" --threads {{GAME_THREADS}} --listed {{SERVER_LISTED}}",
"startup": ".\/bin\/AvorionServer --galaxy-name {{GALAXY_NAME}} --admin {{ADMIN_ID}} --datapath galaxy --port {{SERVER_PORT}} --query-port {{QUERY_PORT}} --steam-master-port {{STEAM_MASTER_PORT}} --steam-query-port {{STEAM_QUERY_PORT}} --max-players {{MAX_PLAYERS}} --difficulty {{DIFFICULTY}} --collision-damage {{COLLISION_DMG}} --save-interval {{SAVE_INTERVAL}} --same-start-sector {{SAME_START_SECTOR}} --server-name \\\"{{SERVER_NAME}}\\\" --threads {{GAME_THREADS}} --listed {{SERVER_LISTED}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server startup complete\"\r\n}",
"startup": "{\r\n \"done\": \"Server startup complete\",\r\n \"userInteraction\": []\r\n}",
"logs": "{}",
"stop": "\/stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Avorion Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n\r\nmkdir -p \/mnt\/server\/backups\r\nmkdir -p \/mnt\/server\/galaxy\/${GALAXY_NAME}\r\ncurl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/avorion\/server.ini --output \/mnt\/server\/galaxy\/${GALAXY_NAME}\/server.ini\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n# Avorion Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n[[ \"$SERVER_BETA\" == \"true\" ]] && beta_arg=\"beta\" || beta_arg=\"NONE\"\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous +force_install_dir \/mnt\/server +app_update ${APP_ID} -beta \"$beta_arg\" validate +exit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nmkdir -p \/mnt\/server\/backups\r\nmkdir -p \/mnt\/server\/galaxy\/${GALAXY_NAME}\r\ncurl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/avorion\/server.ini --output \/mnt\/server\/galaxy\/${GALAXY_NAME}\/server.ini",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@@ -37,8 +37,7 @@
"default_value": "Avorion",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
"rules": "required|string|max:32"
},
{
"name": "Server Name",
@@ -47,8 +46,7 @@
"default_value": "Avorion Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
"rules": "required|string|max:64"
},
{
"name": "Admin ID",
@@ -57,8 +55,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Max Players",
@@ -67,8 +64,7 @@
"default_value": "10",
"user_viewable": true,
"user_editable": false,
"rules": "required|int|max:64",
"field_type": "text"
"rules": "required|int|max:64"
},
{
"name": "Game Difficulty",
@@ -77,8 +73,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|in:0,1,2,3,-1,-2,-3",
"field_type": "text"
"rules": "required|integer|max:3|min:-3"
},
{
"name": "Collision Damage",
@@ -87,8 +82,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Save Interval",
@@ -97,8 +91,7 @@
"default_value": "300",
"user_viewable": true,
"user_editable": true,
"rules": "required|int",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Same Start Sector",
@@ -107,8 +100,7 @@
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
"rules": "required|string|in:true,false"
},
{
"name": "Threads",
@@ -117,8 +109,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:20",
"field_type": "text"
"rules": "required|integer|max:20"
},
{
"name": "List Publicly",
@@ -127,8 +118,16 @@
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
"rules": "required|string|in:true,false"
},
{
"name": "Enable Beta",
"description": "Set to true to enable beta, false for stable.",
"env_variable": "SERVER_BETA",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false"
},
{
"name": "Steam App ID",
@@ -137,8 +136,7 @@
"default_value": "565060",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:565060",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "LD Library Path",
@@ -147,8 +145,7 @@
"default_value": ".\/linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Steam Master Port",
@@ -157,8 +154,7 @@
"default_value": "27021",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Steam Query Port",
@@ -167,8 +163,7 @@
"default_value": "27020",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Query Port",
@@ -177,8 +172,7 @@
"default_value": "27003",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Auto Update",
@@ -187,18 +181,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Beta branch",
"description": "Leave empty for the public branch, beta for the beta branch.",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:,beta",
"field_type": "text"
"rules": "required|string|max:20"
}
]
}
@@ -1,30 +1,30 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2024-02-02T10:11:29+01:00",
"exported_at": "2021-11-26T14:40:35+01:00",
"name": "Barotrauma",
"author": "admin@softwarenoob.com",
"description": "Barotrauma is a 2D co-op survival horror submarine simulator, inspired by games like FTL: Faster Than Light, Rimworld, Dwarf Fortress and Space Station 13. It\u2019s a Sci-Fi game that combines ragdoll physics and alien sea monsters with teamwork and existential fear.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"images": [
"ghcr.io\/parkervcp\/games:source"
],
"file_denylist": [],
"startup": ".\/DedicatedServer -batchmode 2>&1 | sed -r \"s\/\\x1B\\[([0-9]{1,3}(;[0-9]{1,2})?)?[mGK]\/\/g\"",
"startup": ".\/DedicatedServer -batchmode",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"latest.log\"\r\n}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@@ -37,8 +37,7 @@
"default_value": "1026340",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1026340",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Auto Update",
@@ -47,8 +46,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
"rules": "required|string|max:20"
}
]
}
@@ -1,23 +0,0 @@
# Colony Survival
## [Documentation](https://colonysurvival.fandom.com/wiki/Dedicated_Server)
## Installation/System Requirements
<!--Make changes to reflect the server minimum/recommended hardware specs-->
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | *Any AMD64 will work* | ** |
| RAM | *2 GiB* | *4 GiB* |
| Storage | *2 GiB* | *3 GiB* |
| Network | *Anything will work* | ** |
| Game Ownership | *not needed* | *Needed for mods but the egg does not support it* |
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 27004 |
| Steam | 27005 |
@@ -1,92 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-18T17:27:56+01:00",
"name": "Colony Survival",
"author": "josdekurk@gmail.com",
"description": "Colony Survival is a unique first-person strategy game developed by a two-man team. Build your own colony in a voxel world. Command guards, farmers, miners and other colonists. Defend your colony against the horde of monsters that attacks every night!",
"features": null,
"docker_images": {
"SteamCMD": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/colonyserver.x86_64 -batchmode -nographics +server.world \"{{WORLD_NAME}}\" +server.networktype SteamOnline +server.name \"{{SERVER_NAME}}\" +server.maxplayers {{MAX_PLAYERS}} +server.gameport {{SERVER_PORT}} +server.ip 0.0.0.0 +server.steamport {{SERVER_STEAMPORT}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Starting networking type\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "APP ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "748090",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:748090",
"field_type": "text"
},
{
"name": "Auto update",
"description": "Auto update the server on restart",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "World name",
"description": "",
"env_variable": "WORLD_NAME",
"default_value": "Pterodactyl",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Server name",
"description": "",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Maximum Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1|max:64",
"field_type": "text"
},
{
"name": "Server steamport",
"description": "",
"env_variable": "SERVER_STEAMPORT",
"default_value": "27005",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|",
"field_type": "text"
}
]
}
@@ -5,5 +5,4 @@ Counter-Strike is a series of multiplayer tactical first-person shooter video ga
## Counter-Strike Titles
- [Counter-Strike: Source](counter_strike_source)
- [Counter-Strike: Global-Offensive](https://github.com/pterodactyl/panel/blob/develop/database/Seeders/eggs/source-engine/egg-counter--strike--global-offensive.json)
- [Counter-Strike 2](counter_strike_2)
- [Counter-Strike: Global-Offensive](https://github.com/pterodactyl/panel/blob/develop/database/Seeders/eggs/source-engine/egg-counter--strike--global-offensive.json)
@@ -1,34 +0,0 @@
# Counter-Strike 2
Steam Description :
For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2.
## Install notes
For CS2 Valve has decided to merge the game and server files. There will not be standalone dedicated server files.<br>
## Installation/System Requirements
| | Minimum | Recommended |
|---------|---------|---------|
| Processor | minim x86-64-v2 (with popcnt) | --- |
| RAM | 2 GB | --- |
| Storage | 33 GB | --- |
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 27015 |
| Source TV (Optional) | 27020 |
## RCON
RCON is only accessible from external apps, NOT from the game client itself. It's broken in CS2.<br>
If possible always use the Pterodactyl console to use your commands like ``map de_nuke`` or ``mp_restartgame 3``.<br>
## Notes
Further install instructions can be found at the official [Documentation](https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers).
@@ -1,164 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-23T20:42:08+01:00",
"name": "Counter-Strike 2",
"author": "admin@ballaual.de",
"description": "For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:sniper": "ghcr.io\/parkervcp\/steamcmd:sniper"
},
"file_denylist": [],
"startup": ".\/game\/bin\/linuxsteamrt64\/cs2 -dedicated $( [ \"$VAC_ENABLED\" == \"1\" ] || printf %s ' -insecure' ) -ip 0.0.0.0 -port {{SERVER_PORT}} -tv_port {{TV_PORT}} -maxplayers {{MAX_PLAYERS}} $( [ \"$RCON_ENABLED\" == \"0\" ] || printf %s ' -usercon' ) +game_mode {{GAME_MODE}} +game_type {{GAME_TYPE}} +map {{SRCDS_MAP}} +hostname \"{{SERVER_NAME}}\" +sv_password \"{{SERVER_PASSWORD}}\" +rcon_password \"{{RCON_PASSWORD}}\" +sv_setsteamaccount {{STEAM_GSLT}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Connection to Steam servers successful\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## Install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Map",
"description": "The default map for the server.\r\nExamples:\r\n\r\nBomb:\r\nde_dust2, de_mirage, de_nuke, de_overpass, de_inferno, de_ancient, de_vertigo, de_anubis\r\n\r\nHostage:\r\ncs_italy, cs_office\r\n\r\nArms Race:\r\nar_baggage, ar_shoots",
"env_variable": "SRCDS_MAP",
"default_value": "de_dust2",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Source AppID",
"description": "Required for game to update on server restart. Do not modify this.",
"env_variable": "SRCDS_APPID",
"default_value": "730",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:730",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Specifies the maximum amount of players that are able to join the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "12",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,64",
"field_type": "text"
},
{
"name": "Auto-update server",
"description": "This is to enable \/ disable auto-updating your server on restart.\r\n\r\nBy default this is set to enabled.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "SourceTV Port",
"description": "SourceTV port used for connections to spectates games on your server.",
"env_variable": "TV_PORT",
"default_value": "27020",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1025,65535",
"field_type": "text"
},
{
"name": "Steam Gameserver Login Token",
"description": "The Steam Account Token required for the server to be displayed public. The token can be acquired here: https:\/\/steamcommunity.com\/dev\/managegameservers",
"env_variable": "STEAM_GSLT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|alpha_num|size:32",
"field_type": "text"
},
{
"name": "Enable VAC",
"description": "Enable \/ Disable VAC (Valve Anti Cheat) on your server. By default this will be enabled.",
"env_variable": "VAC_ENABLED",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Enable RCON",
"description": "Enable \/ Disable RCON for using RCON commands with external tools. By default this will be disabled.",
"env_variable": "RCON_ENABLED",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Sets the server name listed in the steam server browser.",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted CS2 Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "If specified, players must provide this password to join the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "RCON Password",
"description": "To gain access to administrator commands on the server.",
"env_variable": "RCON_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "Gamemode",
"description": "Defines the Gamemode and Gametype to be set at the start of the next round.\r\nExamples:\r\n\r\nCompetitive:\r\ngame_mode 1\r\ngame_type 0\r\n\r\nWingman:\r\ngame_mode 2\r\ngame_type 0\r\n\r\nCasual:\r\ngame_mode 0\r\ngame_type 0\r\n\r\nDeathmatch:\r\ngame_mode 2\r\ngame_type 1\r\n\r\nArms Race:\r\ngame_mode 0\r\ngame_type 1\r\n\r\nCustom:\r\ngame_mode 0\r\ngame_type 3",
"env_variable": "GAME_MODE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Gametype",
"description": "Defines the Gamemode and Gametype to be set at the start of the next round.\r\nExamples:\r\n\r\nCompetitive:\r\ngame_mode 1\r\ngame_type 0\r\n\r\nWingman:\r\ngame_mode 2\r\ngame_type 0\r\n\r\nCasual:\r\ngame_mode 0\r\ngame_type 0\r\n\r\nDeathmatch:\r\ngame_mode 2\r\ngame_type 1\r\n\r\nArms Race:\r\ngame_mode 0\r\ngame_type 1\r\n\r\nCustom:\r\ngame_mode 0\r\ngame_type 3",
"env_variable": "GAME_TYPE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
@@ -1,19 +1,18 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"_comment": "Pterodactyl DayZ (Experimental) Egg ~ David Wolfe (Red-Thirten) ~ 2022-05-26",
"meta": {
"version": "PTDL_v2",
"version": "PTDL_v1",
"update_url": null
},
"exported_at": "2024-01-13T21:15:35+01:00",
"name": "DayZ (Experimental)",
"author": "rehlmgaming@gmail.com",
"description": "How long can you survive a post-apocalyptic world? A land overrun with an infected \"zombie\" population, where you compete with other survivors for limited resources. Will you team up with strangers and stay strong together? Or play as a lone wolf to avoid betrayal? This is DayZ \u2013 this is your story.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/games:dayz": "ghcr.io\/parkervcp\/games:dayz"
},
"images": [
"ghcr.io\/parkervcp\/games:dayz"
],
"file_denylist": [],
"startup": ".\/{{SERVER_BINARY}} -ip=0.0.0.0 -port={{SERVER_PORT}} -profiles=.\/serverprofile -BEpath=.\/ -config=serverDZ.cfg -mod=\\\"{{CLIENT_MODS}}\\\" -serverMod=\\\"{{SERVERMODS}}\\\" \\\"{{STARTUP_PARAMS}}\\\"",
"config": {
@@ -24,7 +23,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl DayZ (Experimental) Egg - egg-dayz-experimental.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2022\/05\/26\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl DayZ (Experimental) Egg - egg-dayz-experimental.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2022\/05\/26\r\n## License: MIT License\r\n## Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/steamapps\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "\/bin\/bash"
}
@@ -37,8 +36,7 @@
"default_value": "anonymous",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
"rules": "required|string"
},
{
"name": "Steam Password",
@@ -47,8 +45,7 @@
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Disable Mod Downloads\/Updates",
@@ -57,8 +54,7 @@
"default_value": "0",
"user_viewable": false,
"user_editable": false,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Number of SteamCMD Retry Attempts",
@@ -67,8 +63,7 @@
"default_value": "3",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer",
"field_type": "text"
"rules": "required|integer"
},
{
"name": "Server Name",
@@ -77,8 +72,7 @@
"default_value": "DayZ Server",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Max Players",
@@ -87,8 +81,7 @@
"default_value": "64",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|gt:0",
"field_type": "text"
"rules": "required|integer|gt:0"
},
{
"name": "Server Password",
@@ -97,8 +90,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Admin Password",
@@ -107,8 +99,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Automatic Updates",
@@ -117,8 +108,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Modlist File (Exported from DayZ Launcher)",
@@ -127,8 +117,7 @@
"default_value": "modlist.html",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Additional Mods",
@@ -137,8 +126,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "Verify Signatures",
@@ -147,8 +135,7 @@
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,2",
"field_type": "text"
"rules": "required|string|in:0,2"
},
{
"name": "Enforce Game Version",
@@ -157,8 +144,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Disable VoN",
@@ -167,8 +153,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "VoN Quality",
@@ -177,8 +162,7 @@
"default_value": "20",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|between:0,30",
"field_type": "text"
"rules": "required|integer|between:0,30"
},
{
"name": "Disable Third Person",
@@ -187,8 +171,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Disable Crosshair",
@@ -197,8 +180,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Disable Personal Light",
@@ -207,8 +189,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Darker Nights",
@@ -217,8 +198,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Persistent Time",
@@ -227,8 +207,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "Time Multiplier",
@@ -237,8 +216,7 @@
"default_value": "12",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|between:0,24",
"field_type": "text"
"rules": "required|integer|between:0,24"
},
{
"name": "Night Multiplier",
@@ -247,8 +225,7 @@
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:0.1,64",
"field_type": "text"
"rules": "required|numeric|between:0.1,64"
},
{
"name": "[Repair] Make Mod Files Lowercase",
@@ -257,8 +234,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "[Repair] Validate Server Files",
@@ -267,8 +243,7 @@
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "boolean",
"field_type": "text"
"rules": "boolean"
},
{
"name": "[Advanced] Server-Side Only Mods",
@@ -277,8 +252,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "[Advanced] Extra Startup Parameters",
@@ -287,8 +261,7 @@
"default_value": "-doLogs -limitFPS=120",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
"rules": "nullable|string"
},
{
"name": "[Advanced] Server Binary",
@@ -297,8 +270,7 @@
"default_value": "DayZServer",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|in:DayZServer",
"field_type": "text"
"rules": "required|string|in:DayZServer"
},
{
"name": "[Advanced] DayZ SA Dedicated Server App ID",
@@ -307,8 +279,7 @@
"default_value": "1042420",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer",
"field_type": "text"
"rules": "required|integer"
}
]
}
}
@@ -1,17 +0,0 @@
# DDNet
Want to play the hardest cooperative 2D platformer ever? Want to finish no map ever? Want to be in pain for hours and cry, getting nothing in return? Come play DDNet with a large community of other sufferers!
