Merge branch 'master' into images-update

This commit is contained in:
Quinten
2024-04-07 15:03:01 +02:00
committed by GitHub
Unverified
15 changed files with 576 additions and 17 deletions
+6
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@@ -129,6 +129,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
[Doom](game_eggs/doom)
* [Zandronum](game_eggs/doom/zandronum)
[Escape from Tarkov](game_eggs/eft)
[ET Legacy](game_eggs/enemy_territory/etlegacy)
[FTL: Tachyon](game_eggs/ftl/tachyon)
@@ -163,6 +165,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
[Los Angeles Crimes](game_eggs/losangelescrimes)
[Neverwinter Nights: Enhanced Edition](game_eggs/neverwinter_nights_ee)
[Mindustry](game_eggs/mindustry)
[Minetest](game_eggs/minetest) (including MTG)
@@ -349,6 +353,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [VEIN](game_eggs/steamcmd_servers/vein)
* [Wurm Unlimited](game_eggs/steamcmd_servers/wurm_unlimited/)
[SuperTuxKart](game_eggs/SuperTuxKart)
[Teeworlds](game_eggs/teeworlds)
* [Teeworlds](game_eggs/teeworlds/teeworlds)
@@ -22,7 +22,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt-get update && apt-get install ca-certificates git -yq --no-install-suggests --no-install-recommends --allow-downgrades --allow-remove-essential --allow-change-held-packages\r\n\r\n\r\ncd \/mnt\/server\r\n\r\ngit config --global --add safe.directory \/mnt\/server\r\ngit clone https:\/\/github.com\/a-sync\/game-server-watcher.git . || git pull\r\n\r\n\r\nnpm install && npm update gamedig && npm run build\r\nnpm prune --omit=dev\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n\r\napt-get update && apt-get install ca-certificates git -yq --no-install-suggests --no-install-recommends --allow-downgrades --allow-remove-essential --allow-change-held-packages\r\n\r\n\r\ncd \/mnt\/server\r\n\r\ngit config --global --add safe.directory \/mnt\/server\r\ngit clone https:\/\/github.com\/a-sync\/game-server-watcher.git . || git pull\r\n\r\n\r\nnpm install --no-save && npm update gamedig && npm run build\r\nnpm prune --omit=dev\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "node:20-bookworm-slim",
"entrypoint": "bash"
}
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@@ -27,6 +27,8 @@
[Doom](doom)
* [Zandronum](doom/zandronum)
[Escape from Tarkov](eft)
[ET Legacy](enemy_territory/etlegacy)
[Factorio](factorio)
@@ -61,6 +63,8 @@
[League Sandbox](leaguesandbox)
[Neverwinter Nights: Enhanced Edition](neverwinter_nights_ee)
[Mindustry](mindustry)
[Minecraft](minecraft)
@@ -247,6 +251,8 @@
* [VEIN](steamcmd_servers/vein)
* [Wurm Unlimited](steamcmd_servers/wurm_unlimited/)
[SuperTuxKart](SuperTuxKart)
[Teeworlds](teeworlds)
[Terraria](terraria)
+33
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@@ -0,0 +1,33 @@
# SuperTuxKart
SuperTuxKart is a 3D open-source arcade racer with a variety characters, tracks, and modes to play.
## [Documentation](https://github.com/supertuxkart/stk-code/blob/master/NETWORKING.md)
Essentially this is a standard build of the regular SuperTuxKart client but with a special flag when being compiled that produces a GUI-less binary optimized for size and memory usage.
## Install notes
First install will take a while because the games source code and assets will be downloaded and the games executable will have to be compiled.
## Installation/System Requirements
| | Bare Minimum | Recommended |
|---------|---------|---------|
| RAM | 1GiB | 1GiB |
| Storage | 3GiB | 5GiB |
## Server Ports
| Port | default |
|---------|---------|
| Game | 2759 |
### Notes
To change server settings, stop the server then edit the 'config.xml' file in the root of the container. When done save the file and start the server.
