Merge branch 'development' into more-events

# Conflicts:
#	src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java
#	src/main/java/emu/grasscutter/game/entity/EntityAvatar.java
#	src/main/java/emu/grasscutter/game/entity/GameEntity.java
#	src/main/java/emu/grasscutter/game/managers/mapmark/MapMarksManager.java
This commit is contained in:
KingRainbow44 2022-07-22 17:52:58 -04:00
commit 956d4023c7
257 changed files with 17788 additions and 16667 deletions

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@ -32,10 +32,10 @@ jobs:
# - run: git merge development
- run: git reset --hard development
- run: git stash pop
- run: git add -u
- run: git commit -m 'Fix whitespace [skip actions]'
- name: Commit any whitespace changes
run: git add -u && git commit -m 'Fix whitespace [skip actions]' || true
- name: Update Languages
run: python manage_languages.py -u
- run: git add -u
- run: git commit -m 'Update languages [skip actions]'
- name: Commit any language changes
run: git add -u && git commit -m 'Update languages [skip actions]' || true
- run: git push --set-upstream --force origin LintRatchet

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@ -43,8 +43,7 @@ sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
group = 'xyz.grasscutters'
version = '1.2.2-dev'
version = '1.2.3-dev'
sourceCompatibility = 17
targetCompatibility = 17
@ -61,15 +60,18 @@ repositories {
dependencies {
implementation fileTree(dir: 'lib', include: ['*.jar'])
implementation group: 'org.slf4j', name: 'slf4j-api', version: '1.7.32'
implementation group: 'ch.qos.logback', name: 'logback-core', version: '1.2.9'
implementation group: 'ch.qos.logback', name: 'logback-classic', version: '1.2.9'
implementation group: 'org.slf4j', name: 'slf4j-api', version: '1.7.36'
implementation group: 'ch.qos.logback', name: 'logback-core', version: '1.2.11'
implementation group: 'ch.qos.logback', name: 'logback-classic', version: '1.2.11'
implementation group: 'org.jline', name: 'jline', version: '3.21.0'
implementation group: 'org.jline', name: 'jline-terminal-jna', version: '3.21.0'
implementation group: 'net.java.dev.jna', name: 'jna', version: '5.10.0'
implementation group: 'io.netty', name: 'netty-all', version: '4.1.71.Final'
implementation group: 'io.netty', name: 'netty-common', version: '4.1.79.Final'
implementation group: 'io.netty', name: 'netty-handler', version: '4.1.79.Final'
implementation group: 'io.netty', name: 'netty-transport-native-epoll', version: '4.1.79.Final'
implementation group: 'io.netty', name: 'netty-transport-native-kqueue', version: '4.1.79.Final'
implementation group: 'com.google.code.gson', name: 'gson', version: '2.9.0'
implementation group: 'com.google.protobuf', name: 'protobuf-java', version: '3.18.2'
@ -79,7 +81,7 @@ dependencies {
implementation group: 'dev.morphia.morphia', name: 'morphia-core', version: '2.2.7'
implementation group: 'org.greenrobot', name: 'eventbus-java', version: '3.3.1'
implementation group: 'org.danilopianini', name: 'java-quadtree', version: '0.1.9'
//implementation group: 'org.danilopianini', name: 'java-quadtree', version: '0.1.9'
implementation group: 'org.quartz-scheduler', name: 'quartz', version: '2.3.2'
implementation group: 'org.quartz-scheduler', name: 'quartz-jobs', version: '2.3.2'

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@ -90,6 +90,7 @@ class JsonHelpers:
class LanguageManager:
TRANSLATION_KEY = re.compile(r'[Tt]ranslate.*"(\w+\.[\w\.]+)"')
POTENTIAL_KEY = re.compile(r'"(\w+\.[\w\.]+)"')
COMMAND_LABEL = re.compile(r'@Command\s*\([\W\w]*?label\s*=\s*"(\w+)"', re.MULTILINE) # [\W\w] is a cheeky way to match everything including \n
def __init__(self):
self.load_jsons()
@ -122,6 +123,8 @@ class LanguageManager:
used.add(k)
for k in self.POTENTIAL_KEY.findall(data):
potential.add(k)
for label in self.COMMAND_LABEL.findall(data):
used.add(f'commands.{label}.description')
return used | (potential & expected_keys)
def _lint_report_language(self, lang: str, keys: set, flattened: dict, primary_language_flattened: dict) -> None:

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@ -6,7 +6,7 @@ import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
public final class GameConstants {
public static String VERSION = "2.7.0";
public static String VERSION = "2.8.0";
public static final int MAX_TEAMS = 4;
public static final int MAIN_CHARACTER_MALE = 10000005;

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@ -5,14 +5,15 @@ import ch.qos.logback.classic.Logger;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import emu.grasscutter.Grasscutter.ServerDebugMode;
import emu.grasscutter.auth.AuthenticationSystem;
import emu.grasscutter.auth.DefaultAuthentication;
import emu.grasscutter.command.CommandMap;
import emu.grasscutter.command.DefaultPermissionHandler;
import emu.grasscutter.command.PermissionHandler;
import emu.grasscutter.config.ConfigContainer;
import emu.grasscutter.data.ResourceLoader;
import emu.grasscutter.database.DatabaseManager;
import emu.grasscutter.net.packet.PacketOpcodesUtils;
import emu.grasscutter.plugin.PluginManager;
import emu.grasscutter.plugin.api.ServerHook;
import emu.grasscutter.scripts.ScriptLoader;
@ -26,7 +27,6 @@ import emu.grasscutter.server.http.handlers.GachaHandler;
import emu.grasscutter.server.http.handlers.GenericHandler;
import emu.grasscutter.server.http.handlers.LogHandler;
import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.ConfigContainer;
import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.Language;
import emu.grasscutter.utils.Utils;
@ -43,8 +43,8 @@ import javax.annotation.Nullable;
import java.io.*;
import java.util.Calendar;
import static emu.grasscutter.Configuration.DATA;
import static emu.grasscutter.Configuration.SERVER;
import static emu.grasscutter.config.Configuration.DATA;
import static emu.grasscutter.config.Configuration.SERVER;
import static emu.grasscutter.utils.Language.translate;
public final class Grasscutter {
@ -98,6 +98,10 @@ public final class Grasscutter {
Tools.createGmHandbook();
exitEarly = true;
}
case "-dumppacketids" -> {
PacketOpcodesUtils.dumpPacketIds();
exitEarly = true;
}
case "-gachamap" -> {
Tools.createGachaMapping(DATA("gacha_mappings.js"));
exitEarly = true;

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@ -6,6 +6,7 @@ import emu.grasscutter.game.Account;
import emu.grasscutter.server.http.objects.ComboTokenResJson;
import emu.grasscutter.server.http.objects.LoginResultJson;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.Language.translate;
/**
@ -13,11 +14,19 @@ import static emu.grasscutter.utils.Language.translate;
* Allows all users to access any account.
*/
public final class DefaultAuthentication implements AuthenticationSystem {
private final Authenticator<LoginResultJson> passwordAuthenticator = new PasswordAuthenticator();
private final Authenticator<LoginResultJson> tokenAuthenticator = new TokenAuthenticator();
private final Authenticator<ComboTokenResJson> sessionKeyAuthenticator = new SessionKeyAuthenticator();
private final ExternalAuthenticator externalAuthenticator = new ExternalAuthentication();
private final OAuthAuthenticator oAuthAuthenticator = new OAuthAuthentication();
private Authenticator<LoginResultJson> passwordAuthenticator;
private Authenticator<LoginResultJson> tokenAuthenticator = new TokenAuthenticator();
private Authenticator<ComboTokenResJson> sessionKeyAuthenticator = new SessionKeyAuthenticator();
private ExternalAuthenticator externalAuthenticator = new ExternalAuthentication();
private OAuthAuthenticator oAuthAuthenticator = new OAuthAuthentication();
public DefaultAuthentication() {
if (ACCOUNT.EXPERIMENTAL_RealPassword) {
passwordAuthenticator = new ExperimentalPasswordAuthenticator();
} else {
passwordAuthenticator = new PasswordAuthenticator();
}
}
@Override
public void createAccount(String username, String password) {

View File

@ -1,12 +1,21 @@
package emu.grasscutter.auth;
import at.favre.lib.crypto.bcrypt.BCrypt;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.auth.AuthenticationSystem.AuthenticationRequest;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.server.http.objects.*;
import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.Utils;
import static emu.grasscutter.Configuration.*;
import javax.crypto.Cipher;
import java.nio.charset.StandardCharsets;
import java.security.KeyFactory;
import java.security.interfaces.RSAPrivateKey;
import java.security.spec.PKCS8EncodedKeySpec;
import static emu.grasscutter.config.Configuration.*;
import static emu.grasscutter.utils.Language.translate;
/**
@ -18,7 +27,8 @@ public final class DefaultAuthenticators {
* Handles the authentication request from the username and password form.
*/
public static class PasswordAuthenticator implements Authenticator<LoginResultJson> {
@Override public LoginResultJson authenticate(AuthenticationRequest request) {
@Override
public LoginResultJson authenticate(AuthenticationRequest request) {
var response = new LoginResultJson();
var requestData = request.getPasswordRequest();
@ -79,11 +89,116 @@ public final class DefaultAuthenticators {
}
}
public static class ExperimentalPasswordAuthenticator implements Authenticator<LoginResultJson> {
@Override
public LoginResultJson authenticate(AuthenticationRequest request) {
var response = new LoginResultJson();
var requestData = request.getPasswordRequest();
assert requestData != null; // This should never be null.
int playerCount = Grasscutter.getGameServer().getPlayers().size();
boolean successfulLogin = false;
String address = request.getRequest().ip();
String responseMessage = translate("messages.dispatch.account.username_error");
String loggerMessage = "";
String decryptedPassword = "";
try {
byte[] key = FileUtils.readResource("/keys/auth_private-key.der");
PKCS8EncodedKeySpec keySpec = new PKCS8EncodedKeySpec(key);
KeyFactory keyFactory = KeyFactory.getInstance("RSA");
RSAPrivateKey private_key = (RSAPrivateKey) keyFactory.generatePrivate(keySpec);
Cipher cipher = Cipher.getInstance("RSA/ECB/PKCS1Padding");
cipher.init(Cipher.DECRYPT_MODE, private_key);
decryptedPassword = new String(cipher.doFinal(Utils.base64Decode(request.getPasswordRequest().password)), StandardCharsets.UTF_8);
} catch (Exception ignored) {
decryptedPassword = request.getPasswordRequest().password;
}
if (decryptedPassword == null) {
successfulLogin = false;
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
responseMessage = translate("messages.dispatch.account.password_error");
}
// Get account from database.
Account account = DatabaseHelper.getAccountByName(requestData.account);
if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
// Check if account exists.
if (account == null && ACCOUNT.autoCreate) {
// This account has been created AUTOMATICALLY. There will be no permissions added.
if (decryptedPassword.length() >= 8) {
account = DatabaseHelper.createAccountWithUid(requestData.account, 0);
account.setPassword(BCrypt.withDefaults().hashToString(12, decryptedPassword.toCharArray()));
account.save();
// Check if the account was created successfully.
if (account == null) {
responseMessage = translate("messages.dispatch.account.username_create_error");
loggerMessage = translate("messages.dispatch.account.account_login_create_error", address);
} else {
// Continue with login.
successfulLogin = true;
// Log the creation.
Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_create_success", address, response.data.account.uid));
}
} else {
successfulLogin = false;
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
responseMessage = translate("messages.dispatch.account.password_length_error");
}
} else if (account != null) {
if (account.getPassword() != null && !account.getPassword().isEmpty()) {
if (BCrypt.verifyer().verify(decryptedPassword.toCharArray(), account.getPassword()).verified) {
successfulLogin = true;
} else {
successfulLogin = false;
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
responseMessage = translate("messages.dispatch.account.password_error");
}
} else {
successfulLogin = false;
loggerMessage = translate("messages.dispatch.account.login_password_storage_error", address);
responseMessage = translate("messages.dispatch.account.password_storage_error");
}
} else {
loggerMessage = translate("messages.dispatch.account.account_login_exist_error", address);
}
} else {
responseMessage = translate("messages.dispatch.account.server_max_player_limit");
loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
}
// Set response data.
if (successfulLogin) {
response.message = "OK";
response.data.account.uid = account.getId();
response.data.account.token = account.generateSessionKey();
response.data.account.email = account.getEmail();
loggerMessage = translate("messages.dispatch.account.login_success", address, account.getId());
} else {
response.retcode = -201;
response.message = responseMessage;
}
Grasscutter.getLogger().info(loggerMessage);
return response;
}
}
/**
* Handles the authentication request from the game when using a registry token.
*/
public static class TokenAuthenticator implements Authenticator<LoginResultJson> {
@Override public LoginResultJson authenticate(AuthenticationRequest request) {
@Override
public LoginResultJson authenticate(AuthenticationRequest request) {
var response = new LoginResultJson();
var requestData = request.getTokenRequest();
@ -138,12 +253,14 @@ public final class DefaultAuthenticators {
* Handles the authentication request from the game when using a combo token/session key.
*/
public static class SessionKeyAuthenticator implements Authenticator<ComboTokenResJson> {
@Override public ComboTokenResJson authenticate(AuthenticationRequest request) {
@Override
public ComboTokenResJson authenticate(AuthenticationRequest request) {
var response = new ComboTokenResJson();
var requestData = request.getSessionKeyRequest();
var loginData = request.getSessionKeyData();
assert requestData != null; assert loginData != null;
assert requestData != null;
assert loginData != null;
boolean successfulLogin;
String address = request.getRequest().ip();
@ -190,17 +307,20 @@ public final class DefaultAuthenticators {
* Handles authentication requests from external sources.
*/
public static class ExternalAuthentication implements ExternalAuthenticator {
@Override public void handleLogin(AuthenticationRequest request) {
@Override
public void handleLogin(AuthenticationRequest request) {
assert request.getResponse() != null;
request.getResponse().send("Authentication is not available with the default authentication method.");
}
@Override public void handleAccountCreation(AuthenticationRequest request) {
@Override
public void handleAccountCreation(AuthenticationRequest request) {
assert request.getResponse() != null;
request.getResponse().send("Authentication is not available with the default authentication method.");
}
@Override public void handlePasswordReset(AuthenticationRequest request) {
@Override
public void handlePasswordReset(AuthenticationRequest request) {
assert request.getResponse() != null;
request.getResponse().send("Authentication is not available with the default authentication method.");
}
@ -210,17 +330,20 @@ public final class DefaultAuthenticators {
* Handles authentication requests from OAuth sources.
*/
public static class OAuthAuthentication implements OAuthAuthenticator {
@Override public void handleLogin(AuthenticationRequest request) {
@Override
public void handleLogin(AuthenticationRequest request) {
assert request.getResponse() != null;
request.getResponse().send("Authentication is not available with the default authentication method.");
}
@Override public void handleRedirection(AuthenticationRequest request, ClientType type) {
@Override
public void handleRedirection(AuthenticationRequest request, ClientType type) {
assert request.getResponse() != null;
request.getResponse().send("Authentication is not available with the default authentication method.");
}
@Override public void handleTokenProcess(AuthenticationRequest request) {
@Override
public void handleTokenProcess(AuthenticationRequest request) {
assert request.getResponse() != null;
request.getResponse().send("Authentication is not available with the default authentication method.");
}

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@ -7,12 +7,10 @@ import java.lang.annotation.RetentionPolicy;
public @interface Command {
String label() default "";
String usage() default "commands.generic.no_usage_specified";
String description() default "commands.generic.no_description_specified";
String[] aliases() default {};
String[] usage() default {""};
String permission() default "";
String permissionTargeted() default "";

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@ -2,12 +2,11 @@ package emu.grasscutter.command;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.game.CommandResponseEvent;
import emu.grasscutter.server.event.game.ReceiveCommandFeedbackEvent;
import emu.grasscutter.server.event.types.ServerEvent;
import static emu.grasscutter.utils.Language.translate;
import java.util.List;
import java.util.StringJoiner;
public interface CommandHandler {
@ -37,6 +36,41 @@ public interface CommandHandler {
sendMessage(player, translate(player, messageKey, args));
}
default String getUsageString(Player player, String... args) {
Command annotation = this.getClass().getAnnotation(Command.class);
String usage_prefix = translate(player, "commands.execution.usage_prefix");
String command = annotation.label();
for (String alias : annotation.aliases()) {
if (alias.length() < command.length())
command = alias;
}
String target = switch (annotation.targetRequirement()) {
case NONE -> "";
case OFFLINE -> "@<UID> "; // TODO: make translation keys for offline and online players
case ONLINE -> (player == null) ? "@<UID> " : "[@<UID>] "; // TODO: make translation keys for offline and online players
case PLAYER -> (player == null) ? "@<UID> " : "[@<UID>] ";
};
String[] usages = annotation.usage();
StringJoiner joiner = new StringJoiner("\n\t");
for (String usage : usages)
joiner.add(usage_prefix + command + " " + target + usage);
return joiner.toString();
}
default void sendUsageMessage(Player player, String... args) {
sendMessage(player, getUsageString(player, args));
}
default String getLabel() {
return this.getClass().getAnnotation(Command.class).label();
}
default String getDescriptionString(Player player) {
Command annotation = this.getClass().getAnnotation(Command.class);
String key = "commands.%s.description".formatted(annotation.label());
return translate(player, key);
}
/**
* Called when a player/console invokes a command.
* @param sender The player/console that invoked the command.

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@ -8,9 +8,9 @@ import java.util.*;
@SuppressWarnings({"UnusedReturnValue", "unused"})
public final class CommandMap {
private final Map<String, CommandHandler> commands = new HashMap<>();
private final Map<String, CommandHandler> aliases = new HashMap<>();
private final Map<String, Command> annotations = new HashMap<>();
private final Map<String, CommandHandler> commands = new TreeMap<>();
private final Map<String, CommandHandler> aliases = new TreeMap<>();
private final Map<String, Command> annotations = new TreeMap<>();
private final Map<String, Integer> targetPlayerIds = new HashMap<>();
private static final String consoleId = "console";
@ -35,6 +35,7 @@ public final class CommandMap {
*/
public CommandMap registerCommand(String label, CommandHandler command) {
Grasscutter.getLogger().debug("Registered command: " + label);
label = label.toLowerCase();
// Get command data.
Command annotation = command.getClass().getAnnotation(Command.class);
@ -203,7 +204,7 @@ public final class CommandMap {
// Parse message.
String[] split = rawMessage.split(" ");
List<String> args = new LinkedList<>(Arrays.asList(split));
String label = args.remove(0);
String label = args.remove(0).toLowerCase();
String playerId = (player == null) ? consoleId : player.getAccount().getId();
// Check for special cases - currently only target command.

