diff --git a/README.md b/README.md index f258d3bc..dd1814fd 100644 --- a/README.md +++ b/README.md @@ -253,6 +253,8 @@ If you are reading this it looks like you are looking to add an egg to your serv * [multiadmin](game_eggs/steamcmd_servers/scpsl/multiadmin) * [Soldat](game_eggs/steamcmd_servers/soldat) * [Space Engineers](game_eggs/steamcmd_servers/space_engineers) + * [default](game_eggs/steamcmd_servers/space_engineers/default) + * [torch](game_eggs/steamcmd_servers/space_engineers/torch) * [Squad](game_eggs/steamcmd_servers/squad) * [Starbound](game_eggs/steamcmd_servers/starbound) * [Stationeers](game_eggs/steamcmd_servers/stationeers) diff --git a/game_eggs/README.md b/game_eggs/README.md index 8a219a13..aee5ad02 100644 --- a/game_eggs/README.md +++ b/game_eggs/README.md @@ -154,6 +154,8 @@ * [Multiadmin](steamcmd_servers/scpsl/multiadmin) * [Soldat](steamcmd_servers/soldat) * [Space Engineers](steamcmd_servers/space_engineers) + * [default](steamcmd_servers/space_engineers/default) + * [torch](steamcmd_servers/space_engineers/torch) * [Squad](steamcmd_servers/squad) * [Starbound](steamcmd_servers/starbound) * [Stationeers](steamcmd_servers/stationeers) diff --git a/game_eggs/steamcmd_servers/README.md b/game_eggs/steamcmd_servers/README.md index 302d9b24..4709fcc2 100644 --- a/game_eggs/steamcmd_servers/README.md +++ b/game_eggs/steamcmd_servers/README.md @@ -164,6 +164,8 @@ This is a collection of servers that use SteamCMD to install. ## Space Engineers [Space Engineers](space_engineers) + * [default](space_engineers/default) + * [torch](space_engineers/torch) ## Squad @@ -199,7 +201,7 @@ This is a collection of servers that use SteamCMD to install. ## The Isle -* [The Isle](the_isle) +[The Isle](the_isle) * [Evrima](the_isle/evrima/) ## Tower Unite @@ -216,6 +218,6 @@ This is a collection of servers that use SteamCMD to install. ## Valheim -* [Valheim](valheim) +[Valheim](valheim) * [Valheim Vanilla](valheim/valheim_vanilla) * [Valheim Plus Mod](valheim/valheim_plus) diff --git a/game_eggs/steamcmd_servers/space_engineers/World.zip b/game_eggs/steamcmd_servers/space_engineers/World.zip deleted file mode 100644 index 2c99489d..00000000 Binary files a/game_eggs/steamcmd_servers/space_engineers/World.zip and /dev/null differ diff --git a/game_eggs/steamcmd_servers/space_engineers/README.md b/game_eggs/steamcmd_servers/space_engineers/default/README.md similarity index 68% rename from game_eggs/steamcmd_servers/space_engineers/README.md rename to game_eggs/steamcmd_servers/space_engineers/default/README.md index ada8b0f8..3b8d83bb 100644 --- a/game_eggs/steamcmd_servers/space_engineers/README.md +++ b/game_eggs/steamcmd_servers/space_engineers/default/README.md @@ -3,7 +3,6 @@ ### Author & Contributers | Name | Github Profile | | ------------- |-------------| -| TuEye | https://github.com/TuEye | | gOOvER | https://github.com/gOOvER | @@ -13,12 +12,13 @@ Space Engineers is a voxel-based sandbox game set in space and on planets. **NOTE** Because of the winetricks installation, the install process could take some time. Likewise, the first start of the server takes its time. -When installed, the Server loads a base World and config from this repo. New world must be generated with the Windows Dedicated Server and then uploaded to the /config/Saves folder. -Everything which is not defined in a variable could be edited directy in the config file /config/SpaceEngineers-Dedicated.cfg and config/Saves/{{WORLD}}/Sandbox.sbc +**SPECIAL NOTE** +When installed, the Server loads a base World and config from this repo. ONLY THIS WORLD IS SUPPORTED. +Everything which is not defined in a variable could be edited directy in the config file /config/SpaceEngineers-Dedicated.cfg and config/Saves/World/Sandbox.sbc ## Server Ports -Default server ports are listed below, but the Main, STEAm and API port can be any port. +Default server ports are listed