2759 is the default port, but any port can be used. You will have to manually change it in the config.xml file.
To update the server (only should have to be done when the games code or assets are updated) in panel as an admin go to Servers > SuperTuxKart Server > Manage > Reinstall. If you are a standard user go to SuperTuxKart Server > Settings > Reinstall Server. This will download the updated code/assets (should exclude anything that didn't change) and recompile the executable.
Currently this is setup to run a local lan server. To make this a wan server (available in the SuperTuxKart online lobby list) read the document at this link and make the necessary changes to the [startup command](https://github.com/supertuxkart/stk-code/blob/master/NETWORKING.md).
@@ -0,0 +1,92 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-24T19:19:23+01:00",
"name": "SuperTuxKart",
"author": "mattamn107@github.com",
"description": "Egg for hosting a SuperTuxKart Server.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin\/supertuxkart --server-config={{CONFIG_NAME}} --lan-server={{SERVER_NAME}} --network-console --port=\"{{SERVER_PORT}}\" --difficulty={{DIFFICULTY}} --mode={{MODE}} --max-players={{MAX_PLAYERS}} --motd=\"{{MOTD}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Available command:\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n# Install build tools\r\necho \"deb http:\/\/deb.debian.org\/debian bullseye-backports main\" >> \/etc\/apt\/sources.list && \\\r\napt-get update && apt-get -y full-upgrade && \\\r\n apt-get install -y build-essential cmake libbluetooth-dev libsdl2-dev \\\r\n libcurl4-openssl-dev libenet-dev libfreetype6-dev libharfbuzz-dev \\\r\n libjpeg-dev libogg-dev libopenal-dev libpng-dev \\\r\n libssl-dev libvorbis-dev libmbedtls-dev pkg-config zlib1g-dev subversion\r\n\r\nif [ ! -d \"\/mnt\/server\/stk-code\" ] && [ ! -d \"\/mnt\/server\/stk-assets\" ]; then\r\n \r\n #clone code repo\r\n git clone https:\/\/github.com\/supertuxkart\/stk-code \/mnt\/server\/stk-code\r\n \r\n #get assets\r\n svn co https:\/\/svn.code.sf.net\/p\/supertuxkart\/code\/stk-assets \/mnt\/server\/stk-assets\r\n \r\n # go into the stk-code directory\r\n cd \/mnt\/server\/stk-code\r\n \r\n # create and enter the cmake_build directory\r\n mkdir cmake_build\r\n \r\nelse\r\n\r\n #update existing stuff\r\n cd \/mnt\/server\/stk-assets\r\n svn up\r\n \r\n cd \/mnt\/server\/stk-code\r\n git pull\r\n\r\n\r\nfi\r\n\r\n#build the server\r\ncd cmake_build\r\ncmake .. -DSERVER_ONLY=ON\r\nmake\r\n\r\n#copy binary to root\/bin and make it executable\r\nmkdir \/mnt\/server\/bin\r\ncp \/mnt\/server\/stk-code\/cmake_build\/bin\/supertuxkart \/mnt\/server\/bin\/supertuxkart\r\nchmod +x \/mnt\/server\/bin\/supertuxkart\r\n\r\n#copy data folder\r\ncp -r \/mnt\/server\/stk-code\/data \/mnt\/server\/data\r\n\r\n#copy extra assets to data folder\r\ncd \/mnt\/server\/stk-assets\r\ncp -r library models music sfx textures tracks karts \/mnt\/server\/data\/\r\n\r\n# Delete repo's to save disk space.\r\n#rm -rf \/mnt\/server\/stk-code && rm -rf \/mnt\/server\/stk-assets",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "The Name of the Server",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl_Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Config File Name",
"description": "Name of the Config File.",
"env_variable": "CONFIG_NAME",
"default_value": "config.xml",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.xml)$\/",
"field_type": "text"
},
{
"name": "Mode",
"description": "0 = Normal Race\r\n1 = Time Trial\r\n2 = Battle\r\n3 = Soccer\r\n4 = Follow The Leader\r\n5 = Capture the Flag",
"env_variable": "MODE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,1,2,3,4,5",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Speed of the carts and AI difficulty\r\n0 = Beginner\r\n1 = Intermediate\r\n2 = Expert\r\n3 = SuperTux",
"env_variable": "DIFFICULTY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,1,2,3",
"field_type": "text"
},
{
"name": "Max Players",
"description": "How many players can there be in the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "8",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,24",
"field_type": "text"
},
{
"name": "Message of the Day",
"description": "Message of the Day displayed in the server.",
"env_variable": "MOTD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100",
"field_type": "text"
}
]
}
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@@ -0,0 +1,51 @@
# Escape from Tarkov
# Singleplayer Tarkov Server
## After server installation
Run the server once to generate the necessary config files for the coop mod, then edit `coopConfig.json` in `/home/container/user/mods/SITCoop/config` with your external IPv4.
