mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-02-09 06:33:34 +08:00
Refactor some commands and move inventory/team limits to the config
This commit is contained in:
parent
7417a1b62c
commit
d9fc159550
@ -40,6 +40,13 @@ public final class Config {
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}
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public static class ServerOptions {
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public int InventoryLimitWeapon = 2000;
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public int InventoryLimitRelic = 2000;
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public int InventoryLimitMaterial = 2000;
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public int InventoryLimitFurniture = 2000;
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public int InventoryLimitAll = 30000;
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public int MaxAvatarsInTeam = 4;
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public int MaxAvatarsInTeamMultiplayer = 4;
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public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later.
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public int[] WelcomeEmotes = {2007, 1002, 4010};
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public String WelcomeMotd = "Welcome to Grasscutter emu";
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@ -9,14 +9,6 @@ public final class GenshinConstants {
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public static String VERSION = "2.6.0";
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public static final int MAX_TEAMS = 4;
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public static final int MAX_AVATARS_IN_TEAM = 4;
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public static final int LIMIT_WEAPON = 2000;
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public static final int LIMIT_RELIC = 2000;
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public static final int LIMIT_MATERIAL = 2000;
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public static final int LIMIT_FURNITURE = 2000;
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public static final int LIMIT_ALL = 30000;
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public static final int MAIN_CHARACTER_MALE = 10000005;
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public static final int MAIN_CHARACTER_FEMALE = 10000007;
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public static final Position START_POSITION = new Position(2747, 194, -1719);
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@ -42,6 +42,7 @@ public final class Grasscutter {
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// Load server configuration.
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Grasscutter.loadConfig();
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// Check server structure.
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Utils.startupCheck();
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}
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@ -52,8 +52,8 @@ public final class PlayerCommands {
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case 2:
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try {
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target = Integer.parseInt(args.get(0));
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if(Grasscutter.getGameServer().getPlayerById(target) == null) {
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target = player.getId(); amount = Integer.parseInt(args.get(1));
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if(Grasscutter.getGameServer().getPlayerByUid(target) == null) {
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target = player.getUid(); amount = Integer.parseInt(args.get(1));
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item = Integer.parseInt(args.get(0));
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} else {
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item = Integer.parseInt(args.get(1));
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@ -67,7 +67,7 @@ public final class PlayerCommands {
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case 3:
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try {
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target = Integer.parseInt(args.get(0));
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if(Grasscutter.getGameServer().getPlayerById(target) == null) {
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if(Grasscutter.getGameServer().getPlayerByUid(target) == null) {
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CommandHandler.sendMessage(player, "Invalid player ID."); return;
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}
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@ -81,7 +81,7 @@ public final class PlayerCommands {
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break;
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}
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
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if(targetPlayer == null) {
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CommandHandler.sendMessage(player, "Player not found."); return;
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}
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@ -108,7 +108,7 @@ public final class PlayerCommands {
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int item = Integer.parseInt(args.get(1));
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int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
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if(targetPlayer == null) {
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CommandHandler.sendMessage(null, "Player not found."); return;
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}
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@ -233,7 +233,7 @@ public final class PlayerCommands {
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int playerUid = Integer.parseInt(args.get(0));
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int sceneId = Integer.parseInt(args.get(1));