This game does not have a Anonymous Server Comp for the Server Files. To pull this you need to own the game on Steam and fill both the STEAM_USER and STEAM_PASS variables prior to installation as it packages the Server Executable into the base games files
For all added edits, these are found under **ddnet/data/autoexec_server.cfg**
## Server Port
| Port | default |
|---------|---------|
| Game | 8303 |
## Hardware Requirements
| Storage | RAM | CPU |
|---------|---------|-----|
| 2.0GiB | 250MiB | 🥔 |
@@ -1,124 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-31T18:27:28-04:00",
"name": "DDNet",
"author": "imkringle@proton.me",
"description": "Want to play the hardest cooperative 2D platformer ever? Want to finish no map ever? Want to be in pain for hours and cry, getting nothing in return? Come play DDNet with a large community of other sufferers!",
"features": [
"steam_disk_space"
],
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/ddnet\/DDNet-Server",
"config": {
"files": "{\r\n \"\/ddnet\/data\/autoexec_server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"#sv_port\": \"sv_port {{server.build.default.port}}\",\r\n \"sv_name\": \"sv_name \\\"{{server.build.env.SERVER_NAME}}\\\"\",\r\n \"sv_map\": \"sv_map \\\"{{server.build.env.SERVER_MAP}}\\\"\",\r\n \"sv_register\": \"sv_register {{server.build.env.PUBLIC_SERVER}}\",\r\n \"sv_max_clients\": \"sv_max_clients {{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"server: version \"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## End\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Auto Update",
"description": "Updates server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Steam AppID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "412220",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:412220",
"field_type": "text"
},
{
"name": "Steam User",
"description": "Required for File Installation",
"env_variable": "STEAM_USER",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Steam Password",
"description": "Required for File Installation",
"env_variable": "STEAM_PASS",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Server Name",
"description": "",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl DDNet Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "",
"env_variable": "SERVER_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Server Map",
"description": "Map used on Startup - https:\/\/ddnet.org\/settingscommands\/#server-settings",
"env_variable": "SERVER_MAP",
"default_value": "Sunny Side Up",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Public Server",
"description": "1 for Public \/\/ 0 for Private",
"env_variable": "PUBLIC_SERVER",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Max Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "64",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|between:1,64",
"field_type": "text"
}
]
}
@@ -1,32 +0,0 @@
# Dead
<!--Please remove these comments and irelevent parts for the server egg your adding before summiting a PR request-->
## From their [Github](https://github.com/QI-Software/deadmatterpublic)
## [Documentation]https://www.notion.so/qisoftware/Server-Setup-Guide-d17e5a3f73e34164b6a4d2b37e54da78)
## Installation/System Requirements
<!--Make changes to reflect the server minimum/recommended hardware specs-->
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | *AMD64 Only 300%* | *-* |
| RAM | 18GiB* | *22GiB* |
| Storage | *8GiB* | 10GiB* |
| Network | *any* | *-* |
| Game Ownership | *Not needed* | *-* |
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 7001 |
| Query | 7002 |
### Notes
<!--Notes about the server ports.-->
7001 is the default port, but any port can be used.
@@ -1,82 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-13T10:06:00+01:00",
"name": "Dead Matter",
"author": "josdekurk@gmail.com",
"description": "After a rampant viral outbreak causes global society to collapse, you must survive the harsh wilderness of the Canadian Rockies amidst vast hordes of Infected and rival survivors.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": "rm \/home\/container\/DeadMatter\/Saved\/Logs\/DeadMatter.log; proton run DeadMatter\/Binaries\/Win64\/DeadMatterServer-Win64-Test.exe -SteamServerName=\"{{SERVER_NAME}}\" -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} & DM_PID=$!; tail -c0 -F \/home\/container\/DeadMatter\/Saved\/Logs\/DeadMatter.log --pid=$DM_PID",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"LogInit: Display: Starting Game\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## install the steam sdk using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server\/DeadMatter\/Binaries\/Win64\/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 ${INSTALL_FLAGS} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/DeadMatter\/Saved\/Config\/WindowsServer\r\n\r\ncd \/mnt\/server\r\necho \"2184150\" > steam_appid.txt\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "2584780",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2584780",
"field_type": "text"
},
{
"name": "Windows Install",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean|in:1",
"field_type": "text"
},
{
"name": "Query Port",
"description": "",
"env_variable": "QUERY_PORT",
"default_value": "7002",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name of the server",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:128",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto Update the server on start",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
@@ -1,74 +0,0 @@
# Enshrouded
### Game Description
Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny.
Ignite the Ancient power of the Flame, and piece together the fragments of a story that unfolds below the surface.
### Usefull links
Homepage: https://enshrouded.com/
Steam: https://store.steampowered.com/app/1203620/Enshrouded/
Wiki: https://enshrouded.wiki.gg/wiki/Enshrouded_Wiki
Discord: https://discord.gg/enshrouded
### Author & Contributers
| Name | Github Profile | Buy me a Coffee |
| ------------- |-------------|-------------|
| Vapok | https://github.com/Vapok | https://www.buymeacoffee.com/vapok |
| QuintenQVD0 | https://github.com/QuintenQVD0 | |
| gOOvER | https://github.com/gOOvER | ![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/B0B351D0Q) |
### Server Ports
Enshrouded requires up to 2 ports. Queryport must be GAMEPORT +1
| Port | default |
|---------|---------------|
| Game | 15636 |
| Query | 15637 |
### Configuration
When browsing to the installation path of the dedicated server in Windows as described in the article [Multiplayer and Server Hosting](https://enshrouded.zendesk.com/hc/en-us/sections/16050842957085-Multiplayer-and-Server-Hosting) and after starting the enshrouded\_server.exe once, a new file is created called “enshrouded\_server.json”. It contains the following entries:
```json
{
"name": "Enshrouded Server",
"password": "",
"saveDirectory": "./savegame",
"logDirectory": "./logs",
"ip": "0.0.0.0",
"gamePort": 15636,
"queryPort": 15637,
"slotCount": 16
}
```
* Under “name” the name of the dedicated server can be defined as it will appear in the server list for players of Enshrouded.
* Note: as all players can see the names of the servers, please use a non-offensive name for the server.
* In the entry “password” a password can be defined that players need to enter before being allowed to join the server.
* It is highly recommended to set a password. Every player can see the server and can access it, if no password is set. At this point there is no rights management for the server other than the password. We will work on better admin tools and rights management in the near future.
* The directory for the world saved on the dedicated server can be set in the “saveDirectory” setting. By default, the server will save in a subfolder “…/savegame”
* If needed, a specific folder for storing log-files can be set in the “logDirectory” setting. If nothing is changed, the server will save the latest log into the directory “…/logs” and archive previous log-files automatically in the folder “…/logs/backup”
* If needed for internal network configurations, the IP of the server can be set in the “ip” setting.
* “gamePort” and “queryPort” can be changed to match your firewall settings.
* “slotCount” allows the definition of the maximum of player slots.
* The slot count must be a number between 1 and 16.
* Note: each slot (player) will increase the impact on the performance of the server. If CPU or the RAM are a bottleneck, lowering the max of available player slots can help mitigating the stress for the server.
### Installation/System Requirements
| | Recommended | Extra info |
|-----------|--------------|-------------|
| Processor | Recent x86/64 (AMD/Intel) processor. | You need min 4 Cores for the Server. |
| RAM | 4-6 GB |
| Storage | 30 GB (or more, depending on save size or frequency) |
### Server not showing in Serverlist?
The fact that the server is not displayed in the server list is a known problem.
As a workaround, you can add the server as a favourite via IP:port in the Steam server browser.
The server should then be at the top of the ingame server list
@@ -1,114 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-25T17:55:50+01:00",
"name": "Enshrouded",
"author": "vapokrocks@gmail.com",
"description": "Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny. Credit to gOOvER for the help with the proton image which seems to be performing better over the wine egg.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": "rm .\/logs\/enshrouded_server.log; proton run .\/enshrouded_server.exe & ENS_PID=$! ; tail -c0 -F .\/logs\/enshrouded_server.log --pid=$ENS_PID",
"config": {
"files": "{\r\n \"enshrouded_server.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"name\": \"{{server.build.env.SRV_NAME}}\",\r\n \"password\": \"{{server.build.env.SRV_PW}}\",\r\n \"slotCount\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"gamePort\": \"{{server.build.default.port}}\",\r\n \"queryPort\": \"{{server.build.env.QUERY_PORT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"[Session] 'HostOnline' (up)!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\nclear\r\nRED='\\033[0;31m'\r\nGREEN='\\033[0;32m'\r\nYELLOW='\\033[1;33m'\r\nBLUE='\\033[0;34m'\r\nNC='\\033[0m'\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}Enshrouded Installscript${NC}\"\r\necho -e \"${YELLOW}Egg by gOOvER | https:\/\/goover.dev${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates jq dos2unix\r\n\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}download and install steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## install game using steamcmd\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${YELLOW}install game using steamcmd. please wait...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\n\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) $( [[ \"${STEAM_SDK}\" == \"1\" ]] && printf %s '+app_update 1007' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\necho -e \"${GREEN}..done..${NC}\"\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n# add below your custom commands if needed\r\n\r\nFILE=\/mnt\/server\/enshrouded_server.json\r\nif [ -f \"$FILE\" ]; then\r\n echo \"Config already exist skipping\"\r\nelse \r\n echo \"Config does not yet exist, making one\"\r\n cd \/mnt\/server\r\n touch enshrouded_server.json\r\n echo \"{\" >> enshrouded_server.json\r\n echo '\t\"name\": \"Enshrouded Server\",' >> enshrouded_server.json\r\n echo '\t\"password\": \"\",' >> enshrouded_server.json\r\n echo '\t\"saveDirectory\": \".\/savegame\",' >> enshrouded_server.json\r\n echo '\t\"logDirectory\": \".\/logs\",' >> enshrouded_server.json\r\n echo '\t\"ip\": \"0.0.0.0\",' >> enshrouded_server.json\r\n echo '\t\"gamePort\": 15636,' >> enshrouded_server.json\r\n echo '\t\"queryPort\": 15637,' >> enshrouded_server.json\r\n echo '\t\"slotCount\": 16' >> enshrouded_server.json\r\n echo '}' >> enshrouded_server.json\r\nfi\r\n## install end\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"\r\necho -e \"${GREEN}Installation completed...${NC}\"\r\necho -e \"${BLUE}-------------------------------------------------${NC}\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "[SERVER] Steam Query Port",
"description": "Steam Query Port",
"env_variable": "QUERY_PORT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "WINDOWS_INSTALL",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[STEAM] Steam App ID",
"description": "Steam App ID",
"env_variable": "SRCDS_APPID",
"default_value": "2278520",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2278520",
"field_type": "text"
},
{
"name": "[SERVER] Auto Update",
"description": "Enable automatic updates on boot",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[SERVER] Server Name",
"description": "Name of the server",
"env_variable": "SRV_NAME",
"default_value": "My Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "[SERVER] Server Password",
"description": "Server password",
"env_variable": "SRV_PW",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "[SERVER] Max Players",
"description": "Maximum number of players allowed",
"env_variable": "MAX_PLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "[SYSTEM] Validate",
"description": "Validate the serverfiles through Steam",
"env_variable": "VALIDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
@@ -1,10 +0,0 @@
{
"gamePort": 27015,
"ip": "0.0.0.0",
"logDirectory": "./logs",
"name": "My Server",
"password": "",
"queryPort": 27016,
"saveDirectory": "./savegame",
"slotCount": 10
}
@@ -1,30 +0,0 @@
# HumanitZ
## [Documentation](https://store.steampowered.com/app/2728330/HZ_SERVER)
HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as “humanly” possible. The past cant be changed, but you can make a difference today for the future of humanity.
