diff --git a/steamcmd_servers/arma/arma3_headless_client/README.md b/steamcmd_servers/arma/arma3_headless_client/README.md index c674f030..a77ff1af 100644 --- a/steamcmd_servers/arma/arma3_headless_client/README.md +++ b/steamcmd_servers/arma/arma3_headless_client/README.md @@ -1,21 +1,27 @@ # Arma 3 Headless Client ### From their [Site](https://community.bistudio.com/wiki/Arma_3_Headless_Client) What is a Headless Client (HC) used for? -* Headless Client is used to offload AI calculations from the server -* Headless Client is integrated into game client and dedicated server executable (WIndows and Linux, use -client parameter) -* The server doesn't allow arbitrary connections from headless clients if you do not define the headless clients IPs in the server.cfg, +* Headless Client is used to offload AI calculations from the server [to improve the main server's performance]. +* Headless Client is integrated into dedicated server executable, and uses the `-client` parameter to activate. +* The server doesn't allow arbitrary connections from headless clients if you do not define the headless clients' IPs in the `server.cfg`. ### But why? -If you host an Arma 3 Server with lots of AI in it, the Server FPS will drop fast. -Since the server files are only 32 Bit you will need some kind of magical assistant to prevent slow AI. +If you host an Arma 3 Server with lots of AI in it, the Server FPS will drop fast. The headless client helps alleviate the AI's stress on the server. -### Minimum RAM warning -This server requires about 2048m to run properly. ARMA 3 is more CPU intensive though. +### Installation Requirements +- A valid, real Steam account, with Steam Guard turned off, is required to install the client (default "anonymous" login cannot be used). For security reasons it is recommended that you create a new Steam account just for your dedicated servers. This account *does not* need to own Arma 3. +- The Arma 3 server this client is connecting to **must** be running a properly written mission file that accepts and utilizes headless clients. If you want to know how to implement, take a look at the Wiki [here](https://community.bistudio.com/wiki/Arma_3_Headless_Client#Spawning_the_AI) or at a guide in the A3 Forums [here](https://forums.bohemia.net/forums/topic/178434-arma3-headless-client-guide/). +- For automatic Steam Workshop mod downloading to work, the Steam account *does* need to own Arma 3. This is, of course, optional functionality, and mods can be manually uploaded to the client if desired. -### Additional settings -Additional server flags can be found [here](https://community.bistudio.com/wiki/Arma_3_Startup_Parameters). -This can help is you see the server using to many cores/threads on the server. -If you want to know how to implement, take a look at the Wiki [here](https://community.bistudio.com/wiki/Arma_3_Headless_Client#Spawning_the_AI) or at a guide in the A3 Forums [here](https://forums.bohemia.net/forums/topic/178434-arma3-headless-client-guide/). +### Minimum RAM Warning +This client requires about 2048 MB to run properly. + +### Additional Settings +Additional client flags can be found [here](https://community.bistudio.com/wiki/Arma_3_Startup_Parameters). +These can help you fine tune how the client will behave during runtime. + +*Note: The `-maxMem=` flag is currently known to cause an unknown segmentaion fault crash on startup. Other hardware related flags may cause similar behavior.* ### Server Ports -Since this is basically a client, this Egg does not need a port. \ No newline at end of file +Since this is basically a client, this Egg does not need a port. +Therefore, the port assigned to this Egg goes unused.