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GenshinPlayer player = Grasscutter.getGameServer().getPlayerById(playerUid);
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GenshinPlayer player = Grasscutter.getGameServer().getPlayerByUid(playerUid);
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if (player == null) {
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CommandHandler.sendMessage(null, "Player not found or offline.");
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return;
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@ -43,7 +43,7 @@ public final class ServerCommands {
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int target = Integer.parseInt(args.get(0));
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String message = String.join(" ", args.subList(1, args.size()));
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
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if(targetPlayer == null) {
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CommandHandler.sendMessage(null, "Player not found."); return;
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}
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@ -65,7 +65,7 @@ public final class ServerCommands {
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int target = Integer.parseInt(args.get(0));
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String message = String.join(" ", args.subList(1, args.size()));
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
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if(targetPlayer == null) {
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CommandHandler.sendMessage(player, "Player not found."); return;
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}
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@ -124,13 +124,13 @@ public class DatabaseHelper {
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int id = 0;
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if (reservedId > 0 && !checkPlayerExists(reservedId)) {
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id = reservedId;
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character.setId(id);
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character.setUid(id);
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} else {
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do {
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id = DatabaseManager.getNextId(character);
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}
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while (checkPlayerExists(id));
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character.setId(id);
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character.setUid(id);
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}
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// Save to database
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DatabaseManager.getDatastore().save(character);
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@ -160,7 +160,7 @@ public class DatabaseHelper {
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}
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public static List<GenshinAvatar> getAvatars(GenshinPlayer player) {
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Query<GenshinAvatar> query = DatabaseManager.getDatastore().createQuery(GenshinAvatar.class).filter("ownerId", player.getId());
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Query<GenshinAvatar> query = DatabaseManager.getDatastore().createQuery(GenshinAvatar.class).filter("ownerId", player.getUid());
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return query.find().toList();
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}
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@ -174,16 +174,16 @@ public class DatabaseHelper {
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}
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public static List<GenshinItem> getInventoryItems(GenshinPlayer player) {
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Query<GenshinItem> query = DatabaseManager.getDatastore().createQuery(GenshinItem.class).filter("ownerId", player.getId());
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Query<GenshinItem> query = DatabaseManager.getDatastore().createQuery(GenshinItem.class).filter("ownerId", player.getUid());
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return query.find().toList();
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}
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public static List<Friendship> getFriends(GenshinPlayer player) {
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Query<Friendship> query = DatabaseManager.getDatastore().createQuery(Friendship.class).filter("ownerId", player.getId());
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Query<Friendship> query = DatabaseManager.getDatastore().createQuery(Friendship.class).filter("ownerId", player.getUid());
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return query.find().toList();
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}
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public static List<Friendship> getReverseFriends(GenshinPlayer player) {
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Query<Friendship> query = DatabaseManager.getDatastore().createQuery(Friendship.class).filter("friendId", player.getId());
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Query<Friendship> query = DatabaseManager.getDatastore().createQuery(Friendship.class).filter("friendId", player.getUid());
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return query.find().toList();
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}
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@ -156,17 +156,17 @@ public class GenshinPlayer {
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this.getRotation().set(0, 307, 0);
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}
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public int getId() {
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public int getUid() {