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@ -1,8 +1,10 @@
package emu.grasscutter.command.commands;
import at.favre.lib.crypto.bcrypt.BCrypt;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.config.Configuration;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
@ -11,18 +13,24 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "commands.account.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(
label = "account",
usage = {
"create <username> [<UID>]", // Only with EXPERIMENTAL_RealPassword == false
"delete <username>",
"create <username> <password> [<UID>]", // Only with EXPERIMENTAL_RealPassword == true
"resetpass <username> <password>"}, // Only with EXPERIMENTAL_RealPassword == true
targetRequirement = Command.TargetRequirement.NONE)
public final class AccountCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (sender != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.console_execute_error"));
CommandHandler.sendTranslatedMessage(sender, "commands.generic.console_execute_error");
return;
}
if (args.size() < 2) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.command_usage"));
sendUsageMessage(sender);
return;
}
@ -31,28 +39,55 @@ public final class AccountCommand implements CommandHandler {
switch (action) {
default:
CommandHandler.sendMessage(null, translate(sender, "commands.account.command_usage"));
sendUsageMessage(sender);
return;
case "create":
int uid = 0;
String password = "";
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
if(args.size() < 3) {
CommandHandler.sendMessage(sender, "EXPERIMENTAL_RealPassword requires a password argument");
CommandHandler.sendMessage(sender, "Usage: account create <username> <password> [uid]");
return;
}
password = args.get(2);
if (args.size() == 4) {
try {
uid = Integer.parseInt(args.get(3));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.account.invalid"));
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
CommandHandler.sendMessage(sender, "EXPERIMENTAL_RealPassword requires argument 2 to be a password, not a uid");
CommandHandler.sendMessage(sender, "Usage: account create <username> <password> [uid]");
}
return;
}
}
} else {
if (args.size() > 2) {
try {
uid = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.invalid"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.invalid"));
return;
}
}
}
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithUid(username, uid);
if (account == null) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.exists"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.exists"));
return;
} else {
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
account.setPassword(BCrypt.withDefaults().hashToString(12, password.toCharArray()));
}
account.addPermission("*");
account.save(); // Save account to database.
CommandHandler.sendMessage(null, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
}
return;
case "delete":
@ -60,20 +95,50 @@ public final class AccountCommand implements CommandHandler {
Account toDelete = DatabaseHelper.getAccountByName(username);
if (toDelete == null) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.no_account"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.no_account"));
return;
}
// Get the player for the account.
// If that player is currently online, we kick them before proceeding with the deletion.
Player player = Grasscutter.getGameServer().getPlayerByAccountId(toDelete.getId());
if (player != null) {
player.getSession().close();
}
// Make sure player isn't online as we delete their account.
kickAccount(toDelete);
// Finally, we do the actual deletion.
DatabaseHelper.deleteAccount(toDelete);
CommandHandler.sendMessage(null, translate(sender, "commands.account.delete"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.delete"));
return;
case "resetpass":
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword != true) {
CommandHandler.sendMessage(sender, "resetpass requires EXPERIMENTAL_RealPassword to be true.");
return;
}
if(args.size() != 3) {
CommandHandler.sendMessage(sender, "Invalid Args");
CommandHandler.sendMessage(sender, "Usage: account resetpass <username> <password>");
return;
}
Account toUpdate = DatabaseHelper.getAccountByName(username);
if (toUpdate == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.account.no_account"));
return;
}
// Make sure player can't stay logged in with old password.
kickAccount(toUpdate);
toUpdate.setPassword(BCrypt.withDefaults().hashToString(12, args.get(2).toCharArray()));
toUpdate.save();
CommandHandler.sendMessage(sender, "Password Updated.");
return;
}
}
private void kickAccount(Account account) {
Player player = Grasscutter.getGameServer().getPlayerByAccountId(account.getId());
if (player != null) {
player.getSession().close();
}
}
}

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@ -13,25 +13,24 @@ import java.util.Random;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "announce",
usage = "announce|a <\"tpl\" templateId|\"refresh\"|\"revoke\" templateId|content>",
usage = {"<content>", "refresh", "(tpl|revoke) <templateId>"},
permission = "server.announce",
aliases = {"a"},
description = "commands.announce.description",
targetRequirement = Command.TargetRequirement.NONE)
public final class AnnounceCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
var manager = Grasscutter.getGameServer().getAnnouncementManager();
var manager = Grasscutter.getGameServer().getAnnouncementSystem();
if (args.size() < 1) {
CommandHandler.sendTranslatedMessage(sender, "commands.announce.command_usage");
sendUsageMessage(sender);
return;
}
switch (args.get(0)) {
case "tpl":
if (args.size() < 2) {
CommandHandler.sendTranslatedMessage(sender, "commands.announce.command_usage");
sendUsageMessage(sender);
return;
}
@ -53,7 +52,7 @@ public final class AnnounceCommand implements CommandHandler {
case "revoke":
if (args.size() < 2) {
CommandHandler.sendTranslatedMessage(sender, "commands.announce.command_usage");
sendUsageMessage(sender);
return;
}

View File

@ -10,8 +10,7 @@ import emu.grasscutter.server.game.GameSession;
@Command(
label = "ban",
usage = "ban <@player> [time] [reason]",
description = "commands.ban.description",
usage = {"[<time> [<reason>]]"},
permission = "server.ban",
targetRequirement = Command.TargetRequirement.PLAYER
)

View File

@ -12,10 +12,11 @@ import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Stream;
@Command(label = "clear", usage = "clear <all|wp|art|mat> [lv<max level>] [r<max refinement>] [<max rarity>*]",
description = "commands.clear.description",
aliases = {"clear"}, permission = "player.clearinv", permissionTargeted = "player.clearinv.others")
@Command(
label = "clear",
usage = {"(all|wp|art|mat) [lv<max level>] [r<max refinement>] [<max rarity>*]"},
permission = "player.clearinv",
permissionTargeted = "player.clearinv.others")
public final class ClearCommand implements CommandHandler {
private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
private static Pattern refineRegex = Pattern.compile("r(\\d+)");
@ -82,7 +83,7 @@ public final class ClearCommand implements CommandHandler {
}
if (args.size() < 1) {
CommandHandler.sendTranslatedMessage(sender, "commands.clear.command_usage");
sendUsageMessage(sender);
return;
}

View File

@ -7,9 +7,7 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "coop", usage = "coop [host uid]", permission = "server.coop", permissionTargeted = "server.coop.others", description = "commands.coop.description")
@Command(label = "coop", usage = {"[<host UID>]"}, permission = "server.coop", permissionTargeted = "server.coop.others")
public final class CoopCommand implements CommandHandler {
@Override
@ -17,34 +15,35 @@ public final class CoopCommand implements CommandHandler {
Player host = sender;
switch (args.size()) {
case 0: // Summon target to self
CommandHandler.sendMessage(sender, translate(sender, "commands.coop.usage"));
if (sender == null) // Console doesn't have a self to summon to
if (sender == null) { // Console doesn't have a self to summon to
sendUsageMessage(sender);
return;
}
break;
case 1: // Summon target to argument
try {
int hostId = Integer.parseInt(args.get(0));
host = Grasscutter.getGameServer().getPlayerByUid(hostId);
if (host == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.player_offline_error"));
CommandHandler.sendTranslatedMessage(sender, "commands.execution.player_offline_error");
return;
}
break;
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.uid"));
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.uid");
return;
}
default:
CommandHandler.sendMessage(sender, translate(sender, "commands.coop.usage"));
sendUsageMessage(sender);
return;
}
// There's no target==host check but this just places them in multiplayer in their own world which seems fine.
if (targetPlayer.isInMultiplayer()) {
targetPlayer.getServer().getMultiplayerManager().leaveCoop(targetPlayer);
targetPlayer.getServer().getMultiplayerSystem().leaveCoop(targetPlayer);
}
host.getServer().getMultiplayerManager().applyEnterMp(targetPlayer, host.getUid());
targetPlayer.getServer().getMultiplayerManager().applyEnterMpReply(host, targetPlayer.getUid(), true);
CommandHandler.sendMessage(sender, translate(sender, "commands.coop.success", targetPlayer.getNickname(), host.getNickname()));
host.getServer().getMultiplayerSystem().applyEnterMp(targetPlayer, host.getUid());
targetPlayer.getServer().getMultiplayerSystem().applyEnterMpReply(host, targetPlayer.getUid(), true);
CommandHandler.sendTranslatedMessage(sender, "commands.coop.success", targetPlayer.getNickname(), host.getNickname());
}
}

View File

@ -8,13 +8,13 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "enterdungeon", usage = "enterdungeon <dungeonId>", aliases = {"dungeon"}, permission = "player.enterdungeon", permissionTargeted = "player.enterdungeon.others", description = "commands.enter_dungeon.description")
@Command(label = "enter_dungeon", aliases = {"enterdungeon", "dungeon"}, usage = {"<dungeonId>"}, permission = "player.enterdungeon", permissionTargeted = "player.enterdungeon.others")
public final class EnterDungeonCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 1) {
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.usage"));
sendUsageMessage(sender);
return;
}
@ -25,7 +25,7 @@ public final class EnterDungeonCommand implements CommandHandler {
return;
}
boolean result = targetPlayer.getServer().getDungeonManager().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
boolean result = targetPlayer.getServer().getDungeonSystem().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
if (!result) {
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.not_found_error"));
@ -33,7 +33,7 @@ public final class EnterDungeonCommand implements CommandHandler {
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.changed", dungeonId));
}
} catch (Exception e) {
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.usage"));
sendUsageMessage(sender);
}
}
}

View File

@ -23,8 +23,15 @@ import java.util.List;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@Command(label = "give", usage = "give <itemId|avatarId|\"all\"|\"weapons\"|\"mats\"|\"avatars\"> [lv<level>] [r<refinement>] [x<amount>] | give <artifactId> [lv<level>] [x<amount>] [mainPropId] [<appendPropId>[,<times>]]...", aliases = {
"g", "item", "giveitem"}, permission = "player.give", permissionTargeted = "player.give.others", description = "commands.give.description")
@Command(
label = "give",
aliases = {"g", "item", "giveitem"},
usage = {
"(<itemId>|<avatarId>|all|weapons|mats|avatars) [lv<level>] [r<refinement>] [x<amount>] [c<constellation>]",
"<artifactId> [lv<level>] [x<amount>] [<mainPropId>] [<appendPropId>[,<times>]]..."},
permission = "player.give",
permissionTargeted = "player.give.others",
threading = true)
public final class GiveCommand implements CommandHandler {
private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
private static Pattern refineRegex = Pattern.compile("r(\\d+)");
@ -60,7 +67,7 @@ public final class GiveCommand implements CommandHandler {
public GiveAllType giveAllType = GiveAllType.NONE;
};
private static GiveItemParameters parseArgs(Player sender, List<String> args) throws IllegalArgumentException {
private GiveItemParameters parseArgs(Player sender, List<String> args) throws IllegalArgumentException {
GiveItemParameters param = new GiveItemParameters();
// Extract any tagged arguments (e.g. "lv90", "x100", "r5")
@ -92,7 +99,7 @@ public final class GiveCommand implements CommandHandler {
// At this point, first remaining argument MUST be itemId/avatarId
if (args.size() < 1) {
CommandHandler.sendTranslatedMessage(sender, "commands.give.usage"); // Reachable if someone does `/give lv90` or similar
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
throw new IllegalArgumentException();
}
String id = args.remove(0);
@ -162,7 +169,7 @@ public final class GiveCommand implements CommandHandler {
throw e;
}
} else {
CommandHandler.sendTranslatedMessage(sender, "commands.give.usage");
sendUsageMessage(sender);
throw new IllegalArgumentException();
}
}
@ -173,7 +180,7 @@ public final class GiveCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 1) { // *No args*
CommandHandler.sendTranslatedMessage(sender, "commands.give.usage");
sendUsageMessage(sender);
return;
}
try {

View File

@ -11,7 +11,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "heal", usage = "heal|h", aliases = {"h"}, permission = "player.heal", permissionTargeted = "player.heal.others", description = "commands.heal.description")
@Command(label = "heal", aliases = {"h"}, permission = "player.heal", permissionTargeted = "player.heal.others")
public final class HealCommand implements CommandHandler {
@Override

View File

@ -3,80 +3,81 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.command.CommandMap;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "help", usage = "help [command]", description = "commands.help.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(label = "help", usage = {"[<command>]"}, targetRequirement = Command.TargetRequirement.NONE)
public final class HelpCommand implements CommandHandler {
private final boolean SHOW_COMMANDS_WITHOUT_PERMISSIONS = false; // TODO: Make this into a server config key
private void createCommand(StringBuilder builder, Player player, Command annotation) {
builder.append("\n").append(annotation.label()).append(" - ").append(translate(player, annotation.description()));
builder.append("\n\t").append(translate(player, "commands.help.usage"));
if (annotation.aliases().length >= 1) {
private String createCommand(Player player, CommandHandler command, List<String> args) {
StringBuilder builder = new StringBuilder(command.getLabel())
.append(" - ")
.append(command.getDescriptionString(player))
.append("\n\t")
.append(command.getUsageString(player, args.toArray(new String[0])));
Command annotation = command.getClass().getAnnotation(Command.class);
if (annotation.aliases().length > 0) {
builder.append("\n\t").append(translate(player, "commands.help.aliases"));
for (String alias : annotation.aliases()) {
builder.append(alias).append(" ");
}
}
builder.append("\n\t").append(translate(player, "commands.help.tip_need_permission"));
if(annotation.permission().isEmpty() || annotation.permission().isBlank()) {
builder.append(translate(player, "commands.help.tip_need_no_permission"));
} else {
if (!annotation.permission().isEmpty()) {
builder.append(annotation.permission());
} else {
builder.append(translate(player, "commands.help.tip_need_no_permission"));
}
if(!annotation.permissionTargeted().isEmpty() && !annotation.permissionTargeted().isBlank()) {
if (!annotation.permissionTargeted().isEmpty()) {
String permissionTargeted = annotation.permissionTargeted();
builder.append(" ").append(translate(player, "commands.help.tip_permission_targeted", permissionTargeted));
}
return builder.toString();
}
@Override
public void execute(Player player, Player targetPlayer, List<String> args) {
if (args.size() < 1) {
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<Command> annotations = new ArrayList<>();
Account account = (player == null) ? null : player.getAccount();
Map<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<String> commands = new ArrayList<>();
List<String> commands_no_permission = new ArrayList<>();
if (args.isEmpty()) {
for (String key : handlers.keySet()) {
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
if (!Arrays.asList(annotation.aliases()).contains(key)) {
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission()))
continue;
annotations.add(annotation);
CommandHandler command = handlers.get(key);
Command annotation = command.getClass().getAnnotation(Command.class);
if (player == null || account.hasPermission(annotation.permission())) {
commands.add(createCommand(player, command, args));
} else if (SHOW_COMMANDS_WITHOUT_PERMISSIONS) {
commands_no_permission.add(createCommand(player, command, args));
}
}
SendAllHelpMessage(player, annotations);
CommandHandler.sendTranslatedMessage(player, "commands.help.available_commands");
} else {
String command = args.get(0);
CommandHandler handler = CommandMap.getInstance().getHandler(command);
StringBuilder builder = new StringBuilder("");
if (handler == null) {
builder.append(translate(player, "commands.generic.command_exist_error"));
String command_str = args.remove(0).toLowerCase();
CommandHandler command = handlers.get(command_str);
if (command == null) {
CommandHandler.sendTranslatedMessage(player, "commands.generic.command_exist_error");
return;
} else {
Command annotation = handler.getClass().getAnnotation(Command.class);
this.createCommand(builder, player, annotation);
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) {
builder.append("\n\t").append(translate(player, "commands.help.warn_player_has_no_permission"));
Command annotation = command.getClass().getAnnotation(Command.class);
if (player == null || account.hasPermission(annotation.permission())) {
commands.add(createCommand(player, command, args));
} else {
commands_no_permission.add(createCommand(player, command, args));
}
}
CommandHandler.sendMessage(player, builder.toString());
}
}
void SendAllHelpMessage(Player player, List<Command> annotations) {
StringBuilder builder = new StringBuilder(translate(player, "commands.help.available_commands"));
annotations.forEach(annotation -> {
this.createCommand(builder, player, annotation);
builder.append("\n");
});
CommandHandler.sendMessage(player, builder.toString());
}
for (String s : commands)
CommandHandler.sendMessage(player, s);
for (String s : commands_no_permission)
CommandHandler.sendMessage(player, s + "\n\t" + translate(player, "commands.help.warn_player_has_no_permission"));
}
}

View File

@ -6,19 +6,18 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "kick", usage = "kick", aliases = {"restart"}, permissionTargeted = "server.kick", description = "commands.kick.description")
@Command(label = "kick", aliases = {"restart"}, permissionTargeted = "server.kick")
public final class KickCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (sender != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
CommandHandler.sendTranslatedMessage(sender, "commands.kick.player_kick_player",
Integer.toString(sender.getUid()), sender.getAccount().getUsername(),
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
} else {
CommandHandler.sendMessage(null, translate(sender, "commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
CommandHandler.sendTranslatedMessage(sender, "commands.kick.server_kick_player",
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
}
targetPlayer.getSession().close();

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.entity.EntityMonster;
@ -12,7 +11,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killall", usage = "killall [sceneId]", permission = "server.killall", permissionTargeted = "server.killall.others", description = "commands.killall.description")
@Command(label = "killall", usage = {"[<sceneId>]"}, permission = "server.killall", permissionTargeted = "server.killall.others")
public final class KillAllCommand implements CommandHandler {
@Override
@ -26,7 +25,7 @@ public final class KillAllCommand implements CommandHandler {
scene = targetPlayer.getWorld().getSceneById(Integer.parseInt(args.get(0)));
break;
default:
CommandHandler.sendMessage(sender, translate(sender, "commands.killall.usage"));
sendUsageMessage(sender);
return;
}
} catch (NumberFormatException ignored) {

View File

@ -13,16 +13,11 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killcharacter", usage = "killcharacter", aliases = {"suicide", "kill"}, permission = "player.killcharacter", permissionTargeted = "player.killcharacter.others", description = "commands.killCharacter.description")
@Command(label = "killCharacter", aliases = {"suicide", "kill"}, permission = "player.killcharacter", permissionTargeted = "player.killcharacter.others")
public final class KillCharacterCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.isEmpty()) {
CommandHandler.sendMessage(sender, translate(sender, "commands.killCharacter.usage"));
return;
}
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
// Packets

View File

@ -3,8 +3,6 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Utils;
@ -13,7 +11,7 @@ import java.util.Locale;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "language", usage = "language [language code]", description = "commands.language.description", aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
@Command(label = "language", usage = {"[<language code>]"}, aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
public final class LanguageCommand implements CommandHandler {
@Override

View File

@ -10,7 +10,7 @@ import java.util.Map;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "list", usage = "list [uid]", aliases = {"players"}, description = "commands.list.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(label = "list", aliases = {"players"}, usage = {"[<UID>]"}, targetRequirement = Command.TargetRequirement.NONE)
public final class ListCommand implements CommandHandler {
@Override

View File

@ -11,13 +11,13 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "permission", usage = "permission <add|remove> <permission>", permission = "permission", description = "commands.permission.description", targetRequirement = TargetRequirement.PLAYER)
@Command(label = "permission", usage = "(add|remove) <permission>", permission = "permission", targetRequirement = TargetRequirement.PLAYER)
public final class PermissionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() != 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.permission.usage"));
sendUsageMessage(sender);
return;
}
@ -37,7 +37,7 @@ public final class PermissionCommand implements CommandHandler {
switch (action) {
default:
CommandHandler.sendMessage(sender, translate(sender, "commands.permission.usage"));
sendUsageMessage(sender);
break;
case "add":
if (account.addPermission(permission)) {

View File

@ -7,16 +7,14 @@ import emu.grasscutter.utils.Position;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "position", usage = "position", aliases = {"pos"}, description = "commands.position.description")
@Command(label = "position", aliases = {"pos"})
public final class PositionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
Position pos = targetPlayer.getPos();
CommandHandler.sendMessage(sender, translate(sender, "commands.position.success",
Position pos = targetPlayer.getPosition();
CommandHandler.sendTranslatedMessage(sender, "commands.position.success",
Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),
Integer.toString(targetPlayer.getSceneId())));
Integer.toString(targetPlayer.getSceneId()));
}
}

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
@ -10,13 +9,13 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "quest", usage = "quest <add|finish> [questId]", permission = "player.quest", permissionTargeted = "player.quest.others", description = "commands.quest.description")
@Command(label = "quest", usage = {"(add|finish) [<questId>]"}, permission = "player.quest", permissionTargeted = "player.quest.others")
public final class QuestCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() != 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.usage"));
sendUsageMessage(sender);
return;
}
@ -54,7 +53,7 @@ public final class QuestCommand implements CommandHandler {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.finished", questId));
}
default -> {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.usage"));
sendUsageMessage(sender);
}
}
}

View File

@ -9,7 +9,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "reload", usage = "reload", permission = "server.reload", description = "commands.reload.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(label = "reload", permission = "server.reload", targetRequirement = Command.TargetRequirement.NONE)
public final class ReloadCommand implements CommandHandler {
@Override
@ -18,9 +18,9 @@ public final class ReloadCommand implements CommandHandler {
Grasscutter.loadConfig();
Grasscutter.loadLanguage();
Grasscutter.getGameServer().getGachaManager().load();
Grasscutter.getGameServer().getDropManager().load();
Grasscutter.getGameServer().getShopManager().load();
Grasscutter.getGameServer().getGachaSystem().load();
Grasscutter.getGameServer().getDropSystem().load();
Grasscutter.getGameServer().getShopSystem().load();
CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done"));
}

View File

@ -10,8 +10,12 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "resetconst", usage = "resetconst [all]",
aliases = {"resetconstellation"}, permission = "player.resetconstellation", permissionTargeted = "player.resetconstellation.others", description = "commands.resetConst.description")
@Command(
label = "resetConst",
aliases = {"resetconstellation"},
usage = "[all]",
permission = "player.resetconstellation",
permissionTargeted = "player.resetconstellation.others")
public final class ResetConstCommand implements CommandHandler {
@Override

View File

@ -9,16 +9,11 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "resetshop", usage = "resetshop", permission = "server.resetshop", permissionTargeted = "server.resetshop.others", description = "commands.resetShopLimit.description")
@Command(label = "resetShopLimit", aliases = {"resetshop"}, permission = "server.resetshop", permissionTargeted = "server.resetshop.others")
public final class ResetShopLimitCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.isEmpty()) {
CommandHandler.sendMessage(sender, translate(sender, "commands.resetShopLimit.usage"));
return;
}
targetPlayer.getShopLimit().forEach(x -> x.setNextRefreshTime(0));
targetPlayer.save();
CommandHandler.sendMessage(sender, translate(sender, "commands.resetShopLimit.success"));

View File

@ -13,7 +13,11 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@SuppressWarnings("ConstantConditions")
@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]", permission = "server.sendmail", description = "commands.sendMail.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(
label = "sendMail",
usage = {"(<userId>|all) [<templateId>]", "help"},
permission = "server.sendmail",
targetRequirement = Command.TargetRequirement.NONE)
public final class SendMailCommand implements CommandHandler {
// TODO: You should be able to do /sendmail and then just send subsequent messages until you finish
@ -39,7 +43,7 @@ public final class SendMailCommand implements CommandHandler {
MailBuilder mailBuilder;
switch (args.get(0).toLowerCase()) {
case "help" -> {
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.usage"));
sendUsageMessage(sender);
return;
}
case "all" -> mailBuilder = new MailBuilder(true, new Mail());
@ -146,7 +150,7 @@ public final class SendMailCommand implements CommandHandler {
}
break;
default: // *No args*
CommandHandler.sendMessage(sender, translate(sender, "commands.give.usage"));
CommandHandler.sendTranslatedMessage(sender, "commands.sendMail.give_usage");
return;
}
mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl));

View File

@ -8,16 +8,19 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "sendmessage", usage = "sendmessage <message>",
aliases = {"say", "sendservmsg", "sendservermessage", "b", "broadcast"}, permission = "server.sendmessage", permissionTargeted = "server.sendmessage.others", description = "commands.sendMessage.description", targetRequirement = TargetRequirement.NONE)
@Command(
label = "sendMessage",
aliases = {"say", "sendservmsg", "sendservermessage", "b", "broadcast"},
usage = {"<message>"},
permission = "server.sendmessage",
permissionTargeted = "server.sendmessage.others",
targetRequirement = TargetRequirement.NONE)
public final class SendMessageCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() == 0) {
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMessage.usage"));
sendUsageMessage(sender);
return;
}
@ -30,6 +33,6 @@ public final class SendMessageCommand implements CommandHandler {
} else {
CommandHandler.sendMessage(targetPlayer, message);
}
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMessage.success"));
CommandHandler.sendTranslatedMessage(sender, "commands.sendMessage.success");
}
}

