Refactor some commands and move inventory/team limits to the config

This commit is contained in:
Melledy 2022-04-19 02:22:21 -07:00
parent 7417a1b62c
commit d9fc159550
39 changed files with 116 additions and 109 deletions

View File

@ -40,6 +40,13 @@ public final class Config {
}
public static class ServerOptions {
public int InventoryLimitWeapon = 2000;
public int InventoryLimitRelic = 2000;
public int InventoryLimitMaterial = 2000;
public int InventoryLimitFurniture = 2000;
public int InventoryLimitAll = 30000;
public int MaxAvatarsInTeam = 4;
public int MaxAvatarsInTeamMultiplayer = 4;
public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later.
public int[] WelcomeEmotes = {2007, 1002, 4010};
public String WelcomeMotd = "Welcome to Grasscutter emu";

View File

@ -9,14 +9,6 @@ public final class GenshinConstants {
public static String VERSION = "2.6.0";
public static final int MAX_TEAMS = 4;
public static final int MAX_AVATARS_IN_TEAM = 4;
public static final int LIMIT_WEAPON = 2000;
public static final int LIMIT_RELIC = 2000;
public static final int LIMIT_MATERIAL = 2000;
public static final int LIMIT_FURNITURE = 2000;
public static final int LIMIT_ALL = 30000;
public static final int MAIN_CHARACTER_MALE = 10000005;
public static final int MAIN_CHARACTER_FEMALE = 10000007;
public static final Position START_POSITION = new Position(2747, 194, -1719);

View File

@ -42,6 +42,7 @@ public final class Grasscutter {
// Load server configuration.
Grasscutter.loadConfig();
// Check server structure.
Utils.startupCheck();
}

View File

@ -52,8 +52,8 @@ public final class PlayerCommands {
case 2:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
target = player.getId(); amount = Integer.parseInt(args.get(1));
if(Grasscutter.getGameServer().getPlayerByUid(target) == null) {
target = player.getUid(); amount = Integer.parseInt(args.get(1));
item = Integer.parseInt(args.get(0));
} else {
item = Integer.parseInt(args.get(1));
@ -67,7 +67,7 @@ public final class PlayerCommands {
case 3:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
if(Grasscutter.getGameServer().getPlayerByUid(target) == null) {
CommandHandler.sendMessage(player, "Invalid player ID."); return;
}
@ -81,7 +81,7 @@ public final class PlayerCommands {
break;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(player, "Player not found."); return;
}
@ -108,7 +108,7 @@ public final class PlayerCommands {
int item = Integer.parseInt(args.get(1));
int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
@ -233,7 +233,7 @@ public final class PlayerCommands {
int playerUid = Integer.parseInt(args.get(0));
int sceneId = Integer.parseInt(args.get(1));
GenshinPlayer player = Grasscutter.getGameServer().getPlayerById(playerUid);
GenshinPlayer player = Grasscutter.getGameServer().getPlayerByUid(playerUid);
if (player == null) {
CommandHandler.sendMessage(null, "Player not found or offline.");
return;

View File

@ -43,7 +43,7 @@ public final class ServerCommands {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
@ -65,7 +65,7 @@ public final class ServerCommands {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(player, "Player not found."); return;
}

View File

@ -124,13 +124,13 @@ public class DatabaseHelper {
int id = 0;
if (reservedId > 0 && !checkPlayerExists(reservedId)) {
id = reservedId;
character.setId(id);
character.setUid(id);
} else {
do {
id = DatabaseManager.getNextId(character);
}
while (checkPlayerExists(id));
character.setId(id);
character.setUid(id);
}
// Save to database
DatabaseManager.getDatastore().save(character);
@ -160,7 +160,7 @@ public class DatabaseHelper {
}
public static List<GenshinAvatar> getAvatars(GenshinPlayer player) {
Query<GenshinAvatar> query = DatabaseManager.getDatastore().createQuery(GenshinAvatar.class).filter("ownerId", player.getId());
Query<GenshinAvatar> query = DatabaseManager.getDatastore().createQuery(GenshinAvatar.class).filter("ownerId", player.getUid());
return query.find().toList();
}
@ -174,16 +174,16 @@ public class DatabaseHelper {
}
public static List<GenshinItem> getInventoryItems(GenshinPlayer player) {
Query<GenshinItem> query = DatabaseManager.getDatastore().createQuery(GenshinItem.class).filter("ownerId", player.getId());
Query<GenshinItem> query = DatabaseManager.getDatastore().createQuery(GenshinItem.class).filter("ownerId", player.getUid());
return query.find().toList();
}
public static List<Friendship> getFriends(GenshinPlayer player) {
Query<Friendship> query = DatabaseManager.getDatastore().createQuery(Friendship.class).filter("ownerId", player.getId());
Query<Friendship> query = DatabaseManager.getDatastore().createQuery(Friendship.class).filter("ownerId", player.getUid());
return query.find().toList();
}
public static List<Friendship> getReverseFriends(GenshinPlayer player) {
Query<Friendship> query = DatabaseManager.getDatastore().createQuery(Friendship.class).filter("friendId", player.getId());
Query<Friendship> query = DatabaseManager.getDatastore().createQuery(Friendship.class).filter("friendId", player.getUid());
return query.find().toList();
}

