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Only send full clear notification on burst cast.
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@ -146,7 +146,7 @@ public class EntityAvatar extends GameEntity {
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// Send packets.
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this.getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, curEnergyProp));
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if (reason != ChangeEnergyReason.CHANGE_ENERGY_REASON_NONE) {
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if (reason == ChangeEnergyReason.CHANGE_ENERGY_REASON_SKILL_START) {
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this.getScene().broadcastPacket(new PacketEntityFightPropChangeReasonNotify(this, curEnergyProp, -maxEnergy, reason));
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}
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}
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