## Install notes
The current version of the server software is slightly buggy, and as of this writing has no proper documentation.
They include a `README.txt` file with the server software, that includes a description of most of the variables, but not more than that. This is only obtainable via the SteamCMD tool.
## Installation/System Requirements
Requires a 64-bit processor and operating system
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|--------------|---------|
| Game Port | 7777 |
| Query Port | 27015 |
### Notes
7777 is the default port, but any port can be used.
@@ -1,552 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-26T18:43:46+01:00",
"name": "HumanitZ",
"author": "engels74@marx.ps",
"description": "HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as \u201chumanly\u201d possible. The past can\u2019t be changed, but you can make a difference today for the future of humanity.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/TSSGame\/Binaries\/Linux\/TSSGameServer-Linux-Shipping TSSGame -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -steamservername=\"{{SERVER_NAME}}\"",
"config": {
"files": "{\r\n \"TSSGame\/GameServerSettings.ini\": {\r\n \"parser\": \"ini\",\r\n \"find\": {\r\n \"[Host Settings].ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"[Host Settings].Password\": \"{{server.build.env.PASSWORD}}\",\r\n \"[Host Settings].SaveName\": \"{{server.build.env.SAVE_NAME}}\",\r\n \"[Host Settings].AdminPass\": \"{{server.build.env.ADMIN_PASS}}\",\r\n \"[Host Settings].MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"[Host Settings].OnlyAllowedPlayers\": \"{{server.build.env.ONLY_ALLOWED_PLAYERS}}\",\r\n \"[World Settings].SaveIntervalSec\": \"{{server.build.env.SAVE_INTERVAL_SEC}}\",\r\n \"[World Settings].NoDeathFeedback\": \"{{server.build.env.NO_DEATH_FEEDBACK}}\",\r\n \"[World Settings].PermaDeath\": \"{{server.build.env.PERMA_DEATH}}\",\r\n \"[World Settings].OnDeath\": \"{{server.build.env.ON_DEATH}}\",\r\n \"[World Settings].PVP\": \"{{server.build.env.PVP}}\",\r\n \"[World Settings].ClearInfection\": \"{{server.build.env.CLEAR_INFECTION}}\",\r\n \"[World Settings].EagleEye\": \"{{server.build.env.EAGLE_EYE}}\",\r\n \"[World Settings].AirDrop\": \"{{server.build.env.AIR_DROP}}\",\r\n \"[World Settings].WeaponBreak\": \"{{server.build.env.WEAPON_BREAK}}\",\r\n \"[World Settings].MultiplayerSleep\": \"{{server.build.env.MULTIPLAYER_SLEEP}}\",\r\n \"[World Settings].LootRespawn\": \"{{server.build.env.LOOT_RESPAWN}}\",\r\n \"[World Settings].LootRespawnTimer\": \"{{server.build.env.LOOT_RESPAWN_TIMER}}\",\r\n \"[World Settings].PickupRespawnTimer\": \"{{server.build.env.PICKUP_RESPAWN_TIMER}}\",\r\n \"[World Settings].LootRarity\": \"{{server.build.env.LOOT_RARITY}}\",\r\n \"[World Settings].AirDropInterval\": \"{{server.build.env.AIR_DROP_INTERVAL}}\",\r\n \"[World Settings].ZombieDiffHealth\": \"{{server.build.env.ZOMBIE_DIFF_HEALTH}}\",\r\n \"[World Settings].ZombieDiffSpeed\": \"{{server.build.env.ZOMBIE_DIFF_SPEED}}\",\r\n \"[World Settings].ZombieDiffDamage\": \"{{server.build.env.ZOMBIE_DIFF_DAMAGE}}\",\r\n \"[World Settings].HumanDifficulty\": \"{{server.build.env.HUMAN_DIFFICULTY}}\",\r\n \"[World Settings].ZombieAmountMulti\": \"{{server.build.env.ZOMBIE_AMOUNT_MULTI}}\",\r\n \"[World Settings].HumanAmountMulti\": \"{{server.build.env.HUMAN_AMOUNT_MULTI}}\",\r\n \"[World Settings].ZombieDogMulti\": \"{{server.build.env.ZOMBIE_DOG_MULTI}}\",\r\n \"[World Settings].ZombieRespawnTimer\": \"{{server.build.env.ZOMBIE_RESPAWN_TIMER}}\",\r\n \"[World Settings].HumanRespawnTimer\": \"{{server.build.env.HUMAN_RESPAWN_TIMER}}\",\r\n \"[World Settings].AnimalRespawnTimer\": \"{{server.build.env.ANIMAL_RESPAWN_TIMER}}\",\r\n \"[World Settings].StartingSeason\": \"{{server.build.env.STARTING_SEASON}}\",\r\n \"[World Settings].DaysPerSeason\": \"{{server.build.env.DAYS_PER_SEASON}}\",\r\n \"[World Settings].DayDur\": \"{{server.build.env.DAY_DUR}}\",\r\n \"[World Settings].NightDur\": \"{{server.build.env.NIGHT_DUR}}\",\r\n \"[World Settings].VitalDrain\": \"{{server.build.env.VITAL_DRAIN}}\",\r\n \"[World Settings].DogEnabled\": \"{{server.build.env.DOG_ENABLED}}\",\r\n \"[World Settings].DogNum\": \"{{server.build.env.DOG_NUM}}\",\r\n \"[World Settings].RecruitDog\": \"{{server.build.env.RECRUIT_DOG}}\",\r\n \"[World Settings].BuildingHealth\": \"{{server.build.env.BUILDING_HEALTH}}\",\r\n \"[World Settings].CompanionHealth\": \"{{server.build.env.COMPANION_HEALTH}}\",\r\n \"[World Settings].CompanionDmg\": \"{{server.build.env.COMPANION_DMG}}\",\r\n \"[World Settings].AllowDismantle\": \"{{server.build.env.ALLOW_DISMANTLE}}\",\r\n \"[World Settings].AllowHouseDismantle\": \"{{server.build.env.ALLOW_HOUSE_DISMANTLE}}\",\r\n \"[World Settings].Territory\": \"{{server.build.env.TERRITORY}}\",\r\n \"[World Settings].Decay\": \"{{server.build.env.DECAY}}\",\r\n \"[World Settings].PickupCleanup\": \"{{server.build.env.PICKUP_CLEANUP}}\",\r\n \"[World Settings].FakeBuildingCleanup\": \"{{server.build.env.FAKE_BUILDING_CLEANUP}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"LogKaiHelper: Session created!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## making server files executable\r\nchmod +x \/mnt\/server\/TSSGame\/Binaries\/Linux\/TSSGameServer-Linux-Shipping\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "[REQUIRED] Steam App ID",
"description": "Steam App ID of HumanitZ Server",
"env_variable": "SRCDS_APPID",
"default_value": "2728330",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2728330",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Enable automatic updates on boot",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[REQUIRED] Steam Beta Branch",
"description": "This ensures the script will grab the Linux version of the server",
"env_variable": "SRCDS_BETAID",
"default_value": "linuxbranch",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:linuxbranch",
"field_type": "text"
},
{
"name": "[REQUIRED] Steam Query Port",
"description": "Steam Query Port",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the server",
"env_variable": "SERVER_NAME",
"default_value": "HumanitZ [Dedicated]",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Server password (if any)",
"env_variable": "PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Save Name",
"description": "Name of the save-file for the server",
"env_variable": "SAVE_NAME",
"default_value": "DedicatedSaveMP",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "Password for the admin",
"env_variable": "ADMIN_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Maximum number of players allowed",
"env_variable": "MAX_PLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Only Allowed Players",
"description": "Restrict server to allowed players only",
"env_variable": "ONLY_ALLOWED_PLAYERS",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Saving World Interval",
"description": "Save game every x seconds.",
"env_variable": "SAVE_INTERVAL_SEC",
"default_value": "300",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Permanent Death",
"description": "0=Off, 1=Individual perma-death, 2=All players experience perma-death",
"env_variable": "PERMA_DEATH",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "On Death",
"description": "0=Only lose backpack, and weapon in hand, 1=Previous + pockets, and backpack, 2=All previous + Equipment",
"env_variable": "ON_DEATH",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "PvP",
"description": "0\/1 Off\/On. Enable or disable Player vs Player.",
"env_variable": "PVP",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Clear Infection",
"description": "0=Respawning does not rid you of the infection, 1=You lose it upon respawning",
"env_variable": "CLEAR_INFECTION",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Eagle Eye",
"description": "1=Able to purchase the eagle eye skill, 0=You can't",
"env_variable": "EAGLE_EYE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Air Drop",
"description": "1=Enabled, 0=Disabled. Controls whether air drops are enabled.",
"env_variable": "AIR_DROP",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Weapon Durability",
"description": "1=Weapons break when reaching 0% durability except crowbar, 0=Only improvised weapons break at 0% durability",
"env_variable": "WEAPON_BREAK",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Multiplayer Sleep",
"description": "1=Time passes if everyone performs the sleep emote at the same time, 0=Passing time is disabled",
"env_variable": "MULTIPLAYER_SLEEP",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Building Health",
"description": "Health multiplier of player placed buildings. By default set to \"1\".",
"env_variable": "BUILDING_HEALTH",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Loot Respawn",
"description": "1=Loot does respawn, 0=Never respawn",
"env_variable": "LOOT_RESPAWN",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Loot Respawn Timer",
"description": "If loot respawns how long does it take in minutes",
"env_variable": "LOOT_RESPAWN_TIMER",
"default_value": "60",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Pickup Respawn Timer",
"description": "Time in minutes it takes to respawn pickups, 0 to disable.",
"env_variable": "PICKUP_RESPAWN_TIMER",
"default_value": "90",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Loot Rarity",
"description": "0=Scarce, 1=Low, 2=Default, 3=Plentiful, 4=Abundant",
"env_variable": "LOOT_RARITY",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Air Drop Interval",
"description": "Air drop every X day",
"env_variable": "AIR_DROP_INTERVAL",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Difficulty (Health)",
"description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare",
"env_variable": "ZOMBIE_DIFF_HEALTH",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Difficulty (Speed)",
"description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare",
"env_variable": "ZOMBIE_DIFF_SPEED",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Difficulty (Damage)",
"description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare",
"env_variable": "ZOMBIE_DIFF_DAMAGE",
"default_value": "3",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Human Difficulty",
"description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare",
"env_variable": "HUMAN_DIFFICULTY",
"default_value": "3",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Amount Multiplier",
"description": "Zombie spawn count multiplier",
"env_variable": "ZOMBIE_AMOUNT_MULTI",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Human Amount Multiplier",
"description": "Hostile humans spawn count multiplier",
"env_variable": "HUMAN_AMOUNT_MULTI",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Dog Multiplier",
"description": "Zombie dog spawn count multiplier",
"env_variable": "ZOMBIE_DOG_MULTI",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Zombie Respawn Timer",
"description": "Time in minutes for zombies to respawn",
"env_variable": "ZOMBIE_RESPAWN_TIMER",
"default_value": "90",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Human Respawn Timer",
"description": "Time in minutes for hostile humans to respawn",
"env_variable": "HUMAN_RESPAWN_TIMER",
"default_value": "90",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Animal Respawn Timer",
"description": "Time in minutes for animals to respawn",
"env_variable": "ANIMAL_RESPAWN_TIMER",
"default_value": "90",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Starting Season",
"description": "0=Summer, 1=Autum, 2=Winter, 3=Spring",
"env_variable": "STARTING_SEASON",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Days Per Season",
"description": "How many days each season lasts",
"env_variable": "DAYS_PER_SEASON",
"default_value": "5",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Day Duration",
"description": "Day duration in minutes",
"env_variable": "DAY_DUR",
"default_value": "40",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Night Duration",
"description": "Night duration in minutes",
"env_variable": "NIGHT_DUR",
"default_value": "20",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Vital Drain",
"description": "How fast your vitals drain 0=Slow, 1=Normal, 2=Fast",
"env_variable": "VITAL_DRAIN",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Dog Companions Enabled",
"description": "Enable finding dog companions you can recruit",
"env_variable": "DOG_ENABLED",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Dog Companion Amount",
"description": "Number of companion dogs that could spawn randomly",
"env_variable": "DOG_NUM",
"default_value": "8",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Recruit Companion Dogs",
"description": "Allow players to recruit companion dog",
"env_variable": "RECRUIT_DOG",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Companion Health",
"description": "Dog companion health - 0=Low 1=Default 2=High",
"env_variable": "COMPANION_HEALTH",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Companion Damage",
"description": "Dog companion damage - 0=Low 1=Default 2=High",
"env_variable": "COMPANION_DMG",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "No Death Feedback",
"description": "0 to enable player died notification in chat - 1 to disable player died notification in chat.",
"env_variable": "NO_DEATH_FEEDBACK",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Allow Dismantle",
"description": "1 = Enable players to dismantle their own buildings, 0 = Disable",
"env_variable": "ALLOW_DISMANTLE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Allow House Dismantle",
"description": "1 = Players are able to dismantle house props, 0 = Disable",
"env_variable": "ALLOW_HOUSE_DISMANTLE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Territory",
"description": "1 = Enabled. In PVE you are not allowed to build in someone's spawn point area. Only non recruit clan members can. 0 = Disable",
"env_variable": "TERRITORY",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Decay",
"description": "By default 3600, the crafted \"Spawn Point\" loses 1 durability every 1 hour. This is used to deal with territory build restrictions, so players have to repair their spawn point.",
"env_variable": "DECAY",
"default_value": "3600",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Pickup Cleanup",
"description": "How long in minutes it takes for dropped pickups to be destroyed (Pickups part of the world will not be considered), a value of 0 means no cleanup is done.",
"env_variable": "PICKUP_CLEANUP",
"default_value": "3000",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Fake Building Cleanup",
"description": "How long in minutes it takes for the white blueprint building to be destroyed, a value of 0 means no cleanup is done.",
"env_variable": "FAKE_BUILDING_CLEANUP",
"default_value": "3000",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
}
]
}
@@ -1,36 +0,0 @@
# Longvinter
Longvinter is a multiplayer, third-person sandbox game that implements Crafting, Farming, Building, Trading, and PVP.
___
### Server Ports
- Default server ports are listed below, but all three ports can be changed freely.