View File

@ -156,17 +156,17 @@ public class GenshinPlayer {
this.getRotation().set(0, 307, 0);
}
public int getId() {
public int getUid() {
return id;
}
public void setId(int id) {
public void setUid(int id) {
this.id = id;
}
public long getNextGuid() {
public long getNextGenshinGuid() {
long nextId = ++this.nextGuid;
return ((long) this.getId() << 32) + nextId;
return ((long) this.getUid() << 32) + nextId;
}
public Account getAccount() {
@ -175,7 +175,7 @@ public class GenshinPlayer {
public void setAccount(Account account) {
this.account = account;
this.account.setPlayerId(getId());
this.account.setPlayerId(getUid());
}
public GameSession getSession() {
@ -560,7 +560,7 @@ public class GenshinPlayer {
}
public void dropMessage(Object message) {
this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getId(), message.toString()));
this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getUid(), message.toString()));
}
/**
@ -569,7 +569,7 @@ public class GenshinPlayer {
* @param message The message to send.
*/
public void sendMessage(GenshinPlayer sender, Object message) {
this.sendPacket(new PacketPrivateChatNotify(sender.getId(), this.getId(), message.toString()));
this.sendPacket(new PacketPrivateChatNotify(sender.getUid(), this.getUid(), message.toString()));
}
public void interactWith(int gadgetEntityId) {
@ -614,7 +614,7 @@ public class GenshinPlayer {
public OnlinePlayerInfo getOnlinePlayerInfo() {
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
.setUid(this.getId())
.setUid(this.getUid())
.setNickname(this.getNickname())
.setPlayerLevel(this.getLevel())
.setMpSettingType(this.getMpSetting())
@ -633,7 +633,7 @@ public class GenshinPlayer {
public SocialDetail.Builder getSocialDetail() {
SocialDetail.Builder social = SocialDetail.newBuilder()
.setUid(this.getId())
.setUid(this.getUid())
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()))
.setNickname(this.getNickname())
.setSignature(this.getSignature())
@ -649,7 +649,7 @@ public class GenshinPlayer {
public PlayerLocationInfo getPlayerLocationInfo() {
return PlayerLocationInfo.newBuilder()
.setUid(this.getId())
.setUid(this.getUid())
.setPos(this.getPos().toProto())
.setRot(this.getRotation().toProto())
.build();
@ -699,7 +699,7 @@ public class GenshinPlayer {
// Check if player object exists in server
// TODO - optimize
GenshinPlayer exists = this.getServer().getPlayerById(getId());
GenshinPlayer exists = this.getServer().getPlayerByUid(getUid());
if (exists != null) {
exists.getSession().close();
}

View File

@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.avatar.GenshinAvatar;
public class TeamInfo {
@ -12,7 +13,7 @@ public class TeamInfo {
public TeamInfo() {
this.name = "";
this.avatars = new ArrayList<>(GenshinConstants.MAX_AVATARS_IN_TEAM);
this.avatars = new ArrayList<>(Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
}
public String getName() {
@ -36,7 +37,7 @@ public class TeamInfo {
}
public boolean addAvatar(GenshinAvatar avatar) {
if (size() >= GenshinConstants.MAX_AVATARS_IN_TEAM || contains(avatar)) {
if (size() >= Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam || contains(avatar)) {
return false;
}
@ -56,7 +57,7 @@ public class TeamInfo {
}
public void copyFrom(TeamInfo team) {
copyFrom(team, GenshinConstants.MAX_AVATARS_IN_TEAM);
copyFrom(team, Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
}
public void copyFrom(TeamInfo team, int maxTeamSize) {