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return id;
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}
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public void setId(int id) {
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public void setUid(int id) {
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this.id = id;
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}
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public long getNextGuid() {
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public long getNextGenshinGuid() {
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long nextId = ++this.nextGuid;
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return ((long) this.getId() << 32) + nextId;
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return ((long) this.getUid() << 32) + nextId;
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}
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public Account getAccount() {
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@ -175,7 +175,7 @@ public class GenshinPlayer {
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public void setAccount(Account account) {
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this.account = account;
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this.account.setPlayerId(getId());
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this.account.setPlayerId(getUid());
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}
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public GameSession getSession() {
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@ -560,7 +560,7 @@ public class GenshinPlayer {
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}
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public void dropMessage(Object message) {
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this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getId(), message.toString()));
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this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getUid(), message.toString()));
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}
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/**
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@ -569,7 +569,7 @@ public class GenshinPlayer {
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* @param message The message to send.
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*/
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public void sendMessage(GenshinPlayer sender, Object message) {
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this.sendPacket(new PacketPrivateChatNotify(sender.getId(), this.getId(), message.toString()));
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this.sendPacket(new PacketPrivateChatNotify(sender.getUid(), this.getUid(), message.toString()));
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}
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public void interactWith(int gadgetEntityId) {
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@ -614,7 +614,7 @@ public class GenshinPlayer {
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public OnlinePlayerInfo getOnlinePlayerInfo() {
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OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
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.setUid(this.getId())
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.setUid(this.getUid())
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.setNickname(this.getNickname())
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.setPlayerLevel(this.getLevel())
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.setMpSettingType(this.getMpSetting())
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@ -633,7 +633,7 @@ public class GenshinPlayer {
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public SocialDetail.Builder getSocialDetail() {
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SocialDetail.Builder social = SocialDetail.newBuilder()
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.setUid(this.getId())
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.setUid(this.getUid())
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.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()))
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.setNickname(this.getNickname())
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.setSignature(this.getSignature())
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@ -649,7 +649,7 @@ public class GenshinPlayer {
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public PlayerLocationInfo getPlayerLocationInfo() {
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return PlayerLocationInfo.newBuilder()
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.setUid(this.getId())
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.setUid(this.getUid())
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.setPos(this.getPos().toProto())
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.setRot(this.getRotation().toProto())
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.build();
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@ -699,7 +699,7 @@ public class GenshinPlayer {
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// Check if player object exists in server
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// TODO - optimize
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GenshinPlayer exists = this.getServer().getPlayerById(getId());
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GenshinPlayer exists = this.getServer().getPlayerByUid(getUid());
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if (exists != null) {
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exists.getSession().close();
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}
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.List;
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import emu.grasscutter.GenshinConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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public class TeamInfo {