- **Note:** The query ports does not seem to be used at all at the moment (at least on the linux server).
| Port | Default |
|---------|---------|
| **Game (Primary Port in Pterodactyl)** | 7777 (UDP) |
| Query | 27015 (UDP/TCP) |
| Query +1 | 27016 (UDP/TCP) |
___
### Installation/System Requirements
| | Minimum |
|---------|---------|
| RAM | 2048 MiB |
| Storage | 2 GB |
___
### Known Errors/Warnings
The following errors or warnings you see in the console can safely be ignored:
```log
[2022.05.15-00.07.35:353][508]LogEOS: Error: UpdateSession:
Successfully updated session 'Test' with ID '18exxxxxxxxxxxxxxxxxxxxxxxxxxxxx'
```
↑ This error is displayed regularly, but does not affect the server functions. An [open issue](https://github.com/Uuvana-Studios/longvinter-linux-server/issues/40) already exists in the developers repository.
@@ -1,164 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-11-13T18:49:35+01:00",
"name": "Longvinter",
"author": "tueye@tuworld.de",
"description": "Longvinter is a multiplayer, third-person sandbox game that implements Crafting, Farming, Building, Trading, and PVP.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": "\/home\/container\/longvinter-linux-server\/Longvinter\/Binaries\/Linux\/LongvinterServer-Linux-Shipping Longvinter -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}}",
"config": {
"files": "{\r\n \"longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerName\": \"ServerName={{server.build.env.SERVER_NAME}}\",\r\n \"ServerTag\": \"ServerTag={{server.build.env.SERVER_TAG}}\",\r\n \"MaxPlayers\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\",\r\n \"ServerMOTD\": \"ServerMOTD={{server.build.env.SERVER_MOTD}}\",\r\n \"Password\": \"Password={{server.build.env.SERVER_PASSWORD}}\",\r\n \"CommunityWebsite\": \"CommunityWebsite={{server.build.env.COMMUNITY_WEBSITE}}\",\r\n \"AdminSteamID\": \"AdminSteamID={{server.build.env.ADMIN_ID}}\",\r\n \"PVP\": \"PVP={{server.build.env.ENABLE_PVP}}\",\r\n \"TentDecay\": \"TentDecay={{server.build.env.ENABLE_TENTDECAY}}\",\r\n \"MaxTents\": \"MaxTents={{server.build.env.MAX_TENTS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"CreateSession: Successfully created session\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n# File: Pterodactyl Longvinter Egg - egg-longvinter.json\r\n# Authors: TuEye\r\n# Date: 2022\/05\/15\r\n# License: MIT License\r\n\r\n\r\n## Install Git LFS\r\ncurl -s https:\/\/packagecloud.io\/install\/repositories\/github\/git-lfs\/script.deb.sh | bash\r\napt -y install git-lfs\r\n\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n## Longvinter setup\r\n# If not using auto update and gamedir exist, remove it\r\nif [ ! \"${AUTO_UPDATE}\" ] && [ -d \"$HOME\/longvinter-linux-server\" ]; then\r\n echo -e \"\\nDelete game dir\\n\"\r\n rm -r $HOME\/longvinter-linux-server\r\nfi\r\n\r\n# Clone Longvinter Dedicated Server repo or do auto update if activated\r\ncd $HOME\r\nif [ ! -d \"$HOME\/longvinter-linux-server\" ]; then\r\n git clone \"https:\/\/github.com\/Uuvana-Studios\/longvinter-linux-server.git\"\r\nelif [ \"${AUTO_UPDATE}\" ]; then\r\n echo -e \"\\nUpdating gamefiles\\n\"\r\n cd $HOME\/longvinter-linux-server\r\n git config pull.rebase false\r\n git restore .\r\n git stash\r\n git pull \"https:\/\/github.com\/Uuvana-Studios\/longvinter-linux-server.git\" main\r\nfi\r\nchmod -R ugo+rwx $HOME\/longvinter-linux-server\/\r\n\r\n\r\n# Create base config if not exist\r\nif [ ! -f $HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini ]; then\r\n echo -e \"\\nCreating game config\\n\"\r\n cp $HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini.default $HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini\r\n if ! grep -q \"ServerTag=\" \"$HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini\"; then\r\n sed -i '\/^ServerName=.*\/a ServerTag=Default' $HOME\/longvinter-linux-server\/Longvinter\/Saved\/Config\/LinuxServer\/Game.ini\r\n fi\r\nfi\r\n\r\necho -e \"\\nLongvinter Dedicated Server successfully installed!\\n\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "Name of the server, appears in Game browser.",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl Longvinter Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Tag",
"description": "It's the tag that allows for easier search of the server. Please don't use the word OFFICIAL on it. \r\nAnd only place one tag.",
"env_variable": "SERVER_TAG",
"default_value": "Pterodactyl",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Maximum allowed players that can connect at any given time.",
"env_variable": "MAX_PLAYERS",
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1",
"field_type": "text"
},
{
"name": "Server MOTD",
"description": "Server message that is on a signs around the island.",
"env_variable": "SERVER_MOTD",
"default_value": "Welcome to Pterodactyl Island!",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Add you password here. Use only number and letters. If left empty there is no password on the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_num|max:20",
"field_type": "text"
},
{
"name": "Community Website",
"description": "Allows you to promote a website on a same place where the server message is shown. This link can be opened in-game.",
"env_variable": "COMMUNITY_WEBSITE",
"default_value": "pterodactyl.io",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
},
{
"name": "Admin EOS Account ID",
"description": "Here you can add all the admins that you want to have in the server. If you want to add multiple separate the ID's with single space.\r\nThe ID is found in-game under Options > General.",
"env_variable": "ADMIN_ID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|regex:\/^([a-z0-9]{32} ?)*$\/",
"field_type": "text"
},
{
"name": "Enable PVP",
"description": "Here you write true or false if you want to enable\/disable Player versus Player fights.",
"env_variable": "ENABLE_PVP",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Tent Decay",
"description": "Here you write true or false if you want to enable\/disable tent decay to make sure there isn't an abundant number of abandoned tents in the server.",
"env_variable": "ENABLE_TENTDECAY",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Max Tents",
"description": "Maximum allowed of tents that players that can place in the server",
"env_variable": "MAX_TENTS",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Updates gamefiles when reinstalling. Otherwise the server is freshly installed and you will loose your savegames.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Query Port",
"description": "Query port used by steam",
"env_variable": "QUERY_PORT",
"default_value": "27015",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1024,65536",
"field_type": "text"
},
{
"name": "App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1007",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1007",
"field_type": "text"
}
]
}
@@ -21,37 +21,9 @@ Ports required to run the server
|---------|---------|
| Game | 7210 (UDP) |
## Notes
### Notes
You need to get your own AUTH token to run this server generated by an offical client
[YT](https://www.youtube.com/watch?v=9Hvuz12Bfzg)
[Docs](https://moddocs.bannerlord.com/multiplayer/hosting_server/#generating-a-token)
## IPv6
Because something is wrong with their server, you will be unable to join as their IPV6 logic is broken (even if you don't have IPV6).
To fix this, go to `bin/Linux64_Shipping_Server`, open the `TaleWorlds.Starter.DotNetCore.Linux.runtimeconfig.json` file and add:
```json
"System.Net.DisableIPv6": true
```
To the `configProperties` object.
Your file should then look something like this:
```json
{
"runtimeOptions": {
"tfm": "net6.0",
"framework": {
"name": "Microsoft.NETCore.App",
"version": "6.0.0"
},
"configProperties": {
"System.Reflection.Metadata.MetadataUpdater.IsSupported": false,
"System.Net.DisableIPv6": true
}
}
}
```
@@ -4,32 +4,42 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-15T15:51:23+01:00",
"exported_at": "2023-10-21T17:16:27+02:00",
"name": "Mount & Blade II: Bannerlord",
"author": "josdekurk@gmail.com",
"description": "A strategy\/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.",
"features": null,
"docker_images": {
"Dotnet_6": "ghcr.io\/parkervcp\/yolks:dotnet_6"
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "cd \/home\/container\/bin\/Linux64_Shipping_Server\/ && dotnet TaleWorlds.Starter.DotNetCore.Linux.dll \/port {{SERVER_PORT}} \/dedicatedcustomserverauthtoken \"{{AUTH_TOKEN}}\" \/dedicatedcustomserverconfigfile tdm_config.txt _MODULES_{{MODULES}}_MODULES_",
"startup": "cd \/home\/container\/bin\/Win64_Shipping_Server\/ && wine DedicatedCustomServer.Starter.exe \/port {{SERVER_PORT}} \/dedicatedcustomserverauthtoken \"{{AUTH_TOKEN}}\" \/dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*DedicatedCustomServerHelper*_MODULES_",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Custom Game server is ready! You can now enter console commands\"\r\n}",
"logs": "{}",
"stop": "^C"
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/Modules\/Native\/\r\ncd \/mnt\/server\/Modules\/Native\/\r\n[ -f \"tdm_config.txt\" ] || curl -sSL -o \"tdm_config.txt\" \"https:\/\/pteropaste.com\/z67k16z608ty\"\r\n\r\ncd \/opt\/bitnami\/dotnet-sdk\/bin\/shared\/Microsoft.AspNetCore.App\/6.0.*\/\r\ncp *.dll \/mnt\/server\/bin\/Linux64_Shipping_Server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "bitnami\/dotnet-sdk:6-debian-11",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/Modules\/Native\/\r\ncd \/mnt\/server\/Modules\/Native\/\r\n[ -f \"tdm_config.txt\" ] || curl -sSL -o \"tdm_config.txt\" \"https:\/\/pteropaste.com\/z67k16z608ty\"\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "App ID",
"name": "Windows",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "App id",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1863440",
@@ -48,6 +58,46 @@
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[SYSTEM] WINEDEBUG",
"description": "don't change this !!!",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "[SYSTEM] WINEARCH",
"description": "",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "WINEPATH",
"description": "",
"env_variable": "WINEPATH",
"default_value": "\/home\/container",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "vcrun2019 dotnet472",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|",
"field_type": "text"
},
{
"name": "Auth token",
"description": "See: https:\/\/www.youtube.com\/watch?v=9Hvuz12Bfzg",
@@ -57,16 +107,6 @@
"user_editable": true,
"rules": "required|string|",
"field_type": "text"
},
{
"name": "Modules",
"description": "The modules that the server will be running. Ensure that it's in the format of *module1*module2*module3* etc.",
"env_variable": "MODULES",
"default_value": "*Native*Multiplayer*DedicatedCustomServerHelper*",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:128",
"field_type": "text"
}
]
}
@@ -1,25 +0,0 @@
# Myth of Empires
## [Steam](https://store.steampowered.com/app/1371580/Myth_of_Empires/)
## Installation/System Requirements
<!--Make changes to reflect the server minimum/recommended hardware specs-->
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | *AMD64 only* | *-* |
| RAM | *9 GiB* | *12 GiB* |
| Storage | *10 GiB* | *15 GiB* |
| Network | *-* | *-* |
| Game Ownership | *Not needed* | *-* |
## Server Ports
Ports required to run the server
| Port | default |
|---------|---------|
| Game | 11888 |
| Query | 12888 |
| RCON | 13888 |
@@ -1,182 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-27T16:19:43+01:00",
"name": "Myth of Empires",
"author": "josdekurk@gmail.com",
"description": "Myth of Empires is a multiplayer war sandbox game featuring a high degree of freedom. Players must survive, craft, create, and lead troops in their quest to conquer territory and build their own empire.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": "export PROTON_USE_WINED3D=1; export PROTON_NO_ESYNC=1; proton run MOE\/Binaries\/Win64\/MOEServer.exe {{MAP_NAME}} -game -server -DataLocalFile -NotCheckServerSteamAuth -LOCALLOGTIMES -PrivateServer -MultiHome=0.0.0.0 -OutAddress={{SERVER_IP}} -SessionName=\"{{SERVER_NAME}}\" -GameServerPVPType={{PVP}} -MaxPlayers={{MAX_PLAYERS}} -MapDifficultyRate=1 -UseACE -EnableVACBan=1 -ServerId={{SERVER_ID}} -ClusterId={{CLUSTER_ID}} -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -bStartShutDownServiceInPrivateServer={{SHUTDOWN_SERVICE}} -ShutDownServiceIP=127.0.0.1 -ShutDownServicePort={{RCON_PORT}} -ShutDownServiceKey=\"{{RCON_PASSWORD}}\" -ServerAdminAccounts=\"{{ADMIN_IDS}}\" {{EXTRA_FLAGS}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"LogInit: Display: Starting Game.\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1794810",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1794810",
"field_type": "text"
},
{
"name": "Install Windows version",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|in:1",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto update the server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Map Name",
"description": "",
"env_variable": "MAP_NAME",
"default_value": "LargeTerrain_Central_Main",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:LargeTerrain_Central_Main,LargeTerrain_Central2_Main",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name of the server",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:80",
"field_type": "text"
},
{
"name": "Enable PVP",
"description": "Enable or disable PVP",
"env_variable": "PVP",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Max Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "25",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,150",
"field_type": "text"
},
{
"name": "Query Port",
"description": "",
"env_variable": "QUERY_PORT",
"default_value": "12888",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Shutdown Service",
"description": "",
"env_variable": "SHUTDOWN_SERVICE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "RCON Port",
"description": "",
"env_variable": "RCON_PORT",
"default_value": "13888",
"user_viewable": true,
"user_editable": false,
"rules": "required|int",
"field_type": "text"
},
{
"name": "RCON Password",
"description": "",
"env_variable": "RCON_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|min:5|max:32",
"field_type": "text"
},
{
"name": "Admin ID's",
"description": "Steam admin ID list",
"env_variable": "ADMIN_IDS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:128",
"field_type": "text"
},
{
"name": "Extra Flags",
"description": "Extra flags.All starting with a -\r\nexample: -ServerLevelAddMul=1.01",
"env_variable": "EXTRA_FLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|",
"field_type": "text"
},
{
"name": "Cluster ID",
"description": "",
"env_variable": "CLUSTER_ID",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Server ID",
"description": "",
"env_variable": "SERVER_ID",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
}
]
}
@@ -1,22 +0,0 @@
# Necesse
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
## Server Configuration
Steam page: [link](https://store.steampowered.com/app/1169040/Necesse/)
Official Wiki: [link](https://necessewiki.com)
Server Wiki Page: [link](https://necessewiki.com/Multiplayer) (Linux specifics can be [found here](https://necessewiki.com/Multiplayer-Linux))
### Server Ports
| Port | default |
|-----------|---------|
| Game | 14159 |
### Configuration files
| File | Path |
|-----------|---------|
| server.cfg | /home/container/cfg/server.cfg |
| worldSettings.cfg | /home/container/saves/worlds/SAVE_NAME.zip/worldSettings.cfg |
@@ -1,94 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-30T12:30:23+01:00",
"name": "Necesse",
"author": "josdekurk@gmail.com",
"description": "Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/jre\/bin\/java -Xms128M -Xmx{{SERVER_MEMORY}}M -Dterminal.jline=false -Dterminal.ansi=true -jar Server.jar -localdir -nogui -world {{SAVE_NAME}}",
"config": {
"files": "{\r\n \"cfg\/server.cfg\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}},\",\r\n \"slots\": \"{{server.build.env.SERVER_SLOTS}},\",\r\n \"password\": \"{{server.build.env.SERVER_PASSWORD}},\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Type help for list of commands.\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\\\/bin\\\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \\\/mnt\\\/server\r\n# Image to install with is 'ghcr.io\\\/parkervcp\\\/installers:debian'\r\n\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n\r\n# setup the default config file\r\nexport SERVER_CFG=\/mnt\/server\/cfg\/server.cfg\r\n\r\nif [ ! -f \"$SERVER_CFG\" ]; then\r\n echo \"Generating server config\"\r\n mkdir \"$(dirname \"$SERVER_CFG\")\"\r\n cat > \"$SERVER_CFG\" <<EOF\r\nSERVER = {\r\n\tport = $SERVER_PORT, \/\/ [0 - 65535] Server default port\r\n\tslots = $SERVER_SLOTS, \/\/ [1 - 250] Server default slots\r\n\tpassword = $SERVER_PASSWORD, \/\/ Leave blank for no password\r\n\tmaxClientLatencySeconds = 30,\r\n\tpauseWhenEmpty = true,\r\n\tgiveClientsPower = true, \/\/ If true, clients will have much more power over what hits them, their position etc\r\n\tlogging = true, \/\/ If true, will create log files for each server start\r\n\tlanguage = en,\r\n\tunloadLevelsCooldown = 30, \/\/ The number of seconds a level will stay loaded after the last player has left it\r\n\tworldBorderSize = -1, \/\/ The max distance from spawn players can travel. -1 for no border\r\n\tdroppedItemsLifeMinutes = 0, \/\/ Minutes that dropped items will stay in the world. 0 or less for indefinite\r\n\tunloadSettlements = false, \/\/ If the server should unload player settlements or keep them loaded\r\n\tmaxSettlementsPerPlayer = -1, \/\/ The maximum amount of settlements per player. -1 or less means infinite\r\n\tmaxSettlersPerSettlement = -1, \/\/ The maximum amount of settlers per settlement. -1 or less means infinite\r\n\tjobSearchRange = 100, \/\/ The tile search range of settler jobs\r\n\tzipSaves = true, \/\/ If true, will create new saves uncompressed\r\n\tMOTD = \/\/ Message of the day\r\n}\r\nEOF\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Save Name",
"description": "Name of the save file.",
"env_variable": "SAVE_NAME",
"default_value": "Save1",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Player Slots",
"description": "Number of slots available for players to join the server.",
"env_variable": "SERVER_SLOTS",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:99",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Password required to enter the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:32",
"field_type": "text"
},
{
"name": "Steam App ID",
"description": "DO NOT EDIT",
"env_variable": "SRCDS_APPID",
"default_value": "1169370",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|in:1169370",
"field_type": "text"
},
{
"name": "Steam Auto Update",
"description": "Enable or disable auto-update on startup. 0 to disable and 1 to enable.",
"env_variable": "AUTO_UPDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Steam Beta Branch",
"description": "Steam Beta branch to install.",
"env_variable": "SRCDS_BETAID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
}
]
}
@@ -1,16 +0,0 @@
# No Love Lost
Grab your ragtag crew & take up the Nectar Raiding trade on a dangerous planet thats become all the rage!