## Client for connecting to the server
[Stay in Tarkov](https://github.com/stayintarkov/StayInTarkov.Client)
An Escape From Tarkov BepInEx module designed to be used with the SIT.Aki-Server-Mod with the ultimate goal of "Offline" Coop
Installation instructions are provided in [the project's README.md file](https://github.com/stayintarkov/StayInTarkov.Client#client-install).
**2024-02-05 Note, please read**:
> NOTE: As of 05/02/2024 the downgraders used by the manager and in the link provided for the manual install will not downgrade to the correct version and/or fail. Please check the SIT Discord for the latest EFT downgrader
What this means: the user needs to manually downgrade EFT's version with a patch matching the live game's version from ([the SIT discord linked in the SIT repo](https://github.com/stayintarkov/StayInTarkov.Client#support)) in the #downgrade-eft channel.
To install the SIT client:
- Install the live Escape from Tarkov game from the official launcher.
- Install the [SIT Manager](https://github.com/stayintarkov/SIT.Manager) from the repo.
- Copy the live EFT installation to a different location. This copy will be used in the following steps as the SIT game client.
- Obtain the downgrade patcher from the discord, and extract the contents (`Aki_Patches` directory and `patcher.exe`) to the root folder of the game copy.
- Run `patcher.exe` to downgrade EFT.
- Afterwards, follow the instructions after the second bullet point under [`SIT Manager Method`](https://github.com/stayintarkov/StayInTarkov.Client?tab=readme-ov-file#sit-manager-method), where the `SIT\game` directory will be the game copy previously made.
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|-------------------|---------|
| Game | 6969 |
| SIT Mod Websocket | 6970 |
## Server components
Installation script based on [SIT.Docker](https://github.com/stayintarkov/SIT.Docker).
[SPT-AKI Server](https://dev.sp-tarkov.com/SPT-AKI/Server)
SPT is a modding framework for Escape From Tarkov.
[SIT.Aki-Server-Mod](https://github.com/stayintarkov/SIT.Aki-Server-Mod)
A SPT-Aki mod to be used with SPT-Aki Server to allow the Coop Module to communicate with the SPT-Aki Server.
