mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-26 16:19:04 +08:00
Merge pull request #1962 from gOOvER/torch
add TorchAPI for SpaceEngineers
This commit is contained in:
commit
b8f6283590
@ -253,6 +253,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
|
||||
* [multiadmin](game_eggs/steamcmd_servers/scpsl/multiadmin)
|
||||
* [Soldat](game_eggs/steamcmd_servers/soldat)
|
||||
* [Space Engineers](game_eggs/steamcmd_servers/space_engineers)
|
||||
* [default](game_eggs/steamcmd_servers/space_engineers/default)
|
||||
* [torch](game_eggs/steamcmd_servers/space_engineers/torch)
|
||||
* [Squad](game_eggs/steamcmd_servers/squad)
|
||||
* [Starbound](game_eggs/steamcmd_servers/starbound)
|
||||
* [Stationeers](game_eggs/steamcmd_servers/stationeers)
|
||||
|
@ -154,6 +154,8 @@
|
||||
* [Multiadmin](steamcmd_servers/scpsl/multiadmin)
|
||||
* [Soldat](steamcmd_servers/soldat)
|
||||
* [Space Engineers](steamcmd_servers/space_engineers)
|
||||
* [default](steamcmd_servers/space_engineers/default)
|
||||
* [torch](steamcmd_servers/space_engineers/torch)
|
||||
* [Squad](steamcmd_servers/squad)
|
||||
* [Starbound](steamcmd_servers/starbound)
|
||||
* [Stationeers](steamcmd_servers/stationeers)
|
||||
|
@ -164,6 +164,8 @@ This is a collection of servers that use SteamCMD to install.
|
||||
## Space Engineers
|
||||
|
||||
[Space Engineers](space_engineers)
|
||||
* [default](space_engineers/default)
|
||||
* [torch](space_engineers/torch)
|
||||
|
||||
## Squad
|
||||
|
||||
@ -199,7 +201,7 @@ This is a collection of servers that use SteamCMD to install.
|
||||
|
||||
## The Isle
|
||||
|
||||
* [The Isle](the_isle)
|
||||
[The Isle](the_isle)
|
||||
* [Evrima](the_isle/evrima/)
|
||||
|
||||
## Tower Unite
|
||||
@ -216,6 +218,6 @@ This is a collection of servers that use SteamCMD to install.
|
||||
|
||||
## Valheim
|
||||
|
||||
* [Valheim](valheim)
|
||||
[Valheim](valheim)
|
||||
* [Valheim Vanilla](valheim/valheim_vanilla)
|
||||
* [Valheim Plus Mod](valheim/valheim_plus)
|
||||
|
Binary file not shown.
@ -3,7 +3,6 @@
|
||||
### Author & Contributers
|
||||
| Name | Github Profile |
|
||||
| ------------- |-------------|
|
||||
| TuEye | https://github.com/TuEye |
|
||||
| gOOvER | https://github.com/gOOvER |
|
||||
|
||||
|
||||
@ -13,12 +12,13 @@ Space Engineers is a voxel-based sandbox game set in space and on planets.
|
||||
**NOTE**
|
||||
Because of the winetricks installation, the install process could take some time. Likewise, the first start of the server takes its time.
|
||||
|
||||
When installed, the Server loads a base World and config from this repo. New world must be generated with the Windows Dedicated Server and then uploaded to the /config/Saves folder.
|
||||
Everything which is not defined in a variable could be edited directy in the config file /config/SpaceEngineers-Dedicated.cfg and config/Saves/{{WORLD}}/Sandbox.sbc
|
||||
**SPECIAL NOTE**
|
||||
When installed, the Server loads a base World and config from this repo. ONLY THIS WORLD IS SUPPORTED.
|
||||
Everything which is not defined in a variable could be edited directy in the config file /config/SpaceEngineers-Dedicated.cfg and config/Saves/World/Sandbox.sbc
|
||||
|
||||
## Server Ports
|
||||
|
||||
Default server ports are listed below, but the Main, STEAm and API port can be any port.
|
||||
Default server ports are listed below, but the Main, STEAM and API port can be any port.
