Merge branch 'parkervcp:master' into add/vu

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Mac 2022-10-13 21:00:41 +05:30 committed by GitHub
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@ -121,6 +121,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
* GTA V
* [FiveM](game_eggs/gta/fivem)
* [ragecoop](game_eggs/gta/ragecoop)
* [RageMP](game_eggs/gta/ragemp)
* [alt:V](game_eggs/gta/altv)

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@ -27,6 +27,7 @@
* GTA V
* [FiveM](gta/fivem)
* [ragecoop](gta/ragecoop)
* [RageMP](gta/ragemp)
* [alt:V](gta/altv)

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[FiveM](https://fivem.net/)
FiveM is a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers.
[ragecoop](https://ragecoop.online/)
ragecoop Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! 🌐
[Rage MP](https://rage.mp/)
RAGE Multiplayer is an multiplayer modification for Grand Theft Auto V that is alternative to GTA Online.
[alt:V](https://altv.mp)
alt:V Multiplayer a third-party multiplayer modification for Grand Theft Auto: V
## San Andreas
[GTA SA:MP](https://www.sa-mp.com/)

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# ragecoop.online
The [ragecoop](https://ragecoop.online/) Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! 🌐
## Server Ports
ragecoop requires one port for both UDP/TCP
| Port | default |
|---------|----------|
| Game | 4499 |

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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-09-23T20:11:15+02:00",
"name": "RageCOOP",
"author": "josdekurk@gmail.com",
"description": "Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! \ud83c\udf10",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/RageCoop.Server",
"config": {
"files": "{\r\n \"Settings.xml\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"Settings.Port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Listening for clients\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl wget git zip unzip jq\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/RAGECOOP\/RAGECOOP-V\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/RAGECOOP\/RAGECOOP-V\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i RageCoop.Server-linux-x64.zip)\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i RageCoop.Server-linux-x64.zip)\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i RageCoop.Server-linux-x64.zip)\r\n fi\r\nfi\r\n\r\necho ${DOWNLOAD_URL}\r\nwget ${DOWNLOAD_URL} -O RageCoop.Server-linux.zip\r\nRageCoop.Server-linux.zip\r\n\r\nunzip RageCoop.Server-linux.zip\r\n\r\nrm RageCoop.Server-linux.zip\r\n\r\nchmod +x RageCoop.Server\r\n\r\ncat <<EOF > Settings.xml\r\n<Settings xmlns:xsi=\"http:\/\/www.w3.org\/2001\/XMLSchema-instance\" xmlns:xsd=\"http:\/\/www.w3.org\/2001\/XMLSchema\">\r\n\t<Port>4499<\/Port>\r\n\t<MaxPlayers>32<\/MaxPlayers>\r\n\t<MaxLatency>500<\/MaxLatency>\r\n\t<Name>RAGECOOP server<\/Name>\r\n\t<Website>https:\/\/ragecoop.online\/<\/Website>\r\n\t<Description>RAGECOOP server<\/Description>\r\n\t<GameMode>FreeRoam<\/GameMode>\r\n\t<Language>English<\/Language>\r\n\t<WelcomeMessage>Welcome on this server :)<\/WelcomeMessage>\r\n\t<AnnounceSelf>false<\/AnnounceSelf>\r\n\t<MasterServer>https:\/\/masterserver.ragecoop.online\/<\/MasterServer>\r\n\t<LogLevel>0<\/LogLevel>\r\n\t<NpcStreamingDistance>500<\/NpcStreamingDistance>\r\n\t<PlayerStreamingDistance>-1<\/PlayerStreamingDistance>\r\n\t<WeatherTimeSync>true<\/WeatherTimeSync>\r\n\t<AllowedUsernameChars>ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890-_<\/AllowedUsernameChars>\r\n\t<UseP2P>false<\/UseP2P>\r\n\t<UseZeroTier>false<\/UseZeroTier>\r\n\t<UseVoice>false<\/UseVoice>\r\n\t<ZeroTierNetworkID>8056c2e21c000001<\/ZeroTierNetworkID>\r\n\t<AutoUpdate>false<\/AutoUpdate>\r\n\t<KickGodMode>false<\/KickGodMode>\r\n\t<KickSpamming>true<\/KickSpamming>\r\n<\/Settings>\r\nEOF\r\n\r\necho \"done\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "The version you want of RAGECOOP-V\r\n\r\nExample: latest, nightly , 1.5.3",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}