@@ -0,0 +1,92 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-21T09:23:22-05:00",
"name": "Singleplayer Tarkov",
"author": "dino@papertots.page",
"description": "The Stay in Tarkov project was born due to Battlestate Games' (BSG) reluctance to create the pure PvE version of Escape from Tarkov. The project's aim is simple, create a Cooperation PvE experience that retains progression.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/Aki.Server.exe",
"config": {
"files": "{\r\n \"Aki_Data\/Server\/configs\/http.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ip\": \"0.0.0.0\",\r\n \"port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server is running, do not close while playing SPT, Happy playing!!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Singleplayer Tarkov Server Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\nNODE_VERSION=lts\r\n\r\n# Working directory for build requirements\r\ncd ${HOME}\r\n\r\n# Install git-lfs python3\r\napt update && apt install -yq git-lfs python3 jq\r\n\r\n# Install NodeJS\r\ncurl -fsSL https:\/\/deb.nodesource.com\/setup_${NODE_VERSION}.x | bash - && apt-get install -y nodejs\r\n\r\n# Clone the SPT AKI repo\r\ngit clone https:\/\/dev.sp-tarkov.com\/SPT-AKI\/Server.git server\r\ncd ${HOME}\/server && git checkout ${SPT_VERSION}\r\n\r\n# Obtaining server files\r\ncd ${HOME}\/server\/project\/\r\ngit-lfs fetch --all && git-lfs pull\r\n\r\n# Install npm dependencies and build\r\nnpm install && npm run build:release\r\nmv ${HOME}\/server\/project\/build\/* \/mnt\/server\/\r\n\r\n# Obtain SIT coop mod\r\nmkdir \/mnt\/server\/user \r\nmkdir \/mnt\/server\/user\/mods \r\ncd \/mnt\/server\/user\/mods\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## Get SIT coop mod release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${SIT_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${SIT_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${SIT_VERSION}\" ] || [ \"${SIT_VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${SIT_NAME})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${SIT_VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${SIT_VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${SIT_VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${SIT_NAME})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\nwget ${DOWNLOAD_URL} -O ${SIT_NAME}\r\nunzip -o ${SIT_NAME}\r\nrm ${SIT_NAME}",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "SPT-AKI Version",
"description": "Version of the SPT-AKI version to use, by git hash\/tag\r\n\r\nSPT-AKI: https:\/\/dev.sp-tarkov.com\/SPT-AKI\/Server",
"env_variable": "SPT_VERSION",
"default_value": "40b999d04c68f1f52ab152d163c086a1c50f489b",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "SITCoop Version",
"description": "Version of the SIT co-op mod for the server. Use \"latest\" for latest release, or the github release\/tag\/hash.\r\n\r\nSITCoop: https:\/\/github.com\/stayintarkov\/SIT.Aki-Server-Mod",
"env_variable": "SIT_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "SIT Mod Github Package",
"description": "Github package for the SIT Aki server co-op mod. \r\n\r\nSITCoop: https:\/\/github.com\/stayintarkov\/SIT.Aki-Server-Mod",
"env_variable": "SIT_PACKAGE",
"default_value": "stayintarkov\/SIT.Aki-Server-Mod",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "SIT Mod asset name",
"description": "SIT mod release file's asset name.",
"env_variable": "SIT_NAME",
"default_value": "SITCoop.zip",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Github Username",
"description": "Optional, a github username to use to avoid Github API rate limit",
"env_variable": "GITHUB_USER",
"default_value": "",
"user_viewable": false,
"user_editable": true,
"rules": "present",
"field_type": "text"
},
{
"name": "Github OAuth token",
"description": "Optional, A Github OAuth token to use to avoid API rate limit.",
"env_variable": "GITHUB_OAUTH_TOKEN",
"default_value": "",
"user_viewable": false,
"user_editable": true,
"rules": "present",
"field_type": "text"
}
]
}
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# Neverwinter Nights: Enhanced Edition
Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!
Be mindful that this is a very old 32-bit application. Documentation and support is limited.
> [!IMPORTANT]
> Due to a bug in the current Pterodactyl Wings daemon ([git issue here](https://github.com/pterodactyl/panel/issues/3830)) your Wings daemon **must** be configured to use UID `1000`` when running this server. If not, then the server will crash upon opening. TLDR; The game expects the current user to exist as it uses it to build working directory paths, and by default the user created for the container has a UID of 1000.
### Server Ports
| Port | default |
| ---- | ------- |
| Game | 5121 |
| Script Debugger | 5122 |
## Content and Modules
This is a barebones server that does not include any content. All content must be self supplied. You can retrieve the official modules by purchasing the game and copying the data to your server. You may also consume player-made modules from various community websites, most popular of which is the [Neverwinter Vault](https://neverwintervault.org/project/nwnee/module/land-thuul).
### Installing official data
Official data can be transferred and used on the server, but you must own a copy of the game to get the data.