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@ -12,7 +13,7 @@ public class TeamInfo {
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public TeamInfo() {
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this.name = "";
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this.avatars = new ArrayList<>(GenshinConstants.MAX_AVATARS_IN_TEAM);
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this.avatars = new ArrayList<>(Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
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}
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public String getName() {
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@ -36,7 +37,7 @@ public class TeamInfo {
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}
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public boolean addAvatar(GenshinAvatar avatar) {
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if (size() >= GenshinConstants.MAX_AVATARS_IN_TEAM || contains(avatar)) {
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if (size() >= Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam || contains(avatar)) {
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return false;
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}
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@ -56,7 +57,7 @@ public class TeamInfo {
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}
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public void copyFrom(TeamInfo team) {
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copyFrom(team, GenshinConstants.MAX_AVATARS_IN_TEAM);
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copyFrom(team, Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
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}
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public void copyFrom(TeamInfo team, int maxTeamSize) {
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@ -10,6 +10,7 @@ import java.util.Set;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.GenshinConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.def.AvatarSkillDepotData;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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@ -163,12 +164,13 @@ public class TeamManager {
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public int getMaxTeamSize() {
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if (getPlayer().isInMultiplayer()) {
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int max = Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeamMultiplayer;
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if (getPlayer().getWorld().getHost() == this.getPlayer()) {
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return Math.max(1, (int) Math.ceil(GenshinConstants.MAX_AVATARS_IN_TEAM / (double) getWorld().getPlayerCount()));
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return Math.max(1, (int) Math.ceil(max / (double) getWorld().getPlayerCount()));
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}
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return Math.max(1, (int) Math.floor(GenshinConstants.MAX_AVATARS_IN_TEAM / (double) getWorld().getPlayerCount()));
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return Math.max(1, (int) Math.floor(max / (double) getWorld().getPlayerCount()));
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}
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return GenshinConstants.MAX_AVATARS_IN_TEAM;
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return Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam;
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}
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// Methods
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@ -148,8 +148,8 @@ public class GenshinAvatar {
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public void setOwner(GenshinPlayer player) {
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this.owner = player;
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this.ownerId = player.getId();
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this.guid = player.getNextGuid();
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this.ownerId = player.getUid();
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this.guid = player.getNextGenshinGuid();
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}
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public int getSatiation() {
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@ -107,7 +107,7 @@ public class EntityAvatar extends GenshinEntity {
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public SceneAvatarInfo getSceneAvatarInfo() {
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SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
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.setPlayerId(this.getPlayer().getId())
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.setPlayerId(this.getPlayer().getUid())
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.setAvatarId(this.getAvatar().getAvatarId())
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.setGuid(this.getAvatar().getGuid())
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.setPeerId(this.getPlayer().getPeerId())
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@ -36,7 +36,7 @@ public class EntityItem extends EntityGadget {
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this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
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this.pos = new Position(pos);
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this.rot = new Position();
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this.guid = player.getNextGuid();
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this.guid = player.getNextGenshinGuid();
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this.item = new GenshinItem(itemData, count);
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}
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@ -79,11 +79,11 @@ public class FriendsList {
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}
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// Make sure asker cant do anything
