mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-02-09 12:15:36 +08:00
Merge branch 'development' into more-events
# Conflicts: # src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java # src/main/java/emu/grasscutter/game/entity/EntityAvatar.java # src/main/java/emu/grasscutter/game/entity/GameEntity.java # src/main/java/emu/grasscutter/game/managers/mapmark/MapMarksManager.java
This commit is contained in:
commit
956d4023c7
8
.github/workflows/lint_commit.yml
vendored
8
.github/workflows/lint_commit.yml
vendored
@ -32,10 +32,10 @@ jobs:
|
||||
# - run: git merge development
|
||||
- run: git reset --hard development
|
||||
- run: git stash pop
|
||||
- run: git add -u
|
||||
- run: git commit -m 'Fix whitespace [skip actions]'
|
||||
- name: Commit any whitespace changes
|
||||
run: git add -u && git commit -m 'Fix whitespace [skip actions]' || true
|
||||
- name: Update Languages
|
||||
run: python manage_languages.py -u
|
||||
- run: git add -u
|
||||
- run: git commit -m 'Update languages [skip actions]'
|
||||
- name: Commit any language changes
|
||||
run: git add -u && git commit -m 'Update languages [skip actions]' || true
|
||||
- run: git push --set-upstream --force origin LintRatchet
|
||||
|
16
build.gradle
16
build.gradle
@ -43,8 +43,7 @@ sourceCompatibility = JavaVersion.VERSION_17
|
||||
targetCompatibility = JavaVersion.VERSION_17
|
||||
|
||||
group = 'xyz.grasscutters'
|
||||
version = '1.2.2-dev'
|
||||
|
||||
version = '1.2.3-dev'
|
||||
|
||||
sourceCompatibility = 17
|
||||
targetCompatibility = 17
|
||||
@ -61,15 +60,18 @@ repositories {
|
||||
dependencies {
|
||||
implementation fileTree(dir: 'lib', include: ['*.jar'])
|
||||
|
||||
implementation group: 'org.slf4j', name: 'slf4j-api', version: '1.7.32'
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||||
implementation group: 'ch.qos.logback', name: 'logback-core', version: '1.2.9'
|
||||
implementation group: 'ch.qos.logback', name: 'logback-classic', version: '1.2.9'
|
||||
implementation group: 'org.slf4j', name: 'slf4j-api', version: '1.7.36'
|
||||
implementation group: 'ch.qos.logback', name: 'logback-core', version: '1.2.11'
|
||||
implementation group: 'ch.qos.logback', name: 'logback-classic', version: '1.2.11'
|
||||
|
||||
implementation group: 'org.jline', name: 'jline', version: '3.21.0'
|
||||
implementation group: 'org.jline', name: 'jline-terminal-jna', version: '3.21.0'
|
||||
implementation group: 'net.java.dev.jna', name: 'jna', version: '5.10.0'
|
||||
|
||||
implementation group: 'io.netty', name: 'netty-all', version: '4.1.71.Final'
|
||||
implementation group: 'io.netty', name: 'netty-common', version: '4.1.79.Final'
|
||||
implementation group: 'io.netty', name: 'netty-handler', version: '4.1.79.Final'
|
||||
implementation group: 'io.netty', name: 'netty-transport-native-epoll', version: '4.1.79.Final'
|
||||
implementation group: 'io.netty', name: 'netty-transport-native-kqueue', version: '4.1.79.Final'
|
||||
|
||||
implementation group: 'com.google.code.gson', name: 'gson', version: '2.9.0'
|
||||
implementation group: 'com.google.protobuf', name: 'protobuf-java', version: '3.18.2'
|
||||
@ -79,7 +81,7 @@ dependencies {
|
||||
implementation group: 'dev.morphia.morphia', name: 'morphia-core', version: '2.2.7'
|
||||
|
||||
implementation group: 'org.greenrobot', name: 'eventbus-java', version: '3.3.1'
|
||||
implementation group: 'org.danilopianini', name: 'java-quadtree', version: '0.1.9'
|
||||
//implementation group: 'org.danilopianini', name: 'java-quadtree', version: '0.1.9'
|
||||
|
||||
implementation group: 'org.quartz-scheduler', name: 'quartz', version: '2.3.2'
|
||||
implementation group: 'org.quartz-scheduler', name: 'quartz-jobs', version: '2.3.2'
|
||||
|
BIN
lib/bcrypt-0.8.0.jar
Normal file
BIN
lib/bcrypt-0.8.0.jar
Normal file
Binary file not shown.
BIN
lib/bytes-1.3.0.jar
Normal file
BIN
lib/bytes-1.3.0.jar
Normal file
Binary file not shown.