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@ -10,6 +10,7 @@ import java.util.Set;
import dev.morphia.annotations.Transient;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.entity.EntityAvatar;
@ -163,12 +164,13 @@ public class TeamManager {
public int getMaxTeamSize() {
if (getPlayer().isInMultiplayer()) {
int max = Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeamMultiplayer;
if (getPlayer().getWorld().getHost() == this.getPlayer()) {
return Math.max(1, (int) Math.ceil(GenshinConstants.MAX_AVATARS_IN_TEAM / (double) getWorld().getPlayerCount()));
return Math.max(1, (int) Math.ceil(max / (double) getWorld().getPlayerCount()));
}
return Math.max(1, (int) Math.floor(GenshinConstants.MAX_AVATARS_IN_TEAM / (double) getWorld().getPlayerCount()));
return Math.max(1, (int) Math.floor(max / (double) getWorld().getPlayerCount()));
}
return GenshinConstants.MAX_AVATARS_IN_TEAM;
return Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam;
}
// Methods

View File

@ -148,8 +148,8 @@ public class GenshinAvatar {
public void setOwner(GenshinPlayer player) {
this.owner = player;
this.ownerId = player.getId();
this.guid = player.getNextGuid();
this.ownerId = player.getUid();
this.guid = player.getNextGenshinGuid();
}
public int getSatiation() {

View File

@ -107,7 +107,7 @@ public class EntityAvatar extends GenshinEntity {
public SceneAvatarInfo getSceneAvatarInfo() {
SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
.setPlayerId(this.getPlayer().getId())
.setPlayerId(this.getPlayer().getUid())
.setAvatarId(this.getAvatar().getAvatarId())
.setGuid(this.getAvatar().getGuid())
.setPeerId(this.getPlayer().getPeerId())

View File

@ -36,7 +36,7 @@ public class EntityItem extends EntityGadget {
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.pos = new Position(pos);
this.rot = new Position();
this.guid = player.getNextGuid();
this.guid = player.getNextGenshinGuid();
this.item = new GenshinItem(itemData, count);
}

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@ -79,11 +79,11 @@ public class FriendsList {
}
// Make sure asker cant do anything
if (myFriendship.getAskerId() == this.getPlayer().getId()) {
if (myFriendship.getAskerId() == this.getPlayer().getUid()) {
return;
}
GenshinPlayer target = getPlayer().getSession().getServer().forceGetPlayerById(targetUid);
GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
if (target == null) {
return; // Should never happen
}
@ -91,7 +91,7 @@ public class FriendsList {
// Get target's friendship
Friendship theirFriendship = null;
if (target.isOnline()) {
theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getId());
theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
} else {
theirFriendship = DatabaseHelper.getReverseFriendship(myFriendship);
}
@ -112,7 +112,7 @@ public class FriendsList {
this.addFriend(myFriendship);
if (target.isOnline()) {
target.getFriendsList().getPendingFriends().remove(this.getPlayer().getId());
target.getFriendsList().getPendingFriends().remove(this.getPlayer().getUid());
target.getFriendsList().addFriend(theirFriendship);
}
@ -124,7 +124,7 @@ public class FriendsList {
myFriendship.delete();
// Delete from target uid
if (target.isOnline()) {
theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getId());
theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
}
theirFriendship.delete();
}
@ -146,7 +146,7 @@ public class FriendsList {
GenshinPlayer friend = myFriendship.getFriendProfile().getPlayer();
if (friend != null) {
// Friend online
theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getId());
theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getUid());
if (theirFriendship != null) {
friend.getFriendsList().getFriends().remove(theirFriendship.getFriendId());
theirFriendship.delete();
@ -165,7 +165,7 @@ public class FriendsList {
}
public synchronized void sendFriendRequest(int targetUid) {
GenshinPlayer target = getPlayer().getSession().getServer().forceGetPlayerById(targetUid);
GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
if (target == null || target == this.getPlayer()) {
return;
@ -220,14 +220,14 @@ public class FriendsList {
friendship.setOwner(getPlayer());
// Check if friend is online
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerById(friendship.getFriendProfile().getId());
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getId());
if (friend != null) {
// Set friend to online mode
friendship.setFriendProfile(friend);
// Update our status on friend's client if theyre online
if (friend.getFriendsList().hasLoaded()) {
Friendship theirFriendship = friend.getFriendsList().getFriendshipById(getPlayer().getId());
Friendship theirFriendship = friend.getFriendsList().getFriendshipById(getPlayer().getUid());
if (theirFriendship != null) {
// Update friend profile
theirFriendship.setFriendProfile(getPlayer());