|
||||
|
||||
| Port | default |
|
||||
|-------|---------|
|
||||
@ -37,7 +37,3 @@ Based on the information provided by the developer: [See here](https://www.space
|
||||
### Disk
|
||||
|
||||
This server uses about 7GB of diskspace.
|
||||
|
||||
## Credits
|
||||
|
||||
Many parts of this egg are based on the work of [mmmaxwwwell](https://github.com/mmmaxwwwell/space-engineers-dedicated-docker-linux). A thank you therefore goes to him.
|
@ -1,3 +1,4 @@
|
||||
|
||||
<?xml version="1.0"?>
|
||||
<MyConfigDedicated xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<SessionSettings>
|
||||
@ -71,9 +72,6 @@
|
||||
<FloraDensityMultiplier>1</FloraDensityMultiplier>
|
||||
<EnableStructuralSimulation>false</EnableStructuralSimulation>
|
||||
<MaxActiveFracturePieces>50</MaxActiveFracturePieces>
|
||||
<BlockTypeLimits>
|
||||
<dictionary />
|
||||
</BlockTypeLimits>
|
||||
<EnableScripterRole>false</EnableScripterRole>
|
||||
<MinDropContainerRespawnTime>5</MinDropContainerRespawnTime>
|
||||
<MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
|
||||
@ -114,7 +112,7 @@
|
||||
<StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd>
|
||||
<EconomyTickInSeconds>1200</EconomyTickInSeconds>
|
||||
<SimplifiedSimulation>false</SimplifiedSimulation>
|
||||
<SuppressedWarnings />
|
||||
<SuppressedWarnings>false</SuppressedWarnings>
|
||||
<EnablePcuTrading>true</EnablePcuTrading>
|
||||
<FamilySharing>true</FamilySharing>
|
||||
<EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates>
|
||||
@ -137,38 +135,28 @@
|
||||
<EnableFactionPlayerNames>false</EnableFactionPlayerNames>
|
||||
<EnableTeamScoreCounters>true</EnableTeamScoreCounters>
|
||||
</SessionSettings>
|
||||
<LoadWorld>C:\Users\USERNAME\AppData\Roaming\SpaceEngineersDedicated\Saves\World\Sandbox.sbc</LoadWorld>
|
||||
<LoadWorld>Z:\home\container\config\Saves\World</LoadWorld>
|
||||
<IP>0.0.0.0</IP>
|
||||
<SteamPort>8766</SteamPort>
|
||||
<ServerPort>27016</ServerPort>
|
||||
<AsteroidAmount>0</AsteroidAmount>
|
||||
<Administrators />
|
||||
<Banned />
|
||||
<GroupID>0</GroupID>
|
||||
<ServerName> />
|
||||
<ServerName>A Pterodactyl hosted Space Engineer Server</ServerName>
|
||||
<WorldName>World</WorldName>
|
||||
<VerboseNetworkLogging>false</VerboseNetworkLogging>
|
||||
<PauseGameWhenEmpty>false</PauseGameWhenEmpty>
|
||||
<MessageOfTheDay />
|
||||
<MessageOfTheDayUrl />
|
||||
<AutoRestartEnabled>true</AutoRestartEnabled>
|
||||
<AutoRestatTimeInMin>0</AutoRestatTimeInMin>
|
||||
<AutoRestartSave>true</AutoRestartSave>
|
||||
<AutoUpdateEnabled>false</AutoUpdateEnabled>
|
||||
<AutoUpdateCheckIntervalInMin>10</AutoUpdateCheckIntervalInMin>
|
||||
<AutoUpdateRestartDelayInMin>15</AutoUpdateRestartDelayInMin>
|
||||
<AutoUpdateSteamBranch />
|
||||
<AutoUpdateBranchPassword />
|
||||
<IgnoreLastSession>false</IgnoreLastSession>
|
||||
<PremadeCheckpointPath />
|
||||
<ServerDescription />
|
||||
<ServerPasswordHash />
|
||||
<ServerDescription>A Pterodactyl hosted Space Engineer Server</ServerDescription>
|
||||
<ServerPasswordSalt>cIflzwuTl3iy1jYulTRNgw==</ServerPasswordSalt>
|
||||
<Reserved />
|
||||
<RemoteApiEnabled>false</RemoteApiEnabled>
|
||||
<RemoteSecurityKey>jrVRQIvlBI8OSsuzwZNzVw==</RemoteSecurityKey>
|
||||
<RemoteApiPort>8080</RemoteApiPort>
|
||||
<Plugins />
|
||||
<RemoteApiPort>8081</RemoteApiPort>
|
||||
