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Update README.md
- Generally cleaned it up and made it more clear what a Headless Client does. - Added Installation Requirements - Cleaned up, and removed spelling errors in, the Additional Settings section.
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# Arma 3 Headless Client
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### From their [Site](https://community.bistudio.com/wiki/Arma_3_Headless_Client)
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What is a Headless Client (HC) used for?
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* Headless Client is used to offload AI calculations from the server
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* Headless Client is integrated into game client and dedicated server executable (WIndows and Linux, use -client parameter)
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* The server doesn't allow arbitrary connections from headless clients if you do not define the headless clients IPs in the server.cfg,
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* Headless Client is used to offload AI calculations from the server [to improve the main server's performance].
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* Headless Client is integrated into dedicated server executable, and uses the `-client` parameter to activate.
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* The server doesn't allow arbitrary connections from headless clients if you do not define the headless clients' IPs in the `server.cfg`.
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### But why?
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If you host an Arma 3 Server with lots of AI in it, the Server FPS will drop fast.
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Since the server files are only 32 Bit you will need some kind of magical assistant to prevent slow AI.
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If you host an Arma 3 Server with lots of AI in it, the Server FPS will drop fast. The headless client helps alleviate the AI's stress on the server.
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### Minimum RAM warning
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This server requires about 2048m to run properly. ARMA 3 is more CPU intensive though.
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### Installation Requirements
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- A valid, real Steam account, with Steam Guard turned off, is required to install the client (default "anonymous" login cannot be used). For security reasons it is recommended that you create a new Steam account just for your dedicated servers. This account *does not* need to own Arma 3.
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- The Arma 3 server this client is connecting to **must** be running a properly written mission file that accepts and utilizes headless clients. If you want to know how to implement, take a look at the Wiki [here](https://community.bistudio.com/wiki/Arma_3_Headless_Client#Spawning_the_AI) or at a guide in the A3 Forums [here](https://forums.bohemia.net/forums/topic/178434-arma3-headless-client-guide/).
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- For automatic Steam Workshop mod downloading to work, the Steam account *does* need to own Arma 3. This is, of course, optional functionality, and mods can be manually uploaded to the client if desired.
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### Additional settings
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Additional server flags can be found [here](https://community.bistudio.com/wiki/Arma_3_Startup_Parameters).
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This can help is you see the server using to many cores/threads on the server.
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If you want to know how to implement, take a look at the Wiki [here](https://community.bistudio.com/wiki/Arma_3_Headless_Client#Spawning_the_AI) or at a guide in the A3 Forums [here](https://forums.bohemia.net/forums/topic/178434-arma3-headless-client-guide/).
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### Minimum RAM Warning
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This client requires about 2048 MB to run properly.
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### Additional Settings
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Additional client flags can be found [here](https://community.bistudio.com/wiki/Arma_3_Startup_Parameters).
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These can help you fine tune how the client will behave during runtime.
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*Note: The `-maxMem=` flag is currently known to cause an unknown segmentaion fault crash on startup. Other hardware related flags may cause similar behavior.*
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### Server Ports
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Since this is basically a client, this Egg does not need a port.
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Since this is basically a client, this Egg does not need a port.
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Therefore, the port assigned to this Egg goes unused.
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