In this PvPvE extraction game for 1-10 players, compete against enemy crews to harvest as much Nectar as possible before night falls.
But watch out, you're not the only one roaming this planet!
## Server Port
| Port | default |
|---------|---------|
| Game | 7777 |
| Query | 27015 |
## Hardware Requirements
| Storage | RAM |
|---------|---------|
| 6.0GB | 6.0GB |
@@ -1,84 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-15T11:03:18+01:00",
"name": "No Love Lost",
"author": "imkringle@proton.me",
"description": "Grab your ragtag crew & take up the Nectar Raiding trade on a dangerous planet that\u2019s become all the rage! In this PvPvE extraction game for 1-10 players, compete against enemy crews to harvest as much Nectar as possible before night falls. But watch out, you're not the only one roaming this planet!",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": "rm \/home\/container\/NoLoveLost\/Saved\/Logs\/NoLoveLost.log; proton run .\/NoLoveLost\/Binaries\/Win64\/NoLoveLostServer-Win64-Shipping.exe -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -servername=\"{{SERVER_NAME}}\" -log & NLL_PID=$!; tail -c0 -F \/home\/container\/NoLoveLost\/Saved\/Logs\/NoLoveLost.log --pid=$NLL_PID",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"seconds to LoadMap\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## install the steam sdk using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server\/NoLoveLost\/Binaries\/Win64\/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 ${INSTALL_FLAGS} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n#Setup AppID TXT\r\ncd \/mnt\/server\r\necho \"1873120\" > steam_appid.txt\r\n\r\n## End\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Auto Update",
"description": "Updates server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "[Advanced] Windows Install",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string|in:1",
"field_type": "text"
},
{
"name": "Steam AppID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "2833050",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Query Port",
"description": "",
"env_variable": "QUERY_PORT",
"default_value": "27016",
"user_viewable": true,
"user_editable": true,
"rules": "required",
"field_type": "text"
},
{
"name": "Server Name",
"description": "",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
}
]
}
@@ -1,40 +0,0 @@
# Nova-Life: Amboise
<!--Please remove these comments and irelevent parts for the server egg your adding before summiting a PR request-->
Nova-Life: Amboise is a multiplayer role-play simulation video game. Create your character and start your second life!
## Installation/System Requirements
<!--Make changes to reflect the server minimum/recommended hardware specs-->
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | *AMD64 only and 250% cpu* | *350% cpu* |
| RAM | *8GiB* | *9GiB* |
| Storage | *6GiB* | *8GiB* |
| Network | *Any* | */* |
| Game Ownership | *Not needed* | *Needed if you want to upload your own savegame* |
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 7777 |
### Notes
<!--Notes about the server ports.-->
7777 is the default port, but any port can be used.
The egg created a default server on install based on the `Server Name` variable at `/home/container/Servers/<server_name>` and sets the port and max players in the config file.
Because the directory can change their is no way if you upload your own `life.db` and `/home/container/Servers/<server_name>/Config/server.json` that we can parse the port so then you will have to manualy set the game port to the allocated port or you change the server name, hit reinstall and then replace the `life.db` file from the one the client generated.
### Variable parsing
As mentioned above all variable the client can see and change will only apply on reinstall.
### Errors
Because this game and server are still in development many errors will show in the console, those can safely be ignored.
@@ -1,84 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-09T10:08:19+01:00",
"name": "Nova-Life: Amboise",
"author": "josdekurk@gmail.com",
"description": "Nova-Life: Amboise is a multiplayer role-play simulation video game. Create your character and start your second life!",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/nova-life.x86_64 -batchmode -nographics -startServer \"{{SERVER_NAME}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server launched in \"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nmkdir -p \/mnt\/server\/Servers\/${SERVER_NAME}\/Config\r\n\r\ncd \/mnt\/server\/Servers\/${SERVER_NAME}\/Config\r\n\r\necho -n \"{\\\"serverName\\\":\\\"${SERVER_NAME}\\\",\\\"serverListName\\\":\\\"${SERVER_LIST_NAME}\\\",\\\"serverSlot\\\":${SERVER_SLOTS},\\\"serverPort\\\":${SERVER_PORT},\\\"isPublicServer\\\":false,\\\"useAdminPinAuth\\\":false,\\\"tabletUrl\\\":\\\"\\\",\\\"isWhitelisted\\\":false,\\\"useWhitelistProtection\\\":false,\\\"whitelist\\\":{\\\"intro\\\":\\\"\\\",\\\"questions\\\":[],\\\"date\\\":\\\"\\\"},\\\"autoSaveIntervalSeconds\\\":1800,\\\"disconnectClientsBeforeStop\\\":true,\\\"mapId\\\":0,\\\"serverFramerate\\\":60,\\\"hasShop\\\":false}\" | jq . > server.json\r\n\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1665030",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1665030",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto Update The server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name of the server.\r\nMust match the one made in game and uploaded or a reinstallation is needed to auto make a new one.",
"env_variable": "SERVER_NAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|max:64",
"field_type": "text"
},
{
"name": "Max Players",
"description": "The maximum amount of players that can join",
"env_variable": "SERVER_SLOTS",
"default_value": "25",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,50",
"field_type": "text"
},
{
"name": "Server List Name",
"description": "The name of the server in the Server List",
"env_variable": "SERVER_LIST_NAME",
"default_value": "A Pterodactyl server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:128",
"field_type": "text"
}
]
}
@@ -12,7 +12,3 @@ Open Fortress servers require 1 port to be open, the SourceTV port can also be o
|-----------|---------|
| Game/rcon | 27015 |
| SourceTV | 27020 |
## Beans
Because they now use Beans to download the needed files you need increase the tempfs_size in the wings config.yml to at least a value above 6000 else the install will fail.
File diff suppressed because one or more lines are too long
@@ -1,133 +0,0 @@
# Palworld
### Steam Description
Fight, farm, build and work alongside mysterious creatures called "Pals" in this completely new multiplayer, open world survival and crafting game!
### Authors / Contributors
<table>
<tr>
<td align="center">
<a href="https://github.com/Ballaual">
<img src="https://avatars.githubusercontent.com/u/38478976" width="50px;" alt=""/><br /><sub><b>Alexander Ballauf</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900216079" title="Codes">💻</a>
<a href="https://github.com/parkervcp/eggs/commits?author=Ballaual" title="Maintains">🔨</a>
</td>
<td align="center">
<a href="https://github.com/QuintenQVD0">
<img src="https://avatars.githubusercontent.com/u/67589015" width="50px;" alt=""/><br /><sub><b>QuintenQVD0</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1899999796" title="Codes">💻</a>
<td align="center">
<a href="https://github.com/hackles">
<img src="https://avatars.githubusercontent.com/u/30584261" width="50px;" alt=""/><br /><sub><b>heckler</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900043987" title="Contributor">💡</a>
</td>
</td>
<td align="center">
<a href="https://github.com/danny6167">
<img src="https://avatars.githubusercontent.com/u/388231" width="50px;" alt=""/><br /><sub><b>Daniel Barton</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900100992" title="Codes">💻</a>
</td>
<td align="center">
<a href="https://github.com/Rodhin">
<img src="https://avatars.githubusercontent.com/u/13395074" width="50px;" alt=""/><br /><sub><b>Rodhin</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900153550" title="Codes">💻</a>
</td>
<td align="center">
<a href="https://github.com/B0rbor4d">
<img src="https://avatars.githubusercontent.com/u/33213807" width="50px;" alt=""/><br /><sub><b>B0rbor4d</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1900213758" title="Contributor">💡</a>
</td>
<td align="center">
<a href="https://github.com/Simsz">
<img src="https://avatars.githubusercontent.com/u/12779829" width="50px;" alt=""/><br /><sub><b>Zach</b></sub>
</a>
<br />
<a href="https://github.com/parkervcp/eggs/issues/2669#issuecomment-1899954711" title="Contributor">💡</a>
</td>
</tr>
</table>
## Known Issues / FAQ
1) The server won't show up in the Community-Server tab.<br>
-> This is a known problem and the devs will hopefully fix that asap. Best choice is to connect by IP and Password.
2) The server has a memory leak.<br>
-> This is also an issue that they are aware of.<br>
-> The `bEnableInvaderEnemy` option seems to have a huge impact on the current RAM usage. Disabling it might be choice.<br>
-> Tip: Schedule a server restart every 6h. You might adjust the value according to your system!<br>
3) The server does not show up in the steam server list.<br>
-> This is currently and might never be supported.
4) The config file gets deleted / reset on server restart.<br>
-> Before editing the config file always make sure to fully stop the server first. Otherwise all changes wont be saved.
## Recommended server settings
### RAM
Due to at least one memory leak the server requires about 16-32GB RAM.<br>
Referring to the [official documentation](https://tech.palworldgame.com/dedicated-server-guide) you can start the server with 8GB but you will run out of memory very quickly.<br>
The minimum should be 16GB but 32GB are fairly recommended for now.<br>
### CPU
Intel / AMD processor with at least 4 cores.
### Storage
As of January 19th 2024 the server requires about 5GB of storage capacity. This might extend with further content/updates.
## Server Ports
| Port | Default |
| --------------- | ------- |
| Game | 8211 |
| RCON (optional) | 25575 |
The RCON port does not need to be allocated.
### Updating
1. Update your egg
2. Update the startup of all already made servers to the one that now comes with the egg
3. Then hit reinstall because the parser application has to be downloaded
4. Because the Palworld devs forgot with the v0.1.5.0 to add the new `bShowPlayerList` key to the config you will need to add it yourself. This maybe fixt in the future. Its default value is False
Example of the end of the config: `bUseAuth=True,bShowPlayerList=False,BanListURL="https://api.palworldgame.com/api/banlist.txt")`
### Variable Parsing
The parser application that is currently being shipped is capable of editing all variables that are present in the Palworld configuration file as of February 1, 2024.
However, only the most basic and necessary variables are present in the egg.
Those who need more variables will have to add them themselves.
See a list of what key matches with what variable [Here](https://github.com/QuintenQVD0/Palword-server-config-parser?tab=readme-ov-file#key-with-variables)
**Variables that do not exist will automatically be skipped parsing so you do not have to worry about it emptying your config file**
### Proton
There is a special egg that uses proton instad of the native linux version what shipes with `winmm.dll` and `RE-UE4SS` so for they who want to run mods then that is possible.
Keep in mind this eggs console output is broken (thanks proton / wine) so you will only see the parser output. The RCON console does still work.