View File

@ -11,14 +11,18 @@ import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "setfetterlevel", usage = "setfetterlevel <level>",
aliases = {"setfetterlvl", "setfriendship"}, permission = "player.setfetterlevel", permissionTargeted = "player.setfetterlevel.others", description = "commands.setFetterLevel.description")
@Command(
label = "setFetterLevel",
usage = {"<level>"},
aliases = {"setfetterlvl", "setfriendship"},
permission = "player.setfetterlevel",
permissionTargeted = "player.setfetterlevel.others")
public final class SetFetterLevelCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() != 1) {
CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.usage"));
sendUsageMessage(sender);
return;
}

View File

@ -10,7 +10,7 @@ import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.tower.TowerLevelRecord;
@Command(label = "setprop", usage = "setprop|prop <prop> <value>", aliases = {"prop"}, permission = "player.setprop", permissionTargeted = "player.setprop.others", description = "commands.setProp.description")
@Command(label = "setProp", aliases = {"prop"}, usage = {"<prop> <value>"}, permission = "player.setprop", permissionTargeted = "player.setprop.others")
public final class SetPropCommand implements CommandHandler {
static enum PseudoProp {
NONE,
@ -95,7 +95,7 @@ public final class SetPropCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() != 2) {
CommandHandler.sendTranslatedMessage(sender, "commands.setProp.usage");
sendUsageMessage(sender);
return;
}
String propStr = args.get(0).toLowerCase();
@ -103,7 +103,7 @@ public final class SetPropCommand implements CommandHandler {
int value;
if (!props.containsKey(propStr)) {
CommandHandler.sendTranslatedMessage(sender, "commands.setProp.usage");
sendUsageMessage(sender);
return;
}
try {
@ -146,7 +146,7 @@ public final class SetPropCommand implements CommandHandler {
}
private boolean setTowerLevel(Player sender, Player targetPlayer, int topFloor) {
List<Integer> floorIds = targetPlayer.getServer().getTowerScheduleManager().getAllFloors();
List<Integer> floorIds = targetPlayer.getServer().getTowerSystem().getAllFloors();
if (topFloor < 0 || topFloor > floorIds.size()) {
String min = Integer.toString(0);
String max = Integer.toString(floorIds.size());

View File

@ -11,7 +11,7 @@ import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
@Command(label = "setstats", usage = "setstats|stats <stat> <value>", aliases = {"stats"}, permission = "player.setstats", permissionTargeted = "player.setstats.others", description = "commands.setStats.description")
@Command(label = "setStats", aliases = {"stats", "stat"}, usage = {"<stat> <value>"}, permission = "player.setstats", permissionTargeted = "player.setstats.others")
public final class SetStatsCommand implements CommandHandler {
static class Stat {
String name;
@ -71,7 +71,7 @@ public final class SetStatsCommand implements CommandHandler {
statStr = args.get(0).toLowerCase();
valueStr = args.get(1);
} else {
CommandHandler.sendTranslatedMessage(sender, "commands.setStats.usage");
sendUsageMessage(sender);
return;
}
@ -105,7 +105,7 @@ public final class SetStatsCommand implements CommandHandler {
CommandHandler.sendTranslatedMessage(sender, "commands.generic.set_for_to", stat.name, uidStr, valueStr);
}
} else {
CommandHandler.sendTranslatedMessage(sender, "commands.setStats.usage");
sendUsageMessage(sender);
}
return;
}

View File

@ -1,29 +1,28 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.AvatarData;
import emu.grasscutter.data.excels.GadgetData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.data.excels.MonsterData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.utils.Position;
import emu.grasscutter.game.world.Scene;
import javax.swing.text.html.parser.Entity;
import java.util.List;
import java.util.Random;
import static emu.grasscutter.Configuration.*;
import static emu.grasscutter.config.Configuration.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "spawn", usage = "spawn <entityId> [amount] [level(monster only)] [<x> <y> <z>(monster only, optional)]", aliases = {"drop"}, permission = "server.spawn", permissionTargeted = "server.spawn.others", description = "commands.spawn.description")
@Command(
label = "spawn",
usage = {"spawn <entityId> [amount] [level(monster only)] [<x> <y> <z>(monster only)]"},
aliases = {"drop"},
permission = "server.spawn",
permissionTargeted = "server.spawn.others")
public final class SpawnCommand implements CommandHandler {
@Override
@ -61,7 +60,7 @@ public final class SpawnCommand implements CommandHandler {
}
break;
default:
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.usage"));
sendUsageMessage(sender);
return;
}
@ -85,7 +84,7 @@ public final class SpawnCommand implements CommandHandler {
double maxRadius = Math.sqrt(amount * 0.2 / Math.PI);
for (int i = 0; i < amount; i++) {
Position pos = GetRandomPositionInCircle(targetPlayer.getPos(), maxRadius).addY(3);
Position pos = GetRandomPositionInCircle(targetPlayer.getPosition(), maxRadius).addY(3);
if (x != 0 && y != 0 && z != 0) {
pos = GetRandomPositionInCircle(new Position(x, y, z), maxRadius).addY(3);
}

View File

@ -9,7 +9,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "stop", usage = "stop", permission = "server.stop", description = "commands.stop.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(label = "stop", permission = "server.stop", targetRequirement = Command.TargetRequirement.NONE)
public final class StopCommand implements CommandHandler {
@Override

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.excels.AvatarSkillDepotData;
@ -14,7 +13,11 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "talent", usage = "talent <talentId> <value>", permission = "player.settalent", permissionTargeted = "player.settalent.others", description = "commands.talent.description")
@Command(
label = "talent",
usage = {"set <talentId> <level>", "(n|e|q) <level>", "getid"},
permission = "player.settalent",
permissionTargeted = "player.settalent.others")
public final class TalentCommand implements CommandHandler {
private void setTalentLevel(Player sender, Player player, Avatar avatar, int talentId, int talentLevel) {
int oldLevel = avatar.getSkillLevelMap().get(talentId);
@ -46,9 +49,7 @@ public final class TalentCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 1){
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
sendUsageMessage(sender);
return;
}
@ -57,15 +58,13 @@ public final class TalentCommand implements CommandHandler {
String cmdSwitch = args.get(0);
switch (cmdSwitch) {
default -> {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
sendUsageMessage(sender);
return;
}
case "set" -> {
if (args.size() < 3) {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
sendUsageMessage(sender);
sendUsageMessage(sender);
return;
}
try {
@ -79,7 +78,7 @@ public final class TalentCommand implements CommandHandler {
}
case "n", "e", "q" -> {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
sendUsageMessage(sender);
return;
}
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();

View File

@ -6,20 +6,24 @@ import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
import java.util.List;
import static emu.grasscutter.config.Configuration.*;
import java.util.ArrayList;
import java.util.HashSet;
import static emu.grasscutter.Configuration.*;
@Command(label = "team", usage = "team <add|remove|set> [avatarId,...] [index|first|last|index-index,...]",
permission = "player.team", permissionTargeted = "player.team.others", description = "commands.team.description")
@Command(
label = "team",
usage = {"add <avatarId,...>", "(remove|set) [index|first|last|index-index,...]"},
permission = "player.team",
permissionTargeted = "player.team.others")
public final class TeamCommand implements CommandHandler {
private static final int BASE_AVATARID = 10000000;
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.isEmpty()) {
CommandHandler.sendTranslatedMessage(sender, "commands.team.usage");
sendUsageMessage(sender);
return;
}
@ -38,7 +42,7 @@ public final class TeamCommand implements CommandHandler {
default:
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
CommandHandler.sendTranslatedMessage(sender, "commands.team.usage");
sendUsageMessage(sender);
return;
}
@ -49,7 +53,7 @@ public final class TeamCommand implements CommandHandler {
private boolean addCommand(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 2) {
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
CommandHandler.sendTranslatedMessage(sender, "commands.team.add_usage");
sendUsageMessage(sender);
return false;
}
@ -74,7 +78,8 @@ public final class TeamCommand implements CommandHandler {
for (var avatarId: avatarIds) {
int id = Integer.parseInt(avatarId);
var success = addAvatar(sender, targetPlayer, id, index);
if (!addAvatar(sender, targetPlayer, id, index))
CommandHandler.sendTranslatedMessage(sender, "commands.team.failed_to_add_avatar", avatarId);
if (index > 0) ++index;
}
return true;
@ -83,7 +88,7 @@ public final class TeamCommand implements CommandHandler {
private boolean removeCommand(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 2) {
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
CommandHandler.sendTranslatedMessage(sender, "commands.team.remove_usage");
sendUsageMessage(sender);
return false;
}
@ -131,7 +136,7 @@ public final class TeamCommand implements CommandHandler {
private boolean setCommand(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 3) {
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
CommandHandler.sendTranslatedMessage(sender, "commands.team.set_usage");
sendUsageMessage(sender);
return false;
}

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
@ -11,7 +10,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "tpall", usage = "tpall", permission = "player.tpall", permissionTargeted = "player.tpall.others", description = "commands.teleportAll.description")
@Command(label = "teleportAll", aliases = {"tpall"}, permission = "player.tpall", permissionTargeted = "player.tpall.others")
public final class TeleportAllCommand implements CommandHandler {
@Override
@ -25,9 +24,9 @@ public final class TeleportAllCommand implements CommandHandler {
if (player.equals(targetPlayer))
continue;
Position pos = targetPlayer.getPos();
Position pos = targetPlayer.getPosition();
PlayerTeleportEvent event = new PlayerTeleportEvent(targetPlayer, PlayerTeleportEvent.TeleportType.COMMAND,
targetPlayer.getPos(), pos);
targetPlayer.getPosition(), pos);
event.call();
if(!event.isCanceled())

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
@ -11,7 +10,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "teleport", usage = "teleport <x> <y> <z> [sceneId]", aliases = {"tp"}, permission = "player.teleport", permissionTargeted = "player.teleport.others", description = "commands.teleport.description")
@Command(label = "teleport", aliases = {"tp"}, usage = {"<x> <y> <z> [sceneId]"}, permission = "player.teleport", permissionTargeted = "player.teleport.others")
public final class TeleportCommand implements CommandHandler {
private float parseRelative(String input, Float current) { // TODO: Maybe this will be useful elsewhere later
@ -27,7 +26,7 @@ public final class TeleportCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
Position pos = targetPlayer.getPos();
Position pos = targetPlayer.getPosition();
float x = pos.getX();
float y = pos.getY();
float z = pos.getZ();
@ -50,7 +49,7 @@ public final class TeleportCommand implements CommandHandler {
}
break;
default:
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.usage"));
sendUsageMessage(sender);
return;
}

View File

@ -9,8 +9,6 @@ import emu.grasscutter.game.player.Player;
@Command(
label = "unban",
usage = "unban <@player>",
description = "commands.unban.description",
permission = "server.ban",
targetRequirement = Command.TargetRequirement.PLAYER
)

View File

@ -0,0 +1,35 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.OpenState;
import emu.grasscutter.server.packet.send.PacketOpenStateChangeNotify;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "unlockall", usage = {""}, permission = "player.unlockall", permissionTargeted = "player.unlockall.others")
public final class UnlockAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
Map<Integer, Integer> changed = new HashMap<>();
for (OpenState state : OpenState.values()) {
if (state == OpenState.OPEN_STATE_NONE || state == OpenState.OPEN_STATE_LIMIT_REGION_GLOBAL) continue;
if (targetPlayer.getOpenStateManager().getOpenStateMap().getOrDefault(state.getValue(), 0) == 0) {
targetPlayer.getOpenStateManager().getOpenStateMap().put(state.getValue(), 1);
changed.put(state.getValue(), 1);
}
}
targetPlayer.sendPacket(new PacketOpenStateChangeNotify(changed));
CommandHandler.sendMessage(sender, translate(sender, "commands.unlockall.success", targetPlayer.getNickname()));
}
}

View File

@ -4,11 +4,10 @@ import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ClimateType;
import emu.grasscutter.game.world.Scene;
import java.util.List;
@Command(label = "weather", usage = "weather [weatherId] [climateType]", aliases = {"w"}, permission = "player.weather", permissionTargeted = "player.weather.others", description = "commands.weather.description")
@Command(label = "weather", aliases = {"w"}, usage = {"weather [<weatherId>] [<climateType>]"}, permission = "player.weather", permissionTargeted = "player.weather.others")
public final class WeatherCommand implements CommandHandler {
@Override
@ -31,7 +30,7 @@ public final class WeatherCommand implements CommandHandler {
weatherId = Integer.parseInt(arg);
} catch (NumberFormatException ignored) {
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.id");
CommandHandler.sendTranslatedMessage(sender, "commands.weather.usage");
sendUsageMessage(sender);
return;
}
}

View File

@ -1,4 +1,4 @@
package emu.grasscutter.utils;
package emu.grasscutter.config;
import com.google.gson.JsonObject;
import emu.grasscutter.Grasscutter;
@ -93,9 +93,8 @@ public class ConfigContainer {
}
public static class Server {
public ServerDebugMode debugLevel = ServerDebugMode.NONE;
public Set<Integer> DebugWhitelist = Set.of();
public Set<Integer> DebugBlacklist = Set.of();
public Set<Integer> debugWhitelist = Set.of();
public Set<Integer> debugBlacklist = Set.of();
public ServerRunMode runMode = ServerRunMode.HYBRID;
public HTTP http = new HTTP();
@ -112,6 +111,7 @@ public class ConfigContainer {
public static class Account {
public boolean autoCreate = false;
public boolean EXPERIMENTAL_RealPassword = false;
public String[] defaultPermissions = {};
public int maxPlayer = -1;
}
@ -120,10 +120,10 @@ public class ConfigContainer {
public static class HTTP {
public String bindAddress = "0.0.0.0";
public int bindPort = 443;
/* This is the address used in URLs. */
public String accessAddress = "127.0.0.1";
public int bindPort = 443;
/* This is the port used in URLs. */
public int accessPort = 0;
@ -134,16 +134,23 @@ public class ConfigContainer {
public static class Game {
public String bindAddress = "0.0.0.0";
public int bindPort = 22102;
/* This is the address used in the default region. */
public String accessAddress = "127.0.0.1";
public int bindPort = 22102;
/* This is the port used in the default region. */
public int accessPort = 0;
/* Entities within a certain range will be loaded for the player */
public int loadEntitiesForPlayerRange = 100;
public boolean enableScriptInBigWorld = false;
public boolean enableConsole = true;
/* Kcp internal work interval (milliseconds) */
public int kcpInterval = 20;
/* Controls whether packets should be logged in console or not */
public ServerDebugMode logPackets = ServerDebugMode.NONE;
public GameOptions gameOptions = new GameOptions();
public JoinOptions joinOptions = new JoinOptions();
public ConsoleAccount serverAccount = new ConsoleAccount();
@ -155,6 +162,8 @@ public class ConfigContainer {
public Region[] regions = {};
public String defaultName = "Grasscutter";
public ServerDebugMode logRequests = ServerDebugMode.NONE;
}
public static class Encryption {

View File

@ -1,9 +1,7 @@
package emu.grasscutter;
import emu.grasscutter.utils.ConfigContainer;
import emu.grasscutter.utils.ConfigContainer.*;
package emu.grasscutter.config;
import java.util.Locale;
import java.nio.file.Paths;
import static emu.grasscutter.Grasscutter.config;

View File

@ -6,14 +6,16 @@ import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.Utils;
import static emu.grasscutter.config.Configuration.DATA;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.file.Path;
import java.util.List;
import static emu.grasscutter.Configuration.DATA;
public class DataLoader {
/**
@ -28,6 +30,24 @@ public class DataLoader {
return load(resourcePath, true);
}
/**
* Creates an input stream reader for a data file. If the file isn't found within the /data directory then it will fallback to the default within the jar resources
*
* @param resourcePath The path to the data file to be loaded.
* @return InputStreamReader of the data file.
* @throws IOException
* @throws FileNotFoundException
* @see #load(String, boolean)
*/
public static InputStreamReader loadReader(String resourcePath) throws IOException, FileNotFoundException {
try {
InputStream is = load(resourcePath, true);
return new InputStreamReader(is);
} catch (FileNotFoundException exception) {
throw exception;
}
}
/**
* Load a data file by its name.
*
@ -49,7 +69,7 @@ public class DataLoader {
return null;
}
public static void CheckAllFiles() {
public static void checkAllFiles() {
try {
List<Path> filenames = FileUtils.getPathsFromResource("/defaults/data/");
@ -58,16 +78,16 @@ public class DataLoader {
} else for (Path file : filenames) {
String relativePath = String.valueOf(file).split("defaults[\\\\\\/]data[\\\\\\/]")[1];
CheckAndCopyData(relativePath);
checkAndCopyData(relativePath);
}
} catch (Exception e) {
Grasscutter.getLogger().error("An error occurred while trying to check the data folder.", e);
}
GenerateGachaMappings();
generateGachaMappings();
}
private static void CheckAndCopyData(String name) {
private static void checkAndCopyData(String name) {
String filePath = Utils.toFilePath(DATA(name));
if (!Utils.fileExists(filePath)) {
@ -93,7 +113,7 @@ public class DataLoader {
}
}
private static void GenerateGachaMappings() {
private static void generateGachaMappings() {
if (!Utils.fileExists(GachaHandler.gachaMappings)) {
try {
Grasscutter.getLogger().info("Creating default '" + GachaHandler.gachaMappings + "' data");

View File

@ -76,6 +76,7 @@ public class GameData {
private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
@ -90,6 +91,7 @@ public class GameData {
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
@ -448,4 +450,8 @@ public class GameData {
public static Int2ObjectMap<CookBonusData> getCookBonusDataMap() {
return cookBonusDataMap;
}
public static Int2ObjectMap<BuffData> getBuffDataMap() {
return buffDataMap;
}
}

View File

@ -5,27 +5,25 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.danilopianini.util.FlexibleQuadTree;
import org.danilopianini.util.SpatialIndex;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
import emu.grasscutter.data.ResourceLoader.AvatarConfigAbility;
import emu.grasscutter.data.excels.ReliquaryAffixData;
import emu.grasscutter.data.excels.ReliquaryMainPropData;
import emu.grasscutter.game.world.SpawnDataEntry;
import emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry;
import emu.grasscutter.utils.WeightedList;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class GameDepot {
public static final int[] BLOCK_SIZE = new int[]{50,500};//Scales
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicRandomMainPropDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<List<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
private static Map<String, AvatarConfig> playerAbilities = new HashMap<>();
private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
private static HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> spawnLists = new HashMap<>();
public static void load() {
for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {
@ -66,19 +64,19 @@ public class GameDepot {
return relicAffixDepot.get(depot);
}
public static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> getSpawnLists() {
public static HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> getSpawnLists() {
return spawnLists;
}
public static SpatialIndex<SpawnGroupEntry> getSpawnListById(int sceneId) {
return getSpawnLists().computeIfAbsent(sceneId, id -> new FlexibleQuadTree<>());
}
public static Map<String, AvatarConfig> getPlayerAbilities() {
return playerAbilities;
public static void addSpawnListById(HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> data) {
spawnLists.putAll(data);
}
public static void setPlayerAbilities(Map<String, AvatarConfig> playerAbilities) {
GameDepot.playerAbilities = playerAbilities;
}
public static Map<String, AvatarConfig> getPlayerAbilities() {
return playerAbilities;
}
}

View File

@ -9,8 +9,8 @@ import java.util.Map.Entry;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import com.google.gson.Gson;
import emu.grasscutter.data.binout.*;
import emu.grasscutter.game.world.SpawnDataEntry;
import emu.grasscutter.scripts.SceneIndexManager;
import emu.grasscutter.utils.Utils;
import lombok.SneakyThrows;
@ -28,9 +28,8 @@ import emu.grasscutter.data.common.PointData;
import emu.grasscutter.data.common.ScenePointConfig;
import emu.grasscutter.game.world.SpawnDataEntry.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import static emu.grasscutter.Configuration.*;
import static emu.grasscutter.config.Configuration.*;
import static emu.grasscutter.utils.Language.translate;
public class ResourceLoader {
@ -309,22 +308,16 @@ public class ResourceLoader {
private static void loadSpawnData() {
String[] spawnDataNames = {"Spawns.json", "GadgetSpawns.json"};
Int2ObjectMap<SpawnGroupEntry> spawnEntryMap = new Int2ObjectOpenHashMap<>();
ArrayList<SpawnGroupEntry> spawnEntryMap = new ArrayList<>();
for (String name : spawnDataNames) {
// Load spawn entries from file
try (InputStream spawnDataEntries = DataLoader.load(name)) {
try (InputStreamReader reader = DataLoader.loadReader(name)) {
Type type = TypeToken.getParameterized(Collection.class, SpawnGroupEntry.class).getType();
List<SpawnGroupEntry> list = Grasscutter.getGsonFactory().fromJson(new InputStreamReader(spawnDataEntries), type);
List<SpawnGroupEntry> list = Grasscutter.getGsonFactory().fromJson(reader, type);
// Add spawns to group if it already exists in our spawn group map
for (SpawnGroupEntry group : list) {
if (spawnEntryMap.containsKey(group.getGroupId())) {
spawnEntryMap.get(group.getGroupId()).getSpawns().addAll(group.getSpawns());
} else {
spawnEntryMap.put(group.getGroupId(), group);
}
}
spawnEntryMap.addAll(list);
} catch (Exception ignored) {}
}
@ -333,10 +326,21 @@ public class ResourceLoader {
return;
}
for (SpawnGroupEntry entry : spawnEntryMap.values()) {
entry.getSpawns().forEach(s -> s.setGroup(entry));
GameDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ());
HashMap<GridBlockId, ArrayList<SpawnDataEntry>> areaSort = new HashMap<>();
//key = sceneId,x,z , value = ArrayList<SpawnDataEntry>
for (SpawnGroupEntry entry : spawnEntryMap) {
entry.getSpawns().forEach(
s -> {
s.setGroup(entry);
GridBlockId point = s.getBlockId();
if (!areaSort.containsKey(point)) {
areaSort.put(point, new ArrayList<>());
}
areaSort.get(point).add(s);
}
);
}
GameDepot.addSpawnListById(areaSort);
}
private static void loadOpenConfig() {