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if (myFriendship.getAskerId() == this.getPlayer().getId()) {
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if (myFriendship.getAskerId() == this.getPlayer().getUid()) {
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return;
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}
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GenshinPlayer target = getPlayer().getSession().getServer().forceGetPlayerById(targetUid);
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GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
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if (target == null) {
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return; // Should never happen
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}
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@ -91,7 +91,7 @@ public class FriendsList {
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// Get target's friendship
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Friendship theirFriendship = null;
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if (target.isOnline()) {
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getId());
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
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} else {
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theirFriendship = DatabaseHelper.getReverseFriendship(myFriendship);
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}
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@ -112,7 +112,7 @@ public class FriendsList {
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this.addFriend(myFriendship);
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if (target.isOnline()) {
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target.getFriendsList().getPendingFriends().remove(this.getPlayer().getId());
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target.getFriendsList().getPendingFriends().remove(this.getPlayer().getUid());
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target.getFriendsList().addFriend(theirFriendship);
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}
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@ -124,7 +124,7 @@ public class FriendsList {
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myFriendship.delete();
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// Delete from target uid
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if (target.isOnline()) {
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getId());
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
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}
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theirFriendship.delete();
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}
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@ -146,7 +146,7 @@ public class FriendsList {
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GenshinPlayer friend = myFriendship.getFriendProfile().getPlayer();
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if (friend != null) {
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// Friend online
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theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getId());
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theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getUid());
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if (theirFriendship != null) {
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friend.getFriendsList().getFriends().remove(theirFriendship.getFriendId());
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theirFriendship.delete();
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@ -165,7 +165,7 @@ public class FriendsList {
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}
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public synchronized void sendFriendRequest(int targetUid) {
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GenshinPlayer target = getPlayer().getSession().getServer().forceGetPlayerById(targetUid);
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GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
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if (target == null || target == this.getPlayer()) {
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return;
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@ -220,14 +220,14 @@ public class FriendsList {
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friendship.setOwner(getPlayer());
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// Check if friend is online
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GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerById(friendship.getFriendProfile().getId());
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GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getId());
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if (friend != null) {
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// Set friend to online mode
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friendship.setFriendProfile(friend);
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// Update our status on friend's client if theyre online
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if (friend.getFriendsList().hasLoaded()) {
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Friendship theirFriendship = friend.getFriendsList().getFriendshipById(getPlayer().getId());
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Friendship theirFriendship = friend.getFriendsList().getFriendshipById(getPlayer().getUid());
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if (theirFriendship != null) {
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// Update friend profile
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theirFriendship.setFriendProfile(getPlayer());
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@ -27,10 +27,10 @@ public class Friendship {
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public Friendship(GenshinPlayer owner, GenshinPlayer friend, GenshinPlayer asker) {