below, but the Main, STEAM and API port can be any port. | Port | default | |-------|---------| @@ -37,7 +37,3 @@ Based on the information provided by the developer: [See here](https://www.space ### Disk This server uses about 7GB of diskspace. - -## Credits - -Many parts of this egg are based on the work of [mmmaxwwwell](https://github.com/mmmaxwwwell/space-engineers-dedicated-docker-linux). A thank you therefore goes to him. \ No newline at end of file diff --git a/game_eggs/steamcmd_servers/space_engineers/SpaceEngineers-Dedicated.cfg b/game_eggs/steamcmd_servers/space_engineers/default/SpaceEngineers-Dedicated.cfg similarity index 93% rename from game_eggs/steamcmd_servers/space_engineers/SpaceEngineers-Dedicated.cfg rename to game_eggs/steamcmd_servers/space_engineers/default/SpaceEngineers-Dedicated.cfg index 2c5b4bdf..917d17d6 100644 --- a/game_eggs/steamcmd_servers/space_engineers/SpaceEngineers-Dedicated.cfg +++ b/game_eggs/steamcmd_servers/space_engineers/default/SpaceEngineers-Dedicated.cfg @@ -1,3 +1,4 @@ + @@ -71,9 +72,6 @@ 1 false 50 - - - false 5 20 @@ -114,7 +112,7 @@ 30000000 1200 false - + false true true false @@ -137,38 +135,28 @@ false true - C:\Users\USERNAME\AppData\Roaming\SpaceEngineersDedicated\Saves\World\Sandbox.sbc + Z:\home\container\config\Saves\World 0.0.0.0 8766 27016 0 - - 0 - /> + A Pterodactyl hosted Space Engineer Server World false false - - true 0 true false 10 15 - - false - - - + A Pterodactyl hosted Space Engineer Server cIflzwuTl3iy1jYulTRNgw== - false jrVRQIvlBI8OSsuzwZNzVw== - 8080 - + 8081 30 0.05 5 @@ -177,7 +165,6 @@ false steam false - true 30 0.5 diff --git a/game_eggs/steamcmd_servers/space_engineers/default/World.zip b/game_eggs/steamcmd_servers/space_engineers/default/World.zip new file mode 100644 index 00000000..3647c70c Binary files /dev/null and b/game_eggs/steamcmd_servers/space_engineers/default/World.zip differ diff --git a/game_eggs/steamcmd_servers/space_engineers/egg-space-engineers.json b/game_eggs/steamcmd_servers/space_engineers/default/egg-space-engineers.json similarity index 65% rename from game_eggs/steamcmd_servers/space_engineers/egg-space-engineers.json rename to game_eggs/steamcmd_servers/space_engineers/default/egg-space-engineers.json index 970ad404..ab0bfc99 100644 --- a/game_eggs/steamcmd_servers/space_engineers/egg-space-engineers.json +++ b/game_eggs/steamcmd_servers/space_engineers/default/egg-space-engineers.json @@ -4,9 +4,9 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2022-11-05T17:28:33+01:00", + "exported_at": "2022-11-15T16:23:46+01:00", "name": "Space Engineers", - "author": "tueye@tuworld.de", + "author": "info@goover.de", "description": "Space Engineers is a voxel-based sandbox game set in space and on planets.", "features": [ "steam_disk_space" @@ -17,14 +17,14 @@ "file_denylist": [], "startup": "winetricks sound=disabled; export WINEARCH=\"win64\"; export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/DedicatedServer64\/SpaceEngineersDedicated.exe -path Z:\\\\home\\\\container\\\\config -noconsole -ignorelastsession", "config": { - "files": "{\r\n \"config\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\config\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\\\\Sandbox.sbc\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n }\r\n}", + "files": "{\r\n \"config\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\config\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\\\\Sandbox.sbc\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n\t},\r\n\t\"config\/Saves\/World\/Sandbox.sbc\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\"\r\n }\r\n }\r\n}", "startup": "{\r\n \"done\": \"Game ready...