- `adminlist.txt` and `banlist.txt` are not currently recognized from within the persistent data path, so they were removed from the installation script, and the README was updated to point users to the currently working file location.
- "Game Mode" startup parameter was renamed to "Game Settings Preset" to avoid confusion, and it's default value set to null to match documentation.
- V Rising was in the wrong alphabetical spot for all the directory READMEs and was fixed.
- Fixed typo in description
- Fixed BattlEye path in startup command
- Wrapped extra startup parameters in quotations to prevent a malicious client from executing arbitrary bash commands on the container via a (potentially forced) Arma server application crash.
- Stop command no longer requires extra "C" and was fixed.
- Updated install script to check for valid Steam credentials (required for Arma 3) and removed an un-needed directory creation. Also made the Script Entrypoint Command more specific.
- Removed long gone depreciated startup variables (not even used in startup or entrypoint anymore).
Paper api endpoints have been updated to api.papermc.io/v2 from the old papermc.io/api/v2
This is a copy of default Paper egg from the Panel, but without PTDL_V2 changes, which requires Panel 1.8+ that has not been released yet.
Added "Disable Seasonal Events" startup variable and updated the startup command to add the new flag `-DisableSeasonalEvents` if the variable is "true". This new flag was added to Satisfactory in 0.5.1.4 (https://satisfactory.fandom.com/wiki/Patch_0.5.1.4).
"Max Players" var was defined as MAXPLAYERS, but referred as MAX_PLAYERS. Changed the definition instead of the startup command to keep it consistent with other steam games.
A new egg feature modal was introduced in Panel v1.7.0 triggering when server has run out of disk space to provide more user-friendly instructions to both admins and normal users. This is unique to SteamCMD specific errors.
- Fixed OpenRCT2 project's website to be correct.
- Added note to minimum disk space requirement that building from source *may* require a tad more memory than the base game server needs to run.
- Clarified that console commands currently do not work due to a Pterodactyl issue and not a OpenRCT2 one.
- Added GitHub issue reference to password known issue.