View File

@ -2,6 +2,7 @@ package emu.grasscutter.data.common;
import com.google.gson.annotations.SerializedName;
// Used in excels
public class ItemParamData {
@SerializedName(value="id", alternate={"itemId"})
private int id;
@ -10,6 +11,7 @@ public class ItemParamData {
private int count;
public ItemParamData() {}
public ItemParamData(int id, int count) {
this.id = id;
this.count = count;

View File

@ -1,24 +1,19 @@
package emu.grasscutter.data.common;
import java.util.List;
import emu.grasscutter.game.props.ItemUseOp;
public class ItemUseData {
private String useOp;
private List<String> useParam;
private ItemUseOp useOp;
private String[] useParam;
public String getUseOp() {
public ItemUseOp getUseOp() {
if (useOp == null) {
useOp = ItemUseOp.ITEM_USE_NONE;
}
return useOp;
}
public void setUseOp(String useOp) {
this.useOp = useOp;
}
public List<String> getUseParam() {
public String[] getUseParam() {
return useParam;
}
public void setUseParam(List<String> useParam) {
this.useParam = useParam;
}
}

View File

@ -17,13 +17,8 @@ public class AvatarSkillData extends GameResource {
private boolean isAttackCameraLock;
private int proudSkillGroupId;
private ElementType costElemType;
private List<Float> lockWeightParams;
private long nameTextMapHash;
private String abilityName;
private String lockShape;
private String globalValueKey;
@Override
public int getId(){
@ -58,10 +53,6 @@ public class AvatarSkillData extends GameResource {
return costElemType;
}
public List<Float> getLockWeightParams() {
return lockWeightParams;
}
public long getNameTextMapHash() {
return nameTextMapHash;
}
@ -70,14 +61,6 @@ public class AvatarSkillData extends GameResource {
return abilityName;
}
public String getLockShape() {
return lockShape;
}
public String getGlobalValueKey() {
return globalValueKey;
}
@Override
public void onLoad() {

View File

@ -0,0 +1,25 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.ServerBuffType;
import lombok.Getter;
@ResourceType(name = "BuffExcelConfigData.json")
@Getter
public class BuffData extends GameResource {
private int groupId;
private int serverBuffId;
private float time;
private boolean isPersistent;
private ServerBuffType serverBuffType;
@Override
public int getId() {
return this.serverBuffId;
}
public void onLoad() {
this.serverBuffType = this.serverBuffType != null ? this.serverBuffType : ServerBuffType.SERVER_BUFF_NONE;
}
}

View File

@ -4,37 +4,32 @@ import java.util.List;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "EnvAnimalGatherExcelConfigData.json", loadPriority = ResourceType.LoadPriority.LOW)
public class EnvAnimalGatherConfigData extends GameResource {
private int animalId;
private String entityType;
private List<GatherItem> gatherItemId;
private List<ItemParamData> gatherItemId;
private String excludeWeathers;
private int aliveTime;
private int escapeTime;
private int escapeRadius;
@Override
public int getId() {
return animalId;
}
public int getAnimalId() {
return animalId;
}
public String getEntityType() {
return entityType;
}
public GatherItem gatherItem(){
return gatherItemId.get(0);
}
public static class GatherItem{
private int id;
private int count;
public int getId(){
return id;
}
public int getCount(){
return count;
}
public ItemParamData getGatherItem() {
return gatherItemId.size() > 0 ? gatherItemId.get(0) : null;
}
}

View File

@ -13,10 +13,8 @@ public class GadgetData extends GameResource {
private boolean isInteractive;
private String[] tags;
private String itemJsonName;
private String inteeIconName;
private long nameTextMapHash;
private int campID;
private String LODPatternName;
@Override
public int getId() {
@ -43,10 +41,6 @@ public class GadgetData extends GameResource {
return itemJsonName;
}
public String getInteeIconName() {
return inteeIconName;
}
public long getNameTextMapHash() {
return nameTextMapHash;
}
@ -55,8 +49,6 @@ public class GadgetData extends GameResource {
return campID;
}
public String getLODPatternName() { return LODPatternName; }
@Override
public void onLoad() {

View File

@ -1,5 +1,6 @@
package emu.grasscutter.data.excels;
import java.util.Arrays;
import java.util.List;
import com.google.gson.annotations.SerializedName;
@ -8,6 +9,7 @@ import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.ItemUseData;
import emu.grasscutter.game.inventory.*;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.ItemUseTarget;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import lombok.Getter;
@ -17,103 +19,75 @@ import lombok.Getter;
"ReliquaryExcelConfigData.json",
"HomeWorldFurnitureExcelConfigData.json"
})
@Getter
public class ItemData extends GameResource {
// Main
private int id;
@Getter private int stackLimit = 1;
@Getter private int maxUseCount;
@Getter private int rankLevel;
@Getter private String effectName;
@Getter private int[] satiationParams;
@Getter private int rank;
@Getter private int weight;
@Getter private int gadgetId;
private int stackLimit = 1;
private int maxUseCount;
private int rankLevel;
private String effectName;
private int rank;
private int weight;
private int gadgetId;
@Getter private int[] destroyReturnMaterial;
@Getter private int[] destroyReturnMaterialCount;
private int[] destroyReturnMaterial;
private int[] destroyReturnMaterialCount;
@Getter private List<ItemUseData> itemUse;
// Food
@Getter private String foodQuality;
@Getter private String useTarget;
private String[] iseParam;
// String enums
private String itemType;
private String materialType;
private String equipType;
// Enums
private ItemType itemType = ItemType.ITEM_NONE;
private MaterialType materialType = MaterialType.MATERIAL_NONE;
private EquipType equipType = EquipType.EQUIP_NONE;
private String effectType;
private String destroyRule;
// Post load enum forms of above
private transient MaterialType materialEnumType;
private transient ItemType itemEnumType;
private transient EquipType equipEnumType;
// Food
private String foodQuality;
private int[] satiationParams;
// Usable item
private ItemUseTarget useTarget;
private List<ItemUseData> itemUse;
// Relic
@Getter private int mainPropDepotId;
@Getter private int appendPropDepotId;
@Getter private int appendPropNum;
@Getter private int setId;
private int mainPropDepotId;
private int appendPropDepotId;
private int appendPropNum;
private int setId;
private int[] addPropLevels;
@Getter private int baseConvExp;
@Getter private int maxLevel;
private int baseConvExp;
private int maxLevel;
// Weapon
@Getter private int weaponPromoteId;
@Getter private int weaponBaseExp;
@Getter private int storyId;
@Getter private int avatarPromoteId;
@Getter private int awakenMaterial;
@Getter private int[] awakenCosts;
@Getter private int[] skillAffix;
private int weaponPromoteId;
private int weaponBaseExp;
private int storyId;
private int avatarPromoteId;
private int awakenMaterial;
private int[] awakenCosts;
private int[] skillAffix;
private WeaponProperty[] weaponProp;
// Hash
@Getter private String icon;
@Getter private long nameTextMapHash;
@Getter private IntSet addPropLevelSet;
private long nameTextMapHash;
// Furniture
@Getter private int comfort;
@Getter private List<Integer> furnType;
@Getter private List<Integer> furnitureGadgetID;
private int comfort;
private List<Integer> furnType;
private List<Integer> furnitureGadgetID;
@SerializedName("JFDLJGDFIGL")
@Getter private int roomSceneId;
private int roomSceneId;
// Custom
private transient IntSet addPropLevelSet;
@Override
public int getId(){
return this.id;
}
public String getMaterialTypeString(){
return this.materialType;
}
public String[] getUseParam(){
return this.iseParam;
}
public String getItemTypeString(){
return this.itemType;
}
public WeaponProperty[] getWeaponProperties() {
return weaponProp;
}
public ItemType getItemType() {
return this.itemEnumType;
}
public MaterialType getMaterialType() {
return this.materialEnumType;
}
public EquipType getEquipType() {
return this.equipEnumType;
return this.weaponProp;
}
public boolean canAddRelicProp(int level) {
@ -121,29 +95,23 @@ public class ItemData extends GameResource {
}
public boolean isEquip() {
return this.itemEnumType == ItemType.ITEM_RELIQUARY || this.itemEnumType == ItemType.ITEM_WEAPON;
return this.itemType == ItemType.ITEM_RELIQUARY || this.itemType == ItemType.ITEM_WEAPON;
}
@Override
public void onLoad() {
this.itemEnumType = ItemType.getTypeByName(getItemTypeString());
this.materialEnumType = MaterialType.getTypeByName(getMaterialTypeString());
if (this.itemEnumType == ItemType.ITEM_RELIQUARY) {
this.equipEnumType = EquipType.getTypeByName(this.equipType);
if (this.itemType == ItemType.ITEM_RELIQUARY) {
if (this.addPropLevels != null && this.addPropLevels.length > 0) {
this.addPropLevelSet = new IntOpenHashSet(this.addPropLevels);
}
} else if (this.itemEnumType == ItemType.ITEM_WEAPON) {
this.equipEnumType = EquipType.EQUIP_WEAPON;
} else if (this.itemType == ItemType.ITEM_WEAPON) {
this.equipType = EquipType.EQUIP_WEAPON;
} else {
this.equipEnumType = EquipType.EQUIP_NONE;
this.equipType = EquipType.EQUIP_NONE;
}
if (this.getWeaponProperties() != null) {
for (WeaponProperty weaponProperty : this.getWeaponProperties()) {
weaponProperty.onLoad();
}
if (this.weaponProp != null) {
this.weaponProp = Arrays.stream(this.weaponProp).filter(prop -> prop.getPropType() != null).toArray(WeaponProperty[]::new);
}
if (this.getFurnType() != null) {
@ -154,15 +122,10 @@ public class ItemData extends GameResource {
}
}
@Getter
public static class WeaponProperty {
@Getter private FightProperty fightProp;
@Getter private String propType;
@Getter private float initValue;
@Getter private String type;
public void onLoad() {
this.fightProp = FightProperty.getPropByName(propType);
}
private FightProperty propType;
private float initValue;
private String type;
}
}

View File

@ -10,7 +10,6 @@ public class MonsterDescribeData extends GameResource {
private long nameTextMapHash;
private int titleID;
private int specialNameLabID;
private String icon;
@Override
public int getId() {
@ -29,10 +28,6 @@ public class MonsterDescribeData extends GameResource {
return specialNameLabID;
}
public String getIcon() {
return icon;
}
@Override
public void onLoad() {

View File

@ -5,13 +5,15 @@ import java.util.List;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
public class ReliquaryLevelData extends GameResource {
private int id;
private Int2ObjectMap<Float> propMap;
private Int2FloatMap propMap;
private int rank;
private int level;
@ -40,15 +42,15 @@ public class ReliquaryLevelData extends GameResource {
}
public float getPropValue(int id) {
return propMap.get(id);
return propMap.getOrDefault(id, 0f);
}
@Override
public void onLoad() {
this.id = (rank << 8) + this.getLevel();
this.propMap = new Int2ObjectOpenHashMap<>();
this.propMap = new Int2FloatOpenHashMap();
for (RelicLevelProperty p : addProps) {
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), (Float) p.getValue());
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), p.getValue());
}
}

View File

@ -1,5 +1,7 @@
package emu.grasscutter.database;
import static emu.grasscutter.config.Configuration.*;
import com.mongodb.MongoCommandException;
import com.mongodb.client.MongoClient;
import com.mongodb.client.MongoClients;
@ -26,8 +28,6 @@ import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.GameQuest;
import static emu.grasscutter.Configuration.*;
public final class DatabaseManager {
private static Datastore gameDatastore;
private static Datastore dispatchDatastore;

View File

@ -5,13 +5,13 @@ import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.Utils;
import static emu.grasscutter.config.Configuration.*;
import java.util.*;
import java.util.stream.Stream;
import org.bson.Document;
import static emu.grasscutter.Configuration.*;
@Entity(value = "accounts", useDiscriminator = false)
public class Account {
@Id private String id;
@ -187,6 +187,7 @@ public class Account {
}
public boolean hasPermission(String permission) {
if (permission.isEmpty()) return true;
if (this.permissions.contains("*") && this.permissions.size() == 1) return true;
// Add default permissions if it doesn't exist

View File

@ -1,29 +1,15 @@
package emu.grasscutter.game.ability;
import java.util.*;
import java.util.Optional;
import java.util.Map.Entry;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityModifierEntry;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.excels.AvatarSkillDepotData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityClientGadget;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
import emu.grasscutter.game.entity.gadget.GadgetGatherPoint;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall;
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
@ -31,23 +17,15 @@ import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityM
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.game.props.FightProperty;
public class AbilityManager {
private Player player;
public class AbilityManager extends BasePlayerManager {
HealAbilityManager healAbilityManager;
public AbilityManager(Player player) {
this.player = player;
super(player);
this.healAbilityManager = new HealAbilityManager(player);
}
public Player getPlayer() {
return this.player;
}
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
healAbilityManager.healHandler(invoke);

View File

@ -5,6 +5,7 @@ import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActivityType;
import emu.grasscutter.game.props.WatcherTriggerType;
@ -15,13 +16,13 @@ import org.reflections.Reflections;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.Reader;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
@Getter
public class ActivityManager {
public class ActivityManager extends BasePlayerManager {
private static final Map<Integer, ActivityConfigItem> activityConfigItemMap;
private final Player player;
private final Map<Integer, PlayerActivityData> playerActivityDataMap;
static {
@ -44,9 +45,9 @@ public class ActivityManager {
activityWatcherTypeMap.put(typeName.value(), ConstructorAccess.get(item));
});
try(InputStream is = DataLoader.load("ActivityConfig.json"); InputStreamReader isr = new InputStreamReader(is)) {
try (Reader reader = DataLoader.loadReader("ActivityConfig.json")) {
List<ActivityConfigItem> activities = Grasscutter.getGsonFactory().fromJson(
isr,
reader,
TypeToken.getParameterized(List.class, ActivityConfigItem.class).getType());
@ -79,7 +80,7 @@ public class ActivityManager {
}
public ActivityManager(Player player) {
this.player = player;
super(player);
playerActivityDataMap = new ConcurrentHashMap<>();
// load data for player

View File

@ -29,13 +29,12 @@ public class MusicGameActivityHandler extends ActivityHandler {
.putAllMusicGameRecordMap(
musicGamePlayerData.getMusicGameRecord().values().stream()
.collect(Collectors.toMap(MusicGamePlayerData.MusicGameRecord::getMusicId, MusicGamePlayerData.MusicGameRecord::toProto)))
.addAllPersonCustomBeatmap(musicGamePlayerData.getPersonalCustomBeatmapRecord().values().stream()
.map(MusicGamePlayerData.CustomBeatmapRecord::toPersonalBriefProto)
.map(MusicBriefInfoOuterClass.MusicBriefInfo.Builder::build)
.toList())
.addAllPersonCustomBeatmap(musicGamePlayerData.getOthersCustomBeatmapRecord().values().stream()
.addAllOthersCustomBeatmap(musicGamePlayerData.getOthersCustomBeatmapRecord().values().stream()
.map(MusicGamePlayerData.CustomBeatmapRecord::toOthersBriefProto)
.map(MusicBriefInfoOuterClass.MusicBriefInfo.Builder::build)
.toList())

View File

@ -71,8 +71,7 @@ public class MusicGamePlayerData {
.setMaxScore(musicGameBeatmap.getMaxScore())
.setPosition(musicGameBeatmap.getSavePosition())
.setMusicNoteCount(musicGameBeatmap.getMusicNoteCount())
.setMusicShareId(musicShareId)
;
.setMusicShareId(musicShareId);
}
public MusicBriefInfoOuterClass.MusicBriefInfo.Builder toOthersBriefProto() {

View File

@ -1,5 +1,7 @@
package emu.grasscutter.game.avatar;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
@ -62,8 +64,6 @@ import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import static emu.grasscutter.Configuration.GAME_OPTIONS;
@Entity(value = "avatars", useDiscriminator = false)
public class Avatar {
@Id private ObjectId id;
@ -496,7 +496,7 @@ public class Avatar {
item.setEquipCharacter(this.getAvatarId());
item.save();
if (this.getPlayer().hasSentAvatarDataNotify()) {
if (this.getPlayer().hasSentLoginPackets()) {
this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
}
@ -632,7 +632,7 @@ public class Avatar {
WeaponCurveData curveData = GameData.getWeaponCurveDataMap().get(weapon.getLevel());
if (curveData != null) {
for (WeaponProperty weaponProperty : weapon.getItemData().getWeaponProperties()) {
this.addFightProperty(weaponProperty.getFightProp(), weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
this.addFightProperty(weaponProperty.getPropType(), weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
}
}
// Weapon promotion stats
@ -732,7 +732,7 @@ public class Avatar {
this.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * hpPercent);
// Packet
if (getPlayer() != null && getPlayer().hasSentAvatarDataNotify()) {
if (getPlayer() != null && getPlayer().hasSentLoginPackets()) {
// Update stats for client
getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
// Update client abilities

View File

@ -1,26 +0,0 @@
package emu.grasscutter.game.avatar;
import dev.morphia.annotations.Entity;
@Entity
public class AvatarProfileData {
private int avatarId;
private int level;
public AvatarProfileData(Avatar avatar) {
this.update(avatar);
}
public int getAvatarId() {
return avatarId;
}
public int getLevel() {
return level;
}
public void update(Avatar avatar) {
this.avatarId = avatar.getAvatarId();
this.level = avatar.getLevel();
}
}

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@ -9,6 +9,7 @@ import emu.grasscutter.data.excels.AvatarSkillDepotData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketAvatarChangeCostumeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarFlycloakChangeNotify;
@ -17,21 +18,16 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
public class AvatarStorage implements Iterable<Avatar> {
private final Player player;
public class AvatarStorage extends BasePlayerManager implements Iterable<Avatar> {
private final Int2ObjectMap<Avatar> avatars;
private final Long2ObjectMap<Avatar> avatarsGuid;
public AvatarStorage(Player player) {
this.player = player;
super(player);
this.avatars = new Int2ObjectOpenHashMap<>();
this.avatarsGuid = new Long2ObjectOpenHashMap<>();
}
public Player getPlayer() {
return player;
}
public Int2ObjectMap<Avatar> getAvatars() {
return avatars;
}

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@ -15,7 +15,6 @@ import org.bson.types.ObjectId;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
import dev.morphia.annotations.Indexed;
import dev.morphia.annotations.Transient;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
@ -26,9 +25,11 @@ import emu.grasscutter.data.excels.RewardData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.MaterialType;
import emu.grasscutter.game.player.BasePlayerDataManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.BattlePassMissionRefreshType;
import emu.grasscutter.game.props.BattlePassMissionStatus;
import emu.grasscutter.game.props.ItemUseOp;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.net.proto.BattlePassCycleOuterClass.BattlePassCycle;
import emu.grasscutter.net.proto.BattlePassUnlockStatusOuterClass.BattlePassUnlockStatus;
@ -41,9 +42,8 @@ import emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp;
import lombok.Getter;
@Entity(value = "battlepass", useDiscriminator = false)
public class BattlePassManager {
public class BattlePassManager extends BasePlayerDataManager {
@Id @Getter private ObjectId id;
@Transient @Getter private Player player;
@Indexed private int ownerUid;
@Getter private int point;
@ -60,7 +60,8 @@ public class BattlePassManager {
public BattlePassManager() {}
public BattlePassManager(Player player) {
this.setPlayer(player);
super(player);
this.ownerUid = player.getUid();
}
public void setPlayer(Player player) {
@ -141,11 +142,11 @@ public class BattlePassManager {
// Mission triggers
public void triggerMission(WatcherTriggerType triggerType) {
getPlayer().getServer().getBattlePassMissionManager().triggerMission(getPlayer(), triggerType);
getPlayer().getServer().getBattlePassSystem().triggerMission(getPlayer(), triggerType);
}
public void triggerMission(WatcherTriggerType triggerType, int param, int progress) {
getPlayer().getServer().getBattlePassMissionManager().triggerMission(getPlayer(), triggerType, param, progress);
getPlayer().getServer().getBattlePassSystem().triggerMission(getPlayer(), triggerType, param, progress);
}
// Handlers
@ -196,7 +197,7 @@ public class BattlePassManager {
}
// Get possible item choices.
String[] choices = rewardItemData.getItemUse().get(0).getUseParam().get(0).split(",");
String[] choices = rewardItemData.getItemUse().get(0).getUseParam()[0].split(",");
if (choices.length < index) {
return;
}
@ -206,7 +207,7 @@ public class BattlePassManager {
int chosenId = Integer.parseInt(choices[index - 1]);
// For ITEM_USE_ADD_SELECT_ITEM chests, we can directly add the item specified in the chest's data.
if (rewardItemData.getItemUse().get(0).getUseOp().equals("ITEM_USE_ADD_SELECT_ITEM")) {
if (rewardItemData.getItemUse().get(0).getUseOp() == ItemUseOp.ITEM_USE_ADD_SELECT_ITEM) {
GameItem rewardItem = new GameItem(GameData.getItemDataMap().get(chosenId), entry.getItemCount());
rewardItems.add(rewardItem);
}

