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Merge pull request #998 from Software-Noob/add/post_scriptum
Add Post Scriptum egg
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commit
643585772e
@ -162,6 +162,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Mordhau](/steamcmd_servers/mordhau)
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* [Onset](/steamcmd_servers/onset)
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* [PixARK](/steamcmd_servers/pixark)
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* [Post Scriptum](/steamcmd_servers/post_scriptum)
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* [Project Zomboid](/steamcmd_servers/project_zomboid)
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* [Quake Live](/steamcmd_servers/quake_live)
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* [Rising World](/steamcmd_servers/rising_world)
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@ -59,6 +59,9 @@ This is a collection of servers that use SteamCMD to install.
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## PixARK
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[PixARK](pixark)
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## Post Scriptum
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[Post Scriptum](post_scriptum)
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## Project Zomboid
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[Project Zomboid](project_zomboid)
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14
steamcmd_servers/post_scriptum/README.md
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14
steamcmd_servers/post_scriptum/README.md
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@ -0,0 +1,14 @@
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# Post Scriptum
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Post Scriptum is a WW2-themed first-person tactical shooter that provides an authentic WWII combat experience. Focusing on historical accuracy, large-scale battles, and a challenging battlefield demands an intense need for cohesion, communication, and teamwork.
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## Server Ports
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Post Scriptum requires Game and Query port to function, while RCON port is only required if you want to use RCON.
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| Port | default |
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|-------------|---------|
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| Game | 10027 |
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| Query | 10037 |
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| RCON (optional) | 21114 |
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148
steamcmd_servers/post_scriptum/egg-post-scriptum.json
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148
steamcmd_servers/post_scriptum/egg-post-scriptum.json
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1",
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"update_url": null
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},
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"exported_at": "2021-02-22T13:23:01+04:00",
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"name": "Post Scriptum",
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"author": "admin@softwarenoob.com",
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"description": "Post Scriptum is a WW2-themed first-person tactical shooter that provides an authentic WWII combat experience. Focusing on historical accuracy, large-scale battles, and a challenging battlefield demands an intense need for cohesion, communication, and teamwork.",
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"features": null,
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"images": [
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"quay.io\/pterodactyl\/core:source"
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],
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"startup": ".\/PostScriptumServer.sh Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -RCONPORT={{RCON_PORT}} -RCONPASSWORD={{RCON_PASSWORD}} -fullcrashdump -log",
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"config": {
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"files": "{\r\n \"PostScriptum\/ServerConfig\/Server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ServerName\": \"ServerName={{server.build.env.hostname}}\",\r\n \"MaxPlayers\": \"MaxPlayers={{server.build.env.maxplayers}}\",\r\n \"AllowTeamChanges\": \"AllowTeamChanges={{server.build.env.allowteamchange}}\",\r\n \"ShouldAdvertise\": \"ShouldAdvertise={{server.build.env.advertise}}\",\r\n \"NumReservedSlots\": \"NumReservedSlots={{server.build.env.reservedslots}}\",\r\n \"PreventTeamChangeIfUnbalanced\": \"PreventTeamChangeIfUnbalanced={{server.build.env.team_change}}\",\r\n \"EnforceTeamBalance\": \"EnforceTeamBalance={{server.build.env.teambalance}}\",\r\n \"RecordDemos\": \"RecordDemos={{server.build.env.demo_recording}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"Engine Initialization\",\r\n \"userInteraction\": []\r\n}",
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"logs": "{\r\n \"custom\": false,\r\n \"location\": \"latest.log\"\r\n}",
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"stop": "^C"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\napt update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 746200 ${EXTRA_FLAGS} +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
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"container": "debian:buster-slim",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Server Query Port",
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"description": "Server Query port",
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"env_variable": "QUERY_PORT",
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"default_value": "10037",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|numeric"
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},
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{
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"name": "RCON Port",
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"description": "Port used for RCON connections",
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"env_variable": "RCON_PORT",
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"default_value": "21114",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|numeric"
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},
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{
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"name": "RCON Password",
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"description": "Password for RCON connections, leave empty to disable.",
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"env_variable": "RCON_PASSWORD",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|regex:\/^[a-zA-Z0-9]*$\/"
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},
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{
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"name": "Auto Update",
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"description": "Auto-update the game each time server is started, enter value 0 to disable.",
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"env_variable": "AUTO_UPDATE",
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"default_value": "1",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|boolean"
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},
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{
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"name": "Server Name",
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"description": "The name that will be displayed in the server browser list",
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"env_variable": "hostname",
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"default_value": "Pterodactyl Server",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:32"
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},
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{
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"name": "Max Players",
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"description": "Sets the maximum number of players.",
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"env_variable": "maxplayers",
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"default_value": "80",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|numeric"
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},
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{
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"name": "Allow Team Change",
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"description": "Allow players to change teams (true\/false)",
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"env_variable": "allowteamchange",
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"default_value": "true",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|in:true,false"
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},
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{
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"name": "Advertise Server",
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"description": "Display the server in the public server browser list (true\/false)",
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"env_variable": "advertise",
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"default_value": "true",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|in:true,false"
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},
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{
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"name": "Reserved Slots",
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"description": "The number of reserved slots",
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"env_variable": "reservedslots",
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"default_value": "0",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|numeric|max:80"
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},
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{
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"name": "Prevent team change",
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"description": "This will prevent players from changing teams when teams are not balanced (true\/false)",
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"env_variable": "team_change",
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"default_value": "true",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|in:true,false"
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},
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{
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"name": "Enforce Team Balance",
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"description": "This will force team balance if the teams are uneven, by default 3 player difference. (true\/false)",
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"env_variable": "teambalance",
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"default_value": "true",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|in:true,false"
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},
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{
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"name": "Record Demos",
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"description": "This will record demos of the players (true\/false)",
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"env_variable": "demo_recording",
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"default_value": "true",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|in:true,false"
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},
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{
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"name": "ld lib path",
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"description": "This is required, do not touch it",
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"env_variable": "LD_LIBRARY_PATH",
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"default_value": ".",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string"
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}
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]
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}
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