Commit Graph

125 Commits

Author SHA1 Message Date
Akka
9bafc2c5d5 Implement server announcement (#1420)
* implement server announcement

* Update src/main/java/emu/grasscutter/command/commands/AnnounceCommand.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Added arg numbers check

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-07-02 06:43:22 -07:00
AnimeGitB
a80302cdcd Fix commands in party chat, re-add optional positional item quantity to give command, error out and print usage if excess arguments given to give command 2022-07-02 06:41:56 -07:00
GanyusLeftHorn
13a7f08665 Add character's specialty food. 2022-07-01 23:14:36 -07:00
GanyusLeftHorn
d95a30a1a5 Cooking and unlocking recipies. 2022-07-01 23:14:36 -07:00
GanyusLeftHorn
a957b8c5b8 Notify client of unlocked recipies on login. 2022-07-01 23:14:36 -07:00
zhaodice
2462da2ede Big World Resources Collection Implement (#1368)
* init

* init

* init

* revoke

* fix error

* mining support

* mining support

* Roks endurance support

* Roks endurance support

* Timed refresh

* upgrade resource data

* Timed refresh support

* remove null gadget

* Coordination

* full synchronized

* oh no, my math teacher will hit me!

* synchronized onInteract

* remove break;

* supply re-spawn time , thanks to @wl23333

* Clean up and integrate collection spawns into SpawnDataEntries

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-06-29 04:53:50 -07:00
KingRainbow44
a896928e61 Move energy data loading to debug 2022-06-26 12:36:17 -04:00
AnimeGitB
9425f672e0 Remove BPLevel, GodMode, NoStamina, SetWorldLevel, UnlimitEnergy, UnlockTower commands 2022-06-25 22:19:29 -07:00
AnimeGitB
fc9acf42c2 PlayerProperty Refactor 2022-06-25 22:19:29 -07:00
AnimeGitB
baafb4104c Remove GiveAll, GiveArt, GiveChar commands 2022-06-25 22:19:29 -07:00
GanyusLeftHorn
3ec2c4e21e Reset forge points every day to enable crafting of enhancement ores. 2022-06-24 17:51:30 -07:00
Melledy
5eb1d34b14 Implement battle pass triggers/rewards 2022-06-24 01:12:52 -07:00
Akka
247412b17e fix the rot of furniture 2022-06-17 18:15:49 -07:00
Akka
211d7d6fbf implement furniture make system 2022-06-17 18:15:49 -07:00
Melledy
6d59159b8b Cleanup package names 2022-06-16 07:57:57 -07:00
ImmuState
0db1472195 Adapt protocol for clearing energy. 2022-06-14 18:08:55 -07:00
ImmuState
6e955c9fdb Implement Resin (#1257)
* Basic resin usage/refresh.

* Honor resin config, move some logic to logon.

* Add resin usage to DungeonChallenge

* Make fragile and transient resin usable.

* Get resin cost from dungeon excel.

* Add ability to unlock combine diagrams.

* Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin.

* Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin.

* Remove comment

* Check resin usage in addResin
2022-06-14 01:14:15 -07:00
ImmuState
a8d972c0c0 Make UI for blueprint unlocking behave. 2022-06-08 05:43:38 -07:00
ImmuState
4309e96253 Make calculation for partial claims better. 2022-06-08 05:43:38 -07:00
ImmuState
443cc8fc4b Make the UI behave. 2022-06-08 05:43:38 -07:00
ImmuState
9a313e50eb Send periodic notifications to the client for ongoing forges. 2022-06-08 05:43:38 -07:00
ImmuState
4b77e84e81 Add ForgeQueueDataNotify, unwhack UI. 2022-06-08 05:43:38 -07:00
ImmuState
0e1c8dc526 Cancel forging and refund items. 2022-06-08 05:43:38 -07:00
ImmuState
0cc4bad18c Obtain forging results (UI is broken though). 2022-06-08 05:43:38 -07:00
ImmuState
28a8475cea Consume material. 2022-06-08 05:43:38 -07:00
ImmuState
a668bd6ec1 Check materials and mora 2022-06-08 05:43:38 -07:00
ImmuState
5db5c90a8b Start a new forge (no checking for now). 2022-06-08 05:43:38 -07:00
ImmuState
9d6bc2a910 Change active forges in player to list. 2022-06-08 05:43:38 -07:00
ImmuState
8db0500e9d Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq. 2022-06-08 05:43:38 -07:00
ImmuState
3fc63c2c4b Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues. 2022-06-08 05:43:38 -07:00
liizfq
934fb5873a add new command (unlimitenergy):toggle energyusage for each player (#1186)
* add new command (unlimitenergy):toggle energyusage for each player while  energyusage is ture in config.json