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this.setOwner(owner);
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this.ownerId = owner.getId();
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this.friendId = friend.getId();
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this.ownerId = owner.getUid();
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this.friendId = friend.getUid();
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this.profile = friend.getProfile();
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this.askerId = asker.getId();
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this.askerId = asker.getUid();
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}
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|
||||
public GenshinPlayer getOwner() {
|
||||
@ -70,7 +70,7 @@ public class Friendship {
|
||||
}
|
||||
|
||||
public void setFriendProfile(GenshinPlayer character) {
|
||||
if (character == null || this.friendId != character.getId()) return;
|
||||
if (character == null || this.friendId != character.getUid()) return;
|
||||
this.profile = character.getProfile();
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ public class PlayerProfile {
|
||||
public PlayerProfile() { }
|
||||
|
||||
public PlayerProfile(GenshinPlayer player) {
|
||||
this.id = player.getId();
|
||||
this.id = player.getUid();
|
||||
this.syncWithCharacter(player);
|
||||
}
|
||||
|
||||
|
@ -125,8 +125,8 @@ public class GenshinItem {
|
||||
}
|
||||
|
||||
public void setOwner(GenshinPlayer player) {
|
||||
this.ownerId = player.getId();
|
||||
this.guid = player.getNextGuid();
|
||||
this.ownerId = player.getUid();
|
||||
this.guid = player.getNextGenshinGuid();
|
||||
}
|
||||
public int getItemId() {
|
||||
return itemId;
|
||||
|
@ -6,6 +6,7 @@ import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.GenshinConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GenshinData;
|
||||
import emu.grasscutter.data.def.AvatarCostumeData;
|
||||
import emu.grasscutter.data.def.AvatarData;
|
||||
@ -36,10 +37,10 @@ public class Inventory implements Iterable<GenshinItem> {
|
||||
this.store = new Long2ObjectOpenHashMap<>();
|
||||
this.inventoryTypes = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
this.createInventoryTab(ItemType.ITEM_WEAPON, new EquipInventoryTab(GenshinConstants.LIMIT_WEAPON));
|
||||
this.createInventoryTab(ItemType.ITEM_RELIQUARY, new EquipInventoryTab(GenshinConstants.LIMIT_RELIC));
|
||||
this.createInventoryTab(ItemType.ITEM_MATERIAL, new MaterialInventoryTab(GenshinConstants.LIMIT_MATERIAL));
|
||||
this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(GenshinConstants.LIMIT_FURNITURE));
|
||||
this.createInventoryTab(ItemType.ITEM_WEAPON, new EquipInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitWeapon));
|
||||
this.createInventoryTab(ItemType.ITEM_RELIQUARY, new EquipInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitRelic));
|
||||
this.createInventoryTab(ItemType.ITEM_MATERIAL, new MaterialInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitMaterial));
|
||||
this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitFurniture));
|
||||
}
|
||||
|
||||
public GenshinPlayer getPlayer() {
|
||||
|
@ -36,14 +36,14 @@ public class ChatManager {
|
||||
}
|
||||
|
||||
// Get target
|
||||
GenshinPlayer target = getServer().getPlayerById(targetUid);
|
||||
GenshinPlayer target = getServer().getPlayerByUid(targetUid);
|
||||
|
||||
if (target == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Create chat packet
|
||||
GenshinPacket packet = new PacketPrivateChatNotify(player.getId(), target.getId(), message);
|
||||
GenshinPacket packet = new PacketPrivateChatNotify(player.getUid(), target.getUid(), message);
|
||||
|
||||
player.sendPacket(packet);
|
||||
target.sendPacket(packet);
|
||||
@ -51,14 +51,14 @@ public class ChatManager {
|
||||
|
||||
public void sendPrivateMessage(GenshinPlayer player, int targetUid, int emote) {
|
||||
// Get target
|
||||
GenshinPlayer target = getServer().getPlayerById(targetUid);
|
||||
GenshinPlayer target = getServer().getPlayerByUid(targetUid);
|
||||
|
||||
if (target == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Create chat packet
|
||||
GenshinPacket packet = new PacketPrivateChatNotify(player.getId(), target.getId(), emote);
|
||||
GenshinPacket packet = new PacketPrivateChatNotify(player.getUid(), target.getUid(), emote);
|
||||
|
||||
player.sendPacket(packet);
|
||||
target.sendPacket(packet);
|
||||
|
@ -24,7 +24,7 @@ public class MultiplayerManager {
|
||||
}
|
||||
|
||||
public void applyEnterMp(GenshinPlayer player, int targetUid) {
|
||||
GenshinPlayer target = getServer().getPlayerById(targetUid);
|
||||
GenshinPlayer target = getServer().getPlayerByUid(targetUid);
|
||||
if (target == null) {
|
||||
player.sendPacket(new PacketPlayerApplyEnterMpResultNotify(targetUid, "", false, PlayerApplyEnterMpReason.PlayerCannotEnterMp));
|
||||
return;
|
||||
@ -43,7 +43,7 @@ public class MultiplayerManager {
|
||||
*/
|
||||
|
||||
// Get request
|
||||
CoopRequest request = target.getCoopRequests().get(player.getId());
|
||||
CoopRequest request = target.getCoopRequests().get(player.getUid());
|
||||
|
||||
if (request != null && !request.isExpired()) {
|
||||
// Join request already exists
|
||||
@ -52,7 +52,7 @@ public class MultiplayerManager {
|
||||
|
||||
// Put request in
|
||||
request = new CoopRequest(player);
|
||||
target.getCoopRequests().put(player.getId(), request);
|
||||
target.getCoopRequests().put(player.getUid(), request);
|
||||
|
||||
// Packet
|
||||
target.sendPacket(new PacketPlayerApplyEnterMpNotify(player));
|
||||
@ -137,7 +137,7 @@ public class MultiplayerManager {
|
||||
}
|
||||
|
||||
// Get victim and sanity checks
|
||||
GenshinPlayer victim = player.getServer().getPlayerById(targetUid);
|
||||
GenshinPlayer victim = player.getServer().getPlayerByUid(targetUid);
|
||||
|
||||
if (victim == null || victim == player) {
|
||||
return false;
|
||||
|
@ -104,21 +104,25 @@ public final class GameServer extends MihoyoKcpServer {
|
||||
}
|
||||
|
||||
public void registerPlayer(GenshinPlayer player) {
|
||||
getPlayers().put(player.getId(), player);