1. Browse to your local installation of the game.
2. Archive the `data/` directory.
3. In Pterodactyl, navigate to the server view and into the `Files` tab.
4. Upload the new `data.zip` archive to the server.
5. Unarchive the `data.zip` archive into the `data/` directory.
Official modules will be found at: `data/mod/`
### Installing custom modules
Custom modules are modules made my other players and distributed for consumption. They come in all shapes and sizes, and can be found readily on the internet. The most popular community for this is the [Neverwinter Vault](https://neverwintervault.org/project/nwnee/module/land-thuul).
Assuming you are using the [Neverwinter Vault](https://neverwintervault.org/project/nwnee/module/land-thuul), find the module you want to download. Download the corresponding files and upload them to the appropriate directories on your server. All custom modules (and custom data in general) live in the `user` directory.
The table below shows the different file types that you could potentially find in a custom module and in which directory they need to be placed. Some modules may deviate and require that some files be place into the `override` folder. Be sure to read the description of the modules and any README files to ensure these are place appropriately.
| File type | Folder | Purpose |
| --- | --- | --- |
| `.mod` | `user/modules` | Module master file |
| `.hak` | `user/hak` | Extra game resources |
| `.tlk` | `user/tlk` | Talk-tables (descriptions, names, etc.) |
| `.bic` | `user/localvault` | Character files |
| `.wav` / `.bmu` | `user/music` | Music files |
@@ -0,0 +1,232 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-30T23:02:22-08:00",
"name": "Neverwinter Nights: Enhanced Edition",
"author": "git@robsti.dev",
"description": "Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": "cd bin\/linux-x86 && .\/nwserver-linux -port $SERVER_PORT -userdirectory '\/home\/container\/user' -servername \"${SERVER_NAME}\" -module \"${MODULE_NAME}\" -publicserver \"${IS_PUBLIC}\" -maxclients \"${MAX_CLIENTS}\" -minlevel \"${MIN_LEVEL}\" -maxlevel \"${MAX_LEVEL}\" -pauseandplay \"${PAUSE_AND_PLAY}\" -pvp \"${PVP}\" -servervault \"${SERVER_VAULT}\" -elc \"${ELC}\" -ilr \"${ILR}\" -gametype \"${GAME_TYPE}\" -oneparty \"${ONE_PARTY}\" -difficulty \"${DIFFICULTY}\" -autosaveinterval \"${AUTO_SAVE_INTERVAL}\" -playerpassword \"${PLAYER_PASSWORD}\" -dmpassword \"${DM_PASSWORD}\" -reloadwhenempty \"${RELOAD_WHEN_EMPTY}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server: Module loaded\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Neverwinter Nights Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n# Download the latest version from the Beamdog website\r\nif [ -z \"$NWN_VERSION\" ] || [ \"$NWN_VERSION\" == \"latest\" ]; then\r\n NWN_VERSION=$(curl -L -s 'https:\/\/registry.hub.docker.com\/v2\/repositories\/beamdog\/nwserver\/tags' | jq -r '[.\"results\"[][\"name\"] | select(test(\"\\\\d*\\\\.\\\\d*$\"))][0]')\r\nfi\r\n\r\ncd \/mnt\/server\r\ncurl -o nwnee.zip -L https:\/\/nwn.beamdog.net\/downloads\/nwnee-dedicated-${NWN_VERSION}.zip\r\nunzip -u nwnee.zip -d .\r\n\r\n# Run the server once to generate default files and directories\r\ncd bin\/linux-x86 && .\/nwserver-linux\r\n\r\n# Copy generated files into the volume and update relevant paths\r\nmv \/root\/.local\/share\/Neverwinter\\ Nights \/mnt\/server\/user\r\nsed -i 's\/\\\/root\\\/.local\\\/share\\\/Neverwinter Nights\/\\\/home\\\/container\\\/user\/g' \/mnt\/server\/user\/nwn.ini\r\nsed -i 's\/\\\/root\\\/.local\\\/share\\\/Neverwinter Nights\/\\\/home\\\/container\\\/user\/g' \/mnt\/server\/user\/nwnplayer.ini\r\nsed -i 's\/\\\/root\\\/.local\\\/share\\\/Neverwinter Nights\/\\\/home\\\/container\\\/user\/g' \/mnt\/server\/user\/settings.tml\r\n\r\necho \"Installation complete.\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game Version",