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@ -1,5 +1,5 @@
{
"_comment": "Pterodactyl Satisfactory Egg ~ Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord ~ 2022-06-27",
"_comment": "Pterodactyl Satisfactory Egg ~ Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord ~ 2022-10-13",
"meta": {
"version": "PTDL_v2",
"update_url": null
@ -23,7 +23,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n# File: Pterodactyl Satisfactory Egg - egg-satisfactory.json\r\n# Authors: Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord\r\n# Date: 2022\/06\/27\r\n# License: MIT License\r\n\r\n## Download and install SteamCMD\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) validate +exit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n## Satisfactory setup\r\n# Check for successful installation and make the core binary executable.\r\ncd \/mnt\/server\/Engine\/Binaries\/Linux\r\nif [[ ! -f UE4Server-Linux-Shipping ]]; then\r\n echo -e \"\\n\\nSteamCMD failed to install the Satisfactory Dedicated Server!\"\r\n echo -e \"\\tTry reinstalling the server again.\\n\"\r\n exit 1\r\nelse\r\n chmod +x UE4Server-Linux-Shipping\r\nfi\r\n\r\n# Make Config directory and default .ini files (since they are not initially present before first server start)\r\nmkdir -p \/mnt\/server\/FactoryGame\/Saved\/Config\/LinuxServer\/ && cd \"$_\"\r\n# Currently, this will delete & re-create certain .ini files during a re-install if they are already present.\r\n# While undesirable, this is required due to a current Pterodactyl ini config parser limitation.\r\n# When the patch to this limitation hits the production branch, this will be updated.\r\nrm -f Engine.ini Game.ini GameUserSettings.ini\r\n\r\necho -e '\\nCreating default \"Engine.ini\" configuration file...'\r\ncat > Engine.ini << EOF\r\n[\/Script\/FactoryGame.FGSaveSession]\r\nmNumRotatingAutosaves=${NUM_AUTOSAVES}\r\n\r\n[CrashReportClient]\r\nbImplicitSend=${UPLOAD_CRASH_REPORT}\r\n\r\n[\/Script\/OnlineSubsystemUtils.IpNetDriver]\r\nInitialConnectTimeout=${INIT_CONNECT_TIMEOUT}\r\nConnectionTimeout=${CONNECT_TIMEOUT}\r\nEOF\r\n\r\necho -e 'Creating default \"Game.ini\" configuration file...'\r\ncat > Game.ini << EOF\r\n[\/Script\/Engine.GameSession]\r\nMaxPlayers=${MAX_PLAYERS}\r\nEOF\r\n\r\necho -e 'Creating default \"GameUserSettings.ini\" configuration file...'\r\ncat > GameUserSettings.ini << EOF\r\n[\/Script\/FactoryGame.FGGameUserSettings]\r\nmIntValues=((\"FG.NetworkQuality\", ${NETWORK_QUALITY}))\r\nmFloatValues=((\"FG.AutosaveInterval\", ${AUTOSAVE_INTERVAL}))\r\nEOF\r\n\r\necho -e \"\\nSatisfactory Dedicated Server successfully installed!\\n\"",
