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Add Urban Terror (#2734)
* Add UrbanTerror4.3.4 Egg Initial add for the Urban Terror Server Egg * Create README.md * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md * Add files via upload Updated Variables to fit the schemata, updated Docker Container to Pterodactyl Yolk Debian Bullseye. Fixed some typos. * Add files via upload Changed Yolk to ghcr.io/parkervcp/yolks:debian * Cleanup --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
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@ -357,6 +357,8 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [OpenRCT2](game_eggs/tycoon_games/openrct2)
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* [OpenTTD](game_eggs/tycoon_games/openttd)
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[UrbanTerror](game_eggs/urbanterror)
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[Veloren](game_eggs/veloren)
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[Vintage Story](game_eggs/vintage_story)
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game_eggs/urbanterror/README.md
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game_eggs/urbanterror/README.md
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# Urban Terror
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## From their [Website](https://www.urbanterror.info/downloads/)
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Urban Terror™ is a free multiplayer first person shooter developed by FrozenSand, that will run on any Quake III Arena compatible engine. It is available for Windows, Linux and Macintosh.
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Urban Terror can be described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism". This results in a very unique, enjoyable and addictive game.
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## Installation/System Requirements
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| | Bare Minimum | Recommended |
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|---------|---------|---------|
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| Processor | Almost any proccessor will work | - |
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| RAM | 256 MiB | 512 MiB |
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| SWAP| 512 MiB | 512 MiB (Swap not needed if RAM is 1024MiB)|
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| Storage | 1500 MiB | 2000 MiB |
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| Network | Any reasonable speed |- |
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| Game Ownership | Not needed | The game is free, and server doesn't need the game to work. |
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## Server Ports
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| Port | default |
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|---------|---------|
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| Game | 27960 |
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## Game Infos
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Gamemodes: 0 = Free For All, 1 = Last Man Standing, 3 = Team DeathMatch, 4 = Team Survivor, 5 = Follow The Leader, 6 = Capture And Hold, 7 = Capture The Flag, 8 = Bomb Mode, 9 = Jump, 10 = Freeze Tag, 11 = Gun Game
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You can edit the Server.cfg in /home/container/q3ut4/server.cfg as you wish after creating the server.
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game_eggs/urbanterror/egg-urban-terror.json
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game_eggs/urbanterror/egg-urban-terror.json
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2024-02-16T13:34:36+01:00",
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"name": "Urban Terror",
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"author": "Juli199696@web.de",
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"description": "Urban Terror started as a realism based \"total conversion\" mod for Quake III Arena. Nowadays, Urban Terror is played using the free, stand-alone, ioquake3 engine modified, which doesn't require Quake III Arena, in addition to being an add-on to id Software's Quake III Arena.",
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"features": null,
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"docker_images": {
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"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
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},
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"file_denylist": [],
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"startup": ".\/Quake3-UrT-Ded.{{EXE}} +exec \"server.cfg\" +set fs_game \"q3ut4\" +set fs_basepath \"\/home\/container\" +set fs_homepath \"\/home\/container\" +set dedicated \"2\" +set com_hunkmegs \"{{HUNKMEGS}}\" +set net_port \"{{SERVER_PORT}}\"",
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"config": {
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"files": "{\r\n \"q3ut4\/server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"set sv_hostname\": \"set sv_hostname \\\"{{server.build.env.SERVER_NAME}}\\\"\",\r\n \"set sv_joinmessage\": \"set sv_joinmessage \\\"{{server.build.env.JOIN_MESSAGE}}\\\"\",\r\n \"set sv_maxclients\": \"set sv_maxclients \\\"{{server.build.env.SERVER_MAXCLIENTS}}\\\"\",\r\n \"set rconpassword\": \"set rconpassword \\\"{{server.build.env.RCON_PASSWORD}}\\\"\",\r\n \"set g_password\": \"set g_password \\\"{{server.build.env.SERVER_PASSWORD}}\\\"\",\r\n \"set g_friendlyfire\": \"set g_friendlyfire \\\"{{server.build.env.SERVER_FRIENDLYFIRE}}\\\"\",\r\n \"set g_gametype\": \"set g_gametype \\\"{{server.build.env.SERVER_GAMETYPE}}\\\"\",\r\n \"set timelimit\": \"set timelimit \\\"{{server.build.env.SERVER_TIMELIMIT}}\\\"\",\r\n \"set bot_enable\": \"set bot_enable 1\",\r\n \"set bot_minplayers\": \"set bot_minplayers \\\"{{server.build.env.BOT_MINPLAYERS}}\\\"\",\r\n \"map ut4_casa\": \"map \\\"{{server.build.env.SERVER_MAP}}\\\"\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"------- Game Initialization -------\"\r\n}",
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"logs": "{}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\napt update\r\napt -y install libxml2-utils sed #Install needed dependencies for the official Urban Terror Updater (Not for the Gameserver itself)\r\n\r\necho \"Downloading Urban Terror\"\r\ncurl -sSL -o UrTUpdater-Ded.sh https:\/\/github.com\/FrozenSand\/UrTUpdater\/releases\/download\/v4.0.3-RC1\/UrTUpdater-v4.0.3-Ded.sh \r\n#Download from Github because the Webpage does not allow \"direct Downloads\"\r\n\r\necho \"Updating Urban Terror\" #Accept the EULA and input the needed variables to download the latest version of the Serverfiles (4.3.4 for now)\r\nbash \/mnt\/server\/UrTUpdater-Ded.sh << EOF\r\ny\r\n1\r\n1\r\n1\r\nn\r\ny\r\nn\r\nEOF\r\n\r\n# Set up default configs\r\nmv \/mnt\/server\/q3ut4\/server_example.cfg \/mnt\/server\/q3ut4\/server.cfg\r\nmv \/mnt\/server\/q3ut4\/mapcycle_example.txt \/mnt\/server\/q3ut4\/mapcycle.txt\r\n\r\nchmod +x \/mnt\/server\/Quake3-UrT-Ded.x86_64\r\nchmod +x \/mnt\/server\/Quake3-UrT-Ded.i386\r\n\r\n# Use sed to insert extra config options as many people ask for Bots ingame\r\nsed -i '\/\\\/\\\/pb_sv_enable\/a\\set bot_enable 1\\nset bot_minplayers 0' \/mnt\/server\/q3ut4\/server.cfg\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Version",