View File

@ -1,78 +0,0 @@
package emu.grasscutter.game.battlepass;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.BattlePassMissionData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.BattlePassMissionRefreshType;
import emu.grasscutter.game.props.BattlePassMissionStatus;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify;
public class BattlePassMissionManager {
private final GameServer server;
private final Map<WatcherTriggerType, List<BattlePassMissionData>> cachedTriggers;
// BP Mission manager for the server, contains cached triggers so we dont have to load it for each player
public BattlePassMissionManager(GameServer server) {
this.server = server;
this.cachedTriggers = new HashMap<>();
for (BattlePassMissionData missionData : GameData.getBattlePassMissionDataMap().values()) {
if (missionData.isValidRefreshType()) {
List<BattlePassMissionData> triggerList = getTriggers().computeIfAbsent(missionData.getTriggerType(), e -> new ArrayList<>());
triggerList.add(missionData);
}
}
}
public GameServer getServer() {
return server;
}
private Map<WatcherTriggerType, List<BattlePassMissionData>> getTriggers() {
return cachedTriggers;
}
public void triggerMission(Player player, WatcherTriggerType triggerType) {
triggerMission(player, triggerType, 0, 1);
}
public void triggerMission(Player player, WatcherTriggerType triggerType, int param, int progress) {
List<BattlePassMissionData> triggerList = getTriggers().get(triggerType);
if (triggerList == null || triggerList.isEmpty()) return;
for (BattlePassMissionData data : triggerList) {
// Skip params check if param == 0
if (param != 0) {
if (!data.getMainParams().contains(param)) {
continue;
}
}
// Get mission from player, if it doesnt exist, then we make one
BattlePassMission mission = player.getBattlePassManager().loadMissionById(data.getId());
if (mission.isFinshed()) continue;
// Add progress
mission.addProgress(progress, data.getProgress());
if (mission.getProgress() >= data.getProgress()) {
mission.setStatus(BattlePassMissionStatus.MISSION_STATUS_FINISHED);
}
// Save to db
player.getBattlePassManager().save();
// Packet
player.sendPacket(new PacketBattlePassMissionUpdateNotify(mission));
}
}
}

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@ -0,0 +1,79 @@
package emu.grasscutter.game.battlepass;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.BattlePassMissionData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.BattlePassMissionRefreshType;
import emu.grasscutter.game.props.BattlePassMissionStatus;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify;
public class BattlePassSystem extends BaseGameSystem {
private final Map<WatcherTriggerType, List<BattlePassMissionData>> cachedTriggers;
// BP Mission manager for the server, contains cached triggers so we dont have to load it for each player
public BattlePassSystem(GameServer server) {
super(server);
this.cachedTriggers = new HashMap<>();
for (BattlePassMissionData missionData : GameData.getBattlePassMissionDataMap().values()) {
if (missionData.isValidRefreshType()) {
List<BattlePassMissionData> triggerList = getTriggers().computeIfAbsent(missionData.getTriggerType(), e -> new ArrayList<>());
triggerList.add(missionData);
}
}
}
public GameServer getServer() {
return server;
}
private Map<WatcherTriggerType, List<BattlePassMissionData>> getTriggers() {
return cachedTriggers;
}
public void triggerMission(Player player, WatcherTriggerType triggerType) {
triggerMission(player, triggerType, 0, 1);
}
public void triggerMission(Player player, WatcherTriggerType triggerType, int param, int progress) {
List<BattlePassMissionData> triggerList = getTriggers().get(triggerType);
if (triggerList == null || triggerList.isEmpty()) return;
for (BattlePassMissionData data : triggerList) {
// Skip params check if param == 0
if (param != 0) {
if (!data.getMainParams().contains(param)) {
continue;
}
}
// Get mission from player, if it doesnt exist, then we make one
BattlePassMission mission = player.getBattlePassManager().loadMissionById(data.getId());
if (mission.isFinshed()) continue;
// Add progress
mission.addProgress(progress, data.getProgress());
if (mission.getProgress() >= data.getProgress()) {
mission.setStatus(BattlePassMissionStatus.MISSION_STATUS_FINISHED);
}
// Save to db
player.getBattlePassManager().save();
// Packet
player.sendPacket(new PacketBattlePassMissionUpdateNotify(mission));
}
}
}

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@ -10,8 +10,10 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.ItemUseOp;
import emu.grasscutter.net.proto.RetcodeOuterClass;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketCombineFormulaDataNotify;
import emu.grasscutter.server.packet.send.PacketCombineRsp;
@ -29,21 +31,16 @@ import java.util.List;
import com.google.gson.reflect.TypeToken;
public class CombineManger {
private final GameServer gameServer;
public class CombineManger extends BaseGameSystem {
private final static Int2ObjectMap<List<Integer>> reliquaryDecomposeData = new Int2ObjectOpenHashMap<>();
public GameServer getGameServer() {
return gameServer;
}
public CombineManger(GameServer gameServer) {
this.gameServer = gameServer;
public CombineManger(GameServer server) {
super(server);
}
public static void initialize() {
// Read the data we need for strongbox.
try (Reader fileReader = new InputStreamReader(DataLoader.load("ReliquaryDecompose.json"))) {
try (Reader fileReader = DataLoader.loadReader("ReliquaryDecompose.json")) {
List<ReliquaryDecomposeEntry> decomposeEntries = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ReliquaryDecomposeEntry.class).getType());
for (ReliquaryDecomposeEntry entry : decomposeEntries) {
@ -59,12 +56,12 @@ public class CombineManger {
public boolean unlockCombineDiagram(Player player, GameItem diagramItem) {
// Make sure this is actually a diagram.
if (!diagramItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COMBINE")) {
if (diagramItem.getItemData().getItemUse().get(0).getUseOp() != ItemUseOp.ITEM_USE_UNLOCK_COMBINE) {
return false;
}
// Determine the combine item we should unlock.
int combineId = Integer.parseInt(diagramItem.getItemData().getItemUse().get(0).getUseParam().get(0));
int combineId = Integer.parseInt(diagramItem.getItemData().getItemUse().get(0).getUseParam()[0]);
// Remove the diagram from the player's inventory.
// We need to do this here, before sending CombineFormulaDataNotify, or the the combine UI won't correctly

View File

@ -12,6 +12,7 @@ import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
@ -23,27 +24,21 @@ import java.io.Reader;
import java.util.Collection;
import java.util.List;
public class DropManager {
public GameServer getGameServer() {
return gameServer;
}
public class DropSystem extends BaseGameSystem {
private final Int2ObjectMap<List<DropData>> dropData;
private final GameServer gameServer;
public DropSystem(GameServer server) {
super(server);
this.dropData = new Int2ObjectOpenHashMap<>();
this.load();
}
public Int2ObjectMap<List<DropData>> getDropData() {
return dropData;
}
private final Int2ObjectMap<List<DropData>> dropData;
public DropManager(GameServer gameServer) {
this.gameServer = gameServer;
this.dropData = new Int2ObjectOpenHashMap<>();
this.load();
}
public synchronized void load() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("Drop.json"))) {
try (Reader fileReader = DataLoader.loadReader("Drop.json")) {
getDropData().clear();
List<DropInfo> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DropInfo.class).getType());
if (banners.size() > 0) {

View File

@ -1,117 +0,0 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.data.excels.DungeonData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
import emu.grasscutter.utils.Position;
import java.util.List;
public class DungeonManager {
private final GameServer server;
private static final BasicDungeonSettleListener basicDungeonSettleObserver = new BasicDungeonSettleListener();
public DungeonManager(GameServer server) {
this.server = server;
}
public GameServer getServer() {
return server;
}
public void getEntryInfo(Player player, int pointId) {
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
if (entry == null) {
// Error
player.sendPacket(new PacketDungeonEntryInfoRsp());
return;
}
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
}
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
if (data == null) {
return false;
}
Grasscutter.getLogger().info("{}({}) is trying to enter dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
int sceneId = data.getSceneId();
player.getScene().setPrevScene(sceneId);
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
player.getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
}
player.getScene().setPrevScenePoint(pointId);
player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
return true;
}
/**
* used in tower dungeons handoff
*/
public boolean handoffDungeon(Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
if (data == null) {
return false;
}
Grasscutter.getLogger().info("{}({}) is trying to enter tower dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
if(player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)){
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
}
return true;
}
public void exitDungeon(Player player) {
Scene scene = player.getScene();
if (scene==null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
return;
}
// Get previous scene
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
// Get previous position
DungeonData dungeonData = scene.getDungeonData();
Position prevPos = new Position(GameConstants.START_POSITION);
if (dungeonData != null) {
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
if (entry != null) {
prevPos.set(entry.getPointData().getTranPos());
}
}
// clean temp team if it has
player.getTeamManager().cleanTemporaryTeam();
player.getTowerManager().clearEntry();
// Transfer player back to world
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
}
public void updateDailyDungeons() {
for (ScenePointEntry entry : GameData.getScenePointEntries().values()) {
entry.getPointData().updateDailyDungeon();
}
}
}

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@ -0,0 +1,114 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.data.excels.DungeonData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
import emu.grasscutter.utils.Position;
import java.util.List;
public class DungeonSystem extends BaseGameSystem {
private static final BasicDungeonSettleListener basicDungeonSettleObserver = new BasicDungeonSettleListener();
public DungeonSystem(GameServer server) {
super(server);
}
public void getEntryInfo(Player player, int pointId) {
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
if (entry == null) {
// Error
player.sendPacket(new PacketDungeonEntryInfoRsp());
return;
}
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
}
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
if (data == null) {
return false;
}
Grasscutter.getLogger().info("{}({}) is trying to enter dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
int sceneId = data.getSceneId();
player.getScene().setPrevScene(sceneId);
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
player.getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
}
player.getScene().setPrevScenePoint(pointId);
player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
return true;
}
/**
* used in tower dungeons handoff
*/
public boolean handoffDungeon(Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
if (data == null) {
return false;
}
Grasscutter.getLogger().info("{}({}) is trying to enter tower dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
if (player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)) {
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
}
return true;
}
public void exitDungeon(Player player) {
Scene scene = player.getScene();
if (scene==null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
return;
}
// Get previous scene
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
// Get previous position
DungeonData dungeonData = scene.getDungeonData();
Position prevPos = new Position(GameConstants.START_POSITION);
if (dungeonData != null) {
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
if (entry != null) {
prevPos.set(entry.getPointData().getTranPos());
}
}
// clean temp team if it has
player.getTeamManager().cleanTemporaryTeam();
player.getTowerManager().clearEntry();
// Transfer player back to world
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
}
public void updateDailyDungeons() {
for (ScenePointEntry entry : GameData.getScenePointEntries().values()) {
entry.getPointData().updateDailyDungeon();
}
}
}

View File

@ -46,7 +46,7 @@ public class DungeonChallenge extends WorldChallenge {
public static void initialize() {
// Read the data we need for dungeon rewards drops.
try (Reader fileReader = new InputStreamReader(DataLoader.load("DungeonDrop.json"))) {
try (Reader fileReader = DataLoader.loadReader("DungeonDrop.json")) {
List<DungeonDrop> dungeonDropList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DungeonDrop.class).getType());
for (DungeonDrop entry : dungeonDropList) {

View File

@ -30,7 +30,6 @@ import emu.grasscutter.net.proto.SceneAvatarInfoOuterClass.SceneAvatarInfo;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.server.event.player.PlayerMoveEvent;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
@ -70,7 +69,7 @@ public class EntityAvatar extends GameEntity {
@Override
public Position getPosition() {
return getPlayer().getPos();
return getPlayer().getPosition();
}
@Override
@ -126,7 +125,7 @@ public class EntityAvatar extends GameEntity {
if (healed > 0f) {
getScene().broadcastPacket(
new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_REASON_ABILITY, ChangeHpReason.CHANGE_HP_REASON_CHANGE_HP_ADD_ABILITY)
new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_REASON_ABILITY, ChangeHpReason.CHANGE_HP_REASON_ADD_ABILITY)
);
}

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@ -3,6 +3,7 @@ package emu.grasscutter.game.entity;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.GadgetData;
import emu.grasscutter.game.entity.gadget.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.props.LifeState;
@ -15,6 +16,7 @@ import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityIn
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
@ -22,6 +24,7 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGadget;
import emu.grasscutter.scripts.data.ScriptArgs;
@ -151,6 +154,19 @@ public class EntityGadget extends EntityBaseGadget {
return this.fightProp;
}
@Override
public void onInteract(Player player, GadgetInteractReq interactReq) {
if (this.getContent() == null) {
return;
}
boolean shouldDelete = this.getContent().onInteract(player, interactReq);
if (shouldDelete) {
this.getScene().killEntity(this);
}
}
@Override
public void onCreate() {
// Lua event
@ -213,8 +229,4 @@ public class EntityGadget extends EntityBaseGadget {
return entityInfo.build();
}
public void die() {
getScene().broadcastPacket(new PacketLifeStateChangeNotify(this, LifeState.LIFE_DEAD));
this.onDeath(0);
}
}

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@ -3,6 +3,7 @@ package emu.grasscutter.game.entity;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
@ -12,6 +13,8 @@ import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityIn
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.GadgetBornTypeOuterClass.GadgetBornType;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
@ -19,6 +22,7 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
@ -100,6 +104,30 @@ public class EntityItem extends EntityBaseGadget {
return share;
}
@Override
public void onInteract(Player player, GadgetInteractReq interactReq) {
// check drop owner to avoid someone picked up item in others' world
if (!this.isShare()) {
int dropOwner = (int) (this.getGuid() >> 32);
if (dropOwner != player.getUid()) {
return;
}
}
this.getScene().removeEntity(this);
GameItem item = new GameItem(this.getItemData(), this.getCount());
// Add to inventory
boolean success = player.getInventory().addItem(item, ActionReason.SubfieldDrop);
if (success) {
if (!this.isShare()) { // not shared drop
player.sendPacket(new PacketGadgetInteractRsp(this, InteractType.INTERACT_TYPE_PICK_ITEM));
} else {
this.getScene().broadcastPacket(new PacketGadgetInteractRsp(this, InteractType.INTERACT_TYPE_PICK_ITEM));
}
}
}
@Override
public SceneEntityInfo toProto() {
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()

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@ -1,21 +1,29 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.common.PropGrowCurve;
import emu.grasscutter.data.excels.EnvAnimalGatherConfigData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.data.excels.MonsterCurveData;
import emu.grasscutter.data.excels.MonsterData;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.VisionTypeOuterClass;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.MonsterBornTypeOuterClass.MonsterBornType;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
@ -112,6 +120,19 @@ public class EntityMonster extends GameEntity {
this.poseId = poseId;
}
@Override
public void onInteract(Player player, GadgetInteractReq interactReq) {
EnvAnimalGatherConfigData gatherData = GameData.getEnvAnimalGatherConfigDataMap().get(this.getMonsterData().getId());
if (gatherData == null) {
return;
}
player.getInventory().addItem(gatherData.getGatherItem(), ActionReason.SubfieldDrop);
this.getScene().killEntity(this);
}
@Override
public void onCreate() {
// Lua event

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@ -10,6 +10,7 @@ import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.Animat
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.*;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;

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@ -3,12 +3,14 @@ package emu.grasscutter.game.entity;
import java.util.HashMap;
import java.util.Map;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.SpawnDataEntry;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
@ -239,6 +241,15 @@ public abstract class GameEntity {
this.getRotation().set(rotation);
}
/**
* Called when a player interacts with this entity
* @param player Player that is interacting with this entity
* @param interactReq Interact request protobuf data
*/
public void onInteract(Player player, GadgetInteractReq interactReq) {
}
/**
* Called when this entity is added to the world
*/

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@ -3,6 +3,7 @@ package emu.grasscutter.game.entity.gadget;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.net.proto.BossChestInfoOuterClass.BossChestInfo;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.InterOpTypeOuterClass.InterOpType;
@ -11,6 +12,7 @@ import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.scripts.constants.ScriptGadgetState;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
public class GadgetChest extends GadgetContent {
@ -19,7 +21,7 @@ public class GadgetChest extends GadgetContent {
}
public boolean onInteract(Player player, GadgetInteractReq req) {
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataManager().getChestInteractHandlerMap();
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataSystem().getChestInteractHandlerMap();
var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName());
if (handler == null) {
Grasscutter.getLogger().warn("Could not found the handler of this type of Chests {}", getGadget().getGadgetData().getJsonName());
@ -37,8 +39,7 @@ public class GadgetChest extends GadgetContent {
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST));
// let the chest disappear
getGadget().die();
return true;
}
}

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@ -19,7 +19,7 @@ public class BossChestInteractHandler implements ChestInteractHandler{
@Override
public boolean onInteract(GadgetChest chest, Player player) {
var worldDataManager = chest.getGadget().getScene().getWorld().getServer().getWorldDataManager();
var worldDataManager = chest.getGadget().getScene().getWorld().getServer().getWorldDataSystem();
var monster = chest.getGadget().getMetaGadget().group.monsters.get(chest.getGadget().getMetaGadget().boss_chest.monster_config_id);
var reward = worldDataManager.getRewardByBossId(monster.monster_id);

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@ -3,37 +3,34 @@ package emu.grasscutter.game.expedition;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import static emu.grasscutter.config.Configuration.*;
import java.io.FileReader;
import java.io.InputStreamReader;
import java.io.Reader;
import java.util.Collection;
import java.util.List;
import static emu.grasscutter.Configuration.*;
public class ExpeditionManager {
public GameServer getGameServer() {
return gameServer;
}
private final GameServer gameServer;
public Int2ObjectMap<List<ExpeditionRewardDataList>> getExpeditionRewardDataList() { return expeditionRewardData; }
public class ExpeditionSystem extends BaseGameSystem {
private final Int2ObjectMap<List<ExpeditionRewardDataList>> expeditionRewardData;
public ExpeditionManager(GameServer gameServer) {
this.gameServer = gameServer;
public ExpeditionSystem(GameServer server) {
super(server);
this.expeditionRewardData = new Int2ObjectOpenHashMap<>();
this.load();
}
public Int2ObjectMap<List<ExpeditionRewardDataList>> getExpeditionRewardDataList() {
return expeditionRewardData;
}
public synchronized void load() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("ExpeditionReward.json"))) {
try (Reader fileReader = DataLoader.loadReader("ExpeditionReward.json")) {
getExpeditionRewardDataList().clear();
List<ExpeditionRewardInfo> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ExpeditionRewardInfo.class).getType());
if (banners.size() > 0) {

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@ -3,6 +3,7 @@ package emu.grasscutter.game.friends;
import java.util.List;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.DealAddFriendResultTypeOuterClass.DealAddFriendResultType;
import emu.grasscutter.server.packet.send.PacketAskAddFriendNotify;
@ -13,24 +14,18 @@ import emu.grasscutter.server.packet.send.PacketDeleteFriendRsp;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class FriendsList {
private final Player player;
public class FriendsList extends BasePlayerManager {
private final Int2ObjectMap<Friendship> friends;
private final Int2ObjectMap<Friendship> pendingFriends;
private boolean loaded = false;
public FriendsList(Player player) {
this.player = player;
super(player);
this.friends = new Int2ObjectOpenHashMap<Friendship>();
this.pendingFriends = new Int2ObjectOpenHashMap<Friendship>();
}
public Player getPlayer() {
return player;
}
public boolean hasLoaded() {
return loaded;
}

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@ -1,5 +1,7 @@
package emu.grasscutter.game.gacha;
import static emu.grasscutter.config.Configuration.*;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.GachaInfoOuterClass.GachaInfo;
@ -7,8 +9,6 @@ import emu.grasscutter.net.proto.GachaUpInfoOuterClass.GachaUpInfo;
import emu.grasscutter.utils.Utils;
import lombok.Getter;
import static emu.grasscutter.Configuration.*;
public class GachaBanner {
@Getter private int gachaType;
@Getter private int scheduleId;