* Solve the problem of layout and naming errors

* make currentActiveTeam's Avatar full-energy while turn on the ule.

* Resolve language document errors

* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
2022-06-04 19:14:52 -07:00
ImmuState
e140284d37 Persist unlocked blueprints to the database. 2022-06-03 00:52:22 -07:00
ImmuState
f243c10157 Unlock forging blueprints. 2022-06-03 00:52:22 -07:00
zhaodice
01481fd524 Arresting small creature support (#1150)
* Arresting small creature support

* add InsectCaptureManager

* use EnvAnimalGatherExcelConfigData.json

* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
ImmuState
2e167d2d78 Add energy generation probabilities to WeaponType. 2022-05-30 20:06:25 -07:00
Melledy
ef6e16aaf5 Refactor WeaponType and MonsterType into enums 2022-05-30 20:06:25 -07:00
ImmuState
b9ca4a5dbd Make NA/CA energy not scale with ER. 2022-05-30 20:06:25 -07:00
ImmuState
635e342a3d Make sure the hit target is actually a monster. 2022-05-30 20:06:25 -07:00
ImmuState
febdb99855 Add a rough implementation for NA/CA energy generation. 2022-05-30 20:06:25 -07:00
Melledy
0ba13ef7ff Fix map mark issues from updating from 2.6
Close #1086
2022-05-30 20:06:25 -07:00
Melledy
a23b29b65a Rename excel classes 2022-05-30 20:06:25 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
zhaodice
a95002fd40 Hunting and deforestation support. (#1083)
* add drops for animals wild pig,fishes,foxes,birds

* append fox

* Deforestation Support

implement drop woods when attacking tree

* Deforestation support (remove prints)

implement drop woods when attacking tree

* Deforestation support (remove prints)

implement drop woods when attacking tree

* add AutoRecycleHashMap

Map's KEY is automatic expire if key long time no use (query or modify from HashMap)

* use AutoRecycleHashMap in case of memory leak

* fix bug

* remove prints

* static AutoRecycleHashMap

* fix problems

* Delete AutoRecycleHashMap.java

* remove log

* fix build

* improve

* remove unnecessary information

Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>

Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
2022-05-29 06:16:49 -07:00
ImmuState
cb3f3b92f5 Make sure energy drops are only processed for actual monsters. 2022-05-27 23:48:54 -07:00
ImmuState
b57cf83bbd Some refactoring. 2022-05-26 03:41:19 -07:00
ImmuState
de8b0be36e Introduce a simpler way to get the original owner of an EntityClientGadget 2022-05-26 03:41:19 -07:00
logictc
baef25680f change indentation to tab 2022-05-25 21:10:10 -07:00
logictc
c26bf08d90 fix indentation 2022-05-25 21:10:10 -07:00
logictc
95bc655882 implement skill particle generation 2022-05-25 21:10:10 -07:00
ImmuState
2a76e904ad Energy: Particle/Orb Drops from Monsters (#1054)
* Generate energy drops for monsters + make sure picking up particles honors their count.

* Use drop info from excels instead.

* Remove double newline.

* Remove commented code.
2022-05-24 21:43:04 -07:00