Commit Graph

18 Commits

Author SHA1 Message Date
Melledy
30c7bb9443 Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development 2022-06-17 23:35:45 -07:00
ImmuState
6e955c9fdb Implement Resin (#1257)
* Basic resin usage/refresh.

* Honor resin config, move some logic to logon.

* Add resin usage to DungeonChallenge

* Make fragile and transient resin usable.

* Get resin cost from dungeon excel.

* Add ability to unlock combine diagrams.

* Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin.

* Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin.

* Remove comment

* Check resin usage in addResin
2022-06-14 01:14:15 -07:00
lhhxxxxx
0e6ac4a827 Update default config to match the one in Koko-boya/Grasscutter_Resources 2022-05-31 02:07:18 -07:00
Melledy
184eec82b3 Limit spawn amount if too many entities are in the world
Can be controlled in the config with `sceneEntityLimit`
2022-05-30 20:06:25 -07:00
Akka
5a3e9bc34e Fixed excessive memory usage of Spatial Index 2022-05-25 00:42:52 -07:00
ImmuState
1d2fde40d5 Make energy usage configurable, and preserve current behavior as the default. 2022-05-22 12:55:55 -07:00
ButterCookies
9125bacfce Set the maximum number of player on the server through the config.json (#1001)
* Show server status to three-party game launcher

* Set the maximum number of player on the server through the config.json

* modify the logical order and show the number of maxplayer to API /status/server

* Now even players who have token already cannot bypass the maxPlayer check
2022-05-20 05:47:47 -07:00
xtaodada
7fb26c3843 Autogenerate document files 2022-05-18 23:19:13 -07:00
Melledy
fe4e599014 Merge branch 'development' into dev-world-scripts 2022-05-18 15:54:35 -07:00
4Benj_
f473e44611 "Autogenerate" data files with data fallbacks and moved keys folder into jar resources (#927)
* Autogenerate keys and data files

* Update gacha html files

Accidentally pushed with old html files

* Keys no longer copied. No more manually retrieving listing files. Recursive directory creation

Removed unused code from old GC as well.

* Moved somethings and better errors

* Fixed resources from loading twice

* Data files fallback
2022-05-17 03:00:52 -07:00
Melledy
81183db104 Merge branch 'development' into dev-world-scripts 2022-05-16 22:08:28 -07:00
muhammadeko
5ddf67d9e5 add config to enable/disable console 2022-05-16 17:57:14 -07:00
Akka
6dc30e4def Enable script in big world (#884)
* add docs for tower

* fix: LEAK: ByteBuf.release() was not called

* enableScriptInBigWorld

* not print log when loaded scripts from cache

* revert the change of server tick

* revert the change of server tick

* fix

* optimize the performance: lazy load & cache

* fix the refresh group

* fix NPE

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-05-15 04:19:24 -07:00
KingRainbow44
5d7edc389e Implement PR #657 2022-05-14 12:21:55 -04:00
KingRainbow44
840f4706b5 Refactor dispatch (now called HTTP) server (pt. 1) 2022-05-13 11:39:40 -04:00
KingRainbow44
d215035fc8 Refactor config database settings 2022-05-11 11:38:30 -04:00
mingjun97
8ad6bda3b2 Bug fixes.
* Fix default port for the game server
* Fix the returning region info
2022-05-11 01:17:51 -07:00
KingRainbow44
812f4b372c Fix ClassDefNotFound & NullPointerException errors 2022-05-11 01:23:18 -04:00