Project-zomboid: Do not use a script as startup and do some cleanup --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
Fix some README's --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* add Folia
Add: Cube 2 sauerbraten --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
Add: AssaultCube --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
Update JMusicBot
Update waterfall install script to respect the DL_LINK variable
update SvenCOOP
resolves #2384
* ARK: Adding ?MaxPlayers variable to config and startup command
Sons of the Forest: Fix server state change for running
NEW Server loading finishing line: "#DSL Dedicated server loaded." OLD Server loading finishing line: ”ServerStart Success“
remove stock eggs, since they are not syncd
* Added ExperimentalMode and InGameScript options. --------- Co-authored-by: Zac Feuerborn <risingfish+github@gmail.com>
updated Risk of Rain 2
Add Neos VR
Add Quilt
rewrite minetest
Add Ground Branch Egg
Add Eggs PowerNukkitX
Added support for Steam account, required by some HLDS games
Update egg-team-fortress-2-classic.json
Fixed the e-mail.
Update README.md
Add Counter-Strike: Source
Made it work, lol.
* Add BATTALION: Legacy
sotf/add skip networktests
There was a missing port for allowing server to be shown on the server list. You need to port forward port 27950 too.
Add a template for Installation/System Requirements in example README
Ark: Update startup to resolve issues with stop action
add Generic C#