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@ -1,451 +0,0 @@
package emu.grasscutter.game.gacha;
import java.io.File;
import java.io.FileReader;
import java.io.InputStreamReader;
import java.io.Reader;
import java.nio.file.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
import com.google.gson.reflect.TypeToken;
import com.sun.nio.file.SensitivityWatchEventModifier;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.gacha.GachaBanner.BannerType;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.inventory.MaterialType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameServerTickEvent;
import emu.grasscutter.server.packet.send.PacketDoGachaRsp;
import emu.grasscutter.server.packet.send.PacketGachaWishRsp;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import org.greenrobot.eventbus.Subscribe;
import static emu.grasscutter.Configuration.*;
public class GachaManager {
private final GameServer server;
private final Int2ObjectMap<GachaBanner> gachaBanners;
private WatchService watchService;
private static final int starglitterId = 221;
private static final int stardustId = 222;
private int[] fallbackItems4Pool2Default = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
private int[] fallbackItems5Pool2Default = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
public GachaManager(GameServer server) {
this.server = server;
this.gachaBanners = new Int2ObjectOpenHashMap<>();
this.load();
this.startWatcher(server);
}
public GameServer getServer() {
return server;
}
public Int2ObjectMap<GachaBanner> getGachaBanners() {
return gachaBanners;
}
public int randomRange(int min, int max) { // Both are inclusive
return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
}
public int getRandom(int[] array) {
return array[randomRange(0, array.length - 1)];
}
public synchronized void load() {
try (Reader fileReader = new InputStreamReader(DataLoader.load("Banners.json"))) {
getGachaBanners().clear();
List<GachaBanner> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, GachaBanner.class).getType());
if(banners.size() > 0) {
for (GachaBanner banner : banners) {
getGachaBanners().put(banner.getScheduleId(), banner);
}
Grasscutter.getLogger().debug("Banners successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
}
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
private class BannerPools {
public int[] rateUpItems4;
public int[] rateUpItems5;
public int[] fallbackItems4Pool1;
public int[] fallbackItems4Pool2;
public int[] fallbackItems5Pool1;
public int[] fallbackItems5Pool2;
public BannerPools(GachaBanner banner) {
rateUpItems4 = banner.getRateUpItems4();
rateUpItems5 = banner.getRateUpItems5();
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
if (banner.isAutoStripRateUpFromFallback()) {
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
}
}
public void removeFromAllPools(int[] itemIds) {
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
}
}
private synchronized int checkPlayerAvatarConstellationLevel(Player player, int itemId) { // Maybe this would be useful in the Player class?
ItemData itemData = GameData.getItemDataMap().get(itemId);
if ((itemData == null) || (itemData.getMaterialType() != MaterialType.MATERIAL_AVATAR)){
return -2; // Not an Avatar
}
Avatar avatar = player.getAvatars().getAvatarById((itemId % 1000) + 10000000);
if (avatar == null) {
return -1; // Doesn't have
}
// Constellation
int constLevel = avatar.getCoreProudSkillLevel();
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId + 100);
constLevel += (constItem == null)? 0 : constItem.getCount();
return constLevel;
}
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
IntList temp = new IntArrayList();
for (int itemId : itemPool) {
if (checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
temp.add(itemId);
}
}
return temp.toIntArray();
}
private synchronized int drawRoulette(int[] weights, int cutoff) {
// This follows the logic laid out in issue #183
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
// All weights must be >= 0
int total = 0;
for (int weight : weights) {
if (weight < 0) {
throw new IllegalArgumentException("Weights must be non-negative!");
}
total += weight;
}
int roll = ThreadLocalRandom.current().nextInt((total < cutoff)? total : cutoff);
int subTotal = 0;
for (int i=0; i<weights.length; i++) {
subTotal += weights[i];
if (roll < subTotal) {
return i;
}
}
// throw new IllegalStateException();
return 0; // This should only be reachable if total==0
}
private synchronized int doFallbackRarePull(int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
if (fallback1.length < 1) {
if (fallback2.length < 1) {
return getRandom((rarity==5)? fallbackItems5Pool2Default : fallbackItems4Pool2Default);
} else {
return getRandom(fallback2);
}
} else if (fallback2.length < 1) {
return getRandom(fallback1);
} else { // Both pools are possible, use the pool balancer
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
int chosenPool = switch ((pityPool1 >= pityPool2)? 1 : 0) { // Larger weight must come first for the hard cutoff to function correctly
case 1 -> 1 + drawRoulette(new int[] {pityPool1, pityPool2}, 10000);
default -> 2 - drawRoulette(new int[] {pityPool2, pityPool1}, 10000);
};
return switch (chosenPool) {
case 1:
gachaInfo.setPityPool(rarity, 1, 0);
yield getRandom(fallback1);
default:
gachaInfo.setPityPool(rarity, 2, 0);
yield getRandom(fallback2);
};
}
}
private synchronized int doRarePull(int[] featured, int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
int itemId = 0;
boolean epitomized = (banner.hasEpitomized()) && (rarity == 5) && (gachaInfo.getWishItemId() != 0);
boolean pityEpitomized = (gachaInfo.getFailedChosenItemPulls() >= banner.getWishMaxProgress()); // Maximum fate points reached
boolean pityFeatured = (gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1); // Lost previous coinflip
boolean rollFeatured = (this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
boolean pullFeatured = pityFeatured || rollFeatured;
if (epitomized && pityEpitomized) { // Auto pick item when epitomized points reached
gachaInfo.setFailedFeaturedItemPulls(rarity, 0); // Epitomized item will always be a featured one
itemId = gachaInfo.getWishItemId();
} else {
if (pullFeatured && (featured.length > 0)) {
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
itemId = getRandom(featured);
} else {
gachaInfo.addFailedFeaturedItemPulls(rarity, 1); // This could be moved into doFallbackRarePull but having it here makes it clearer
itemId = doFallbackRarePull(fallback1, fallback2, rarity, banner, gachaInfo);
}
}
if (epitomized) {
if(itemId == gachaInfo.getWishItemId()) { // Reset epitomized points when got wished item
gachaInfo.setFailedChosenItemPulls(0);
} else { // Add epitomized points if not get wished item
gachaInfo.addFailedChosenItemPulls(1);
}
}
return itemId;
}
private synchronized int doPull(GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
gachaInfo.incPityAll();
int[] weights = {banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000};
int levelWon = 5 - drawRoulette(weights, 10000);
return switch (levelWon) {
case 5:
gachaInfo.setPity5(0);
yield doRarePull(pools.rateUpItems5, pools.fallbackItems5Pool1, pools.fallbackItems5Pool2, 5, banner, gachaInfo);
case 4:
gachaInfo.setPity4(0);
yield doRarePull(pools.rateUpItems4, pools.fallbackItems4Pool1, pools.fallbackItems4Pool2, 4, banner, gachaInfo);
default:
yield getRandom(banner.getFallbackItems3());
};
}
public synchronized void doPulls(Player player, int scheduleId, int times) {
// Sanity check
if (times != 10 && times != 1) {
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_INVALID_TIMES));
return;
}
Inventory inventory = player.getInventory();
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_ITEM_EXCEED_LIMIT));
return;
}
// Get banner
GachaBanner banner = this.getGachaBanners().get(scheduleId);
if (banner == null) {
player.sendPacket(new PacketDoGachaRsp());
return;
}
// Check against total limit
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
int gachaTimesLimit = banner.getGachaTimesLimit();
if (gachaTimesLimit != Integer.MAX_VALUE && (gachaInfo.getTotalPulls() + times) > gachaTimesLimit) {
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_TIMES_LIMIT));
return;
}
// Spend currency
ItemParamData cost = banner.getCost(times);
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_COST_ITEM_NOT_ENOUGH));
return;
}
// Add to character
gachaInfo.addTotalPulls(times);
BannerPools pools = new BannerPools(banner);
List<GachaItem> list = new ArrayList<>();
int stardust = 0, starglitter = 0;
if (banner.isRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
}
for (int i = 0; i < times; i++) {
// Roll
int itemId = doPull(banner, gachaInfo, pools);
ItemData itemData = GameData.getItemDataMap().get(itemId);
if (itemData == null) {
continue; // Maybe we should bail out if an item fails instead of rolling the rest?
}
// Write gacha record
GachaRecord gachaRecord = new GachaRecord(itemId, player.getUid(), banner.getGachaType());
DatabaseHelper.saveGachaRecord(gachaRecord);
// Create gacha item
GachaItem.Builder gachaItem = GachaItem.newBuilder();
int addStardust = 0, addStarglitter = 0;
boolean isTransferItem = false;
// Const check
int constellation = checkPlayerAvatarConstellationLevel(player, itemId);
switch (constellation) {
case -2: // Is weapon
switch (itemData.getRankLevel()) {
case 5 -> addStarglitter = 10;
case 4 -> addStarglitter = 2;
default -> addStardust = 15;
}
break;
case -1: // New character
gachaItem.setIsGachaItemNew(true);
break;
default:
if (constellation >= 6) { // C6, give consolation starglitter
addStarglitter = (itemData.getRankLevel()==5)? 25 : 5;
} else { // C0-C5, give constellation item
if (banner.isRemoveC6FromPool() && constellation == 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
pools.removeFromAllPools(new int[] {itemId});
}
addStarglitter = (itemData.getRankLevel()==5)? 10 : 2;
int constItemId = itemId + 100;
GameItem constItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
inventory.addItem(constItemId, 1);
}
isTransferItem = true;
break;
}
// Create item
GameItem item = new GameItem(itemData);
gachaItem.setGachaItem(item.toItemParam());
inventory.addItem(item);
stardust += addStardust;
starglitter += addStarglitter;
if (addStardust > 0) {
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
}
if (addStarglitter > 0) {
ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
if (isTransferItem) {
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
}
gachaItem.addTokenItemList(starglitterParam);
}
list.add(gachaItem.build());
}
// Add stardust/starglitter
if (stardust > 0) {
inventory.addItem(stardustId, stardust);
}
if (starglitter > 0) {
inventory.addItem(starglitterId, starglitter);
}
// Packets
player.sendPacket(new PacketDoGachaRsp(banner, list, gachaInfo));
// Battle Pass trigger
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_GACHA_NUM, 0, times);
}
private synchronized void startWatcher(GameServer server) {
if(this.watchService == null) {
try {
this.watchService = FileSystems.getDefault().newWatchService();
Path path = new File(DATA()).toPath();
path.register(watchService, new WatchEvent.Kind[]{StandardWatchEventKinds.ENTRY_MODIFY}, SensitivityWatchEventModifier.HIGH);
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load the Gacha Manager Watch Service. If ServerOptions.watchGacha is true it will not auto-reload");
e.printStackTrace();
}
} else {
Grasscutter.getLogger().error("Cannot reinitialise watcher ");
}
}
@Subscribe
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
if(GAME_OPTIONS.watchGachaConfig) {
try {
WatchKey watchKey = watchService.take();
for (WatchEvent<?> event : watchKey.pollEvents()) {
final Path changed = (Path) event.context();
if (changed.endsWith("Banners.json")) {
Grasscutter.getLogger().info("Change detected with banners.json. Reloading gacha config");
this.load();
}
}
boolean valid = watchKey.reset();
if (!valid) {
Grasscutter.getLogger().error("Unable to reset Gacha Manager Watch Key. Auto-reload of banners.json will no longer work.");
return;
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
private synchronized GetGachaInfoRsp createProto(Player player) {
GetGachaInfoRsp.Builder proto = GetGachaInfoRsp.newBuilder().setGachaRandom(12345);
long currentTime = System.currentTimeMillis() / 1000L;
for (GachaBanner banner : getGachaBanners().values()) {
if ((banner.getEndTime() >= currentTime && banner.getBeginTime() <= currentTime) || (banner.getBannerType() == BannerType.STANDARD))
{
proto.addGachaInfoList(banner.toProto(player));
}
}
return proto.build();
}
public GetGachaInfoRsp toProto(Player player) {
return createProto(player);
}
}

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@ -0,0 +1,447 @@
package emu.grasscutter.game.gacha;
import static emu.grasscutter.config.Configuration.*;
import java.io.File;
import java.io.FileReader;
import java.io.InputStreamReader;
import java.io.Reader;
import java.nio.file.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
import com.google.gson.reflect.TypeToken;
import com.sun.nio.file.SensitivityWatchEventModifier;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.gacha.GachaBanner.BannerType;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.inventory.MaterialType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameServerTickEvent;
import emu.grasscutter.server.packet.send.PacketDoGachaRsp;
import emu.grasscutter.server.packet.send.PacketGachaWishRsp;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import org.greenrobot.eventbus.Subscribe;
public class GachaSystem extends BaseGameSystem {
private final Int2ObjectMap<GachaBanner> gachaBanners;
private WatchService watchService;
private static final int starglitterId = 221;
private static final int stardustId = 222;
private int[] fallbackItems4Pool2Default = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
private int[] fallbackItems5Pool2Default = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
public GachaSystem(GameServer server) {
super(server);
this.gachaBanners = new Int2ObjectOpenHashMap<>();
this.load();
this.startWatcher(server);
}
public Int2ObjectMap<GachaBanner> getGachaBanners() {
return gachaBanners;
}
public int randomRange(int min, int max) { // Both are inclusive
return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
}
public int getRandom(int[] array) {
return array[randomRange(0, array.length - 1)];
}
public synchronized void load() {
try (Reader fileReader = DataLoader.loadReader("Banners.json")) {
getGachaBanners().clear();
List<GachaBanner> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, GachaBanner.class).getType());
if (banners.size() > 0) {
for (GachaBanner banner : banners) {
getGachaBanners().put(banner.getScheduleId(), banner);
}
Grasscutter.getLogger().debug("Banners successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
}
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
private class BannerPools {
public int[] rateUpItems4;
public int[] rateUpItems5;
public int[] fallbackItems4Pool1;
public int[] fallbackItems4Pool2;
public int[] fallbackItems5Pool1;
public int[] fallbackItems5Pool2;
public BannerPools(GachaBanner banner) {
rateUpItems4 = banner.getRateUpItems4();
rateUpItems5 = banner.getRateUpItems5();
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
if (banner.isAutoStripRateUpFromFallback()) {
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
}
}
public void removeFromAllPools(int[] itemIds) {
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
}
}
private synchronized int checkPlayerAvatarConstellationLevel(Player player, int itemId) { // Maybe this would be useful in the Player class?
ItemData itemData = GameData.getItemDataMap().get(itemId);
if ((itemData == null) || (itemData.getMaterialType() != MaterialType.MATERIAL_AVATAR)) {
return -2; // Not an Avatar
}
Avatar avatar = player.getAvatars().getAvatarById((itemId % 1000) + 10000000);
if (avatar == null) {
return -1; // Doesn't have
}
// Constellation
int constLevel = avatar.getCoreProudSkillLevel();
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId + 100);
constLevel += (constItem == null)? 0 : constItem.getCount();
return constLevel;
}
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
IntList temp = new IntArrayList();
for (int itemId : itemPool) {
if (checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
temp.add(itemId);
}
}
return temp.toIntArray();
}
private synchronized int drawRoulette(int[] weights, int cutoff) {
// This follows the logic laid out in issue #183
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
// All weights must be >= 0
int total = 0;
for (int weight : weights) {
if (weight < 0) {
throw new IllegalArgumentException("Weights must be non-negative!");
}
total += weight;
}
int roll = ThreadLocalRandom.current().nextInt((total < cutoff)? total : cutoff);
int subTotal = 0;
for (int i=0; i<weights.length; i++) {
subTotal += weights[i];
if (roll < subTotal) {
return i;
}
}
// throw new IllegalStateException();
return 0; // This should only be reachable if total==0
}
private synchronized int doFallbackRarePull(int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
if (fallback1.length < 1) {
if (fallback2.length < 1) {
return getRandom((rarity==5)? fallbackItems5Pool2Default : fallbackItems4Pool2Default);
} else {
return getRandom(fallback2);
}
} else if (fallback2.length < 1) {
return getRandom(fallback1);
} else { // Both pools are possible, use the pool balancer
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
int chosenPool = switch ((pityPool1 >= pityPool2)? 1 : 0) { // Larger weight must come first for the hard cutoff to function correctly
case 1 -> 1 + drawRoulette(new int[] {pityPool1, pityPool2}, 10000);
default -> 2 - drawRoulette(new int[] {pityPool2, pityPool1}, 10000);
};
return switch (chosenPool) {
case 1:
gachaInfo.setPityPool(rarity, 1, 0);
yield getRandom(fallback1);
default:
gachaInfo.setPityPool(rarity, 2, 0);
yield getRandom(fallback2);
};
}
}
private synchronized int doRarePull(int[] featured, int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
int itemId = 0;
boolean epitomized = (banner.hasEpitomized()) && (rarity == 5) && (gachaInfo.getWishItemId() != 0);
boolean pityEpitomized = (gachaInfo.getFailedChosenItemPulls() >= banner.getWishMaxProgress()); // Maximum fate points reached
boolean pityFeatured = (gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1); // Lost previous coinflip
boolean rollFeatured = (this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
boolean pullFeatured = pityFeatured || rollFeatured;
if (epitomized && pityEpitomized) { // Auto pick item when epitomized points reached
gachaInfo.setFailedFeaturedItemPulls(rarity, 0); // Epitomized item will always be a featured one
itemId = gachaInfo.getWishItemId();
} else {
if (pullFeatured && (featured.length > 0)) {
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
itemId = getRandom(featured);
} else {
gachaInfo.addFailedFeaturedItemPulls(rarity, 1); // This could be moved into doFallbackRarePull but having it here makes it clearer
itemId = doFallbackRarePull(fallback1, fallback2, rarity, banner, gachaInfo);
}
}
if (epitomized) {
if (itemId == gachaInfo.getWishItemId()) { // Reset epitomized points when got wished item
gachaInfo.setFailedChosenItemPulls(0);
} else { // Add epitomized points if not get wished item
gachaInfo.addFailedChosenItemPulls(1);
}
}
return itemId;
}
private synchronized int doPull(GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
gachaInfo.incPityAll();
int[] weights = {banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000};
int levelWon = 5 - drawRoulette(weights, 10000);
return switch (levelWon) {
case 5:
gachaInfo.setPity5(0);
yield doRarePull(pools.rateUpItems5, pools.fallbackItems5Pool1, pools.fallbackItems5Pool2, 5, banner, gachaInfo);
case 4:
gachaInfo.setPity4(0);
yield doRarePull(pools.rateUpItems4, pools.fallbackItems4Pool1, pools.fallbackItems4Pool2, 4, banner, gachaInfo);
default:
yield getRandom(banner.getFallbackItems3());
};
}
public synchronized void doPulls(Player player, int scheduleId, int times) {
// Sanity check
if (times != 10 && times != 1) {
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_INVALID_TIMES));
return;
}
Inventory inventory = player.getInventory();
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_ITEM_EXCEED_LIMIT));
return;
}
// Get banner
GachaBanner banner = this.getGachaBanners().get(scheduleId);
if (banner == null) {
player.sendPacket(new PacketDoGachaRsp());
return;
}
// Check against total limit
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
int gachaTimesLimit = banner.getGachaTimesLimit();
if (gachaTimesLimit != Integer.MAX_VALUE && (gachaInfo.getTotalPulls() + times) > gachaTimesLimit) {
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_TIMES_LIMIT));
return;
}
// Spend currency
ItemParamData cost = banner.getCost(times);
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_COST_ITEM_NOT_ENOUGH));
return;
}
// Add to character
gachaInfo.addTotalPulls(times);
BannerPools pools = new BannerPools(banner);
List<GachaItem> list = new ArrayList<>();
int stardust = 0, starglitter = 0;
if (banner.isRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
}
for (int i = 0; i < times; i++) {
// Roll
int itemId = doPull(banner, gachaInfo, pools);
ItemData itemData = GameData.getItemDataMap().get(itemId);
if (itemData == null) {
continue; // Maybe we should bail out if an item fails instead of rolling the rest?
}
// Write gacha record
GachaRecord gachaRecord = new GachaRecord(itemId, player.getUid(), banner.getGachaType());
DatabaseHelper.saveGachaRecord(gachaRecord);
// Create gacha item
GachaItem.Builder gachaItem = GachaItem.newBuilder();
int addStardust = 0, addStarglitter = 0;
boolean isTransferItem = false;
// Const check
int constellation = checkPlayerAvatarConstellationLevel(player, itemId);
switch (constellation) {
case -2: // Is weapon
switch (itemData.getRankLevel()) {
case 5 -> addStarglitter = 10;
case 4 -> addStarglitter = 2;
default -> addStardust = 15;
}
break;
case -1: // New character
gachaItem.setIsGachaItemNew(true);
break;
default:
if (constellation >= 6) { // C6, give consolation starglitter
addStarglitter = (itemData.getRankLevel()==5)? 25 : 5;
} else { // C0-C5, give constellation item
if (banner.isRemoveC6FromPool() && constellation == 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
pools.removeFromAllPools(new int[] {itemId});
}
addStarglitter = (itemData.getRankLevel()==5)? 10 : 2;
int constItemId = itemId + 100;
GameItem constItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
inventory.addItem(constItemId, 1);
}
isTransferItem = true;
break;
}
// Create item
GameItem item = new GameItem(itemData);
gachaItem.setGachaItem(item.toItemParam());
inventory.addItem(item);
stardust += addStardust;
starglitter += addStarglitter;
if (addStardust > 0) {
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
}
if (addStarglitter > 0) {
ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
if (isTransferItem) {
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
}
gachaItem.addTokenItemList(starglitterParam);
}
list.add(gachaItem.build());
}
// Add stardust/starglitter
if (stardust > 0) {
inventory.addItem(stardustId, stardust);
}
if (starglitter > 0) {
inventory.addItem(starglitterId, starglitter);
}
// Packets
player.sendPacket(new PacketDoGachaRsp(banner, list, gachaInfo));
// Battle Pass trigger
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_GACHA_NUM, 0, times);
}
private synchronized void startWatcher(GameServer server) {
if (this.watchService == null) {
try {
this.watchService = FileSystems.getDefault().newWatchService();
Path path = new File(DATA()).toPath();
path.register(watchService, new WatchEvent.Kind[]{StandardWatchEventKinds.ENTRY_MODIFY}, SensitivityWatchEventModifier.HIGH);
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load the Gacha Manager Watch Service. If ServerOptions.watchGacha is true it will not auto-reload");
e.printStackTrace();
}
} else {
Grasscutter.getLogger().error("Cannot reinitialise watcher ");
}
}
@Subscribe
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
if (GAME_OPTIONS.watchGachaConfig) {
try {
WatchKey watchKey = watchService.take();
for (WatchEvent<?> event : watchKey.pollEvents()) {
final Path changed = (Path) event.context();
if (changed.endsWith("Banners.json")) {
Grasscutter.getLogger().info("Change detected with banners.json. Reloading gacha config");
this.load();
}
}
boolean valid = watchKey.reset();
if (!valid) {
Grasscutter.getLogger().error("Unable to reset Gacha Manager Watch Key. Auto-reload of banners.json will no longer work.");
return;
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
private synchronized GetGachaInfoRsp createProto(Player player) {
GetGachaInfoRsp.Builder proto = GetGachaInfoRsp.newBuilder().setGachaRandom(12345);
long currentTime = System.currentTimeMillis() / 1000L;
for (GachaBanner banner : getGachaBanners().values()) {
if ((banner.getEndTime() >= currentTime && banner.getBeginTime() <= currentTime) || (banner.getBannerType() == BannerType.STANDARD))
{
proto.addGachaInfoList(banner.toProto(player));
}
}
return proto.build();
}
public GetGachaInfoRsp toProto(Player player) {
return createProto(player);
}
}