\"\r\n}", "logs": "{}", "stop": "^C" }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME\/config\/Saves\r\nif [ ! -d $HOME\/config\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o World.zip\r\n unzip World.zip -d $HOME\/config\/Saves\/\r\nfi\r\nif [ ! -f $HOME\/config\/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/config\/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME\/World.zip\r\n\r\n# copy libs for mod support\r\ncp -v $HOME\/steamclient.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/steamclient64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s64.dll ..\/DedicatedServer64\/\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/default\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Create world and config\r\nmkdir -p $HOME\/config\/Saves\r\nif [ ! -d $HOME\/config\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o World.zip\r\n unzip World.zip -d $HOME\/config\/Saves\/\r\nfi\r\nif [ ! -f $HOME\/config\/SpaceEngineers-Dedicated.cfg ]; then curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/config\/SpaceEngineers-Dedicated.cfg; fi\r\n\r\nrm -fR $HOME\/World.zip\r\n\r\n# copy libs for mod support\r\ncp -v $HOME\/steamclient.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/steamclient64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/tier0_s64.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s.dll ..\/DedicatedServer64\/\r\ncp -v $HOME\/vstdlib_s64.dll ..\/DedicatedServer64\/\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } @@ -44,7 +44,7 @@ "name": "Server Name", "description": "Name of the server, appears in Steam browser.", "env_variable": "SERVER_NAME", - "default_value": "Pterodactyl Space Engineer Server", + "default_value": "A Pterodactyl hosted Space Engineer Server", "user_viewable": true, "user_editable": true, "rules": "required|string|max:64", @@ -52,11 +52,11 @@ }, { "name": "World Name", - "description": "Name of your world (and of your save folder)", + "description": "Name of your world (and of your save folder) !!!!! DO NOT EDIT OR SERVER WILL NOT START !!!!!", "env_variable": "WORLD_NAME", "default_value": "World", "user_viewable": true, - "user_editable": true, + "user_editable": false, "rules": "required|string|max:20", "field_type": "text" }, @@ -64,7 +64,7 @@ "name": "Server Description", "description": "Description of the game", "env_variable": "SERVER_DESC", - "default_value": "Pterodactyl Space Engineer Server", + "default_value": "A Pterodactyl hosted Space Engineer Server", "user_viewable": true, "user_editable": true, "rules": "required|string|max:200", @@ -121,8 +121,8 @@ "field_type": "text" }, { - "name": "Enable Remote Api", - "description": "Enable Remote Api", + "name": "Enable Remote API", + "description": "Enable Remote API", "env_variable": "REMOTEAPI_ENABLE", "default_value": "false", "user_viewable": true, @@ -131,8 +131,8 @@ "field_type": "text" }, { - "name": "Remote Api Port", - "description": "Remote Api Port", + "name": "Remote API Port", + "description": "Remote API Port", "env_variable": "REMOTEAPI_PORT", "default_value": "8081", "user_viewable": true, diff --git a/game_eggs/steamcmd_servers/space_engineers/torch/README.md b/game_eggs/steamcmd_servers/space_engineers/torch/README.md new file mode 100644 index 00000000..b24a6d11 --- /dev/null +++ b/game_eggs/steamcmd_servers/space_engineers/torch/README.md @@ -0,0 +1,39 @@ +# Space Engineers Torch Server + +### Author & Contributers +| Name | Github Profile | +| ------------- |-------------| +| gOOvER | https://github.com/gOOvER | + + +## Description +Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features. + +**NOTE** +Because of the winetricks installation, the install process could take some time. Likewise, the first start of the server takes its time. + +**SPECIAL NOTE** +When installed, the Server loads a base World and config from this repo. ONLY THIS WORLD IS SUPPORTED. +Everything which is not defined in a variable could be edited directy in the config file /config/SpaceEngineers-Dedicated.cfg and config/Saves/World/Sandbox.sbc + +## Server Ports + +Default server ports