Grasscutter/src/main/java/emu/grasscutter/game
fumbling 06101f1b9c Morphia call fixes; add @Entity to more classes
1. During the conversion of Morphia calls to the new API, some of the `Filter.eq()` calls had their `field` set to `playerId` due to a copy/paste typo.

2. Morphia 2 switches to the codec system, so anything that will be serialized in the pipeline requires the `@Entity` annotation.
2022-04-21 22:19:47 -04:00
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avatar Morphia call fixes; add @Entity to more classes 2022-04-21 22:19:47 -04:00
dungeons Initial commit 2022-04-17 05:43:07 -07:00
entity Refactor some commands and move inventory/team limits to the config 2022-04-19 02:22:21 -07:00
friends Morphia call fixes; add @Entity to more classes 2022-04-21 22:19:47 -04:00
gacha Morphia call fixes; add @Entity to more classes 2022-04-21 22:19:47 -04:00
inventory Update Morphia to 2.x 2022-04-20 21:11:57 -04:00
managers Rewrite commands 2022-04-20 20:21:38 +08:00
props Add SceneDatas 2022-04-18 10:14:32 -07:00
shop Initial commit 2022-04-17 05:43:07 -07:00
Account.java why is Account#onLoad THE DAMN REASON FOR HOURS OF TESTING 2022-04-21 02:07:05 -04:00
CoopRequest.java Initial commit 2022-04-17 05:43:07 -07:00
GenshinPlayer.java Update Morphia to 2.x 2022-04-20 21:11:57 -04:00
GenshinScene.java Deregister empty scenes if a player leaves them 2022-04-18 23:00:12 -07:00
InvokeHandler.java Implement support for multiple scenes in a world 2022-04-18 09:39:29 -07:00
TeamInfo.java Morphia call fixes; add @Entity to more classes 2022-04-21 22:19:47 -04:00
TeamManager.java Morphia call fixes; add @Entity to more classes 2022-04-21 22:19:47 -04:00
World.java teleports 2022-04-21 04:45:38 +08:00