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@ -27,10 +27,10 @@ public class Friendship {
public Friendship(GenshinPlayer owner, GenshinPlayer friend, GenshinPlayer asker) {
this.setOwner(owner);
this.ownerId = owner.getId();
this.friendId = friend.getId();
this.ownerId = owner.getUid();
this.friendId = friend.getUid();
this.profile = friend.getProfile();
this.askerId = asker.getId();
this.askerId = asker.getUid();
}
public GenshinPlayer getOwner() {
@ -70,7 +70,7 @@ public class Friendship {
}
public void setFriendProfile(GenshinPlayer character) {
if (character == null || this.friendId != character.getId()) return;
if (character == null || this.friendId != character.getUid()) return;
this.profile = character.getProfile();
}

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@ -22,7 +22,7 @@ public class PlayerProfile {
public PlayerProfile() { }
public PlayerProfile(GenshinPlayer player) {
this.id = player.getId();
this.id = player.getUid();
this.syncWithCharacter(player);
}

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@ -125,8 +125,8 @@ public class GenshinItem {
}
public void setOwner(GenshinPlayer player) {
this.ownerId = player.getId();
this.guid = player.getNextGuid();
this.ownerId = player.getUid();
this.guid = player.getNextGenshinGuid();
}
public int getItemId() {
return itemId;

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@ -6,6 +6,7 @@ import java.util.LinkedList;
import java.util.List;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.def.AvatarCostumeData;
import emu.grasscutter.data.def.AvatarData;
@ -36,10 +37,10 @@ public class Inventory implements Iterable<GenshinItem> {
this.store = new Long2ObjectOpenHashMap<>();
this.inventoryTypes = new Int2ObjectOpenHashMap<>();
this.createInventoryTab(ItemType.ITEM_WEAPON, new EquipInventoryTab(GenshinConstants.LIMIT_WEAPON));
this.createInventoryTab(ItemType.ITEM_RELIQUARY, new EquipInventoryTab(GenshinConstants.LIMIT_RELIC));
this.createInventoryTab(ItemType.ITEM_MATERIAL, new MaterialInventoryTab(GenshinConstants.LIMIT_MATERIAL));
this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(GenshinConstants.LIMIT_FURNITURE));
this.createInventoryTab(ItemType.ITEM_WEAPON, new EquipInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitWeapon));
this.createInventoryTab(ItemType.ITEM_RELIQUARY, new EquipInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitRelic));
this.createInventoryTab(ItemType.ITEM_MATERIAL, new MaterialInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitMaterial));
this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitFurniture));
}
public GenshinPlayer getPlayer() {

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@ -36,14 +36,14 @@ public class ChatManager {
}
// Get target
GenshinPlayer target = getServer().getPlayerById(targetUid);
GenshinPlayer target = getServer().getPlayerByUid(targetUid);
if (target == null) {
return;
}
// Create chat packet
GenshinPacket packet = new PacketPrivateChatNotify(player.getId(), target.getId(), message);
GenshinPacket packet = new PacketPrivateChatNotify(player.getUid(), target.getUid(), message);
player.sendPacket(packet);
target.sendPacket(packet);
@ -51,14 +51,14 @@ public class ChatManager {
public void sendPrivateMessage(GenshinPlayer player, int targetUid, int emote) {
// Get target
GenshinPlayer target = getServer().getPlayerById(targetUid);
GenshinPlayer target = getServer().getPlayerByUid(targetUid);
if (target == null) {
return;
}
// Create chat packet
GenshinPacket packet = new PacketPrivateChatNotify(player.getId(), target.getId(), emote);
GenshinPacket packet = new PacketPrivateChatNotify(player.getUid(), target.getUid(), emote);
player.sendPacket(packet);
target.sendPacket(packet);

