diff --git a/README.md b/README.md index 91555ad6..b3ce9054 100644 --- a/README.md +++ b/README.md @@ -357,6 +357,8 @@ If you are reading this it looks like you are looking to add an egg to your serv * [OpenRCT2](game_eggs/tycoon_games/openrct2) * [OpenTTD](game_eggs/tycoon_games/openttd) +[UrbanTerror](game_eggs/urbanterror) + [Veloren](game_eggs/veloren) [Vintage Story](game_eggs/vintage_story) diff --git a/game_eggs/urbanterror/README.md b/game_eggs/urbanterror/README.md new file mode 100644 index 00000000..72defb2b --- /dev/null +++ b/game_eggs/urbanterror/README.md @@ -0,0 +1,28 @@ +# Urban Terror + +## From their [Website](https://www.urbanterror.info/downloads/) + +Urban Terrorâ„¢ is a free multiplayer first person shooter developed by FrozenSand, that will run on any Quake III Arena compatible engine. It is available for Windows, Linux and Macintosh. + +Urban Terror can be described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism". This results in a very unique, enjoyable and addictive game. + +## Installation/System Requirements +| | Bare Minimum | Recommended | +|---------|---------|---------| +| Processor | Almost any proccessor will work | - | +| RAM | 256 MiB | 512 MiB | +| SWAP| 512 MiB | 512 MiB (Swap not needed if RAM is 1024MiB)| +| Storage | 1500 MiB | 2000 MiB | +| Network | Any reasonable speed |- | +| Game Ownership | Not needed | The game is free, and server doesn't need the game to work. | + +## Server Ports + +| Port | default | +|---------|---------| +| Game | 27960 | + + +## Game Infos +Gamemodes: 0 = Free For All, 1 = Last Man Standing, 3 = Team DeathMatch, 4 = Team Survivor, 5 = Follow The Leader, 6 = Capture And Hold, 7 = Capture The Flag, 8 = Bomb Mode, 9 = Jump, 10 = Freeze Tag, 11 = Gun Game +You can edit the Server.cfg in /home/container/q3ut4/server.cfg as you wish after creating the server. diff --git a/game_eggs/urbanterror/egg-urban-terror.json b/game_eggs/urbanterror/egg-urban-terror.json new file mode 100644 index 00000000..570a29aa --- /dev/null +++ b/game_eggs/urbanterror/egg-urban-terror.json @@ -0,0 +1,152 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", + "meta": { + "version": "PTDL_v2", + "update_url": null + }, + "exported_at": "2024-02-16T13:34:36+01:00", + "name": "Urban Terror", + "author": "Juli199696@web.de", + "description": "Urban Terror started as a realism based \"total conversion\" mod for Quake III Arena. Nowadays, Urban Terror is played using the free, stand-alone, ioquake3 engine modified, which doesn't require Quake III Arena, in addition to being an add-on to id Software's Quake III Arena.", + "features": null, + "docker_images": { + "ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian" + }, + "file_denylist": [], + "startup": ".\/Quake3-UrT-Ded.{{EXE}} +exec \"server.cfg\" +set fs_game \"q3ut4\" +set fs_basepath \"\/home\/container\" +set fs_homepath \"\/home\/container\" +set dedicated \"2\" +set com_hunkmegs \"{{HUNKMEGS}}\" +set net_port \"{{SERVER_PORT}}\"", + "config": { + "files": "{\r\n \"q3ut4\/server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"set sv_hostname\": \"set sv_hostname \\\"{{server.build.env.SERVER_NAME}}\\\"\",\r\n \"set sv_joinmessage\": \"set sv_joinmessage \\\"{{server.build.env.JOIN_MESSAGE}}\\\"\",\r\n \"set sv_maxclients\": \"set sv_maxclients \\\"{{server.build.env.SERVER_MAXCLIENTS}}\\\"\",\r\n \"set rconpassword\": \"set rconpassword \\\"{{server.build.env.RCON_PASSWORD}}\\\"\",\r\n \"set g_password\": \"set g_password \\\"{{server.build.env.SERVER_PASSWORD}}\\\"\",\r\n \"set g_friendlyfire\": \"set g_friendlyfire \\\"{{server.build.env.SERVER_FRIENDLYFIRE}}\\\"\",\r\n \"set g_gametype\": \"set g_gametype \\\"{{server.build.env.SERVER_GAMETYPE}}\\\"\",\r\n \"set timelimit\": \"set timelimit \\\"{{server.build.env.SERVER_TIMELIMIT}}\\\"\",\r\n \"set bot_enable\": \"set bot_enable 1\",\r\n \"set bot_minplayers\": \"set bot_minplayers \\\"{{server.build.env.BOT_MINPLAYERS}}\\\"\",\r\n \"map ut4_casa\": \"map \\\"{{server.build.env.SERVER_MAP}}\\\"\"\r\n }\r\n }\r\n}", + "startup": "{\r\n \"done\": \"------- Game Initialization -------\"\r\n}", + "logs": "{}", + "stop": "quit" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\napt update\r\napt -y install libxml2-utils sed #Install needed dependencies for the official Urban Terror Updater (Not for the Gameserver itself)\r\n\r\necho \"Downloading Urban Terror\"\r\ncurl -sSL -o UrTUpdater-Ded.sh https:\/\/github.com\/FrozenSand\/UrTUpdater\/releases\/download\/v4.0.3-RC1\/UrTUpdater-v4.0.3-Ded.sh \r\n#Download from Github because the Webpage does not allow \"direct Downloads\"\r\n\r\necho \"Updating Urban Terror\" #Accept the EULA and input the needed variables to download the latest version of the Serverfiles (4.3.4 for now)\r\nbash \/mnt\/server\/UrTUpdater-Ded.sh << EOF\r\ny\r\n1\r\n1\r\n1\r\nn\r\ny\r\nn\r\nEOF\r\n\r\n# Set up default configs\r\nmv \/mnt\/server\/q3ut4\/server_example.cfg \/mnt\/server\/q3ut4\/server.cfg\r\nmv \/mnt\/server\/q3ut4\/mapcycle_example.txt \/mnt\/server\/q3ut4\/mapcycle.txt\r\n\r\nchmod +x \/mnt\/server\/Quake3-UrT-Ded.x86_64\r\nchmod +x \/mnt\/server\/Quake3-UrT-Ded.i386\r\n\r\n# Use sed to insert extra config options as many people ask for Bots ingame\r\nsed -i '\/\\\/\\\/pb_sv_enable\/a\\set bot_enable 1\\nset bot_minplayers 0' \/mnt\/server\/q3ut4\/server.cfg\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "ghcr.io\/parkervcp\/installers:debian", + "entrypoint": "bash" + } + }, + "variables": [ + { + "name": "Version", + "description": "32bit \/ 64bit server version. it is recommended to use the 64bit server, unless you are experiencing issues.", + "env_variable": "EXE", + "default_value": "x86_64", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|in:x86_64,i386", + "field_type": "text" + }, + { + "name": "Hunkmegs", + "description": "How much memory is allocated during server start up.\r\n\r\nAvailable options: 128, 160, 192, 256 MB", + "env_variable": "HUNKMEGS", + "default_value": "128", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|in:128,160,192,256", + "field_type": "text" + }, + { + "name": "Server Hostname", + "description": "Put your Servername into here.", + "env_variable": "SERVER_NAME", + "default_value": "My Awesome Pterodactyl Server", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:55", + "field_type": "text" + }, + { + "name": "Join Message", + "description": "The message the player will receive when joining the server.", + "env_variable": "JOIN_MESSAGE", + "default_value": "Welcome to this Server, have fun!", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:50", + "field_type": "text" + }, + { + "name": "Max Players", + "description": "Maximum players that can connect to the server.", + "env_variable": "SERVER_MAXCLIENTS", + "default_value": "16", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|between:1,32", + "field_type": "text" + }, + { + "name": "RCON Password", + "description": "Set the Rcon Password for Admin commands.\r\nCan be empty to disable RCON.", + "env_variable": "RCON_PASSWORD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string|max:20", + "field_type": "text" + }, + { + "name": "Server Password", + "description": "If you want to set a password to connect on the server set this here.", + "env_variable": "SERVER_PASSWORD", + "default_value": "", + "user_viewable": true, + "user_editable": true, + "rules": "nullable|string|max:20", + "field_type": "text" + }, + { + "name": "Map", + "description": "Choose the initial Map the server should start with. \r\n(ONLY CHANGE IF YOU KNOW THE MAP IS EXISTING) Server wont start without it!", + "env_variable": "SERVER_MAP", + "default_value": "ut4_casa", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:50", + "field_type": "text" + }, + { + "name": "Gametype \/ Gamemode", + "description": "Sets the Gamemode you want to play. \r\n1 = Last Man Standing, \r\n2 = Free For All, \r\n3 = Team DeathMatch, \r\n4 = Team Survivor, \r\n5 = Follow The Leader, \r\n6 = Capture And Hold, \r\n7 = Capture The Flag, \r\n8 = Bomb Mode, \r\n9 = Jump, \r\n10 = Freeze Tag, \r\n11 = Gun Game", + "env_variable": "SERVER_GAMETYPE", + "default_value": "3", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|in:1,2,3,4,5,6,7,8,9,10,11", + "field_type": "text" + }, + { + "name": "Bots", + "description": "Want to have bots in your game select how many you want. \r\n(More than 16 bots tend to crash the server or add lag, use with caution!)\r\nDisclaimer: \"Bots are not officialy supported by FS!!!\"", + "env_variable": "BOT_MINPLAYERS", + "default_value": "0", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|max:16", + "field_type": "text" + }, + { + "name": "Map Timelimit", + "description": "Time in minutes before map is over. (0 = never)", + "env_variable": "SERVER_TIMELIMIT", + "default_value": "10", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric|max:999", + "field_type": "text" + }, + { + "name": "Friendlyfire", + "description": "Sets if friendlyfire is on or off. (Teamkill your teammates is bad hmmkay?)", + "env_variable": "SERVER_FRIENDLYFIRE", + "default_value": "1", + "user_viewable": true, + "user_editable": true, + "rules": "required|integer|max:1", + "field_type": "text" + } + ] +} \ No newline at end of file