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"description": "32bit \/ 64bit server version. it is recommended to use the 64bit server, unless you are experiencing issues.",
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"env_variable": "EXE",
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"default_value": "x86_64",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|in:x86_64,i386",
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"field_type": "text"
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},
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{
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"name": "Hunkmegs",
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"description": "How much memory is allocated during server start up.\r\n\r\nAvailable options: 128, 160, 192, 256 MB",
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"env_variable": "HUNKMEGS",
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"default_value": "128",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|in:128,160,192,256",
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"field_type": "text"
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},
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{
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"name": "Server Hostname",
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"description": "Put your Servername into here.",
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"env_variable": "SERVER_NAME",
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"default_value": "My Awesome Pterodactyl Server",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:55",
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"field_type": "text"
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},
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{
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"name": "Join Message",
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"description": "The message the player will receive when joining the server.",
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"env_variable": "JOIN_MESSAGE",
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"default_value": "Welcome to this Server, have fun!",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:50",
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"field_type": "text"
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},
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{
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"name": "Max Players",
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"description": "Maximum players that can connect to the server.",
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"env_variable": "SERVER_MAXCLIENTS",
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"default_value": "16",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|numeric|between:1,32",
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"field_type": "text"
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},
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{
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"name": "RCON Password",
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"description": "Set the Rcon Password for Admin commands.\r\nCan be empty to disable RCON.",
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"env_variable": "RCON_PASSWORD",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Server Password",
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"description": "If you want to set a password to connect on the server set this here.",
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"env_variable": "SERVER_PASSWORD",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Map",
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"description": "Choose the initial Map the server should start with. \r\n(ONLY CHANGE IF YOU KNOW THE MAP IS EXISTING) Server wont start without it!",
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"env_variable": "SERVER_MAP",
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"default_value": "ut4_casa",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:50",
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"field_type": "text"
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},
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{
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"name": "Gametype \/ Gamemode",
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"description": "Sets the Gamemode you want to play. \r\n1 = Last Man Standing, \r\n2 = Free For All, \r\n3 = Team DeathMatch, \r\n4 = Team Survivor, \r\n5 = Follow The Leader, \r\n6 = Capture And Hold, \r\n7 = Capture The Flag, \r\n8 = Bomb Mode, \r\n9 = Jump, \r\n10 = Freeze Tag, \r\n11 = Gun Game",
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"env_variable": "SERVER_GAMETYPE",
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"default_value": "3",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|numeric|in:1,2,3,4,5,6,7,8,9,10,11",
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"field_type": "text"
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},
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{
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"name": "Bots",
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"description": "Want to have bots in your game select how many you want. \r\n(More than 16 bots tend to crash the server or add lag, use with caution!)\r\nDisclaimer: \"Bots are not officialy supported by FS!!!\"",
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"env_variable": "BOT_MINPLAYERS",
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"default_value": "0",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|numeric|max:16",
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"field_type": "text"
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},
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{
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"name": "Map Timelimit",
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"description": "Time in minutes before map is over. (0 = never)",
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"env_variable": "SERVER_TIMELIMIT",
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"default_value": "10",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|numeric|max:999",
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"field_type": "text"
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},
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{
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"name": "Friendlyfire",
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"description": "Sets if friendlyfire is on or off. (Teamkill your teammates is bad hmmkay?)",
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"env_variable": "SERVER_FRIENDLYFIRE",
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"default_value": "1",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|integer|max:1",
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"field_type": "text"
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}
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]
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}
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