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@ -24,7 +24,7 @@ public class MultiplayerManager {
}
public void applyEnterMp(GenshinPlayer player, int targetUid) {
GenshinPlayer target = getServer().getPlayerById(targetUid);
GenshinPlayer target = getServer().getPlayerByUid(targetUid);
if (target == null) {
player.sendPacket(new PacketPlayerApplyEnterMpResultNotify(targetUid, "", false, PlayerApplyEnterMpReason.PlayerCannotEnterMp));
return;
@ -43,7 +43,7 @@ public class MultiplayerManager {
*/
// Get request
CoopRequest request = target.getCoopRequests().get(player.getId());
CoopRequest request = target.getCoopRequests().get(player.getUid());
if (request != null && !request.isExpired()) {
// Join request already exists
@ -52,7 +52,7 @@ public class MultiplayerManager {
// Put request in
request = new CoopRequest(player);
target.getCoopRequests().put(player.getId(), request);
target.getCoopRequests().put(player.getUid(), request);
// Packet
target.sendPacket(new PacketPlayerApplyEnterMpNotify(player));
@ -137,7 +137,7 @@ public class MultiplayerManager {
}
// Get victim and sanity checks
GenshinPlayer victim = player.getServer().getPlayerById(targetUid);
GenshinPlayer victim = player.getServer().getPlayerByUid(targetUid);
if (victim == null || victim == player) {
return false;

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@ -104,21 +104,25 @@ public final class GameServer extends MihoyoKcpServer {
}
public void registerPlayer(GenshinPlayer player) {
getPlayers().put(player.getId(), player);
getPlayers().put(player.getUid(), player);
}
public GenshinPlayer getPlayerById(int id) {
return this.getPlayers().get(id);
public GenshinPlayer getPlayerByUid(int id) {
return this.getPlayerByUid(id, false);
}
public GenshinPlayer forceGetPlayerById(int id) {
public GenshinPlayer getPlayerByUid(int id, boolean allowOfflinePlayers) {
// Console check
if (id == GenshinConstants.SERVER_CONSOLE_UID) {
return null;
}
// Get from online players
GenshinPlayer player = this.getPlayerById(id);
GenshinPlayer player = this.getPlayerByUid(id);
if (!allowOfflinePlayers) {
return player;
}
// Check database if character isnt here
if (player == null) {
@ -128,9 +132,9 @@ public final class GameServer extends MihoyoKcpServer {
return player;
}
public SocialDetail.Builder getSocialDetailById(int id) {
public SocialDetail.Builder getSocialDetailByUid(int id) {
// Get from online players
GenshinPlayer player = this.forceGetPlayerById(id);
GenshinPlayer player = this.getPlayerByUid(id, true);
if (player == null) {
return null;

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@ -123,7 +123,7 @@ public class GameSession extends MihoyoKcpChannel {
// Save
getPlayer().onLogout();
// Remove from gameserver
getServer().getPlayers().remove(getPlayer().getId());
getServer().getPlayers().remove(getPlayer().getUid());
}
}

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@ -15,7 +15,7 @@ public class HandlerGetPlayerSocialDetailReq extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
GetPlayerSocialDetailReq req = GetPlayerSocialDetailReq.parseFrom(payload);
SocialDetail.Builder detail = session.getServer().getSocialDetailById(req.getUid());
SocialDetail.Builder detail = session.getServer().getSocialDetailByUid(req.getUid());
if (detail != null) {
detail.setIsFriend(session.getPlayer().getFriendsList().isFriendsWith(req.getUid()));

View File

@ -28,7 +28,7 @@ public class HandlerMarkMapReq extends PacketHandler {
session.getPlayer().getPos().setZ(req.getMark().getPos().getZ());
session.getPlayer().getPos().setY(300);
Grasscutter.getLogger().info("Player [" + session.getPlayer().getId() + ":" + session.getPlayer().getNickname() + "] tp to " + session.getPlayer().getPos() + " Scene id: " + req.getMark().getSceneId());
Grasscutter.getLogger().info("Player [" + session.getPlayer().getUid() + ":" + session.getPlayer().getNickname() + "] tp to " + session.getPlayer().getPos() + " Scene id: " + req.getMark().getSceneId());
if (req.getMark().getSceneId() != session.getPlayer().getSceneId()) {
session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getMark().getSceneId(), session.getPlayer().getPos());

View File

@ -57,7 +57,7 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
}
// Save account
session.getAccount().setPlayerId(player.getId());
session.getAccount().setPlayerId(player.getUid());
session.getAccount().save();
// Set character

View File

@ -14,7 +14,7 @@ public class PacketGetPlayerAskFriendListRsp extends GenshinPacket {
GetPlayerAskFriendListRsp.Builder proto = GetPlayerAskFriendListRsp.newBuilder();
for (Friendship friendship : player.getFriendsList().getPendingFriends().values()) {
if (friendship.getAskerId() == player.getId()) {
if (friendship.getAskerId() == player.getUid()) {
continue;
}
proto.addAskFriendList(friendship.toProto());