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@ -1,5 +1,7 @@
package emu.grasscutter.game.inventory;
import static emu.grasscutter.config.Configuration.*;
import java.util.Collection;
import java.util.Iterator;
import java.util.LinkedList;
@ -15,6 +17,7 @@ import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.AvatarStorage;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
@ -29,16 +32,13 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import static emu.grasscutter.Configuration.*;
public class Inventory implements Iterable<GameItem> {
private final Player player;
public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
private final Long2ObjectMap<GameItem> store;
private final Int2ObjectMap<InventoryTab> inventoryTypes;
public Inventory(Player player) {
this.player = player;
super(player);
this.store = new Long2ObjectOpenHashMap<>();
this.inventoryTypes = new Int2ObjectOpenHashMap<>();
@ -48,10 +48,6 @@ public class Inventory implements Iterable<GameItem> {
this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(INVENTORY_LIMITS.furniture));
}
public Player getPlayer() {
return player;
}
public AvatarStorage getAvatarStorage() {
return this.getPlayer().getAvatars();
}
@ -81,6 +77,10 @@ public class Inventory implements Iterable<GameItem> {
}
public boolean addItem(int itemId, int count) {
return addItem(itemId, count, null);
}
public boolean addItem(int itemId, int count, ActionReason reason) {
ItemData itemData = GameData.getItemDataMap().get(itemId);
if (itemData == null) {
@ -89,7 +89,7 @@ public class Inventory implements Iterable<GameItem> {
GameItem item = new GameItem(itemData, count);
return addItem(item);
return addItem(item, reason);
}
public boolean addItem(GameItem item) {
@ -124,6 +124,15 @@ public class Inventory implements Iterable<GameItem> {
return result;
}
public boolean addItem(ItemParamData itemParam) {
return addItem(itemParam, null);
}
public boolean addItem(ItemParamData itemParam, ActionReason reason) {
if (itemParam == null) return false;
return addItem(itemParam.getId(), itemParam.getCount(), reason);
}
public void addItems(Collection<GameItem> items) {
this.addItems(items, null);
}
@ -264,11 +273,11 @@ public class Inventory implements Iterable<GameItem> {
private void addVirtualItem(int itemId, int count) {
switch (itemId) {
case 101 -> // Character exp
this.player.getServer().getInventoryManager().upgradeAvatar(this.player, this.player.getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
this.player.getServer().getInventorySystem().upgradeAvatar(this.player, this.player.getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
case 102 -> // Adventure exp
this.player.addExpDirectly(count);
case 105 -> // Companionship exp
this.player.getServer().getInventoryManager().upgradeAvatarFetterLevel(this.player, this.player.getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
this.player.getServer().getInventorySystem().upgradeAvatarFetterLevel(this.player, this.player.getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
case 106 -> // Resin
this.player.getResinManager().addResin(count);
case 107 -> // Legendary Key

View File

@ -36,7 +36,17 @@ public enum MaterialType {
MATERIAL_FURNITURE_FORMULA (27),
MATERIAL_CHANNELLER_SLAB_BUFF (28),
MATERIAL_FURNITURE_SUITE_FORMULA (29),
MATERIAL_COSTUME (30);
MATERIAL_COSTUME (30),
MATERIAL_HOME_SEED (31),
MATERIAL_FISH_BAIT (32),
MATERIAL_FISH_ROD (33),
MATERIAL_SUMO_BUFF (34),
MATERIAL_FIREWORKS (35),
MATERIAL_BGM (36),
MATERIAL_SPICE_FOOD (37),
MATERIAL_ACTIVITY_ROBOT (38),
MATERIAL_ACTIVITY_GEAR (39),
MATERIAL_ACTIVITY_JIGSAW (40);
private final int value;
private static final Int2ObjectMap<MaterialType> map = new Int2ObjectOpenHashMap<>();

View File

@ -1,28 +1,24 @@
package emu.grasscutter.game.mail;
import java.time.Instant;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
import emu.grasscutter.server.packet.send.PacketDelMailRsp;
import emu.grasscutter.server.packet.send.PacketMailChangeNotify;
public class MailHandler {
private final Player player;
public class MailHandler extends BasePlayerManager {
private final List<Mail> mail;
public MailHandler(Player player) {
this.player = player;
this.mail = new ArrayList<>();
}
super(player);
public Player getPlayer() {
return player;
this.mail = new ArrayList<>();
}
public List<Mail> getMail() {

View File

@ -1,15 +0,0 @@
package emu.grasscutter.game.managers;
import emu.grasscutter.server.game.GameServer;
public class AccountManager {
private final GameServer server;
public AccountManager(GameServer server) {
this.server = server;
}
public GameServer getServer() {
return server;
}
}

View File

@ -10,8 +10,10 @@ import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.ItemUseOp;
import emu.grasscutter.net.proto.CookRecipeDataOuterClass;
import emu.grasscutter.net.proto.PlayerCookArgsReqOuterClass.PlayerCookArgsReq;
import emu.grasscutter.net.proto.PlayerCookReqOuterClass.PlayerCookReq;
@ -22,14 +24,12 @@ import emu.grasscutter.server.packet.send.PacketPlayerCookArgsRsp;
import emu.grasscutter.server.packet.send.PacketPlayerCookRsp;
import io.netty.util.internal.ThreadLocalRandom;
public class CookingManager {
public class CookingManager extends BasePlayerManager {
private static final int MANUAL_PERFECT_COOK_QUALITY = 3;
private static Set<Integer> defaultUnlockedRecipies;
private final Player player;
public CookingManager(Player player) {
this.player = player;
super(player);
}
public static void initialize() {
@ -48,12 +48,12 @@ public class CookingManager {
********************/
public synchronized boolean unlockRecipe(GameItem recipeItem) {
// Make sure this is actually a cooking recipe.
if (!recipeItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COOK_RECIPE")) {
if (recipeItem.getItemData().getItemUse().get(0).getUseOp() != ItemUseOp.ITEM_USE_UNLOCK_COOK_RECIPE) {
return false;
}
// Determine the recipe we should unlock.
int recipeId = Integer.parseInt(recipeItem.getItemData().getItemUse().get(0).getUseParam().get(0));
int recipeId = Integer.parseInt(recipeItem.getItemData().getItemUse().get(0).getUseParam()[0]);
// Remove the item from the player's inventory.
// We need to do this here, before sending CookRecipeDataNotify, or the the UI won't correctly update.

View File

@ -4,7 +4,9 @@ import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.game.home.FurnitureMakeSlotItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ItemUseOp;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.server.packet.send.*;
@ -13,11 +15,10 @@ import emu.grasscutter.utils.Utils;
import java.util.ArrayList;
import java.util.List;
public class FurnitureManager {
private final Player player;
public class FurnitureManager extends BasePlayerManager {
public FurnitureManager(Player player) {
this.player = player;
super(player);
}
public void onLogin() {
@ -34,18 +35,19 @@ public class FurnitureManager {
}
public synchronized boolean unlockFurnitureOrSuite(GameItem useItem) {
ItemUseOp itemUseOp = useItem.getItemData().getItemUse().get(0).getUseOp();
// Check
if (!List.of("ITEM_USE_UNLOCK_FURNITURE_FORMULA", "ITEM_USE_UNLOCK_FURNITURE_SUITE")
.contains(useItem.getItemData().getItemUse().get(0).getUseOp())) {
if (itemUseOp != ItemUseOp.ITEM_USE_UNLOCK_FURNITURE_SUITE && itemUseOp != ItemUseOp.ITEM_USE_UNLOCK_FURNITURE_FORMULA) {
return false;
}
int furnitureIdOrSuiteId = Integer.parseInt(useItem.getItemData().getItemUse().get(0).getUseParam().get(0));
int furnitureIdOrSuiteId = Integer.parseInt(useItem.getItemData().getItemUse().get(0).getUseParam()[0]);
// Remove first
player.getInventory().removeItem(useItem, 1);
if("ITEM_USE_UNLOCK_FURNITURE_FORMULA".equals(useItem.getItemData().getItemUse().get(0).getUseOp())){
if (useItem.getItemData().getItemUse().get(0).getUseOp() == ItemUseOp.ITEM_USE_UNLOCK_FURNITURE_FORMULA) {
player.getUnlockedFurniture().add(furnitureIdOrSuiteId);
notifyUnlockFurniture();
}else {

View File

@ -1,44 +0,0 @@
package emu.grasscutter.game.managers;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.EnvAnimalGatherConfigData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.EntityVehicle;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.net.proto.VisionTypeOuterClass;
public record InsectCaptureManager(Player player) {
public void arrestSmallCreature(GameEntity entity) {
//System.out.println("arrestSmallCreature!");
EnvAnimalGatherConfigData gather;
int thingId;
if (entity instanceof EntityMonster monster) {
thingId = monster.getMonsterData().getId();
gather = GameData.getEnvAnimalGatherConfigDataMap().get(thingId);
} else if (entity instanceof EntityVehicle gadget) {
thingId = gadget.getGadgetId();
gather = GameData.getEnvAnimalGatherConfigDataMap().get(thingId);
} else {
return;
}
if (gather == null) {
Grasscutter.getLogger().warn("monster/gather(id={}) couldn't be caught.", thingId);
return;
}
String type = gather.getEntityType();
if ((type.equals("Monster") && entity instanceof EntityMonster) || (type.equals("Gadget") && entity instanceof EntityVehicle)) {
EnvAnimalGatherConfigData.GatherItem gatherItem = gather.gatherItem();
ItemData data = GameData.getItemDataMap().get(gatherItem.getId());
GameItem item = new GameItem(data, gatherItem.getCount());
player.getInventory().addItem(item, ActionReason.SubfieldDrop);
entity.getScene().removeEntity(entity, VisionTypeOuterClass.VisionType.VISION_TYPE_REMOVE);
} else {
Grasscutter.getLogger().warn("monster/gather(id={}) has a wrong type.", thingId);
}
}
}