"description": "Version of the game to install",
"env_variable": "NWN_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Module Name",
"description": "Name of the module we want to load. Official modules are stored in `~\/data` and custom modules need to be stored in `~\/user`. Must match the file name exactly without the extension.",
"env_variable": "MODULE_NAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Load Slot #",
"description": "Save game slot number to load on boot.",
"env_variable": "SAVE_SLOT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|numeric",
"field_type": "text"
},
{
"name": "Max Number Of Clients",
"description": "Maximum number of connections to the game server.",
"env_variable": "MAX_CLIENTS",
"default_value": "96",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:1",
"field_type": "text"
},
{
"name": "Minimum Level",
"description": "Minimum character level required to access the game server.",
"env_variable": "MIN_LEVEL",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Maximum Level",
"description": "Maximum character level required to access the game server.",
"env_variable": "MAX_LEVEL",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Pause And Play",
"description": "Toggle game pausing permissions.\r\n0 = game can only be paused by DM\r\n1 = game can by paused by players",
"env_variable": "PAUSE_AND_PLAY",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "PvP Mode",
"description": "The mode of PvP enabled.\r\n0 = none\r\n1 = party\r\n2 = full",
"env_variable": "PVP",
"default_value": "2",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|in:0,1,2",
"field_type": "text"
},
{
"name": "Server Vault Mode",
"description": "0 = local characters only\r\n1 = server characters only",
"env_variable": "SERVER_VAULT",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|in:0,1",
"field_type": "text"
},
{
"name": "Enforce Legal Characters",
"description": "Toggle enforcement of legal characters.",
"env_variable": "ELC",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Enforce Item Level Restrictions",
"description": "Toggle enforcement of item level restrictions.",
"env_variable": "ILR",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Game Type",
"description": "Set which game room to post the game to. This only applies if the game is public.",
"env_variable": "GAME_TYPE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric",
"field_type": "text"
},
{
"name": "Toggle Single Parties",
"description": "Toggle if multiple parties are allowed.",
"env_variable": "ONE_PARTY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Game difficulty selection.\r\n1 = easy\r\n2 = normal\r\n3 = D&D hardcore\r\n4 = very difficult",
"env_variable": "DIFFICULTY",
"default_value": "3",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|in:1,2,3,4",
"field_type": "text"
},
{
"name": "Auto Save Interval",
"description": "Interval between autosaves in minutes.",
"env_variable": "AUTO_SAVE_INTERVAL",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|min:0",
"field_type": "text"
},
{
"name": "Player Password",
"description": "Password needed to join the server as a player.",
"env_variable": "PLAYER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "DM Password",
"description": "Password needed to join the server as a DM.",
"env_variable": "DM_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the server as shown on the server browser.",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl hosted server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Is Public Game",
