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Merge pull request #1910 from lilkingjr1/fix/satisfactory
[Satisfactory] Fix Network Quality & Autosave Interval Not Saving
This commit is contained in:
commit
fc1081b9b8
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{
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"_comment": "Pterodactyl Satisfactory Egg ~ Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord ~ 2022-06-27",
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"_comment": "Pterodactyl Satisfactory Egg ~ Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord ~ 2022-10-13",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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@ -23,7 +23,7 @@
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n\r\n# File: Pterodactyl Satisfactory Egg - egg-satisfactory.json\r\n# Authors: Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord\r\n# Date: 2022\/06\/27\r\n# License: MIT License\r\n\r\n## Download and install SteamCMD\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) validate +exit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n## Satisfactory setup\r\n# Check for successful installation and make the core binary executable.\r\ncd \/mnt\/server\/Engine\/Binaries\/Linux\r\nif [[ ! -f UE4Server-Linux-Shipping ]]; then\r\n echo -e \"\\n\\nSteamCMD failed to install the Satisfactory Dedicated Server!\"\r\n echo -e \"\\tTry reinstalling the server again.\\n\"\r\n exit 1\r\nelse\r\n chmod +x UE4Server-Linux-Shipping\r\nfi\r\n\r\n# Make Config directory and default .ini files (since they are not initially present before first server start)\r\nmkdir -p \/mnt\/server\/FactoryGame\/Saved\/Config\/LinuxServer\/ && cd \"$_\"\r\n# Currently, this will delete & re-create certain .ini files during a re-install if they are already present.\r\n# While undesirable, this is required due to a current Pterodactyl ini config parser limitation.\r\n# When the patch to this limitation hits the production branch, this will be updated.\r\nrm -f Engine.ini Game.ini GameUserSettings.ini\r\n\r\necho -e '\\nCreating default \"Engine.ini\" configuration file...'\r\ncat > Engine.ini << EOF\r\n[\/Script\/FactoryGame.FGSaveSession]\r\nmNumRotatingAutosaves=${NUM_AUTOSAVES}\r\n\r\n[CrashReportClient]\r\nbImplicitSend=${UPLOAD_CRASH_REPORT}\r\n\r\n[\/Script\/OnlineSubsystemUtils.IpNetDriver]\r\nInitialConnectTimeout=${INIT_CONNECT_TIMEOUT}\r\nConnectionTimeout=${CONNECT_TIMEOUT}\r\nEOF\r\n\r\necho -e 'Creating default \"Game.ini\" configuration file...'\r\ncat > Game.ini << EOF\r\n[\/Script\/Engine.GameSession]\r\nMaxPlayers=${MAX_PLAYERS}\r\nEOF\r\n\r\necho -e 'Creating default \"GameUserSettings.ini\" configuration file...'\r\ncat > GameUserSettings.ini << EOF\r\n[\/Script\/FactoryGame.FGGameUserSettings]\r\nmIntValues=((\"FG.NetworkQuality\", ${NETWORK_QUALITY}))\r\nmFloatValues=((\"FG.AutosaveInterval\", ${AUTOSAVE_INTERVAL}))\r\nEOF\r\n\r\necho -e \"\\nSatisfactory Dedicated Server successfully installed!\\n\"",