<WatcherInterval>30</WatcherInterval>
|
||||
<WatcherSimulationSpeedMinimum>0.05</WatcherSimulationSpeedMinimum>
|
||||
<ManualActionDelay>5</ManualActionDelay>
|
||||
@ -177,7 +165,6 @@
|
||||
<SaveChatToLog>false</SaveChatToLog>
|
||||
<NetworkType>steam</NetworkType>
|
||||
<ConsoleCompatibility>false</ConsoleCompatibility>
|
||||
<NetworkParameters />
|
||||
<ChatAntiSpamEnabled>true</ChatAntiSpamEnabled>
|
||||
<SameMessageTimeout>30</SameMessageTimeout>
|
||||
<SpamMessagesTime>0.5</SpamMessagesTime>
|
BIN
game_eggs/steamcmd_servers/space_engineers/default/World.zip
Normal file
BIN
game_eggs/steamcmd_servers/space_engineers/default/World.zip
Normal file
Binary file not shown.
@ -4,9 +4,9 @@
|
||||
"version": "PTDL_v2",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2022-11-05T17:28:33+01:00",
|
||||
"exported_at": "2022-11-15T16:23:46+01:00",
|
||||
"name": "Space Engineers",
|
||||
"author": "tueye@tuworld.de",
|
||||
"author": "info@goover.de",
|
||||
"description": "Space Engineers is a voxel-based sandbox game set in space and on planets.",
|
||||
"features": [
|
||||
"steam_disk_space"
|
||||
@ -17,14 +17,14 @@
|
||||
"file_denylist": [],
|
||||
"startup": "winetricks sound=disabled; export WINEARCH=\"win64\"; export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/DedicatedServer64\/SpaceEngineersDedicated.exe -path Z:\\\\home\\\\container\\\\config -noconsole -ignorelastsession",
|
||||
"config": {
|
||||
"files": "{\r\n \"config\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\config\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\\\\Sandbox.sbc\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n }\r\n}",
|
||||
"files": "{\r\n \"config\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\config\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\\\\Sandbox.sbc\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n\t},\r\n\t\"config\/Saves\/World\/Sandbox.sbc\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\"\r\n }\r\n }\r\n}",
|
||||
"startup": "{\r\n \"done\": \"Game ready...\"\r\n}",
|
||||
"logs": "{}",
|
||||
"stop": "^C"
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME\/config\/Saves\r\nif [ ! -d $HOME\/config\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o World.zip\r\n unzip World.zip -d $HOME\/config\/Saves\/\r\nfi\r\nif [ ! -f $HOME\/config\/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/config\/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME\/World.zip\r\n\r\n# copy libs for mod support\r\ncp -v $HOME\/steamclient.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/steamclient64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s64.dll ..\/DedicatedServer64\/\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
|
||||
"script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/default\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME\/config\/Saves\r\nif [ ! -d $HOME\/config\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o World.zip\r\n unzip World.zip -d $HOME\/config\/Saves\/\r\nfi\r\nif [ ! -f $HOME\/config\/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/config\/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME\/World.zip\r\n\r\n# copy libs for mod support\r\ncp -v $HOME\/steamclient.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/steamclient64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s64.dll ..\/DedicatedServer64\/\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