"description": "Toggle indicating if this is a public or private game.",
"env_variable": "IS_PUBLIC",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Reload When Empty",
"description": "Determines if the module state is persistent when the server is empty.",
"env_variable": "RELOAD_WHEN_EMPTY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-23T19:19:16+01:00",
"exported_at": "2024-04-02T10:31:49+02:00",
"name": "Rimworld Together",
"author": "josdekurk@gmail.com",
"description": "A community driven multiplayer mod, for Rimworld.",
@@ -22,7 +22,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/Byte-Nova\/Rimworld-Together\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/Byte-Nova\/Rimworld-Together\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"Linux-x64 \" || echo \"Linux-ARM-x64\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\ncurl -sSL -o server.zip ${DOWNLOAD_URL}\r\nunzip -o server.zip\r\nrm server.zip\r\nchmod +x GameServer\r\n\r\n\r\nif [ -f \"\/mnt\/server\/Core\/ServerConfig.json\" ]; then\r\n echo \"Config file exits\"\r\nelse \r\n mkdir -p \/mnt\/server\/Core\r\n echo \"{\\\"IP\\\":\\\"0.0.0.0\\\",\\\"Port\\\":$SERVER_PORT,\\\"MaxPlayers\\\":$MAX_PLAYERS,\\\"verboseLogs\\\":$VERBOSE}\" | jq . > \/mnt\/server\/Core\/ServerConfig.json\r\nfi\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"script": "#!\/bin\/bash\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl -L --silent \"https:\/\/api.github.com\/repos\/RimworldTogether\/Rimworld-Together\/releases\/latest\")\r\nRELEASES=$(curl -L --silent \"https:\/\/api.github.com\/repos\/RimworldTogether\/Rimworld-Together\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"Linux-x64 \" || echo \"Linux-ARM-x64\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\ncurl -sSL -o server.zip ${DOWNLOAD_URL}\r\nunzip -o server.zip\r\nrm server.zip\r\nchmod +x GameServer\r\n\r\n\r\nif [ -f \"\/mnt\/server\/Core\/ServerConfig.json\" ]; then\r\n echo \"Config file exits\"\r\nelse \r\n mkdir -p \/mnt\/server\/Core\r\n echo \"{\\\"IP\\\":\\\"0.0.0.0\\\",\\\"Port\\\":$SERVER_PORT,\\\"MaxPlayers\\\":$MAX_PLAYERS,\\\"verboseLogs\\\":$VERBOSE}\" | jq . > \/mnt\/server\/Core\/ServerConfig.json\r\nfi\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
@@ -59,4 +59,4 @@
"field_type": "text"
}
]
}
}
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-01T13:53:42+01:00",
"exported_at": "2024-04-04T09:33:27+02:00",
"name": "Palworld Proton",
"author": "josdekurk@gmail.com",
"description": "Fight, farm, build and work alongside mysterious creatures called \"Pals\" in this completely new multiplayer, open world survival and crafting game!",
@@ -15,7 +15,7 @@
"Proton": "ghcr.io\/parkervcp\/steamcmd:proton"
},
"file_denylist": [],
"startup": ".\/PalworldServerConfigParser; (while read cmd; do rcon -s -a \"localhost:$RCON_PORT\" -p \"$ADMIN_PASSWORD\" \"$cmd\";done) < \/dev\/stdin & proton run \/home\/container\/Pal\/Binaries\/Win64\/PalServer-Win64-Test.exe -publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -port={{SERVER_PORT}} -publicport={{SERVER_PORT}} -servername=\"{{SERVER_NAME}}\" -players={{MAX_PLAYERS}} $(if [ -n \"$SERVER_PASSWORD\" ]; then echo \"-serverpassword=\\\"${SERVER_PASSWORD}\\\"\"; fi) -adminpassword=\"{{ADMIN_PASSWORD}}\" -rcon",
"startup": ".\/PalworldServerConfigParser; (while read cmd; do rcon -s -a \"localhost:$RCON_PORT\" -p \"$ADMIN_PASSWORD\" \"$cmd\";done) < \/dev\/stdin & proton run \/home\/container\/Pal\/Binaries\/Win64\/PalServer-Win64-Shipping.exe -publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -port={{SERVER_PORT}} -publicport={{SERVER_PORT}} -servername=\"{{SERVER_NAME}}\" -players={{MAX_PLAYERS}} $(if [ -n \"$SERVER_PASSWORD\" ]; then echo \"-serverpassword=\\\"${SERVER_PASSWORD}\\\"\"; fi) -adminpassword=\"{{ADMIN_PASSWORD}}\" -rcon",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"up and running.\"\r\n}",