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@ -37,7 +37,7 @@ public class PacketGetPlayerFriendListRsp extends GenshinPacket {
proto.addFriendList(friendship.toProto());
}
for (Friendship friendship : player.getFriendsList().getPendingFriends().values()) {
if (friendship.getAskerId() == player.getId()) {
if (friendship.getAskerId() == player.getUid()) {
continue;
}
proto.addAskFriendList(friendship.toProto());

View File

@ -11,7 +11,7 @@ public class PacketHostPlayerNotify extends GenshinPacket {
super(PacketOpcodes.HostPlayerNotify);
HostPlayerNotify proto = HostPlayerNotify.newBuilder()
.setHostUid(world.getHost().getId())
.setHostUid(world.getHost().getUid())
.setHostPeerId(world.getHost().getPeerId())
.build();

View File

@ -12,7 +12,7 @@ public class PacketPlayerApplyEnterMpResultNotify extends GenshinPacket {
super(PacketOpcodes.PlayerApplyEnterMpResultNotify);
PlayerApplyEnterMpResultNotify proto = PlayerApplyEnterMpResultNotify.newBuilder()
.setTargetUid(target.getId())
.setTargetUid(target.getUid())
.setTargetNickname(target.getNickname())
.setIsAgreed(isAgreed)
.setReason(reason)

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@ -14,7 +14,7 @@ public class PacketPlayerChatNotify extends GenshinPacket {
ChatInfo info = ChatInfo.newBuilder()
.setTime((int) (System.currentTimeMillis() / 1000))
.setUid(sender.getId())
.setUid(sender.getUid())
.setText(message)
.build();
@ -31,7 +31,7 @@ public class PacketPlayerChatNotify extends GenshinPacket {
ChatInfo info = ChatInfo.newBuilder()
.setTime((int) (System.currentTimeMillis() / 1000))
.setUid(sender.getId())
.setUid(sender.getUid())
.setIcon(emote)
.build();
@ -48,7 +48,7 @@ public class PacketPlayerChatNotify extends GenshinPacket {
ChatInfo info = ChatInfo.newBuilder()
.setTime((int) (System.currentTimeMillis() / 1000))
.setUid(sender.getId())
.setUid(sender.getUid())
.setSystemHint(systemHint)
.build();

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@ -24,13 +24,13 @@ public class PacketPlayerEnterSceneNotify extends GenshinPacket {
.setPos(player.getPos().toProto())
.setSceneBeginTime(System.currentTimeMillis())
.setType(EnterType.EnterSelf)
.setTargetUid(player.getId())
.setTargetUid(player.getUid())
.setEnterSceneToken(player.getEnterSceneToken())
.setWorldLevel(player.getWorldLevel())
.setEnterReason(EnterReason.Login.getValue())
.setIsFirstLoginEnterScene(player.isFirstLoginEnterScene())
.setUnk1(1)
.setUnk2("3-" + player.getId() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
.setUnk2("3-" + player.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
.build();
this.setData(proto);
@ -53,7 +53,7 @@ public class PacketPlayerEnterSceneNotify extends GenshinPacket {
.setPos(newPos.toProto())
.setSceneBeginTime(System.currentTimeMillis())
.setType(EnterType.EnterSelf)
.setTargetUid(target.getId())
.setTargetUid(target.getUid())
.setEnterSceneToken(player.getEnterSceneToken())
.setWorldLevel(target.getWorld().getWorldLevel())
.setEnterReason(reason.getValue())
@ -62,7 +62,7 @@ public class PacketPlayerEnterSceneNotify extends GenshinPacket {
.addSceneTagIdList(113)
.addSceneTagIdList(117)
.setUnk1(1)
.setUnk2(newScene + "-" + target.getId() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
.setUnk2(newScene + "-" + target.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
.build();
this.setData(proto);

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@ -13,7 +13,7 @@ public class PacketPlayerGameTimeNotify extends GenshinPacket {
PlayerGameTimeNotify proto = PlayerGameTimeNotify.newBuilder()
.setGameTime(player.getScene().getTime())
.setUid(player.getId())
.setUid(player.getUid())
.build();
this.setData(proto);