### Config
The config is found at the following path: `Pal/Saved/Config/LinuxServer/PalWorldSettings.ini` or if you are running the proton egg `Pal/Saved/Config/WindowsServer/PalWorldSettings.ini`
@@ -1,154 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-04T09:33:27+02:00",
"name": "Palworld Proton",
"author": "josdekurk@gmail.com",
"description": "Fight, farm, build and work alongside mysterious creatures called \"Pals\" in this completely new multiplayer, open world survival and crafting game!",
"features": [
"steam_disk_space"
],
"docker_images": {
"Proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": ".\/PalworldServerConfigParser; (while read cmd; do rcon -s -a \"localhost:$RCON_PORT\" -p \"$ADMIN_PASSWORD\" \"$cmd\";done) < \/dev\/stdin & proton run \/home\/container\/Pal\/Binaries\/Win64\/PalServer-Win64-Shipping.exe -publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -port={{SERVER_PORT}} -publicport={{SERVER_PORT}} -servername=\"{{SERVER_NAME}}\" -players={{MAX_PLAYERS}} $(if [ -n \"$SERVER_PASSWORD\" ]; then echo \"-serverpassword=\\\"${SERVER_PASSWORD}\\\"\"; fi) -adminpassword=\"{{ADMIN_PASSWORD}}\" -rcon",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"up and running.\"\r\n}",
"logs": "{}",
"stop": "shutdown 5"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n## copy template config file\r\necho \"Copy template config file into config folder!\"\r\n\r\nif [ -f \"\/mnt\/server\/Pal\/Saved\/Config\/WindowsServer\/PalWorldSettings.ini\" ]; then\r\n echo \"Config file already exitis, backing up and overwriting with a new one\"\r\n mv \/mnt\/server\/Pal\/Saved\/Config\/WindowsServer\/PalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/WindowsServer\/PalWorldSettings_$(date +\"%Y%m%d%H%M%S\").ini\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/WindowsServer\/PalWorldSettings.ini\r\nelse \r\n echo \"Creating new config file\"\r\n mkdir -p \/mnt\/server\/Pal\/Saved\/Config\/WindowsServer\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/WindowsServer\/PalWorldSettings.ini\r\nfi\r\n\r\ncd \/mnt\/server\r\n# Download self made replace tool\r\necho \"Downloading config parser aplication\"\r\ncurl -sSL -o PalworldServerConfigParser https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/palworld\/PalworldServerConfigParser-linux-amd64\r\nchmod +x PalworldServerConfigParser\r\n\r\ncd \/tmp\r\ncurl -sSL -o \/mnt\/server\/Pal\/Binaries\/Win64\/winmm.dll https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/palworld\/winmm.dll\r\n\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/UE4SS-RE\/RE-UE4SS\/releases\/latest\")\r\nMATCH=\"UE4SS_\"\r\nDOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\necho ${DOWNLOAD_URL}\r\ncurl -sSL -o ue4ss.zip ${DOWNLOAD_URL}\r\nunzip -o ue4ss.zip -d \/mnt\/server\/Pal\/Binaries\/Win64\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "App ID",
"description": "Do not edit!",
"env_variable": "SRCDS_APPID",
"default_value": "2394010",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2394010",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto update the server on start.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Max Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,32",
"field_type": "text"
},
{
"name": "Server Name",
"description": "",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted Palworld Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "If specified, players must provide this password to join the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "If specified, players must provide this password (via the in-game chat or RCON) to gain access to administrator commands on the server.",
"env_variable": "ADMIN_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "Public IP",
"description": "Set this to the server public ip address.\r\nOnly needed if the allocation is a local ip, else the allocate ip will be used automatically",
"env_variable": "PUBLIC_IP",
"default_value": "",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "RCON Port",
"description": "Does not need to be allocated!",
"env_variable": "RCON_PORT",
"default_value": "25575",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Enable RCON",
"description": "Must Be ON",
"env_variable": "RCON_ENABLE",
"default_value": "True",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:True",
"field_type": "text"
},
{
"name": "bEnableInvaderEnemy",
"description": "Turns off or on bEnableInvaderEnemy,\r\nCan be used to slow download memory leaks.\r\nOff should slow down the memory leaks.",
"env_variable": "ENABLE_ENEMY",
"default_value": "True",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:True,False",
"field_type": "text"
},
{
"name": "Server Description",
"description": "The description of the server.",
"env_variable": "SERVER_DESCRIPTION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:128",
"field_type": "text"
},
{
"name": "WINDOWS_INSTALL",
"description": "",
"env_variable": "WINDOWS_INSTALL",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|in:1",
"field_type": "text"
}
]
}
@@ -1,146 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-04T09:32:39+02:00",
"name": "Palworld",
"author": "admin@ballaual.de",
"description": "Fight, farm, build and work alongside mysterious creatures called \"Pals\" in this completely new multiplayer, open world survival and crafting game!",
"features": [
"steam_disk_space"
],
"docker_images": {
"SteamCMD_Debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [
"PalServer.sh"
],
"startup": ".\/PalworldServerConfigParser; (while read cmd; do rcon -s -a \"localhost:$RCON_PORT\" -p \"$ADMIN_PASSWORD\" \"$cmd\";done) < \/dev\/stdin & \/home\/container\/Pal\/Binaries\/Linux\/PalServer-Linux-Shipping Pal -publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -port={{SERVER_PORT}} -publicport={{SERVER_PORT}} -servername=\"{{SERVER_NAME}}\" -players={{MAX_PLAYERS}} $(if [ -n \"$SERVER_PASSWORD\" ]; then echo \"-serverpassword=\\\"${SERVER_PASSWORD}\\\"\"; fi) -adminpassword=\"{{ADMIN_PASSWORD}}\" -rcon",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Setting breakpad minidump AppID = 2394010\"\r\n}",
"logs": "{}",
"stop": "shutdown 15"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n## add below your custom commands if needed\r\n\r\n## copy template config file\r\necho \"Copy template config file into config folder!\"\r\nif [ -f \"\/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\" ]; then\r\n echo \"Config file already exitis, backing up and overwriting with a new one\"\r\n mv \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings_$(date +\"%Y%m%d%H%M%S\").ini\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nelse\r\n echo \"Creating new config file\"\r\n mkdir -p \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nfi\r\n\r\ncd \/mnt\/server\r\n# Download self made replace tool\r\necho \"Downloading config parser application\"\r\ncurl -sSL -o PalworldServerConfigParser https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/palworld\/PalworldServerConfigParser-linux-amd64\r\nchmod +x PalworldServerConfigParser\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "App ID",
"description": "Do not edit!",
"env_variable": "SRCDS_APPID",
"default_value": "2394010",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:2394010",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto update the server on start.",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Max Players",
"description": "",
"env_variable": "MAX_PLAYERS",
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,32",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "If specified, players must provide this password (via the in-game chat or RCON) to gain access to administrator commands on the server.",
"env_variable": "ADMIN_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "Public IP",
"description": "Set this to the server public ip address.\r\nOnly needed if the allocation is a local ip, else the allocate ip will be used automatically",
"env_variable": "PUBLIC_IP",
"default_value": "",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Server Name",
"description": "",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted Palworld Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "If specified, players must provide this password to join the server.",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|alpha_dash|between:1,30",
"field_type": "text"
},
{
"name": "RCON Port",
"description": "Does not need to be allocated!",
"env_variable": "RCON_PORT",
"default_value": "25575",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Enable RCON",
"description": "Must Be ON",
"env_variable": "RCON_ENABLE",
"default_value": "True",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:True",
"field_type": "text"
},
{
"name": "bEnableInvaderEnemy",
"description": "Turns off or on bEnableInvaderEnemy,\r\nCan be used to slow download memory leaks.\r\nOff should slow down the memory leaks.",
"env_variable": "ENABLE_ENEMY",
"default_value": "True",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:True,False",
"field_type": "text"
},
{
"name": "Server Description",
"description": "The description of the server.",
"env_variable": "SERVER_DESCRIPTION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:128",
"field_type": "text"
}
]
}
Binary file not shown.
@@ -2,12 +2,6 @@
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, a massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die?
## Configuration
Project Zomboid creates Backup on Server Start by copying its SaveData into Temp and then zipping it up, after a few days these files are so large that your Server will fail on Startup with Error: `java.util.concurrent.ExecutionException: java.io.IOException: No space left on device`.
Either disable Backups in the Project Zomboid Server Settings via `BackupsOnStart=false` or increase the `tmpfs_size` in your wings config.yml configuration file.
## Server Ports
Project Zomboid requires one port for game data and one port for Steam.
@@ -1,31 +1,27 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
"version": "PTDL_v1"
},
"exported_at": "2024-01-12T15:34:50+01:00",
"exported_at": "2020-11-20T13:09:52+01:00",
"name": "Quake Live",
"author": "patz.michael@gmail.com",
"description": "Quake Live is a first-person shooter video game by id Software. It is an updated version of Quake III Arena that was originally designed as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game was re-launched as a standalone title on Steam.",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/qzeroded.x64 +set net_port {{SERVER_PORT}} +set sv_hostname \"{{SERVER_NAME}}\" +set sv_serverType \"{{SERVER_TYPE}}\" +set g_password \"{{PASSWORD}}\" +sv_fps \"{{FPS}}\"",
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
"startup": ".\/qzeroded.x64 +set net_port \"{{SERVER_PORT}}\" +set sv_hostname \"{{SERVER_NAME}}\" +set sv_serverType \"{{SERVER_TYPE}}\" +set g_password \"{{PASSWORD}}\" +sv_fps \"{{FPS}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"zmq stats and rcon passwords updated\"\r\n}",
"logs": "{}",
"startup": "{\r\n \"done\": \"zmq stats and rcon passwords updated\",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": false,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"script": "#!\/bin\/bash\r\n# Quake Live Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates libstdc++6 libz1\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 349090 +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so",
"container": "ubuntu:18.04",
"entrypoint": "bash"
}
},
@@ -37,8 +33,7 @@
"default_value": ".\/linux64",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
"rules": "required|string|max:20"
},
{
"name": "Server Name",
@@ -47,8 +42,7 @@
"default_value": "A Quake Live Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:70",
"field_type": "text"
"rules": "required|string|max:70"
},
{
"name": "Server Type",
@@ -57,8 +51,7 @@
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:2",
"field_type": "text"
"rules": "required|numeric|max:2"
},
{
"name": "Server Password",
@@ -67,8 +60,7 @@
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
"rules": "nullable|string|max:20"
},
{
"name": "FPS",
@@ -77,28 +69,7 @@
"default_value": "40",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "App ID",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "349090",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:349090",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Auto update the server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
"rules": "required|numeric"
}
]
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-01T09:52:45+00:00",
"exported_at": "2023-11-11T08:33:24-05:00",
"name": "Resonite",
"author": "espeon@espeon.dev",
"description": "Enter a novel digital universe with infinite possibilities. Whether you resonate with people around the world in a casual conversation, playing games and socializing or you riff off each other when creating anything from art to programming complex games, you'll find your place here.",
@@ -13,7 +13,7 @@
"Mono": "ghcr.io\/parkervcp\/yolks:mono_latest"
},
"file_denylist": [],
"startup": "mono Headless\/Resonite.exe -HeadlessConfig Headless\/Config\/Config.json -Logs Headless\/Logs $(if {{ENABLE_MODLOADER}}; then echo \"-LoadAssembly \"Libraries\/ResoniteModLoader.dll\"\"; fi)",
"startup": "mono Headless\/Resonite.exe -c .\/Config\/Config.json -l .\/Logs $(if {{ENABLE_MODLOADER}}; then echo \"-LoadAssembly \".\/Libraries\/ResoniteModLoader.dll\"\"; fi)",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"World running...\"\r\n}",
@@ -109,4 +109,4 @@
"field_type": "text"
}
]
}
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-02T22:25:49-05:00",
"exported_at": "2023-06-17T16:29:22+03:00",
"name": "Rust Autowipe",
"author": "support@pterodactyl.io",
"description": "The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town. Do whatever it takes to survive.",
@@ -60,6 +60,16 @@
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "OxideMod",
"description": "Set whether you want the server to use and auto update OxideMod or not. Valid options are \"1\" for true and \"0\" for false.",
"env_variable": "OXIDE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Level",
"description": "The world file for Rust to use.",
@@ -209,16 +219,6 @@
"user_editable": true,
"rules": "nullable|url",
"field_type": "text"
},
{
"name": "Modding Framework",
"description": "The modding framework to be used: carbon, oxide, vanilla.\r\nDefaults to \"vanilla\" for a non-modded server installation.",
"env_variable": "FRAMEWORK",
"default_value": "vanilla",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:vanilla,carbon,oxide",
"field_type": "text"
}
]
}
}
@@ -99,11 +99,11 @@ ___
___
### Installation/System Requirements
*Note (9/20/22): Update 6 drastically increased RAM requirement. Servers given less than minimum have a high chance of crashing.*
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. | Favours higher single-core performance over multiple cores. |
| RAM | 1536-2048 MiB | 6144-12288 MiB (especially for 4 players or large save files) |
| RAM | 10240-12288 MiB | 16384-24576 MiB (especially for 4 players or large save files) |
| Storage | 5 GB | 7-10 GB (or more, depending on save size or frequency) |
| Network | 0.512 Mbit/s | 1-5 Mbit/s ([may require server *and* client config tweaks](https://satisfactory.fandom.com/wiki/Multiplayer#Temporary_lag_solution)) |
| Host OS | Most stable Linux OS branches should work | Using the latest kernel version for your installed OS can prevent some edge-case installation/boot issues. |
@@ -1,11 +0,0 @@
### Smalland: Survive the Wilds
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Steam page: [link](https://store.steampowered.com/app/768200/Smalland_Survive_the_Wilds/)
### Server Ports
| Port | default |
|-------|---------|
| Game | 7777 |
@@ -1,184 +0,0 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-29T20:58:28-08:00",
"name": "Smalland: Survive the Wilds",
"author": "git@robsti.dev",
