* Fix Librarian Story Quest
* People die if they are killed
You want to die people instead of remove them so they play their sweet death animations.
* Nope. I take it back. Scriptlib is the wierd one to think removeEntity removes the entity.
* One must stop editing the code directly.
* Update EntityType.java
* Add warnings per Hartie
* Per Hartie, change getEntityType to EntityType