From 6c8d6589f268c454a3228bc4334d0b9a87b8175b Mon Sep 17 00:00:00 2001 From: Simon Date: Tue, 4 May 2021 11:02:03 +0200 Subject: [PATCH] Fixed bug in README --- cod/cod4x/README.md | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/cod/cod4x/README.md b/cod/cod4x/README.md index 57a8f476..f80a9d3d 100644 --- a/cod/cod4x/README.md +++ b/cod/cod4x/README.md @@ -12,9 +12,8 @@ More information here: https://github.com/callofduty4x/CoD4x_Server#setting-up-a In order to give the server access to the needed game files you will need to create a new mount. Let's say you copied the game files to your node into the directory `/home/pterodactyl/serverfiles/cod4x` (you can choose any directory you want of course). -The directory structure will look like this: -
-Click to expand directory listing +The directory structure will look like this:
+ ``` /home/pterodactyl/serverfiles/cod4x ├── main @@ -138,11 +137,11 @@ When you start the server for the first time it will prompt you to mount the gam **Congratulations!** Your server should be able to find the game files and start. -## Required Server Ports +## Default Server Ports The default is 28960, but the server will automatically use the port defined in the allocation. | Port | default | |---------|---------| | Game | 28960 | -#### Plugins may require ports to be added to the server. \ No newline at end of file +#### Plugins may require ports to be added to the server.