"description": "Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.\r\n\r\nSteam: https:\/\/store.steampowered.com\/app\/768200\/Smalland_Survive_the_Wilds\/",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/SMALLAND\/Binaries\/Linux\/SMALLANDServer-Linux-Shipping SMALLAND \/Game\/Maps\/WorldGame\/WorldGame_Smalland?SERVERNAME=\\\"$SERVERNAME\\\"?WORLDNAME=\\\"$WORLDNAME\\\"$( [ -z \"${PASSWORD}\" ] || echo \"?PASSWORD=\\\"$PASSWORD\\\"\" )$( [ \"$FRIENDLYFIRE\" == \"0\" ] || echo \"?FRIENDLYFIRE\" )$( [ \"$PEACEFULMODE\" == \"0\" ] || echo \"?PEACEFULMODE\" )$( [ \"$KEEPINVENTORY\" == \"0\" ] || echo \"?KEEPINVENTORY\" )$( [ \"$DETERIORATION\" == \"1\" ] || echo \"?NODETERIORATION\" )$( [ \"$PRIVATE\" == \"0\" ] || echo \"?PRIVATE\" )?lengthofdayseconds=$LENGTHOFDAYSECONDS?lengthofseasonseconds=$LENGTHOFSEASONSECONDS?creaturehealthmodifier=$CREATUREHEALTHMODIFIER?creaturedamagemodifier=$CREATUREDAMAGEMODIFIER?nourishmentlossmodifier=$NOURISHMENTLOSSMODIFIER?falldamagemodifier=$FALLDAMAGEMODIFIER -ini:Engine:[EpicOnlineServices]:DeploymentId=50f2b148496e4cbbbdeefbecc2ccd6a3 -ini:Engine:[EpicOnlineServices]:DedicatedServerClientId=xyza78918KT08TkA6emolUay8yhvAAy2 -ini:Engine:[EpicOnlineServices]:DedicatedServerClientSecret=aN2GtVw7aHb6hx66HwohNM+qktFaO3vtrLSbGdTzZWk -ini:Engine:[EpicOnlineServices]:DedicatedServerPrivateKey= -port=$SERVER_PORT -NOSTEAM -log",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Session 'GameSession' is being set as 'listening'\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "Name displayed in the server browser.",
"env_variable": "SERVERNAME",
"default_value": "My Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Check for updates on server boot",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "World Name",
"description": "Name of the save game file.",
"env_variable": "WORLDNAME",
"default_value": "World",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Server Password",
"description": "Server password required to access the server.",
"env_variable": "PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|min:3",
"field_type": "text"
},
{
"name": "Is Private Game",
"description": "Flag indicating if this game is private.",
"env_variable": "PRIVATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Friendly Fire Enabled",
"description": "Enable\/disable friendly fire.",
"env_variable": "FRIENDLYFIRE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Peaceful Mode Enabled",
"description": "Enable\/disable peaceful mode.",
"env_variable": "PEACEFULMODE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Keep Inventory Enabled",
"description": "Enable\/disable keep inventory.",
"env_variable": "KEEPINVENTORY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Deterioration Enabled",
"description": "Enable\/disable deterioration.",
"env_variable": "DETERIORATION",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Length Of Day",
"description": "Length of day in seconds. (ie. 1800 = 30 min.)",
"env_variable": "LENGTHOFDAYSECONDS",
"default_value": "1800",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Length of Seasons",
"description": "Length of seasons in seconds. (ie. 1800 = 30 min.)",
"env_variable": "LENGTHOFSEASONSECONDS",
"default_value": "10800",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Creature Health Modifier",
"description": "Creature health percentage modifier.",
"env_variable": "CREATUREHEALTHMODIFIER",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:20|max:300",
"field_type": "text"
},
{
"name": "Creature Damage Modifier",
"description": "Creature damage percentage modifier.",
"env_variable": "CREATUREDAMAGEMODIFIER",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:20|max:300",
"field_type": "text"
},
{
"name": "Nourishment Loss Modifier",
"description": "Nourishment loss percentage modifier.",
"env_variable": "NOURISHMENTLOSSMODIFIER",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:0|max:100",
"field_type": "text"
},
{
"name": "Steam App ID",
"description": "DO NOT EDIT",
"env_variable": "SRCDS_APPID",
"default_value": "808040",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:808040",
"field_type": "text"
}
]
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-24T15:18:00+01:00",
"exported_at": "2023-10-18T18:00:26+02:00",
"name": "Sons Of The Forest",
"author": "eggs@goover.dev",
"description": "Sons of the Forest is a horror survival game and sequel to The Forest by Endnight Games, Ltd.. Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends.",
@@ -15,9 +15,9 @@
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "wine .\/SonsOfTheForestDS.exe -userdatapath \"\/home\/container\/serverconfig\" -dedicatedserver.IpAddress \"0.0.0.0\" -dedicatedserver.GamePort \"{{SERVER_PORT}}\" -dedicatedserver.QueryPort \"{{QUERY_PORT}}\" -dedicatedserver.BlobSyncPort \"{{BLOBSYNC_PORT}}\" -dedicatedserver.MaxPlayers \"{{MAX_PLAYERS}}\" -dedicatedserver.Password \"{{SRV_PW}}\" -dedicatedserver.GameMode \"{{GAME_MODE}}\" -dedicatedserver.SkipNetworkAccessibilityTest \"{{SKIP_TESTS}}\" -dedicatedserver.SaveSlot \"{{SAVE_SLOT}}\" -dedicatedserver.LogFilesEnabled \"true\" -dedicatedserver.TimestampLogFilenames \"true\"",
"startup": "wine .\/SonsOfTheForestDS.exe -userdatapath \"\/home\/container\/serverconfig\" -dedicatedserver.IpAddress \"0.0.0.0\" -dedicatedserver.GamePort \"{{SERVER_PORT}}\" -dedicatedserver.QueryPort \"{{QUERY_PORT}}\" -dedicatedserver.BlobSyncPort \"{{BLOBSYNC_PORT}}\" -dedicatedserver.MaxPlayers \"{{MAX_PLAYERS}}\" -dedicatedserver.Password \"{{SRV_PW}}\" -dedicatedserver.GameMode \"{{GAME_MODE}}\" -dedicatedserver.SkipNetworkAccessibilityTest \"{{SKIP_TESTS}}\" -dedicatedserver.LogFilesEnabled \"true\" -dedicatedserver.TimestampLogFilenames \"true\"",
"config": {
"files": "{\r\n \"serverconfig\/dedicatedserver.cfg\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ServerName\": \"{{server.build.env.SRV_NAME}}\",\r\n \"SaveSlot\": \"{{server.build.env.SAVE_SLOT}}\"\r\n }\r\n }\r\n}",
"files": "{\r\n \"serverconfig\/dedicatedserver.cfg\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ServerName\": \"{{server.build.env.SRV_NAME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"#DSL Dedicated server loaded.\"\r\n}",
"logs": "{}",
"stop": "^^C"
@@ -157,7 +157,7 @@
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1",
"rules": "required|string|max:20",
"field_type": "text"
},
{
@@ -169,16 +169,6 @@
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Save Slot",
"description": "If you uploaded an existing save from your PC you can enter the save slot number here.",
"env_variable": "SAVE_SLOT",
"default_value": "0000000001",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|max:30",
"field_type": "text"
}
]
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-03T18:32:09+02:00",
"exported_at": "2023-07-22T12:57:51+02:00",
"name": "Space Engineers",
"author": "eggs@goover.dev",
"description": "Space Engineers is a voxel-based sandbox game set in space and on planets.",
@@ -15,7 +15,7 @@
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
},
"file_denylist": [],
"startup": "export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/DedicatedServer64\/SpaceEngineersDedicated.exe -path Z:\\\\home\\\\container\\\\config -console -ignorelastsession",
"startup": "export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/DedicatedServer64\/SpaceEngineersDedicated.exe -path Z:\\\\home\\\\container\\\\config -noconsole -ignorelastsession",
"config": {
"files": "{\r\n \"config\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.SessionSettings.ExperimentalMode\": \"{{server.build.env.EXPERIMENTAL_ENABLED}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableIngameScripts\": \"{{server.build.env.INGAMESCRIPTS_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\config\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\\\\Sandbox.sbc\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n },\r\n \"config\/Saves\/World\/Sandbox.sbc\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyObjectBuilder_Checkpoint.Settings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyObjectBuilder_Checkpoint.Settings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyObjectBuilder_Checkpoint.Settings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyObjectBuilder_Checkpoint.Settings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyObjectBuilder_Checkpoint.Settings.ExperimentalMode\": \"{{server.build.env.EXPERIMENTAL_ENABLED}}\",\r\n \"MyObjectBuilder_Checkpoint.Settings.EnableIngameScripts\": \"{{server.build.env.INGAMESCRIPTS_ENABLED}}\"\r\n }\r\n },\r\n \"config\/Saves\/World\/Sandbox_config.sbc\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyObjectBuilder_WorldConfiguration.Settings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyObjectBuilder_WorldConfiguration.Settings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyObjectBuilder_WorldConfiguration.Settings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyObjectBuilder_WorldConfiguration.Settings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyObjectBuilder_WorldConfiguration.Settings.ExperimentalMode\": \"{{server.build.env.EXPERIMENTAL_ENABLED}}\",\r\n \"MyObjectBuilder_WorldConfiguration.Settings.EnableIngameScripts\": \"{{server.build.env.INGAMESCRIPTS_ENABLED}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Game ready...\"\r\n}",
@@ -37,7 +37,7 @@
"default_value": "298740",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:298740",
"rules": "required|numeric|digits_between:1,6",
"field_type": "text"
},
{
@@ -116,7 +116,7 @@
"env_variable": "STEAM_PORT",
"default_value": "8766",
"user_viewable": true,
"user_editable": false,
"user_editable": true,
"rules": "required|numeric|max:65535",
"field_type": "text"
},
@@ -136,7 +136,7 @@
"env_variable": "REMOTEAPI_PORT",
"default_value": "8081",
"user_viewable": true,
"user_editable": false,
"user_editable": true,
"rules": "required|numeric|max:65535",
"field_type": "text"
},
@@ -194,7 +194,7 @@
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "win11 vcrun2022 mono corefonts",
"default_value": "vcrun2019 dotnet48 corefonts",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
@@ -37,17 +37,3 @@ Based on the information provided by the developer: [See here](https://www.space
### Disk
This server uses about 7GB of diskspace.
### Updating
Because some logic in this egg changed. Already made servers will manualy have to be updated.
**This has to be done manual for every server!!**
1. Stop the server.
2. Update the already impored egg to the newer version.
3. Change the startup (on the startup tab on the admin side) of the already made server's to: `export WINEDLLOVERRIDES="mscoree=n,b;mshtml=n,b"; wine /home/container/Torch.Server.exe -noupdate -nogui -console`
4. Change on the same tab (bottom left) the docker image to: `ghcr.io/parkervcp/yolks:wine_latest`
5. Change the contence of the variable `WINETRICKS_RUN` to: `vcrun2022 corefonts dotnet48`
6. Remove the `.wine` and `.cache` folder.
7. Start the server again.
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-09T10:48:45+01:00",
"exported_at": "2022-11-26T17:31:15+01:00",
"name": "Space Engineers - Torch Server",
"author": "eggs@goover.dev",
"description": "Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features.\r\n\r\n!!!!! DO NOT CANCEL THE FIRST START, OR YOU NEED TO DELETE THE SERVER AND CREATE FROM SCRATCH !!!!",
@@ -12,10 +12,10 @@
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest"
"ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging"
},
"file_denylist": [],
"startup": "export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/Torch.Server.exe -noupdate -nogui -console",
"startup": "winetricks sound=disabled; export WINEARCH=\"win64\"; export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/Torch.Server.exe -noupdate -nogui -console",
"config": {
"files": "{\r\n \"Instance\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\Instance\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n },\r\n \"config\/Saves\/World\/Sandbox.sbc\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Game ready...\"\r\n}",
@@ -37,7 +37,7 @@
"default_value": "298740",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:298740",
"rules": "required|numeric|digits_between:1,6",
"field_type": "text"
},
{
@@ -116,7 +116,7 @@
"env_variable": "STEAM_PORT",
"default_value": "8766",
"user_viewable": true,
"user_editable": false,
"user_editable": true,
"rules": "required|numeric|max:65535",
"field_type": "text"
},
@@ -154,7 +154,7 @@
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "vcrun2022 corefonts dotnet48",
"default_value": "vcrun2013 vcrun2017 corefonts dotnet48",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
@@ -181,4 +181,4 @@
"field_type": "text"
}
]
}
}
+1 -2
View File
@@ -4,7 +4,7 @@ Squad is an online multiplayer first-person shooter that aims to capture combat
## Server Ports
Squad requires 5 ports
Squad requires 4 ports
| Port | default |
|----------|---------|
@@ -12,4 +12,3 @@ Squad requires 5 ports
| game +1 | 7788 |
| Query | 27165 |
| Query +1 | 27166 |
| Beacon | 15000 |
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-06T13:01:46+02:00",
"exported_at": "2023-04-11T11:41:50-06:00",
"name": "Squad",
"author": "brycea@terrahost.cloud",
"description": "Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.",
@@ -15,7 +15,7 @@
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": "\/home\/container\/SquadGame\/Binaries\/Linux\/SquadGameServer SquadGame Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -beaconport={{BEACON_PORT}}",
"startup": "\/home\/container\/SquadGame\/Binaries\/Linux\/SquadGameServer SquadGame Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}}",
"config": {
"files": "{\r\n \"SquadGame\/ServerConfig\/Server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerName\": \"ServerName=\\\"{{server.build.env.servername}}\\\"\",\r\n \"MaxPlayers\": \"MaxPlayers={{server.build.env.maxplayers}}\",\r\n \"AllowTeamChanges\": \"AllowTeamChanges={{server.build.env.allowteamchange}}\",\r\n \"ShouldAdvertise\": \"ShouldAdvertise={{server.build.env.advertise}}\",\r\n \"NumReservedSlots\": \"NumReservedSlots={{server.build.env.reservedslots}}\",\r\n \"PreventTeamChangeIfUnbalanced\": \"PreventTeamChangeIfUnbalanced={{server.build.env.ptciu}}\",\r\n \"EnforceTeamBalance\": \"EnforceTeamBalance={{server.build.env.teambal}}\",\r\n \"RecordDemos\": \"RecordDemos={{server.build.env.recorddemos}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Engine Initialization\"\r\n}",
@@ -24,7 +24,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n## Deleted app workshop file if available to not save mods ID`s for the future as that will interviene with the mods specified in the variables tab\r\nrm \/mnt\/server\/container\/steamapps\/workshop\/appworkshop_393380.acf\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install the game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} \\\r\n$( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) \\\r\n+app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) \\\r\n$( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate \\\r\n$(IFS=','; for item in $WORKSHOP_ITEMS; do echo \"+workshop_download_item 393380 ${item}\"; done) \\\r\n+quit\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Moves downloaded mods to the necesary folder\r\nmv -rf \/mnt\/server\/container\/steamapps\/workshop\/content\/393380 \/mnt\/server\/SquadGame\/Plugins\/Mods\r\necho -e \"Moving downloaded mods if avabile\\n\"\r\n\r\n## add below your custom commands if needed\r\nchmod +x \/mnt\/server\/SquadGame\/Binaries\/Linux\/SquadGameServer\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\nchmod +x \/mnt\/server\/SquadGame\/Binaries\/Linux\/SquadGameServer\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@@ -36,7 +36,7 @@
"env_variable": "QUERY_PORT",
"default_value": "27165",
"user_viewable": true,
"user_editable": false,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
@@ -139,26 +139,6 @@
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Beacon Port",
"description": "Beacon port for your Squad server.",
"env_variable": "BEACON_PORT",
"default_value": "15000",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Download Workshops Items",
"description": "Workshop file ids separated by a comma \",\" (1111111,222222) \r\nReinstall Required to install mods",
"env_variable": "WORKSHOP_ITEMS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
}
@@ -1,31 +0,0 @@
# Stationeers
Steam Description
Construct and manage your own space station either by yourself in singleplayer or with friends online! Fully functioning atmospherics, science, power, engineering, medical, logic, and agricultural systems. Explore to find asteroids and construct elaborate factories to harvest your resources!
