1. During the conversion of Morphia calls to the new API, some of the `Filter.eq()` calls had their `field` set to `playerId` due to a copy/paste typo.
2. Morphia 2 switches to the codec system, so anything that will be serialized in the pipeline requires the `@Entity` annotation.
Now you can set basic stats of your current character, but I left a little notice: Input and In-game output (character stats) are not really accurate. So to get an accurate stat:
For HP, ATK , DEF, Elemental Mastery (EM): input less than 10 digits. Example: /stats atk 81923 (81293 ATK)
For Energy Recharge (ER), Crit Rate, Crit DMG: input less than 6 digits(0-99999) to get the game current format. Example: /stats cdmg 14236 (142.4% Crit DMG)
(!) The modified stats will be set to default after you logged out.
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