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"script": "#!\/bin\/bash\r\n\r\n# File: Pterodactyl Satisfactory Egg - egg-satisfactory.json\r\n# Authors: Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord\r\n# Date: 2022\/10\/13\r\n# License: MIT License\r\n\r\n## Download and install SteamCMD\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) validate +exit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n## Satisfactory setup\r\n# Check for successful installation and make the core binary executable.\r\ncd \/mnt\/server\/Engine\/Binaries\/Linux\r\nif [[ ! -f UE4Server-Linux-Shipping ]]; then\r\n echo -e \"\\n\\nSteamCMD failed to install the Satisfactory Dedicated Server!\"\r\n echo -e \"\\tTry reinstalling the server again.\\n\"\r\n exit 1\r\nelse\r\n chmod +x UE4Server-Linux-Shipping\r\nfi\r\n\r\n# Make Config directory and default .ini files (since they are not initially present before first server start)\r\nmkdir -p \/mnt\/server\/FactoryGame\/Saved\/Config\/LinuxServer\/ && cd \"$_\"\r\n# Currently, this will delete & re-create certain .ini files during a re-install if they are already present.\r\n# While undesirable, this is required due to a current Pterodactyl ini config parser limitation.\r\n# When the patch to this limitation hits the production branch, this will be updated.\r\nrm -f Engine.ini Game.ini GameUserSettings.ini\r\n\r\necho -e '\\nCreating default \"Engine.ini\" configuration file...'\r\ncat > Engine.ini << EOF\r\n[\/Script\/FactoryGame.FGSaveSession]\r\nmNumRotatingAutosaves=${NUM_AUTOSAVES}\r\n\r\n[CrashReportClient]\r\nbImplicitSend=${UPLOAD_CRASH_REPORT}\r\n\r\n[\/Script\/OnlineSubsystemUtils.IpNetDriver]\r\nInitialConnectTimeout=${INIT_CONNECT_TIMEOUT}\r\nConnectionTimeout=${CONNECT_TIMEOUT}\r\nEOF\r\n\r\necho -e 'Creating default \"Game.ini\" configuration file...'\r\ncat > Game.ini << EOF\r\n[\/Script\/Engine.GameSession]\r\nMaxPlayers=${MAX_PLAYERS}\r\nEOF\r\n\r\necho -e 'Creating default \"GameUserSettings.ini\" configuration file...'\r\ncat > GameUserSettings.ini << EOF\r\n[\/Script\/FactoryGame.FGGameUserSettings]\r\nmIntValues=((\"FG.NetworkQuality\", ${NETWORK_QUALITY}))\r\nmFloatValues=((\"FG.AutosaveInterval\", ${AUTOSAVE_INTERVAL}))\r\nmAutoDetectSettingsHandled=False\r\nmPrimaryLanguage=\r\nCurrentFGGameUserSettingsVersion=0\r\nbUseVSync=False\r\nbUseDynamicResolution=False\r\nResolutionSizeX=1280\r\nResolutionSizeY=720\r\nLastUserConfirmedResolutionSizeX=1280\r\nLastUserConfirmedResolutionSizeY=720\r\nWindowPosX=-1\r\nWindowPosY=-1\r\nFullscreenMode=1\r\nLastConfirmedFullscreenMode=1\r\nPreferredFullscreenMode=1\r\nVersion=5\r\nAudioQualityLevel=0\r\nLastConfirmedAudioQualityLevel=0\r\nFrameRateLimit=0.000000\r\nDesiredScreenWidth=1280\r\nDesiredScreenHeight=720\r\nLastUserConfirmedDesiredScreenWidth=1280\r\nLastUserConfirmedDesiredScreenHeight=720\r\nLastRecommendedScreenWidth=-1.000000\r\nLastRecommendedScreenHeight=-1.000000\r\nLastCPUBenchmarkResult=-1.000000\r\nLastGPUBenchmarkResult=-1.000000\r\nLastGPUBenchmarkMultiplier=1.000000\r\nbUseHDRDisplayOutput=False\r\nHDRDisplayOutputNits=1000\r\n\r\n[ScalabilityGroups]\r\nsg.ResolutionQuality=100.000000\r\nsg.ViewDistanceQuality=3\r\nsg.AntiAliasingQuality=3\r\nsg.ShadowQuality=3\r\nsg.PostProcessQuality=3\r\nsg.TextureQuality=3\r\nsg.EffectsQuality=3\r\nsg.FoliageQuality=3\r\nsg.ShadingQuality=3\r\n\r\n[\/Script\/Engine.GameUserSettings]\r\nbUseDesiredScreenHeight=False\r\n\r\n\r\nEOF\r\n\r\necho -e \"\\nSatisfactory Dedicated Server successfully installed!\\n\"",
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"container": "ghcr.io\/pterodactyl\/installers:debian",
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"entrypoint": "\/bin\/bash"
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}
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