"script": "#!\/bin\/bash\r\n\r\n# File: Pterodactyl Satisfactory Egg - egg-satisfactory.json\r\n# Authors: Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord\r\n# Date: 2022\/10\/13\r\n# License: MIT License\r\n\r\n## Download and install SteamCMD\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) validate +exit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n## Satisfactory setup\r\n# Check for successful installation and make the core binary executable.\r\ncd \/mnt\/server\/Engine\/Binaries\/Linux\r\nif [[ ! -f UE4Server-Linux-Shipping ]]; then\r\n echo -e \"\\n\\nSteamCMD failed to install the Satisfactory Dedicated Server!\"\r\n echo -e \"\\tTry reinstalling the server again.\\n\"\r\n exit 1\r\nelse\r\n chmod +x UE4Server-Linux-Shipping\r\nfi\r\n\r\n# Make Config directory and default .ini files (since they are not initially present before first server start)\r\nmkdir -p \/mnt\/server\/FactoryGame\/Saved\/Config\/LinuxServer\/ && cd \"$_\"\r\n# Currently, this will delete & re-create certain .ini files during a re-install if they are already present.\r\n# While undesirable, this is required due to a current Pterodactyl ini config parser limitation.\r\n# When the patch to this limitation hits the production branch, this will be updated.\r\nrm -f Engine.ini Game.ini GameUserSettings.ini\r\n\r\necho -e '\\nCreating default \"Engine.ini\" configuration file...'\r\ncat > Engine.ini << EOF\r\n[\/Script\/FactoryGame.FGSaveSession]\r\nmNumRotatingAutosaves=${NUM_AUTOSAVES}\r\n\r\n[CrashReportClient]\r\nbImplicitSend=${UPLOAD_CRASH_REPORT}\r\n\r\n[\/Script\/OnlineSubsystemUtils.IpNetDriver]\r\nInitialConnectTimeout=${INIT_CONNECT_TIMEOUT}\r\nConnectionTimeout=${CONNECT_TIMEOUT}\r\nEOF\r\n\r\necho -e 'Creating default \"Game.ini\" configuration file...'\r\ncat > Game.ini << EOF\r\n[\/Script\/Engine.GameSession]\r\nMaxPlayers=${MAX_PLAYERS}\r\nEOF\r\n\r\necho -e 'Creating default \"GameUserSettings.ini\" configuration file...'\r\ncat > GameUserSettings.ini << EOF\r\n[\/Script\/FactoryGame.FGGameUserSettings]\r\nmIntValues=((\"FG.NetworkQuality\", ${NETWORK_QUALITY}))\r\nmFloatValues=((\"FG.AutosaveInterval\", ${AUTOSAVE_INTERVAL}))\r\nmAutoDetectSettingsHandled=False\r\nmPrimaryLanguage=\r\nCurrentFGGameUserSettingsVersion=0\r\nbUseVSync=False\r\nbUseDynamicResolution=False\r\nResolutionSizeX=1280\r\nResolutionSizeY=720\r\nLastUserConfirmedResolutionSizeX=1280\r\nLastUserConfirmedResolutionSizeY=720\r\nWindowPosX=-1\r\nWindowPosY=-1\r\nFullscreenMode=1\r\nLastConfirmedFullscreenMode=1\r\nPreferredFullscreenMode=1\r\nVersion=5\r\nAudioQualityLevel=0\r\nLastConfirmedAudioQualityLevel=0\r\nFrameRateLimit=0.000000\r\nDesiredScreenWidth=1280\r\nDesiredScreenHeight=720\r\nLastUserConfirmedDesiredScreenWidth=1280\r\nLastUserConfirmedDesiredScreenHeight=720\r\nLastRecommendedScreenWidth=-1.000000\r\nLastRecommendedScreenHeight=-1.000000\r\nLastCPUBenchmarkResult=-1.000000\r\nLastGPUBenchmarkResult=-1.000000\r\nLastGPUBenchmarkMultiplier=1.000000\r\nbUseHDRDisplayOutput=False\r\nHDRDisplayOutputNits=1000\r\n\r\n[ScalabilityGroups]\r\nsg.ResolutionQuality=100.000000\r\nsg.ViewDistanceQuality=3\r\nsg.AntiAliasingQuality=3\r\nsg.ShadowQuality=3\r\nsg.PostProcessQuality=3\r\nsg.TextureQuality=3\r\nsg.EffectsQuality=3\r\nsg.FoliageQuality=3\r\nsg.ShadingQuality=3\r\n\r\n[\/Script\/Engine.GameUserSettings]\r\nbUseDesiredScreenHeight=False\r\n\r\n\r\nEOF\r\n\r\necho -e \"\\nSatisfactory Dedicated Server successfully installed!\\n\"",
"container": "ghcr.io\/pterodactyl\/installers:debian",
"entrypoint": "\/bin\/bash"
}