@ -44,7 +44,7 @@
|
||||
"name": "Server Name",
|
||||
"description": "Name of the server, appears in Steam browser.",
|
||||
"env_variable": "SERVER_NAME",
|
||||
"default_value": "Pterodactyl Space Engineer Server",
|
||||
"default_value": "A Pterodactyl hosted Space Engineer Server",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:64",
|
||||
@ -52,11 +52,11 @@
|
||||
},
|
||||
{
|
||||
"name": "World Name",
|
||||
"description": "Name of your world (and of your save folder)",
|
||||
"description": "Name of your world (and of your save folder) !!!!! DO NOT EDIT OR SERVER WILL NOT START !!!!!",
|
||||
"env_variable": "WORLD_NAME",
|
||||
"default_value": "World",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20",
|
||||
"field_type": "text"
|
||||
},
|
||||
@ -64,7 +64,7 @@
|
||||
"name": "Server Description",
|
||||
"description": "Description of the game",
|
||||
"env_variable": "SERVER_DESC",
|
||||
"default_value": "Pterodactyl Space Engineer Server",
|
||||
"default_value": "A Pterodactyl hosted Space Engineer Server",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:200",
|
||||
@ -121,8 +121,8 @@
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Enable Remote Api",
|
||||
"description": "Enable Remote Api",
|
||||
"name": "Enable Remote API",
|
||||
"description": "Enable Remote API",
|
||||
"env_variable": "REMOTEAPI_ENABLE",
|
||||
"default_value": "false",
|
||||
"user_viewable": true,
|
||||
@ -131,8 +131,8 @@
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Remote Api Port",
|
||||
"description": "Remote Api Port",
|
||||
"name": "Remote API Port",
|
||||
"description": "Remote API Port",
|
||||
"env_variable": "REMOTEAPI_PORT",
|
||||
"default_value": "8081",
|
||||
"user_viewable": true,
|
39
game_eggs/steamcmd_servers/space_engineers/torch/README.md
Normal file
39
game_eggs/steamcmd_servers/space_engineers/torch/README.md
Normal file
@ -0,0 +1,39 @@
|
||||
# Space Engineers Torch Server
|
||||
|
||||
### Author & Contributers
|
||||
| Name | Github Profile |
|
||||
| ------------- |-------------|
|
||||
| gOOvER | https://github.com/gOOvER |
|
||||
|
||||
|
||||
## Description
|
||||
Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features.
|
||||
|
||||
**NOTE**
|
||||
Because of the winetricks installation, the install process could take some time. Likewise, the first start of the server takes its time.
|
||||
|
||||
**SPECIAL NOTE**
|
||||
When installed, the Server loads a base World and config from this repo. ONLY THIS WORLD IS SUPPORTED.
|
||||
Everything which is not defined in a variable could be edited directy in the config file /config/SpaceEngineers-Dedicated.cfg and config/Saves/World/Sandbox.sbc
|
||||
|
||||
## Server Ports
|
||||
|
||||
Default server ports are listed below, but the Main, STEAM and API port can be any port.
|
||||
|
||||
| Port | default |
|
||||
|-------|---------|
|
||||
| Game | 27016 |
|
||||
| Steam | 8766 |
|
||||
| API | 8081 |
|
||||
|
||||
## Minumum server settings
|
||||
|
||||
### RAM
|
||||
|
||||
This server requires about 6GB.
|
||||
|
||||
Based on the information provided by the developer: [See here](https://www.spaceengineersgame.com/dedicated-servers/)
|
||||
|
||||
### Disk
|
||||
|
||||
This server uses about 7GB of diskspace.