|
||||
getPlayers().put(player.getUid(), player);
|
||||
}
|
||||
|
||||
public GenshinPlayer getPlayerById(int id) {
|
||||
return this.getPlayers().get(id);
|
||||
public GenshinPlayer getPlayerByUid(int id) {
|
||||
return this.getPlayerByUid(id, false);
|
||||
}
|
||||
|
||||
public GenshinPlayer forceGetPlayerById(int id) {
|
||||
public GenshinPlayer getPlayerByUid(int id, boolean allowOfflinePlayers) {
|
||||
// Console check
|
||||
if (id == GenshinConstants.SERVER_CONSOLE_UID) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get from online players
|
||||
GenshinPlayer player = this.getPlayerById(id);
|
||||
GenshinPlayer player = this.getPlayerByUid(id);
|
||||
|
||||
if (!allowOfflinePlayers) {
|
||||
return player;
|
||||
}
|
||||
|
||||
// Check database if character isnt here
|
||||
if (player == null) {
|
||||
@ -128,9 +132,9 @@ public final class GameServer extends MihoyoKcpServer {
|
||||
return player;
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetailById(int id) {
|
||||
public SocialDetail.Builder getSocialDetailByUid(int id) {
|
||||
// Get from online players
|
||||
GenshinPlayer player = this.forceGetPlayerById(id);
|
||||
GenshinPlayer player = this.getPlayerByUid(id, true);
|
||||
|
||||
if (player == null) {
|
||||
return null;
|
||||
|
@ -123,7 +123,7 @@ public class GameSession extends MihoyoKcpChannel {
|
||||
// Save
|
||||
getPlayer().onLogout();
|
||||
// Remove from gameserver
|
||||
getServer().getPlayers().remove(getPlayer().getId());
|
||||
getServer().getPlayers().remove(getPlayer().getUid());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -15,7 +15,7 @@ public class HandlerGetPlayerSocialDetailReq extends PacketHandler {
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
GetPlayerSocialDetailReq req = GetPlayerSocialDetailReq.parseFrom(payload);
|
||||
|
||||
SocialDetail.Builder detail = session.getServer().getSocialDetailById(req.getUid());
|
||||
SocialDetail.Builder detail = session.getServer().getSocialDetailByUid(req.getUid());
|
||||
|
||||
if (detail != null) {
|
||||
detail.setIsFriend(session.getPlayer().getFriendsList().isFriendsWith(req.getUid()));
|
||||
|
@ -28,7 +28,7 @@ public class HandlerMarkMapReq extends PacketHandler {
|
||||
session.getPlayer().getPos().setZ(req.getMark().getPos().getZ());
|
||||
session.getPlayer().getPos().setY(300);
|
||||
|
||||
Grasscutter.getLogger().info("Player [" + session.getPlayer().getId() + ":" + session.getPlayer().getNickname() + "] tp to " + session.getPlayer().getPos() + " Scene id: " + req.getMark().getSceneId());
|
||||
Grasscutter.getLogger().info("Player [" + session.getPlayer().getUid() + ":" + session.getPlayer().getNickname() + "] tp to " + session.getPlayer().getPos() + " Scene id: " + req.getMark().getSceneId());
|
||||
|
||||
if (req.getMark().getSceneId() != session.getPlayer().getSceneId()) {
|
||||
session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getMark().getSceneId(), session.getPlayer().getPos());
|
||||
|
@ -57,7 +57,7 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
|
||||
}
|
||||
|
||||
// Save account
|
||||
session.getAccount().setPlayerId(player.getId());
|
||||
session.getAccount().setPlayerId(player.getUid());
|
||||
session.getAccount().save();
|
||||
|
||||
// Set character
|
||||
|
@ -14,7 +14,7 @@ public class PacketGetPlayerAskFriendListRsp extends GenshinPacket {
|
||||
GetPlayerAskFriendListRsp.Builder proto = GetPlayerAskFriendListRsp.newBuilder();
|
||||
|
||||
for (Friendship friendship : player.getFriendsList().getPendingFriends().values()) {
|
||||
if (friendship.getAskerId() == player.getId()) {
|
||||
if (friendship.getAskerId() == player.getUid()) {
|
||||
continue;
|
||||
}
|
||||
proto.addAskFriendList(friendship.toProto());
|
||||
|
@ -37,7 +37,7 @@ public class PacketGetPlayerFriendListRsp extends GenshinPacket {
|
||||
proto.addFriendList(friendship.toProto());
|
||||
}
|
||||
for (Friendship friendship : player.getFriendsList().getPendingFriends().values()) {
|
||||
if (friendship.getAskerId() == player.getId()) {
|
||||
if (friendship.getAskerId() == player.getUid()) {
|
||||
continue;
|
||||
}
|
||||
proto.addAskFriendList(friendship.toProto());
|
||||
|
@ -11,7 +11,7 @@ public class PacketHostPlayerNotify extends GenshinPacket {
|
||||
super(PacketOpcodes.HostPlayerNotify);
|
||||
|
||||
HostPlayerNotify proto = HostPlayerNotify.newBuilder()
|
||||
.setHostUid(world.getHost().getId())
|
||||
.setHostUid(world.getHost().getUid())
|
||||
.setHostPeerId(world.getHost().getPeerId())
|
||||
.build();
|
||||
|
||||
|
@ -12,7 +12,7 @@ public class PacketPlayerApplyEnterMpResultNotify extends GenshinPacket {
|
||||
super(PacketOpcodes.PlayerApplyEnterMpResultNotify);
|
||||
|
||||
PlayerApplyEnterMpResultNotify proto = PlayerApplyEnterMpResultNotify.newBuilder()
|
||||
.setTargetUid(target.getId())
|
||||
.setTargetUid(target.getUid())
|
||||
.setTargetNickname(target.getNickname())
|
||||
.setIsAgreed(isAgreed)
|
||||
.setReason(reason)
|
||||
|
@ -14,7 +14,7 @@ public class PacketPlayerChatNotify extends GenshinPacket {
|
||||
|
||||
ChatInfo info = ChatInfo.newBuilder()
|
||||
.setTime((int) (System.currentTimeMillis() / 1000))
|
||||
.setUid(sender.getId())
|
||||
.setUid(sender.getUid())
|
||||
.setText(message)
|
||||
.build();
|
||||
|
||||
@ -31,7 +31,7 @@ public class PacketPlayerChatNotify extends GenshinPacket {
|
||||
|
||||
ChatInfo info = ChatInfo.newBuilder()
|
||||
.setTime((int) (System.currentTimeMillis() / 1000))
|
||||
.setUid(sender.getId())
|
||||
.setUid(sender.getUid())
|
||||
.setIcon(emote)
|
||||
.build();
|
||||
|
||||
@ -48,7 +48,7 @@ public class PacketPlayerChatNotify extends GenshinPacket {
|
||||
|
||||
ChatInfo info = ChatInfo.newBuilder()
|
||||
.setTime((int) (System.currentTimeMillis() / 1000))
|
||||
.setUid(sender.getId())
|
||||
.setUid(sender.getUid())
|
||||
.setSystemHint(systemHint)
|
||||
.build();
|
||||
|
||||
|
@ -24,13 +24,13 @@ public class PacketPlayerEnterSceneNotify extends GenshinPacket {
|
||||
.setPos(player.getPos().toProto())
|
||||
.setSceneBeginTime(System.currentTimeMillis())
|
||||
.setType(EnterType.EnterSelf)
|
||||
.setTargetUid(player.getId())
|
||||