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-18T22:04:10+01:00",
"exported_at": "2024-04-04T09:32:39+02:00",
"name": "Palworld",
"author": "admin@ballaual.de",
"description": "Fight, farm, build and work alongside mysterious creatures called \"Pals\" in this completely new multiplayer, open world survival and crafting game!",
@@ -17,7 +17,7 @@
"file_denylist": [
"PalServer.sh"
],
"startup": ".\/PalworldServerConfigParser; (while read cmd; do rcon -s -a \"localhost:$RCON_PORT\" -p \"$ADMIN_PASSWORD\" \"$cmd\";done) < \/dev\/stdin & \/home\/container\/Pal\/Binaries\/Linux\/PalServer-Linux-Test Pal -publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -port={{SERVER_PORT}} -publicport={{SERVER_PORT}} -servername=\"{{SERVER_NAME}}\" -players={{MAX_PLAYERS}} $(if [ -n \"$SERVER_PASSWORD\" ]; then echo \"-serverpassword=\\\"${SERVER_PASSWORD}\\\"\"; fi) -adminpassword=\"{{ADMIN_PASSWORD}}\" -rcon",
"startup": ".\/PalworldServerConfigParser; (while read cmd; do rcon -s -a \"localhost:$RCON_PORT\" -p \"$ADMIN_PASSWORD\" \"$cmd\";done) < \/dev\/stdin & \/home\/container\/Pal\/Binaries\/Linux\/PalServer-Linux-Shipping Pal -publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -port={{SERVER_PORT}} -publicport={{SERVER_PORT}} -servername=\"{{SERVER_NAME}}\" -players={{MAX_PLAYERS}} $(if [ -n \"$SERVER_PASSWORD\" ]; then echo \"-serverpassword=\\\"${SERVER_PASSWORD}\\\"\"; fi) -adminpassword=\"{{ADMIN_PASSWORD}}\" -rcon",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Setting breakpad minidump AppID = 2394010\"\r\n}",
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-09T11:25:43+01:00",
"exported_at": "2024-04-03T18:32:09+02:00",
"name": "Space Engineers",
"author": "eggs@goover.dev",
"description": "Space Engineers is a voxel-based sandbox game set in space and on planets.",
@@ -194,7 +194,7 @@
"name": "WINETRICKS_RUN",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "vcrun2022 dotnet48 corefonts",
"default_value": "win11 vcrun2022 mono corefonts",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-10-28T19:39:03+02:00",
"exported_at": "2024-04-05T01:20:18+02:00",
"name": "Stationeers (BepInEx)",
"author": "eggs@goover.dev",
"description": "Stationeers Server with very basic BepInEx support",
@@ -42,12 +42,12 @@
},
{
"name": "World Name",
"description": "Available Maps: moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus",
"description": "Available Maps: Moon, Mars, Europa, Europa2, Mimas, Vulcan, Vulcan2, Space, Loulan, Venus",
"env_variable": "WORLD_NAME",
"default_value": "moon",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:,moon,mars,europa,europa2,mimas,vulcan,vulcan2,space,loulan,venus",
"rules": "nullable|string|in:,Moon,Mars,Europa,Europa2,Mimas,Vulcan,Vulcan2,Space,Loulan,Venus",
"field_type": "text"
},
{
@@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-12-30T11:39:51+01:00",
"exported_at": "2024-04-05T01:19:24+02:00",
"name": "Stationeers",
"author": "eggs@goover.dev",
"description": "Stationeers Server",
@@ -42,12 +42,12 @@
},
{
"name": "World Name",
"description": "Available Maps: moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus",
"description": "Available Maps: Moon, Mars, Europa, Europa2, Mimas, Vulcan, Vulcan2, Space, Loulan, Venus",
"env_variable": "WORLD_NAME",
"default_value": "moon",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|in:,moon,mars,europa,europa2,mimas,vulcan,vulcan2,space,loulan,venus",
"rules": "nullable|string|in:,Moon,Mars,Europa,Europa2,Mimas,Vulcan,Vulcan2,Space,Loulan,Venus",
"field_type": "text"
},
{
@@ -151,4 +151,4 @@
"field_type": "text"
}
]
}
}