|
@ -0,0 +1,184 @@
|
||||
{
|
||||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
||||
"meta": {
|
||||
"version": "PTDL_v2",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2022-11-15T16:26:37+01:00",
|
||||
"name": "Space Engineers - Torch Server",
|
||||
"author": "info@goover.de",
|
||||
"description": "Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features.",
|
||||
"features": [
|
||||
"steam_disk_space"
|
||||
],
|
||||
"docker_images": {
|
||||
"ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging"
|
||||
},
|
||||
"file_denylist": [],
|
||||
"startup": "winetricks sound=disabled; export WINEARCH=\"win64\"; export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/Torch.Server.exe -noupdate -nogui -console",
|
||||
"config": {
|
||||
"files": "{\r\n \"config\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\config\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\\\\Sandbox.sbc\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n },\r\n \"config\/Saves\/World\/Sandbox.sbc\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\"\r\n }\r\n }\r\n}",
|
||||
"startup": "{\r\n \"done\": \"Game ready...\"\r\n}",
|
||||
"logs": "{}",
|
||||
"stop": "^C"
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/default\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y install curl lib32gcc-s1 ca-certificates unzip\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Download Torch and unpack\r\ncd \/mnt\/server\/\r\ncurl -sSL -o torch-server.zip https:\/\/build.torchapi.com\/job\/Torch\/job\/master\/lastSuccessfulBuild\/artifact\/bin\/torch-server.zip\r\nunzip torch-server.zip -d \/mnt\/server\/\r\n\r\nchown -R root:root \/mnt\r\n\r\n## Create world and Instance\r\nmkdir -p $HOME\/Instance\/Saves\r\nif [ ! -d $HOME\/Instance\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o \/tmp\/World.zip\r\n unzip \/tmp\/World.zip -d $HOME\/Instance\/Saves\/\r\nfi\r\n\r\nif [ ! -f $HOME\/Instance\/SpaceEngineers-Dedicated.cfg ]; then \r\n curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/Instance\/SpaceEngineers-Dedicated.cfg;\r\nfi\r\n\r\nrm -fR $HOME\/torch-server.zip\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
"variables": [
|
||||
{
|
||||
"name": "APP ID",
|
||||
"description": "The ID corresponding to the game to download.",
|
||||
"env_variable": "SRCDS_APPID",
|
||||
"default_value": "298740",
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|numeric|digits_between:1,6",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Server Name",
|
||||
"description": "Name of the server, appears in Steam browser.",
|
||||
"env_variable": "SERVER_NAME",
|
||||
"default_value": "A Pterodactyl hosted Space Engineer Server",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:64",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "World Name",
|
||||
"description": "Name of your world (and of your save folder) !!!!! DO NOT EDIT OR SERVER WILL NOT START !!!!!",
|
||||
"env_variable": "WORLD_NAME",
|
||||
"default_value": "World",
|
||||
"user_viewable": true,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Server Description",
|
||||
"description": "Description of the game",
|
||||
"env_variable": "SERVER_DESC",
|
||||
"default_value": "A Pterodactyl hosted Space Engineer Server",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:200",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Game Mode",
|
||||
"description": "Game Mode setting: Survival, Creative",
|
||||
"env_variable": "SERVER_MODE",
|
||||
"default_value": "Survival",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|in:Survival,Creative",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Maximum Players",
|
||||
"description": "",
|
||||
"env_variable": "MAX_PLAYERS",
|
||||
"default_value": "4",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|numeric|digits_between:1,3",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Enable Saving",
|
||||
"description": "",
|
||||
"env_variable": "SAVE_ENABLED",
|
||||
"default_value": "true",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|in:true,false",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Auto Save Interval",
|
||||
"description": "Time between auto saves specified in minutes",
|
||||
"env_variable": "SAVE_INTERVAL",
|
||||
"default_value": "5",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|numeric|digits_between:1,3",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Steam Port",
|
||||
"description": "Steam Port",
|
||||
"env_variable": "STEAM_PORT",
|
||||
"default_value": "8766",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|numeric|max:65535",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Enable Remote API",
|
||||
"description": "Enable Remote API",
|
||||
"env_variable": "REMOTEAPI_ENABLE",
|
||||
"default_value": "false",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|in:true,false",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "Remote API Port",
|
||||
"description": "Remote API Port",
|
||||
"env_variable": "REMOTEAPI_PORT",
|
||||
"default_value": "8081",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|numeric|max:65535",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "WINEPREFIX",
|
||||
"description": "WINEPREFIX",
|
||||
"env_variable": "WINEPREFIX",
|
||||
"default_value": "\/home\/container\/.wine",
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:64",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "WINETRICKS_RUN",
|
||||
"description": "",
|
||||
"env_variable": "WINETRICKS_RUN",
|
||||
"default_value": "vcrun2013 vcrun2017 corefonts dotnet48",
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "WINDOWS_INSTALL",
|
||||
"description": "",
|
||||
"env_variable": "WINDOWS_INSTALL",
|
||||
"default_value": "1",
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20",
|
||||
"field_type": "text"
|
||||
},
|
||||
{
|
||||
"name": "WINEDEBUG",
|
||||
"description": "",
|
||||
"env_variable": "WINEDEBUG",
|
||||
"default_value": "-all",
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20",
|
||||
"field_type": "text"
|
||||
}
|
||||
]
|
||||
}
|
Loading…
Reference in New Issue
Block a user