.setTargetUid(player.getUid())
|
||||
.setEnterSceneToken(player.getEnterSceneToken())
|
||||
.setWorldLevel(player.getWorldLevel())
|
||||
.setEnterReason(EnterReason.Login.getValue())
|
||||
.setIsFirstLoginEnterScene(player.isFirstLoginEnterScene())
|
||||
.setUnk1(1)
|
||||
.setUnk2("3-" + player.getId() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
|
||||
.setUnk2("3-" + player.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
@ -53,7 +53,7 @@ public class PacketPlayerEnterSceneNotify extends GenshinPacket {
|
||||
.setPos(newPos.toProto())
|
||||
.setSceneBeginTime(System.currentTimeMillis())
|
||||
.setType(EnterType.EnterSelf)
|
||||
.setTargetUid(target.getId())
|
||||
.setTargetUid(target.getUid())
|
||||
.setEnterSceneToken(player.getEnterSceneToken())
|
||||
.setWorldLevel(target.getWorld().getWorldLevel())
|
||||
.setEnterReason(reason.getValue())
|
||||
@ -62,7 +62,7 @@ public class PacketPlayerEnterSceneNotify extends GenshinPacket {
|
||||
.addSceneTagIdList(113)
|
||||
.addSceneTagIdList(117)
|
||||
.setUnk1(1)
|
||||
.setUnk2(newScene + "-" + target.getId() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
|
||||
.setUnk2(newScene + "-" + target.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
|
@ -13,7 +13,7 @@ public class PacketPlayerGameTimeNotify extends GenshinPacket {
|
||||
|
||||
PlayerGameTimeNotify proto = PlayerGameTimeNotify.newBuilder()
|
||||
.setGameTime(player.getScene().getTime())
|
||||
.setUid(player.getId())
|
||||
.setUid(player.getUid())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
|
@ -1,6 +1,7 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.GenshinConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.inventory.GenshinItem;
|
||||
import emu.grasscutter.net.packet.GenshinPacket;
|
||||
@ -18,7 +19,7 @@ public class PacketPlayerStoreNotify extends GenshinPacket {
|
||||
|
||||
PlayerStoreNotify.Builder p = PlayerStoreNotify.newBuilder()
|
||||
.setStoreType(StoreType.StorePack)
|
||||
.setWeightLimit(GenshinConstants.LIMIT_ALL);
|
||||
.setWeightLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitAll);
|
||||
|
||||
for (GenshinItem item : player.getInventory()) {
|
||||
Item itemProto = item.toProto();
|
||||
|
@ -21,7 +21,7 @@ public class PacketPullRecentChatRsp extends GenshinPacket {
|
||||
ChatInfo welcomeEmote = ChatInfo.newBuilder()
|
||||
.setTime((int) (System.currentTimeMillis() / 1000))
|
||||
.setUid(GenshinConstants.SERVER_CONSOLE_UID)
|
||||
.setToUid(player.getId())
|
||||
.setToUid(player.getUid())
|
||||
.setIcon(serverOptions.WelcomeEmotes[Utils.randomRange(0, serverOptions.WelcomeEmotes.length - 1)])
|
||||
.build();
|
||||
|
||||
@ -32,7 +32,7 @@ public class PacketPullRecentChatRsp extends GenshinPacket {
|
||||
ChatInfo welcomeMotd = ChatInfo.newBuilder()
|
||||
.setTime((int) (System.currentTimeMillis() / 1000))
|
||||
.setUid(GenshinConstants.SERVER_CONSOLE_UID)
|
||||
.setToUid(player.getId())
|
||||
.setToUid(player.getUid())
|
||||
.setText(Grasscutter.getConfig().getServerOptions().WelcomeMotd)
|
||||
.build();
|
||||
|
||||
|
@ -18,7 +18,7 @@ public class PacketScenePlayerInfoNotify extends GenshinPacket {
|
||||
GenshinPlayer p = world.getPlayers().get(i);
|
||||
|
||||
ScenePlayerInfo pInfo = ScenePlayerInfo.newBuilder()
|
||||
.setUid(p.getId())
|
||||
.setUid(p.getUid())
|
||||
.setPeerId(p.getPeerId())
|
||||
.setName(p.getNickname())
|
||||
.setSceneId(p.getSceneId())
|
||||
|
@ -19,7 +19,7 @@ public class PacketSceneTeamUpdateNotify extends GenshinPacket {
|
||||
for (GenshinPlayer p : player.getWorld().getPlayers()) {
|
||||
for (EntityAvatar entityAvatar : p.getTeamManager().getActiveTeam()) {
|
||||
SceneTeamAvatar.Builder avatarProto = SceneTeamAvatar.newBuilder()
|
||||
.setPlayerId(p.getId())
|
||||
.setPlayerId(p.getUid())
|
||||
.setAvatarGuid(entityAvatar.getAvatar().getGuid())
|
||||
.setSceneId(p.getSceneId())
|
||||
.setEntityId(entityAvatar.getId())
|
||||
|
@ -1,6 +1,6 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.GenshinConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.net.packet.GenshinPacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.StoreTypeOuterClass.StoreType;
|
||||
@ -13,11 +13,11 @@ public class PacketStoreWeightLimitNotify extends GenshinPacket {
|
||||
|
||||
StoreWeightLimitNotify p = StoreWeightLimitNotify.newBuilder()
|
||||
.setStoreType(StoreType.StorePack)
|
||||
.setWeightLimit(GenshinConstants.LIMIT_ALL)
|
||||
.setWeaponCountLimit(GenshinConstants.LIMIT_WEAPON)
|
||||
.setReliquaryCountLimit(GenshinConstants.LIMIT_RELIC)
|
||||
.setMaterialCountLimit(GenshinConstants.LIMIT_MATERIAL)
|
||||
.setFurnitureCountLimit(GenshinConstants.LIMIT_FURNITURE)
|
||||
.setWeightLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitAll)
|
||||
.setWeaponCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitWeapon)
|
||||
.setReliquaryCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitRelic)
|
||||
.setMaterialCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitMaterial)
|
||||
.setFurnitureCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitFurniture)
|
||||
.build();
|
||||
|
||||
this.setData(p);
|
||||
|
@ -17,7 +17,7 @@ public class PacketWorldPlayerInfoNotify extends GenshinPacket {
|
||||
GenshinPlayer p = world.getPlayers().get(i);
|
||||
|
||||
proto.addPlayerInfoList(p.getOnlinePlayerInfo());
|
||||
proto.addPlayerUidList(p.getId());
|
||||
proto.addPlayerUidList(p.getUid());
|
||||
}
|
||||
|
||||
this.setData(proto.build());
|
||||
|
@ -17,7 +17,7 @@ public class PacketWorldPlayerRTTNotify extends GenshinPacket {
|
||||
for (GenshinPlayer player : world.getPlayers()) {
|
||||
proto.addPlayerRttList(
|
||||
PlayerRTTInfo.newBuilder()
|
||||
.setUid(player.getId())
|
||||
.setUid(player.getUid())
|
||||
.setRtt(10) // TODO - put player ping here
|
||||
);
|
||||
}
|
||||
|
@ -165,8 +165,6 @@ public final class Utils {
|
||||
// Check for game data.
|
||||
if(!fileExists(dataFolder))
|
||||
createFolder(dataFolder);
|
||||
if(!fileExists(dataFolder + "AbilityEmbryos.json"))
|
||||
copyFromResources("data/AbilityEmbryos.json", dataFolder);
|
||||
|
||||
if(exit) System.exit(1);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user