## SPECIAL NOTE
The console output does not work properly with the new server. THIS IS NOT AN ERROR IN THIS EGG !!!!
## BepInEx
BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to
- load custom code (hereafter plugins) into the game on launch;
- patch in-game methods, classes and even entire assemblies without touching original game files;
- configure plugins and log game to desired outputs like console or file;
- manage plugin dependencies.
BepInEx is currently one of the most popular modding tools for Unity on GitHub.
**Notice:**
- This egg is using the latest Unix version of BepInEx available, no extra libraries added.
- This egg is also using latest version of "[StationeersMods](https://github.com/jixxed/StationeersMods)"
## Server Ports
Stationeers requires up to 2 ports
| Port | default |
|-------------|---------|
| Game | 27500 |
| Steam Query | 27015 |
File diff suppressed because one or more lines are too long
@@ -0,0 +1,12 @@
# Survive the Nights
Survive the Nights is a unique FPS survival game focusing on teamwork, fortification, creativity & strategy. Secure a structure or roam free, the choice is yours Gameplay focuses on realistic survival, post zombie infestation. Prepare during the day for nightfall. How many nights will you survive?
## Server Ports
Ports required to run the server
| Port | default |
|---------|---------|
| Game | 8888 |
| Query (Game+1) | 8889 |
@@ -0,0 +1,27 @@
ServerIP="127.0.0.1"
ServerPort=0
ServerOwner=
ServerName="New Private Server"
ServerPassword=
WelcomeMessage="Welcome to the server."
RecurringWelcomeMessage="Welcome to the server."
ProgressTime=true
DayCycleInMinutes=45
TimePersistence=true
StartingWeather=0
RandomWeather=true
NameTagDistance=2
ShowLoginMessages=true
ShowDeathMessages=true
PlayerNutrition=true
StaminaDrainRate=true
LootSpawnRate=3
HordeDifficulty=2
ZombieAmount=2
PassiveAiAmount=2
VehicleSpawnRate=2
StartingComponentsAmount=2
ShowInPublicLobby=true
PvpDisabled=false
PlayerStartingItems=2574
SoloDifficulty=2
@@ -0,0 +1,332 @@
{
"presets": [
{
"name": "unionpoint",
"preset": {
"x": -1364.0,
"y": 54.98299789428711,
"z": 1372.0
}
},
{
"name": "batcave",
"preset": {
"x": 99.65880584716797,
"y": -50.2103385925293,
"z": -46.20869827270508
}
},
{
"name": "doortesting",
"preset": {
"x": -1482.5557861328125,
"y": 51.196815490722659,
"z": -1286.49072265625
}
},
{
"name": "oldtown",
"preset": {
"x": -1394.1190185546875,
"y": -31.57574462890625,
"z": -2496.749755859375
}
},
{
"name": "addersfield",
"preset": {
"x": 3287.663330078125,
"y": -43.600486755371097,
"z": -894.3609008789063
}
},
{
"name": "blackrock",
"preset": {
"x": 2680.36181640625,
"y": -56.40800476074219,
"z": -2946.27197265625
}
},
{
"name": "sagecreek",
"preset": {
"x": 2040.5694580078125,
"y": 51.473960876464847,
"z": 1239.3262939453125
}
},
{
"name": "unionpoint",
"preset": {
"x": -939.76123046875,
"y": 54.973411560058597,
"z": 813.2296142578125
}
},
{
"name": "mountbaron",
"preset": {
"x": -1528.0,
"y": 320.0,
"z": -752.0
}
},
{
"name": "powerstation",
"preset": {
"x": 769.0,
"y": 70.0,
"z": 912.0
}
},
{
"name": "powertest",
"preset": {
"x": -1535.8397216796875,
"y": -33.53345489501953,
"z": -2506.07958984375
}
},
{
"name": "farm",
"preset": {
"x": 2325.369140625,
"y": 38.63999938964844,
"z": -371.8695983886719
}
},
{
"name": "gas",
"preset": {
"x": 3095.465087890625,
"y": -43.3640022277832,
"z": -456.3666076660156
}
},
{
"name": "popov",
"preset": {
"x": -1603.4310302734375,
"y": -33.49234390258789,
"z": -2377.959228515625
}
},
{
"name": "forts",
"preset": {
"x": 293.8551025390625,
"y": 77.83678436279297,
"z": 95.57548522949219
}
},
{
"name": "rooftesting",
"preset": {
"x": 3232.000244140625,
"y": -43.560707092285159,
"z": -703.9999389648438
}
},
{
"name": "church",
"preset": {
"x": -1707.643310546875,
"y": -33.073272705078128,
"z": -2555.77197265625
}
},
{
"name": "oldtownhouse",
"preset": {
"x": -1571.4833984375,
"y": -33.51015853881836,
"z": -2494.106689453125
}
},
{
"name": "policestation",
"preset": {
"x": 3252.45654296875,
"y": -43.622276306152347,
"z": -612.4423217773438
}
},
{
"name": "wide",
"preset": {
"x": 2781.5927734375,
"y": -52.97593307495117,
"z": -3281.447509765625
}
},
{
"name": "slidetesting",
"preset": {
"x": -1444.4681396484375,
"y": 194.4698486328125,
"z": -779.5247192382813
}
},
{
"name": "campsite1",
"preset": {
"x": -1149.2333984375,
"y": 17.875829696655275,
"z": -2324.3037109375
}
},
{
"name": "eacampfire",
"preset": {
"x": 1369.81787109375,
"y": 90.29772186279297,
"z": 1717.1300048828125
}
},
{
"name": "eahunting",
"preset": {
"x": 1542.4183349609375,
"y": 96.16523742675781,
"z": 1746.9842529296875
}
},
{
"name": "eacinematic",
"preset": {
"x": 1226.7254638671875,
"y": -4.471528053283691,
"z": 752.1307983398438
}
},
{
"name": "eadriving1",
"preset": {
"x": 1398.684814453125,
"y": 99.95209503173828,
"z": 1804.3692626953125
}
},
{
"name": "eahouse",
"preset": {
"x": 2713.12548828125,
"y": -56.6375732421875,
"z": -3208.791748046875
}
},
{
"name": "eadriving2",
"preset": {
"x": 1712.077880859375,
"y": 54.267173767089847,
"z": -1489.1051025390625
}
},
{
"name": "eazombie",
"preset": {
"x": 2630.119873046875,
"y": -35.341949462890628,
"z": -3634.476318359375
}
},
{
"name": "eazombie1",
"preset": {
"x": 2567.552978515625,
"y": -54.16742706298828,
"z": -3560.06689453125
}
},
{
"name": "eazombie2",
"preset": {
"x": 2620.54541015625,
"y": -56.48999786376953,
"z": -3413.7392578125
}
},
{
"name": "eadriving3",
"preset": {
"x": 2688.896728515625,
"y": -54.82345962524414,
"z": -2742.3125
}
},
{
"name": "eaendcard",
"preset": {
"x": -1858.0098876953125,
"y": 2.179645538330078,
"z": -2417.590087890625
}
},
{
"name": "eadriving",
"preset": {
"x": -531.9205322265625,
"y": 12.057960510253907,
"z": -2687.745361328125
}
},
{
"name": "eadriving4",
"preset": {
"x": -532.5352172851563,
"y": 12.044183731079102,
"z": -2689.526611328125
}
},
{
"name": "eahunting1",
"preset": {
"x": 1622.8408203125,
"y": 91.17031860351563,
"z": 1615.5191650390625
}
},
{
"name": "eawalkingstart",
"preset": {
"x": 1398.9388427734375,
"y": 100.07472229003906,
"z": 1805.5322265625
}
},
{
"name": "warehouse",
"preset": {
"x": 3076.207763671875,
"y": -43.62000274658203,
"z": -476.9427795410156
}
},
{
"name": "hospital",
"preset": {
"x": -2157.992919921875,
"y": 68.54078674316406,
"z": -801.50439453125
}
},
{
"name": "airport",
"preset": {
"x": 1715.986572265625,
"y": 35.76252746582031,
"z": -498.918212890625
}
},
{
"name": "police",
"preset": {
"x": 3453.417724609375,
"y": -39.644004821777347,
"z": -737.1630249023438
}
}
]
}
@@ -0,0 +1,61 @@
{
"SystemRanks":[
{
"Index_DontChange":-2,
"Name_DontChange":"Console",
"ChatPrefix":"[Console]",
"PrefixColour":"white"
},
{
"Index_DontChange":-1,
"Name_DontChange":"Whisper",
"ChatPrefix":"[Whisper]",
"PrefixColour":"darkgrey"
}
],
"UserRanks":[
{
"Index":0,
"Rank":"User",
"ChatPrefix":"[User]",
"PrefixColour":"white",
"Permissions":["Tell", "Reply", "ServerInfo"]
},
{
"Index":1,
"Rank":"Mod",
"ChatPrefix":"[Mod]",
"PrefixColour":"yellow",
"Permissions":["Tell", "Reply", "Mute", "UnMute", "Kick", "GodSelf", "SuperSprint", "cmdGroup.TP", "DropAllSelf", "DropAllOthers", "Up" ,"ServerInfo"]
},
{
"Index":2,
"Rank":"Admin",
"ChatPrefix":"[Admin]",
"PrefixColour":"darkred",
"Permissions":["*"]
},
{
"Index":3,
"Rank":"Owner",
"ChatPrefix":"[Owner]",
"PrefixColour":"purple",
"Permissions":["Tell", "Reply", "Mute", "UnMute", "Kick", "SetRank", "Ban", "UnBan", "ServerInfo"]
}
],
"CommandGroups":[
{
"GroupName":"TP",
"Permissions":["TpToLocation","TpToLocation", "TpToPlayer", "TpPlayerToMe", "TpPlayerToPlayer"]
},
{
"GroupName":"Weather",
"Permissions":["SetTime", "SetMonth", "SetWeather", "WeatherOnOff"]
},
{
"GroupName":"ExampleGroupNinjaMod",
"Permissions":["Kick", "Mute", "GodSelf"]
}
]
}
@@ -0,0 +1,114 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-17T20:27:45+01:00",
"name": "Survive The Nights",
"author": "josdekurk@gmail.com",
"description": "Survive the Nights is a unique FPS survival game focusing on teamwork, fortification, creativity & strategy. Secure a structure or roam free, the choice is yours. Gameplay focuses on realistic survival, post zombie infestation. Prepare during the day for nightfall. How many nights will you survive?",
"features": [
"steam_disk_space"
],
"docker_images": {
"SteamCMD_Debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/Server_Linux_x64 -console -batchmode -nographics",
"config": {
"files": "{\r\n \".\/Config\/ServerConfig.txt\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerPort=\": \"ServerPort={{server.build.default.port}}\",\r\n \"ServerIP=\": \"ServerIP=0.0.0.0\",\r\n \"ServerName=\": \"ServerName={{server.build.env.SERVER_NAME}}\",\r\n \"ServerPassword=\": \"ServerPassword={{server.build.env.SERVER_PASSWORD}}\",\r\n \"ShowInPublicLobby=\": \"ShowInPublicLobby={{server.build.env.SERVER_PUBLIC}}\",\r\n \"ServerOwner=\": \"ServerOwner={{server.build.env.SERVER_OWNER}}\",\r\n \"worldname=\": \"worldname={{server.build.env.WORLDNAME}}\",\r\n \"queryPort=\": \"queryPort={{server.build.env.QUERY_PORT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\":[\r\n \"*** Server Connected To STEAM *** \",\r\n \"to start the server ready to accept players!\"\r\n ]\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nmkdir -p \/mnt\/server\/Config\r\ncd \/mnt\/server\/Config\r\n## add below your custom commands if needed\r\ncurl -sSL -o ServerConfig.txt https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/survive_the_nights\/ServerConfig.txt\r\ncurl -sSL -o TpPresets.json https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/survive_the_nights\/TpPresets.json\r\ncurl -sSL -o UserPermissions.json https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/survive_the_nights\/UserPermissions.json\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Auto update",
"description": "Auto update the server on startup",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "App id",
"description": "",
"env_variable": "SRCDS_APPID",
"default_value": "1502300",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1502300",
"field_type": "text"
},
{
"name": "Server name",
"description": "The name of the server",
"env_variable": "SERVER_NAME",
"default_value": "New Private Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:48",
"field_type": "text"
},
{
"name": "Server password",
"description": "",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:32",
"field_type": "text"
},
{
"name": "Public server",
"description": "Show the server in the public lobby",
"env_variable": "SERVER_PUBLIC",
"default_value": "True",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:True,false",
"field_type": "text"
},
{
"name": "Server owner",
"description": "",
"env_variable": "SERVER_OWNER",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:48",
"field_type": "text"
},
{
"name": "World name",
"description": "The name of the server world.\r\n\r\nDo not change this after the server started!",
"env_variable": "WORLDNAME",
"default_value": "DedicatedServer",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Query port",
"description": "game port +1",
"env_variable": "QUERY_PORT",
"default_value": "25566",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
}
]
}
@@ -1,17 +0,0 @@
# TerraTech Worlds
Steam Description :
TerraTech Worlds is an open-world, PvE survival game set on an uncharted alien planet. Explore, mine, build, craft and battle your way through natural hazards and dangerous enemies, to harness the power of your environment. Play solo or up to 6 friends via online co-op, and get ready for adventure!
---
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 7777 |
## Known Issues
1) Proxmox VM(s): You'll need to change your Processor Type to `Host` (Default: kvm64)

Some files were not shown because too many files have changed in this diff Show More