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fix: add ServerDisabledNetworkProtocols in env variables to let user manage it if needed
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parent
0895d1cfb8
commit
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@ -15,7 +15,7 @@
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"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
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},
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"file_denylist": [],
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"startup": ".\/7DaysToDieServer.x86_64 -configfile=serverconfig.xml -quit -batchmode -nographics -dedicated -ServerPort=${SERVER_PORT} -ServerMaxPlayerCount=${MAX_PLAYERS} -GameDifficulty=${GAME_DIFFICULTY} -ControlPanelEnabled=false -TelnetEnabled=true -TelnetPort=${TELNET_PORT} -TelnetPassword=${PASSWORD} -logfile logs\/latest.log & echo -e \"Checking on telnet connection\" && until nc -z -v -w5 127.0.0.1 ${TELNET_PORT}; do echo \"Waiting for telnet connection...\"; sleep 5; done && $( [[ -z ${PASSWORD} ]] && printf %s \"telnet -E 127.0.0.1 ${TELNET_PORT}\" || printf %s \"rcon -t telnet -a 127.0.0.1:${TELNET_PORT} -p {{PASSWORD}}\" )",
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"startup": ".\/7DaysToDieServer.x86_64 -configfile=serverconfig.xml -quit -batchmode -nographics -dedicated -ServerPort=${SERVER_PORT} -ServerDisabledNetworkProtocols=${SERVER_DISABLED_NETWORK_PROTOCOLS} -ServerMaxPlayerCount=${MAX_PLAYERS} -GameDifficulty=${GAME_DIFFICULTY} -ControlPanelEnabled=false -TelnetEnabled=true -TelnetPort=${TELNET_PORT} -TelnetPassword=${PASSWORD} -logfile logs\/latest.log & echo -e \"Checking on telnet connection\" && until nc -z -v -w5 127.0.0.1 ${TELNET_PORT}; do echo \"Waiting for telnet connection...\"; sleep 5; done && $( [[ -z ${PASSWORD} ]] && printf %s \"telnet -E 127.0.0.1 ${TELNET_PORT}\" || printf %s \"rcon -t telnet -a 127.0.0.1:${TELNET_PORT} -p {{PASSWORD}}\" )",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"Connected with 7DTD server\"\r\n}",
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@ -109,6 +109,16 @@
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"user_editable": true,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Network Protocols",
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"description": "Networking protocols that should NOT be used. Separated by comma. Possible values: LiteNetLib, SteamNetworking. Dedicated servers should disable SteamNetworking if there is no NAT router in between your users and the server or when port-forwarding is set up correctly. lets it empty if you are connecting your self hosted server behind a NAT",
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"env_variable": "SERVER_DISABLED_NETWORK_PROTOCOLS",
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"default_value": "SteamNetworking",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20",
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"field_type": "text"
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}
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]
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}
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