are listed below, but the Main, STEAM and API port can be any port. + +| Port | default | +|-------|---------| +| Game | 27016 | +| Steam | 8766 | +| API | 8081 | + +## Minumum server settings + +### RAM + +This server requires about 6GB. + +Based on the information provided by the developer: [See here](https://www.spaceengineersgame.com/dedicated-servers/) + +### Disk + +This server uses about 7GB of diskspace. diff --git a/game_eggs/steamcmd_servers/space_engineers/torch/egg-space-engineers--torch-server.json b/game_eggs/steamcmd_servers/space_engineers/torch/egg-space-engineers--torch-server.json new file mode 100644 index 00000000..c77e21aa --- /dev/null +++ b/game_eggs/steamcmd_servers/space_engineers/torch/egg-space-engineers--torch-server.json @@ -0,0 +1,184 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", + "meta": { + "version": "PTDL_v2", + "update_url": null + }, + "exported_at": "2022-11-15T16:26:37+01:00", + "name": "Space Engineers - Torch Server", + "author": "info@goover.de", + "description": "Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features.", + "features": [ + "steam_disk_space" + ], + "docker_images": { + "ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging" + }, + "file_denylist": [], + "startup": "winetricks sound=disabled; export WINEARCH=\"win64\"; export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine \/home\/container\/Torch.Server.exe -noupdate -nogui -console", + "config": { + "files": "{\r\n \"config\/SpaceEngineers-Dedicated.cfg\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\",\r\n \"MyConfigDedicated.LoadWorld\": \"Z:\\\\home\\\\container\\\\config\\\\Saves\\\\{{server.build.env.WORLD_NAME}}\\\\Sandbox.sbc\",\r\n \"MyConfigDedicated.ServerPort\": \"{{server.build.default.port}}\",\r\n \"MyConfigDedicated.SteamPort\": \"{{server.build.env.STEAM_PORT}}\",\r\n \"MyConfigDedicated.ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"MyConfigDedicated.WorldName\": \"{{server.build.env.WORLD_NAME}}\",\r\n \"MyConfigDedicated.ServerDescription\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"MyConfigDedicated.RemoteApiEnabled\": \"{{server.build.env.REMOTEAPI_ENABLE}}\",\r\n \"MyConfigDedicated.RemoteApiPort\": \"{{server.build.env.REMOTEAPI_PORT}}\"\r\n }\r\n },\r\n \"config\/Saves\/World\/Sandbox.sbc\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"MyConfigDedicated.SessionSettings.GameMode\": \"{{server.build.env.SERVER_MODE}}\",\r\n \"MyConfigDedicated.SessionSettings.MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"MyConfigDedicated.SessionSettings.AutoSaveInMinutes\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"MyConfigDedicated.SessionSettings.EnableSaving\": \"{{server.build.env.SAVE_ENABLED}}\"\r\n }\r\n }\r\n}", + "startup": "{\r\n \"done\": \"Game ready...\"\r\n}", + "logs": "{}", + "stop": "^C" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\n# Installation Script\r\n#\r\n\r\n## Define variables\r\ndlurl=\"https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/default\/space_engineers\"\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y install curl lib32gcc-s1 ca-certificates unzip\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Download Torch and unpack\r\ncd \/mnt\/server\/\r\ncurl -sSL -o torch-server.zip https:\/\/build.torchapi.com\/job\/Torch\/job\/master\/lastSuccessfulBuild\/artifact\/bin\/torch-server.zip\r\nunzip torch-server.zip -d \/mnt\/server\/\r\n\r\nchown -R root:root \/mnt\r\n\r\n## Create world and Instance\r\nmkdir -p $HOME\/Instance\/Saves\r\nif [ ! -d $HOME\/Instance\/Saves\/World ]\r\nthen\r\n curl $dlurl\/World.zip -o \/tmp\/World.zip\r\n unzip \/tmp\/World.zip -d $HOME\/Instance\/Saves\/\r\nfi\r\n\r\nif [ ! -f $HOME\/Instance\/SpaceEngineers-Dedicated.cfg ]; then \r\n curl $dlurl\/SpaceEngineers-Dedicated.cfg -o $HOME\/Instance\/SpaceEngineers-Dedicated.cfg;\r\nfi\r\n\r\nrm -fR $HOME\/torch-server.zip\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "ghcr.io\/parkervcp\/installers:debian", + "entrypoint": "bash" + } + }, + "variables": [ + { + "name": "APP ID", + "description": "The ID corresponding to the game to download.", + "env_variable": "SRCDS_APPID", + "default_value": "298740", + "user_viewable": false, + "user_editable": false, + "rules": "required|numeric|digits_between:1,6", + "field_type": "text" + }, + { + "name": "Server Name", + "description": "Name of the server, appears in Steam browser.", + "env_variable": "SERVER_NAME", + "default_value": "A Pterodactyl hosted Space Engineer Server", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:64", + "field_type": "text" + }, + { + "name": "World Name", + "description": "Name of your world (and of your save folder) !!!!! DO NOT EDIT OR SERVER WILL NOT START !!!!!", + "env_variable": "WORLD_NAME", + "default_value": "World", + "user_viewable": true, + "user_editable": false, + "rules": "required|string|max:20", + "field_type": "text" + }, + { + "name": "Server Description", + "description": "Description of the game", + "env_variable": "SERVER_DESC", + "default_value": "A Pterodactyl hosted Space Engineer Server", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:200", + "field_type": "text" + }, + { + "name": "Game Mode", + "description": "Game Mode setting: Survival, Creative", + "env_variable": "SERVER_MODE", + "default_value": "Survival", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|in:Survival,Creative", + "field_type": "text" + }, + { + "name": "Maximum Players", + "description": "", + "env_variable": "MAX_PLAYERS", + "default_value": "4", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|digits_between:1,3", + "field_type": "text" + }, + { + "name": "Enable Saving", + "description": "", + "env_variable": "SAVE_ENABLED", + "default_value": "true", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|in:true,false", + "field_type": "text" + }, + { + "name": "Auto Save Interval", + "description": "Time between auto saves specified in minutes", + "env_variable": "SAVE_INTERVAL", + "default_value": "5", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|digits_between:1,3", + "field_type": "text" + }, + { + "name": "Steam Port", + "description": "Steam Port", + "env_variable": "STEAM_PORT", + "default_value": "8766", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|max:65535", + "field_type": "text" + }, + { + "name": "Enable Remote API", + "description": "Enable Remote API", + "env_variable": "REMOTEAPI_ENABLE", + "default_value": "false", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|in:true,false", + "field_type": "text" + }, + { + "name": "Remote API Port", + "description": "Remote API Port", + "env_variable": "REMOTEAPI_PORT", + "default_value": "8081", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|max:65535", + "field_type": "text" + }, + { + "name": "WINEPREFIX", + "description": "WINEPREFIX", + "env_variable": "WINEPREFIX", + "default_value": "\/home\/container\/.wine", + "user_viewable": false, + "user_editable": false, + "rules": "required|string|max:64", + "field_type": "text" + }, + { + "name": "WINETRICKS_RUN", + "description": "", + "env_variable": "WINETRICKS_RUN", + "default_value": "vcrun2013 vcrun2017 corefonts dotnet48", + "user_viewable": false, + "user_editable": false, + "rules": "required|string", + "field_type": "text" + }, + { + "name": "WINDOWS_INSTALL", + "description": "", + "env_variable": "WINDOWS_INSTALL", + "default_value": "1", + "user_viewable": false, + "user_editable": false, + "rules": "required|string|max:20", + "field_type": "text" + }, + { + "name": "WINEDEBUG", + "description": "", + "env_variable": "WINEDEBUG", + "default_value": "-all", + "user_viewable": false, + "user_editable": false, + "rules": "required|string|max:20", + "field_type": "text" + } + ] +} \ No newline at end of file