View File

@ -1,961 +0,0 @@
package emu.grasscutter.game.managers;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.OpenConfigEntry;
import emu.grasscutter.data.binout.OpenConfigEntry.SkillPointModifier;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.excels.AvatarPromoteData;
import emu.grasscutter.data.excels.AvatarSkillData;
import emu.grasscutter.data.excels.AvatarSkillDepotData;
import emu.grasscutter.data.excels.AvatarTalentData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.data.excels.ProudSkillData;
import emu.grasscutter.data.excels.WeaponPromoteData;
import emu.grasscutter.data.excels.AvatarSkillDepotData.InherentProudSkillOpens;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.shop.ShopChestBatchUseTable;
import emu.grasscutter.game.shop.ShopChestTable;
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
import emu.grasscutter.net.proto.MaterialInfoOuterClass.MaterialInfo;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
public class InventoryManager {
private final GameServer server;
private final static int RELIC_MATERIAL_1 = 105002; // Sanctifying Unction
private final static int RELIC_MATERIAL_2 = 105003; // Sanctifying Essence
private final static int RELIC_MATERIAL_EXP_1 = 2500; // Sanctifying Unction
private final static int RELIC_MATERIAL_EXP_2 = 10000; // Sanctifying Essence
private final static int WEAPON_ORE_1 = 104011; // Enhancement Ore
private final static int WEAPON_ORE_2 = 104012; // Fine Enhancement Ore
private final static int WEAPON_ORE_3 = 104013; // Mystic Enhancement Ore
private final static int WEAPON_ORE_EXP_1 = 400; // Enhancement Ore
private final static int WEAPON_ORE_EXP_2 = 2000; // Fine Enhancement Ore
private final static int WEAPON_ORE_EXP_3 = 10000; // Mystic Enhancement Ore
private final static int AVATAR_BOOK_1 = 104001; // Wanderer's Advice
private final static int AVATAR_BOOK_2 = 104002; // Adventurer's Experience
private final static int AVATAR_BOOK_3 = 104003; // Hero's Wit
private final static int AVATAR_BOOK_EXP_1 = 1000; // Wanderer's Advice
private final static int AVATAR_BOOK_EXP_2 = 5000; // Adventurer's Experience
private final static int AVATAR_BOOK_EXP_3 = 20000; // Hero's Wit
public InventoryManager(GameServer server) {
this.server = server;
}
public GameServer getServer() {
return server;
}
public void lockEquip(Player player, long targetEquipGuid, boolean isLocked) {
GameItem equip = player.getInventory().getItemByGuid(targetEquipGuid);
if (equip == null || !equip.getItemData().isEquip()) {
return;
}
equip.setLocked(isLocked);
equip.save();
player.sendPacket(new PacketStoreItemChangeNotify(equip));
player.sendPacket(new PacketSetEquipLockStateRsp(equip));
}
public void upgradeRelic(Player player, long targetGuid, List<Long> foodRelicList, List<ItemParam> list) {
GameItem relic = player.getInventory().getItemByGuid(targetGuid);
if (relic == null || relic.getItemType() != ItemType.ITEM_RELIQUARY) {
return;
}
int moraCost = 0;
int expGain = 0;
List<GameItem> foodRelics = new ArrayList<GameItem>();
for (long guid : foodRelicList) {
// Add to delete queue
GameItem food = player.getInventory().getItemByGuid(guid);
if (food == null || !food.isDestroyable()) {
continue;
}
// Calculate mora cost
moraCost += food.getItemData().getBaseConvExp();
expGain += food.getItemData().getBaseConvExp();
// Feeding artifact with exp already
if (food.getTotalExp() > 0) {
expGain += (food.getTotalExp() * 4) / 5;
}
foodRelics.add(food);
}
List<ItemParamData> payList = new ArrayList<ItemParamData>();
for (ItemParam itemParam : list) {
int amount = itemParam.getCount(); // Previously this capped to inventory amount, but rejecting the payment makes more sense for an invalid order
int gain = amount * switch(itemParam.getItemId()) {
case RELIC_MATERIAL_1 -> RELIC_MATERIAL_EXP_1;
case RELIC_MATERIAL_2 -> RELIC_MATERIAL_EXP_2;
default -> 0;
};
expGain += gain;
moraCost += gain;
payList.add(new ItemParamData(itemParam.getItemId(), itemParam.getCount()));
}
// Make sure exp gain is valid
if (expGain <= 0) {
return;
}
// Confirm payment of materials and mora (assume food relics are payable afterwards)
payList.add(new ItemParamData(202, moraCost));
if (!player.getInventory().payItems(payList.toArray(new ItemParamData[0]))) {
return;
}
// Consume food relics
player.getInventory().removeItems(foodRelics);
// Implement random rate boost
int rate = 1;
int boost = Utils.randomRange(1, 100);
if (boost == 100) {
rate = 5;
} else if (boost <= 9) {
rate = 2;
}
expGain *= rate;
// Now we upgrade
int level = relic.getLevel();
int oldLevel = level;
int exp = relic.getExp();
int totalExp = relic.getTotalExp();
int reqExp = GameData.getRelicExpRequired(relic.getItemData().getRankLevel(), level);
int upgrades = 0;
List<Integer> oldAppendPropIdList = new ArrayList<>(relic.getAppendPropIdList());
while (expGain > 0 && reqExp > 0 && level < relic.getItemData().getMaxLevel()) {
// Do calculations
int toGain = Math.min(expGain, reqExp - exp);
exp += toGain;
totalExp += toGain;
expGain -= toGain;
// Level up
if (exp >= reqExp) {
// Exp
exp = 0;
level += 1;
// On relic levelup
if (relic.getItemData().getAddPropLevelSet() != null && relic.getItemData().getAddPropLevelSet().contains(level)) {
upgrades += 1;
}
// Set req exp
reqExp = GameData.getRelicExpRequired(relic.getItemData().getRankLevel(), level);
}
}
relic.addAppendProps(upgrades);
// Save
relic.setLevel(level);
relic.setExp(exp);
relic.setTotalExp(totalExp);
relic.save();
// Avatar
if (oldLevel != level) {
Avatar avatar = relic.getEquipCharacter() > 0 ? player.getAvatars().getAvatarById(relic.getEquipCharacter()) : null;
if (avatar != null) {
avatar.recalcStats();
}
}
// Packet
player.sendPacket(new PacketStoreItemChangeNotify(relic));
player.sendPacket(new PacketReliquaryUpgradeRsp(relic, rate, oldLevel, oldAppendPropIdList));
}
public List<ItemParam> calcWeaponUpgradeReturnItems(Player player, long targetGuid, List<Long> foodWeaponGuidList, List<ItemParam> itemParamList) {
GameItem weapon = player.getInventory().getItemByGuid(targetGuid);
// Sanity checks
if (weapon == null || weapon.getItemType() != ItemType.ITEM_WEAPON) {
return null;
}
WeaponPromoteData promoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
if (promoteData == null) {
return null;
}
// Get exp gain
int expGain = 0;
for (long guid : foodWeaponGuidList) {
GameItem food = player.getInventory().getItemByGuid(guid);
if (food == null) {
continue;
}
expGain += food.getItemData().getWeaponBaseExp();
if (food.getTotalExp() > 0) {
expGain += (food.getTotalExp() * 4) / 5;
}
}
for (ItemParam param : itemParamList) {
expGain += param.getCount() * switch(param.getItemId()) {
case WEAPON_ORE_1 -> WEAPON_ORE_EXP_1;
case WEAPON_ORE_2 -> WEAPON_ORE_EXP_2;
case WEAPON_ORE_3 -> WEAPON_ORE_EXP_3;
default -> 0;
};
}
// Try
int maxLevel = promoteData.getUnlockMaxLevel();
int level = weapon.getLevel();
int exp = weapon.getExp();
int reqExp = GameData.getWeaponExpRequired(weapon.getItemData().getRankLevel(), level);
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
// Do calculations
int toGain = Math.min(expGain, reqExp - exp);
exp += toGain;
expGain -= toGain;
// Level up
if (exp >= reqExp) {
// Exp
exp = 0;
level += 1;
// Set req exp
reqExp = GameData.getWeaponExpRequired(weapon.getItemData().getRankLevel(), level);
}
}
return getLeftoverOres(expGain);
}
public void upgradeWeapon(Player player, long targetGuid, List<Long> foodWeaponGuidList, List<ItemParam> itemParamList) {
GameItem weapon = player.getInventory().getItemByGuid(targetGuid);
// Sanity checks
if (weapon == null || weapon.getItemType() != ItemType.ITEM_WEAPON) {
return;
}
WeaponPromoteData promoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
if (promoteData == null) {
return;
}
// Get exp gain
int expGain = 0, expGainFree = 0;
List<GameItem> foodWeapons = new ArrayList<GameItem>();
for (long guid : foodWeaponGuidList) {
GameItem food = player.getInventory().getItemByGuid(guid);
if (food == null || !food.isDestroyable()) {
continue;
}
expGain += food.getItemData().getWeaponBaseExp();
if (food.getTotalExp() > 0) {
expGainFree += (food.getTotalExp() * 4) / 5; // No tax :D
}
foodWeapons.add(food);
}
List<ItemParamData> payList = new ArrayList<ItemParamData>();
for (ItemParam param : itemParamList) {
int amount = param.getCount(); // Previously this capped to inventory amount, but rejecting the payment makes more sense for an invalid order
int gain = amount * switch(param.getItemId()) {
case WEAPON_ORE_1 -> WEAPON_ORE_EXP_1;
case WEAPON_ORE_2 -> WEAPON_ORE_EXP_2;
case WEAPON_ORE_3 -> WEAPON_ORE_EXP_3;
default -> 0;
};
expGain += gain;
payList.add(new ItemParamData(param.getItemId(), amount));
}
// Make sure exp gain is valid
int moraCost = expGain / 10;
expGain += expGainFree;
if (expGain <= 0) {
return;
}
// Confirm payment of materials and mora (assume food weapons are payable afterwards)
payList.add(new ItemParamData(202, moraCost));
if (!player.getInventory().payItems(payList.toArray(new ItemParamData[0]))) {
return;
}
player.getInventory().removeItems(foodWeapons);
// Level up
int maxLevel = promoteData.getUnlockMaxLevel();
int level = weapon.getLevel();
int oldLevel = level;
int exp = weapon.getExp();
int totalExp = weapon.getTotalExp();
int reqExp = GameData.getWeaponExpRequired(weapon.getItemData().getRankLevel(), level);
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
// Do calculations
int toGain = Math.min(expGain, reqExp - exp);
exp += toGain;
totalExp += toGain;
expGain -= toGain;
// Level up
if (exp >= reqExp) {
// Exp
exp = 0;
level += 1;
// Set req exp
reqExp = GameData.getWeaponExpRequired(weapon.getItemData().getRankLevel(), level);
}
}
List<ItemParam> leftovers = getLeftoverOres(expGain);
player.getInventory().addItemParams(leftovers);
weapon.setLevel(level);
weapon.setExp(exp);
weapon.setTotalExp(totalExp);
weapon.save();
// Avatar
if (oldLevel != level) {
Avatar avatar = weapon.getEquipCharacter() > 0 ? player.getAvatars().getAvatarById(weapon.getEquipCharacter()) : null;
if (avatar != null) {
avatar.recalcStats();
}
}
// Packets
player.sendPacket(new PacketStoreItemChangeNotify(weapon));
player.sendPacket(new PacketWeaponUpgradeRsp(weapon, oldLevel, leftovers));
}
private List<ItemParam> getLeftoverOres(int leftover) {
List<ItemParam> leftoverOreList = new ArrayList<>(3);
if (leftover < WEAPON_ORE_EXP_1) {
return leftoverOreList;
}
// Get leftovers
int ore3 = leftover / WEAPON_ORE_EXP_3;
leftover = leftover % WEAPON_ORE_EXP_3;
int ore2 = leftover / WEAPON_ORE_EXP_2;
leftover = leftover % WEAPON_ORE_EXP_2;
int ore1 = leftover / WEAPON_ORE_EXP_1;
if (ore3 > 0) {
leftoverOreList.add(ItemParam.newBuilder().setItemId(WEAPON_ORE_3).setCount(ore3).build());
} if (ore2 > 0) {
leftoverOreList.add(ItemParam.newBuilder().setItemId(WEAPON_ORE_2).setCount(ore2).build());
} if (ore1 > 0) {
leftoverOreList.add(ItemParam.newBuilder().setItemId(WEAPON_ORE_1).setCount(ore1).build());
}
return leftoverOreList;
}
public void refineWeapon(Player player, long targetGuid, long feedGuid) {
GameItem weapon = player.getInventory().getItemByGuid(targetGuid);
GameItem feed = player.getInventory().getItemByGuid(feedGuid);
// Sanity checks
if (weapon == null || feed == null || !feed.isDestroyable()) {
return;
}
if (weapon.getItemData().getAwakenMaterial() == 0) {
if (weapon.getItemType() != ItemType.ITEM_WEAPON || weapon.getItemId() != feed.getItemId()) {
return;
}
} else {
if (weapon.getItemType() != ItemType.ITEM_WEAPON || weapon.getItemData().getAwakenMaterial() != feed.getItemId()) {
return;
}
}
if (weapon.getRefinement() >= 4 || weapon.getAffixes() == null || weapon.getAffixes().size() == 0) {
return;
}
// Calculate
int oldRefineLevel = weapon.getRefinement();
int targetRefineLevel = Math.min(oldRefineLevel + feed.getRefinement() + 1, 4);
int moraCost = 0;
try {
moraCost = weapon.getItemData().getAwakenCosts()[weapon.getRefinement()];
} catch (Exception e) {
return;
}
// Mora check
if (player.getMora() >= moraCost) {
player.setMora(player.getMora() - moraCost);
} else {
return;
}
// Consume weapon
player.getInventory().removeItem(feed, 1);
// Get
weapon.setRefinement(targetRefineLevel);
weapon.save();
// Avatar
Avatar avatar = weapon.getEquipCharacter() > 0 ? player.getAvatars().getAvatarById(weapon.getEquipCharacter()) : null;
if (avatar != null) {
avatar.recalcStats();
}
// Packets
player.sendPacket(new PacketStoreItemChangeNotify(weapon));
player.sendPacket(new PacketWeaponAwakenRsp(avatar, weapon, feed, oldRefineLevel));
}
public void promoteWeapon(Player player, long targetGuid) {
GameItem weapon = player.getInventory().getItemByGuid(targetGuid);
if (weapon == null || weapon.getItemType() != ItemType.ITEM_WEAPON) {
return;
}
int nextPromoteLevel = weapon.getPromoteLevel() + 1;
WeaponPromoteData currentPromoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
WeaponPromoteData nextPromoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), nextPromoteLevel);
if (currentPromoteData == null || nextPromoteData == null) {
return;
}
// Level check
if (weapon.getLevel() != currentPromoteData.getUnlockMaxLevel()) {
return;
}
// Pay materials and mora if possible
ItemParamData[] costs = nextPromoteData.getCostItems(); // Can this be null?
if (nextPromoteData.getCoinCost() > 0) {
costs = Arrays.copyOf(costs, costs.length + 1);
costs[costs.length-1] = new ItemParamData(202, nextPromoteData.getCoinCost());
}
if (!player.getInventory().payItems(costs)) {
return;
}
int oldPromoteLevel = weapon.getPromoteLevel();
weapon.setPromoteLevel(nextPromoteLevel);
weapon.save();
// Avatar
Avatar avatar = weapon.getEquipCharacter() > 0 ? player.getAvatars().getAvatarById(weapon.getEquipCharacter()) : null;
if (avatar != null) {
avatar.recalcStats();
}
// Packets
player.sendPacket(new PacketStoreItemChangeNotify(weapon));
player.sendPacket(new PacketWeaponPromoteRsp(weapon, oldPromoteLevel));
}
public void promoteAvatar(Player player, long guid) {
Avatar avatar = player.getAvatars().getAvatarByGuid(guid);
// Sanity checks
if (avatar == null) {
return;
}
int nextPromoteLevel = avatar.getPromoteLevel() + 1;
AvatarPromoteData currentPromoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
AvatarPromoteData nextPromoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), nextPromoteLevel);
if (currentPromoteData == null || nextPromoteData == null) {
return;
}
// Level check
if (avatar.getLevel() != currentPromoteData.getUnlockMaxLevel()) {
return;
}
// Pay materials and mora if possible
ItemParamData[] costs = nextPromoteData.getCostItems(); // Can this be null?
if (nextPromoteData.getCoinCost() > 0) {
costs = Arrays.copyOf(costs, costs.length + 1);
costs[costs.length-1] = new ItemParamData(202, nextPromoteData.getCoinCost());
}
if (!player.getInventory().payItems(costs)) {
return;
}
// Update promote level
avatar.setPromoteLevel(nextPromoteLevel);
// Update proud skills
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
if (skillDepot != null && skillDepot.getInherentProudSkillOpens() != null) {
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
if (openData.getProudSkillGroupId() == 0) {
continue;
}
if (openData.getNeedAvatarPromoteLevel() == avatar.getPromoteLevel()) {
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
if (GameData.getProudSkillDataMap().containsKey(proudSkillId)) {
avatar.getProudSkillList().add(proudSkillId);
player.sendPacket(new PacketProudSkillChangeNotify(avatar));
}
}
}
}
// Packets
player.sendPacket(new PacketAvatarPropNotify(avatar));
player.sendPacket(new PacketAvatarPromoteRsp(avatar));
// TODO Send entity prop update packet to world
avatar.recalcStats(true);
avatar.save();
}
public void upgradeAvatar(Player player, long guid, int itemId, int count) {
Avatar avatar = player.getAvatars().getAvatarByGuid(guid);
// Sanity checks
if (avatar == null) {
return;
}
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
if (promoteData == null) {
return;
}
// Calc exp
int expGain = switch(itemId) {
case AVATAR_BOOK_1 -> AVATAR_BOOK_EXP_1 * count;
case AVATAR_BOOK_2 -> AVATAR_BOOK_EXP_2 * count;
case AVATAR_BOOK_3 -> AVATAR_BOOK_EXP_3 * count;
default -> 0;
};
// Sanity check
if (expGain <= 0) {
return;
}
// Payment check
int moraCost = expGain / 5;
ItemParamData[] costItems = new ItemParamData[] {new ItemParamData(itemId, count), new ItemParamData(202, moraCost)};
if (!player.getInventory().payItems(costItems)) {
return;
}
// Level up
upgradeAvatar(player, avatar, promoteData, expGain);
}
public void upgradeAvatar(Player player, Avatar avatar, int expGain) {
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
if (promoteData == null) {
return;
}
upgradeAvatar(player, avatar, promoteData, expGain);
}
public void upgradeAvatar(Player player, Avatar avatar, AvatarPromoteData promoteData, int expGain) {
int maxLevel = promoteData.getUnlockMaxLevel();
int level = avatar.getLevel();
int oldLevel = level;
int exp = avatar.getExp();
int reqExp = GameData.getAvatarLevelExpRequired(level);
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
// Do calculations
int toGain = Math.min(expGain, reqExp - exp);
exp += toGain;
expGain -= toGain;
// Level up
if (exp >= reqExp) {
// Exp
exp = 0;
level += 1;
// Set req exp
reqExp = GameData.getAvatarLevelExpRequired(level);
}
}
// Old map for packet
Map<Integer, Float> oldPropMap = avatar.getFightProperties();
if (oldLevel != level) {
// Deep copy if level has changed
oldPropMap = avatar.getFightProperties().int2FloatEntrySet().stream().collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
}
// Done
avatar.setLevel(level);
avatar.setExp(exp);
avatar.recalcStats();
avatar.save();
// TODO Send entity prop update packet to world
// Packets
player.sendPacket(new PacketAvatarPropNotify(avatar));
player.sendPacket(new PacketAvatarUpgradeRsp(avatar, oldLevel, oldPropMap));
}
public void upgradeAvatarFetterLevel(Player player, Avatar avatar, int expGain) {
// May work. Not test.
int maxLevel = 10; // Keep it until I think of a more "elegant" way
int level = avatar.getFetterLevel();
int exp = avatar.getFetterExp();
int reqExp = GameData.getAvatarFetterLevelExpRequired(level);
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
int toGain = Math.min(expGain, reqExp - exp);
exp += toGain;
expGain -= toGain;
if (exp >= reqExp) {
exp = 0;
level += 1;
reqExp = GameData.getAvatarFetterLevelExpRequired(level);
}
}
avatar.setFetterLevel(level);
avatar.setFetterExp(exp);
avatar.save();
player.sendPacket(new PacketAvatarPropNotify(avatar));
player.sendPacket(new PacketAvatarFetterDataNotify(avatar));
}
public void upgradeAvatarSkill(Player player, long guid, int skillId) {
// Sanity checks
Avatar avatar = player.getAvatars().getAvatarByGuid(guid);
if (avatar == null) {
return;
}
// Make sure avatar has skill
if (!avatar.getSkillLevelMap().containsKey(skillId)) {
return;
}
AvatarSkillData skillData = GameData.getAvatarSkillDataMap().get(skillId);
if (skillData == null) {
return;
}
// Get data for next skill level
int currentLevel = avatar.getSkillLevelMap().get(skillId);
int nextLevel = currentLevel + 1;
int proudSkillId = (skillData.getProudSkillGroupId() * 100) + nextLevel;
// Capped at level 10 talent
if (nextLevel > 10) {
return;
}
// Proud skill data
ProudSkillData proudSkill = GameData.getProudSkillDataMap().get(proudSkillId);
if (proudSkill == null) {
return;
}
// Make sure break level is correct
if (avatar.getPromoteLevel() < proudSkill.getBreakLevel()) {
return;
}
// Pay materials and mora if possible
List<ItemParamData> costs = new ArrayList<ItemParamData>(proudSkill.getCostItems()); // Can this be null?
if (proudSkill.getCoinCost() > 0) {
costs.add(new ItemParamData(202, proudSkill.getCoinCost()));
}
if (!player.getInventory().payItems(costs.toArray(new ItemParamData[0]))) {
return;
}
// Upgrade skill
avatar.getSkillLevelMap().put(skillId, nextLevel);
avatar.save();
// Packet
player.sendPacket(new PacketAvatarSkillChangeNotify(avatar, skillId, currentLevel, nextLevel));
player.sendPacket(new PacketAvatarSkillUpgradeRsp(avatar, skillId, currentLevel, nextLevel));
}
public void unlockAvatarConstellation(Player player, long guid) {
// Sanity checks
Avatar avatar = player.getAvatars().getAvatarByGuid(guid);
if (avatar == null) {
return;
}
// Get talent
int currentTalentLevel = avatar.getCoreProudSkillLevel();
int nextTalentId = ((avatar.getAvatarId() % 10000000) * 10) + currentTalentLevel + 1;
if (avatar.getAvatarId() == 10000006) {
// Lisa is special in that her talentId starts with 4 instead of 6.
nextTalentId = 40 + currentTalentLevel + 1;
}
AvatarTalentData talentData = GameData.getAvatarTalentDataMap().get(nextTalentId);
if (talentData == null) {
return;
}
// Pay constellation item if possible
if (!player.getInventory().payItem(talentData.getMainCostItemId(), 1)) {
return;
}
// Apply + recalc
avatar.getTalentIdList().add(talentData.getId());
avatar.setCoreProudSkillLevel(currentTalentLevel + 1);
// Packet
player.sendPacket(new PacketAvatarUnlockTalentNotify(avatar, nextTalentId));
player.sendPacket(new PacketUnlockAvatarTalentRsp(avatar, nextTalentId));
// Proud skill bonus map (Extra skills)
OpenConfigEntry entry = GameData.getOpenConfigEntries().get(talentData.getOpenConfig());
if (entry != null) {
if (entry.getExtraTalentIndex() > 0) {
// Check if new constellation adds +3 to a skill level
avatar.recalcConstellations();
// Packet
player.sendPacket(new PacketProudSkillExtraLevelNotify(avatar, entry.getExtraTalentIndex()));
} else if (entry.getSkillPointModifiers() != null) {
// Check if new constellation adds skill charges
avatar.recalcConstellations();
// Packet
for (SkillPointModifier mod : entry.getSkillPointModifiers()) {
player.sendPacket(
new PacketAvatarSkillMaxChargeCountNotify(avatar, mod.getSkillId(), avatar.getSkillExtraChargeMap().getOrDefault(mod.getSkillId(), 0))
);
}
}
}
// Recalc + save avatar
avatar.recalcStats(true);
avatar.save();
}
public void destroyMaterial(Player player, List<MaterialInfo> list) {
// Return materials
Int2IntOpenHashMap returnMaterialMap = new Int2IntOpenHashMap();
for (MaterialInfo info : list) {
// Sanity check
if (info.getCount() <= 0) {
continue;
}
GameItem item = player.getInventory().getItemByGuid(info.getGuid());
if (item == null || !item.isDestroyable()) {
continue;
}
// Remove
int removeAmount = Math.min(info.getCount(), item.getCount());
player.getInventory().removeItem(item, removeAmount);
// Delete material return items
if (item.getItemData().getDestroyReturnMaterial().length > 0) {
for (int i = 0; i < item.getItemData().getDestroyReturnMaterial().length; i++) {
returnMaterialMap.addTo(item.getItemData().getDestroyReturnMaterial()[i], item.getItemData().getDestroyReturnMaterialCount()[i]);
}
}
}
// Give back items
if (returnMaterialMap.size() > 0) {
for (Int2IntMap.Entry e : returnMaterialMap.int2IntEntrySet()) {
player.getInventory().addItem(new GameItem(e.getIntKey(), e.getIntValue()));
}
}
// Packets
player.sendPacket(new PacketDestroyMaterialRsp(returnMaterialMap));
}
public GameItem useItem(Player player, long targetGuid, long itemGuid, int count, int optionId) {
Avatar target = player.getAvatars().getAvatarByGuid(targetGuid);
GameItem useItem = player.getInventory().getItemByGuid(itemGuid);
if (useItem == null) {
return null;
}
int used = 0;
boolean useSuccess = false;
// Use
switch (useItem.getItemData().getMaterialType()) {
case MATERIAL_FOOD:
if (useItem.getItemData().getUseTarget().equals("ITEM_USE_TARGET_SPECIFY_DEAD_AVATAR")) {
if (target == null) {
break;
}
used = player.getTeamManager().reviveAvatar(target) ? 1 : 0;
}
break;
case MATERIAL_NOTICE_ADD_HP:
if (useItem.getItemData().getUseTarget().equals("ITEM_USE_TARGET_SPECIFY_ALIVE_AVATAR")) {
if (target == null) {
break;
}
int[] SatiationParams = useItem.getItemData().getSatiationParams();
used = player.getTeamManager().healAvatar(target, SatiationParams[0], SatiationParams[1]) ? 1 : 0;
}
break;
case MATERIAL_CONSUME:
// Make sure we have usage data for this material.
if (useItem.getItemData().getItemUse() == null) {
break;
}
// Handle forging blueprints.
if (useItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_FORGE")) {
// Unlock.
useSuccess = player.getForgingManager().unlockForgingBlueprint(useItem);
}
// Handle combine diagrams.
if (useItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COMBINE")) {
// Unlock.
useSuccess = player.getServer().getCombineManger().unlockCombineDiagram(player, useItem);
}
// Handle cooking recipies.
if (useItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COOK_RECIPE")) {
// Unlock.
useSuccess = player.getCookingManager().unlockRecipe(useItem);
}
break;
case MATERIAL_FURNITURE_FORMULA:
case MATERIAL_FURNITURE_SUITE_FORMULA:
if (useItem.getItemData().getItemUse() == null) {
break;
}
useSuccess = player.getFurnitureManager().unlockFurnitureOrSuite(useItem);
break;
case MATERIAL_CONSUME_BATCH_USE:
// Make sure we have usage data for this material.
if (useItem.getItemData().getItemUse() == null) {
break;
}
// Handle fragile/transient resin.
if (useItem.getItemId() == 107009 || useItem.getItemId() == 107012){
// Add resin to the inventory.
ItemData resinItemData = GameData.getItemDataMap().get(106);
player.getInventory().addItem(new GameItem(resinItemData, 60 * count), ActionReason.PlayerUseItem);
// Set used amount.
used = count;
}
break;
case MATERIAL_CHEST:
List<ShopChestTable> shopChestTableList = player.getServer().getShopManager().getShopChestData();
List<GameItem> rewardItemList = new ArrayList<>();
for (ShopChestTable shopChestTable : shopChestTableList) {
if (shopChestTable.getItemId() != useItem.getItemId()) {
continue;
}
if (shopChestTable.getContainsItem() == null) {
break;
}
for (ItemParamData itemParamData : shopChestTable.getContainsItem()) {
ItemData itemData = GameData.getItemDataMap().get(itemParamData.getId());
if (itemData == null) {
continue;
}
rewardItemList.add(new GameItem(itemData, itemParamData.getCount()));
}
if (!rewardItemList.isEmpty()) {
player.getInventory().addItems(rewardItemList, ActionReason.Shop);
}
used = 1;
break;
}
break;
case MATERIAL_CHEST_BATCH_USE:
if (optionId < 1) {
break;
}
List<ShopChestBatchUseTable> shopChestBatchUseTableList = player.getServer().getShopManager().getShopChestBatchUseData();
for (ShopChestBatchUseTable shopChestBatchUseTable : shopChestBatchUseTableList) {
if (shopChestBatchUseTable.getItemId() != useItem.getItemId()) {
continue;
}
if (shopChestBatchUseTable.getOptionItem() == null || optionId > shopChestBatchUseTable.getOptionItem().size()) {
break;
}
int optionItemId = shopChestBatchUseTable.getOptionItem().get(optionId - 1);
ItemData itemData = GameData.getItemDataMap().get(optionItemId);
if (itemData == null) {
break;
}
player.getInventory().addItem(new GameItem(itemData, count), ActionReason.Shop);
used = count;
break;
}
break;
default:
break;
}
// Welkin
if (useItem.getItemId() == 1202) {
player.rechargeMoonCard();
used = 1;
}
// If we used at least one item, or one of the methods called here reports using the item successfully,
// we return the item to make UseItemRsp a success.
if (used > 0) {
player.getInventory().removeItem(useItem, used);
return useItem;
}
if (useSuccess) {
return useItem;
}
return null;
}
}

View File

@ -1,159 +0,0 @@
package emu.grasscutter.game.managers;
import emu.grasscutter.game.CoopRequest;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.Player.SceneLoadState;
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpNotify;
import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpResultNotify;
import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
public class MultiplayerManager {
private final GameServer server;
public MultiplayerManager(GameServer server) {
this.server = server;
}
public GameServer getServer() {
return server;
}
public void applyEnterMp(Player player, int targetUid) {
Player target = getServer().getPlayerByUid(targetUid);
if (target == null) {
player.sendPacket(new PacketPlayerApplyEnterMpResultNotify(targetUid, "", false, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.REASON_PLAYER_CANNOT_ENTER_MP));
return;
}
// Sanity checks - Dont let player join if already in multiplayer
if (player.getWorld().isMultiplayer()) {
return;
}
/*
if (target.getWorld().isDungeon()) {
player.sendPacket(new PacketPlayerApplyEnterMpResultNotify(targetUid, "", false, PlayerApplyEnterMpReason.SceneCannotEnter));
return;
}
*/
// Get request
CoopRequest request = target.getCoopRequests().get(player.getUid());
if (request != null && !request.isExpired()) {
// Join request already exists
return;
}
// Put request in
request = new CoopRequest(player);
target.getCoopRequests().put(player.getUid(), request);
// Packet
target.sendPacket(new PacketPlayerApplyEnterMpNotify(player));
}
public void applyEnterMpReply(Player hostPlayer, int applyUid, boolean isAgreed) {
// Checks
CoopRequest request = hostPlayer.getCoopRequests().get(applyUid);
if (request == null || request.isExpired()) {
return;
}
// Remove now that we are handling it
Player requester = request.getRequester();
hostPlayer.getCoopRequests().remove(applyUid);
// Sanity checks - Dont let the requesting player join if they are already in multiplayer
if (requester.getWorld().isMultiplayer()) {
request.getRequester().sendPacket(new PacketPlayerApplyEnterMpResultNotify(hostPlayer, false, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.REASON_PLAYER_CANNOT_ENTER_MP));
return;
}
// Response packet
request.getRequester().sendPacket(new PacketPlayerApplyEnterMpResultNotify(hostPlayer, isAgreed, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.REASON_PLAYER_JUDGE));
// Declined
if (!isAgreed) {
return;
}
// Success
if (!hostPlayer.getWorld().isMultiplayer()) {
// Player not in multiplayer, create multiplayer world
World world = new World(hostPlayer, true);
// Add
world.addPlayer(hostPlayer);
// Rejoin packet
hostPlayer.sendPacket(new PacketPlayerEnterSceneNotify(hostPlayer, hostPlayer, EnterType.ENTER_TYPE_SELF, EnterReason.HostFromSingleToMp, hostPlayer.getScene().getId(), hostPlayer.getPos()));
}
// Set scene pos and id of requester to the host player's
requester.getPos().set(hostPlayer.getPos());
requester.getRotation().set(hostPlayer.getRotation());
requester.setSceneId(hostPlayer.getSceneId());
// Make requester join
hostPlayer.getWorld().addPlayer(requester);
// Packet
requester.sendPacket(new PacketPlayerEnterSceneNotify(requester, hostPlayer, EnterType.ENTER_TYPE_OTHER, EnterReason.TeamJoin, hostPlayer.getScene().getId(), hostPlayer.getPos()));
}
public boolean leaveCoop(Player player) {
// Make sure player's world is multiplayer
if (!player.getWorld().isMultiplayer()) {
return false;
}
// Make sure everyone's scene is loaded
for (Player p : player.getWorld().getPlayers()) {
if (p.getSceneLoadState() != SceneLoadState.LOADED) {
return false;
}
}
// Create new world for player
World world = new World(player);
world.addPlayer(player);
// Packet
player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.ENTER_TYPE_SELF, EnterReason.TeamBack, player.getScene().getId(), player.getPos()));
return true;
}
public boolean kickPlayer(Player player, int targetUid) {
// Make sure player's world is multiplayer and that player is owner
if (!player.getWorld().isMultiplayer() || player.getWorld().getHost() != player) {
return false;
}
// Get victim and sanity checks
Player victim = player.getServer().getPlayerByUid(targetUid);
if (victim == null || victim == player) {
return false;
}
// Make sure victim's scene has loaded
if (victim.getSceneLoadState() != SceneLoadState.LOADED) {
return false;
}
// Kick
World world = new World(victim);
world.addPlayer(victim);
victim.sendPacket(new PacketPlayerEnterSceneNotify(victim, EnterType.ENTER_TYPE_SELF, EnterReason.TeamKick, victim.getScene().getId(), victim.getPos()));
return true;
}
}

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