Fixed bug in README

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Simon 2021-05-04 11:02:03 +02:00 committed by GitHub
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@ -12,9 +12,8 @@ More information here: https://github.com/callofduty4x/CoD4x_Server#setting-up-a
In order to give the server access to the needed game files you will need to create a new mount.
Let's say you copied the game files to your node into the directory `/home/pterodactyl/serverfiles/cod4x` (you can choose any directory you want of course).
The directory structure will look like this:
<details>
<summary>Click to expand directory listing</summary>
The directory structure will look like this: <details>
```
/home/pterodactyl/serverfiles/cod4x
├── main
@ -138,11 +137,11 @@ When you start the server for the first time it will prompt you to mount the gam
**Congratulations!** Your server should be able to find the game files and start.
## Required Server Ports
## Default Server Ports
The default is 28960, but the server will automatically use the port defined in the allocation.
| Port | default |
|---------|---------|
| Game | 28960 |
#### Plugins may require ports to be added to the server.
#### Plugins may require ports to be added to the server.