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Update CNLanguage.java
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@ -18,7 +18,7 @@ public final class CNLanguage {
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public String Not_load_keystore = "[Dispatch] 无法加载证书,正在尝试默认密码...";
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public String Not_load_keystore = "[Dispatch] 无法加载证书,正在尝试默认密码...";
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public String Use_default_keystore = "[Dispatch] 成功使用默认密码加载证书. 请考虑将config.json中的KeystorePassword项改为123456.";
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public String Use_default_keystore = "[Dispatch] 成功使用默认密码加载证书. 请考虑将config.json中的KeystorePassword项改为123456.";
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public String Load_keystore_error = "[Dispatch] 加载证书时出现错误!";
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public String Load_keystore_error = "[Dispatch] 加载证书时出现错误!";
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public String Not_find_ssl_cert = "[Dispatch] 未找到SSL证书,正在回滚至基本HTTP。";
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public String Not_find_ssl_cert = "[Dispatch] 未找到SSL证书,正在回滚至HTTP模式。";
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public String Welcome = "欢迎使用Grasscutter";
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public String Welcome = "欢迎使用Grasscutter";
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public String Potential_unhandled_request = "[Dispatch] 潜在的未处理请求: {method} {url}";
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public String Potential_unhandled_request = "[Dispatch] 潜在的未处理请求: {method} {url}";
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public String Client_login_token = "[Dispatch] 客户端 {ip} 正在尝试使用token登录...";
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public String Client_login_token = "[Dispatch] 客户端 {ip} 正在尝试使用token登录...";
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@ -128,9 +128,8 @@ public final class CNLanguage {
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public String Give_given_with_level_and_refinement = "已将 {amount} 个等级为 {lvl}, 精炼 {refinement} 的 {item} 给予 {target}.";
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public String Give_given_with_level_and_refinement = "已将 {amount} 个等级为 {lvl}, 精炼 {refinement} 的 {item} 给予 {target}.";
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public String Give_given_level = "已将 {amount} 个等级为 {lvl} 的 {item} 给与 {target}.";
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public String Give_given_level = "已将 {amount} 个等级为 {lvl} 的 {item} 给与 {target}.";
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// GodMode
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// GodMode
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public String Godmode_status = "现已为 {name} {status} 无敌模式 ";
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public String Godmode_status = "设置 {name} 的无敌模式为 {status} ";
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// Heal
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// Heal
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public String Heal_message = "所有角色已被治疗。";
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public String Heal_message = "所有角色已被治疗。";
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@ -185,14 +184,14 @@ public final class CNLanguage {
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public String SendMail_Please_use = "请使用 `/sendmail {args}`";
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public String SendMail_Please_use = "请使用 `/sendmail {args}`";
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public String SendMail_set_title = "邮件标题已设为 '{title}'.\n使用 '/sendmail <邮件正文>' 以继续.";
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public String SendMail_set_title = "邮件标题已设为 '{title}'.\n使用 '/sendmail <邮件正文>' 以继续.";
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public String SendMail_set_contents = "邮件的正文如下:\n '{contents}'\n使用 '/sendmail <发送者署名>' 以继续.";
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public String SendMail_set_contents = "邮件的正文如下:\n '{contents}'\n使用 '/sendmail <发送者署名>' 以继续.";
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public String SendMail_set_message_sender = "邮件的发送者已设为 '{send}'.\n使用 '/sendmail <物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]";
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public String SendMail_set_message_sender = "邮件的发送者已设为 '{send}'.\n使用 '/sendmail <物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]";
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public String SendMail_send = "已将 {amount} 个 {item} (等级 {lvl}) 作为邮件附件.\n你可以继续添加附件,也可以使用 `/sendmail finish` 来停止编辑并发送邮件.";
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public String SendMail_send = "已将 {amount} 个 {item} (等级 {lvl}) 作为邮件附件.\n你可以继续添加附件,也可以使用 `/sendmail finish` 来停止编辑并发送邮件.";
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public String SendMail_invalid_arguments_please_use = "无效的参数 \n 请使用 `/sendmail {args}`";
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public String SendMail_invalid_arguments_please_use = "无效的参数 \n 请使用 `/sendmail {args}`";
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public String SendMail_title = "<标题>";
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public String SendMail_title = "<标题>";
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public String SendMail_message = "<正文>";
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public String SendMail_message = "<正文>";
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public String SendMail_sender = "<发送者>";
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public String SendMail_sender = "<发送者>";
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public String SendMail_arguments = "<物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]";
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public String SendMail_arguments = "<物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]";
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public String SendMail_error = "错误:无效的编写阶段 {stage}. 需要stacktrace请看服务器命令行.";
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public String SendMail_error = "错误:无效的编写阶段 {stage}. 需要stacktrace请看服务器命令行.";
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// SendMessage
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// SendMessage
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public String SendMessage_usage = "用法: sendmessage <玩家名> <消息>";
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public String SendMessage_usage = "用法: sendmessage <玩家名> <消息>";
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