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@ -1,6 +1,7 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.net.packet.GenshinPacket;
@ -18,7 +19,7 @@ public class PacketPlayerStoreNotify extends GenshinPacket {
PlayerStoreNotify.Builder p = PlayerStoreNotify.newBuilder()
.setStoreType(StoreType.StorePack)
.setWeightLimit(GenshinConstants.LIMIT_ALL);
.setWeightLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitAll);
for (GenshinItem item : player.getInventory()) {
Item itemProto = item.toProto();

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@ -21,7 +21,7 @@ public class PacketPullRecentChatRsp extends GenshinPacket {
ChatInfo welcomeEmote = ChatInfo.newBuilder()
.setTime((int) (System.currentTimeMillis() / 1000))
.setUid(GenshinConstants.SERVER_CONSOLE_UID)
.setToUid(player.getId())
.setToUid(player.getUid())
.setIcon(serverOptions.WelcomeEmotes[Utils.randomRange(0, serverOptions.WelcomeEmotes.length - 1)])
.build();
@ -32,7 +32,7 @@ public class PacketPullRecentChatRsp extends GenshinPacket {
ChatInfo welcomeMotd = ChatInfo.newBuilder()
.setTime((int) (System.currentTimeMillis() / 1000))
.setUid(GenshinConstants.SERVER_CONSOLE_UID)
.setToUid(player.getId())
.setToUid(player.getUid())
.setText(Grasscutter.getConfig().getServerOptions().WelcomeMotd)
.build();

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@ -18,7 +18,7 @@ public class PacketScenePlayerInfoNotify extends GenshinPacket {
GenshinPlayer p = world.getPlayers().get(i);
ScenePlayerInfo pInfo = ScenePlayerInfo.newBuilder()
.setUid(p.getId())
.setUid(p.getUid())
.setPeerId(p.getPeerId())
.setName(p.getNickname())
.setSceneId(p.getSceneId())

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@ -19,7 +19,7 @@ public class PacketSceneTeamUpdateNotify extends GenshinPacket {
for (GenshinPlayer p : player.getWorld().getPlayers()) {
for (EntityAvatar entityAvatar : p.getTeamManager().getActiveTeam()) {
SceneTeamAvatar.Builder avatarProto = SceneTeamAvatar.newBuilder()
.setPlayerId(p.getId())
.setPlayerId(p.getUid())
.setAvatarGuid(entityAvatar.getAvatar().getGuid())
.setSceneId(p.getSceneId())
.setEntityId(entityAvatar.getId())

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@ -1,6 +1,6 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.StoreTypeOuterClass.StoreType;
@ -13,11 +13,11 @@ public class PacketStoreWeightLimitNotify extends GenshinPacket {
StoreWeightLimitNotify p = StoreWeightLimitNotify.newBuilder()
.setStoreType(StoreType.StorePack)
.setWeightLimit(GenshinConstants.LIMIT_ALL)
.setWeaponCountLimit(GenshinConstants.LIMIT_WEAPON)
.setReliquaryCountLimit(GenshinConstants.LIMIT_RELIC)
.setMaterialCountLimit(GenshinConstants.LIMIT_MATERIAL)
.setFurnitureCountLimit(GenshinConstants.LIMIT_FURNITURE)
.setWeightLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitAll)
.setWeaponCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitWeapon)
.setReliquaryCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitRelic)
.setMaterialCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitMaterial)
.setFurnitureCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitFurniture)
.build();
this.setData(p);

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@ -17,7 +17,7 @@ public class PacketWorldPlayerInfoNotify extends GenshinPacket {
GenshinPlayer p = world.getPlayers().get(i);
proto.addPlayerInfoList(p.getOnlinePlayerInfo());
proto.addPlayerUidList(p.getId());
proto.addPlayerUidList(p.getUid());
}
this.setData(proto.build());

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@ -17,7 +17,7 @@ public class PacketWorldPlayerRTTNotify extends GenshinPacket {
for (GenshinPlayer player : world.getPlayers()) {
proto.addPlayerRttList(
PlayerRTTInfo.newBuilder()
.setUid(player.getId())
.setUid(player.getUid())
.setRtt(10) // TODO - put player ping here
);
}

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@ -165,8 +165,6 @@ public final class Utils {
// Check for game data.
if(!fileExists(dataFolder))
createFolder(dataFolder);
if(!fileExists(dataFolder + "AbilityEmbryos.json"))
copyFromResources("data/AbilityEmbryos.json", dataFolder);
if(exit) System.exit(1);
}