@ -90,6 +90,7 @@ class JsonHelpers:
|
||||
class LanguageManager:
|
||||
TRANSLATION_KEY = re.compile(r'[Tt]ranslate.*"(\w+\.[\w\.]+)"')
|
||||
POTENTIAL_KEY = re.compile(r'"(\w+\.[\w\.]+)"')
|
||||
COMMAND_LABEL = re.compile(r'@Command\s*\([\W\w]*?label\s*=\s*"(\w+)"', re.MULTILINE) # [\W\w] is a cheeky way to match everything including \n
|
||||
|
||||
def __init__(self):
|
||||
self.load_jsons()
|
||||
@ -122,6 +123,8 @@ class LanguageManager:
|
||||
used.add(k)
|
||||
for k in self.POTENTIAL_KEY.findall(data):
|
||||
potential.add(k)
|
||||
for label in self.COMMAND_LABEL.findall(data):
|
||||
used.add(f'commands.{label}.description')
|
||||
return used | (potential & expected_keys)
|
||||
|
||||
def _lint_report_language(self, lang: str, keys: set, flattened: dict, primary_language_flattened: dict) -> None:
|
||||
|
@ -6,7 +6,7 @@ import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
public final class GameConstants {
|
||||
public static String VERSION = "2.7.0";
|
||||
public static String VERSION = "2.8.0";
|
||||
|
||||
public static final int MAX_TEAMS = 4;
|
||||
public static final int MAIN_CHARACTER_MALE = 10000005;
|
||||
|
@ -5,14 +5,15 @@ import ch.qos.logback.classic.Logger;
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.GsonBuilder;
|
||||
|
||||
import emu.grasscutter.Grasscutter.ServerDebugMode;
|
||||
import emu.grasscutter.auth.AuthenticationSystem;
|
||||
import emu.grasscutter.auth.DefaultAuthentication;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.command.DefaultPermissionHandler;
|
||||
import emu.grasscutter.command.PermissionHandler;
|
||||
import emu.grasscutter.config.ConfigContainer;
|
||||
import emu.grasscutter.data.ResourceLoader;
|
||||
import emu.grasscutter.database.DatabaseManager;
|
||||
import emu.grasscutter.net.packet.PacketOpcodesUtils;
|
||||
import emu.grasscutter.plugin.PluginManager;
|
||||
import emu.grasscutter.plugin.api.ServerHook;
|
||||
import emu.grasscutter.scripts.ScriptLoader;
|
||||
@ -26,7 +27,6 @@ import emu.grasscutter.server.http.handlers.GachaHandler;
|
||||
import emu.grasscutter.server.http.handlers.GenericHandler;
|
||||
import emu.grasscutter.server.http.handlers.LogHandler;
|
||||
import emu.grasscutter.tools.Tools;
|
||||
import emu.grasscutter.utils.ConfigContainer;
|
||||
import emu.grasscutter.utils.Crypto;
|
||||
import emu.grasscutter.utils.Language;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
@ -43,8 +43,8 @@ import javax.annotation.Nullable;
|
||||
import java.io.*;
|
||||
import java.util.Calendar;
|
||||
|
||||
import static emu.grasscutter.Configuration.DATA;
|
||||
import static emu.grasscutter.Configuration.SERVER;
|
||||
import static emu.grasscutter.config.Configuration.DATA;
|
||||
import static emu.grasscutter.config.Configuration.SERVER;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
public final class Grasscutter {
|
||||
@ -98,6 +98,10 @@ public final class Grasscutter {
|
||||
Tools.createGmHandbook();
|
||||
exitEarly = true;
|
||||
}
|
||||
case "-dumppacketids" -> {
|
||||
PacketOpcodesUtils.dumpPacketIds();
|
||||
exitEarly = true;
|
||||
}
|
||||
case "-gachamap" -> {
|
||||
Tools.createGachaMapping(DATA("gacha_mappings.js"));
|
||||
exitEarly = true;
|
||||
|
@ -6,6 +6,7 @@ import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.server.http.objects.ComboTokenResJson;
|
||||
import emu.grasscutter.server.http.objects.LoginResultJson;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.ACCOUNT;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
/**
|
||||
@ -13,11 +14,19 @@ import static emu.grasscutter.utils.Language.translate;
|
||||
* Allows all users to access any account.
|
||||
*/
|
||||
public final class DefaultAuthentication implements AuthenticationSystem {
|
||||
private final Authenticator<LoginResultJson> passwordAuthenticator = new PasswordAuthenticator();
|
||||
private final Authenticator<LoginResultJson> tokenAuthenticator = new TokenAuthenticator();
|
||||
private final Authenticator<ComboTokenResJson> sessionKeyAuthenticator = new SessionKeyAuthenticator();
|
||||
private final ExternalAuthenticator externalAuthenticator = new ExternalAuthentication();
|
||||
private final OAuthAuthenticator oAuthAuthenticator = new OAuthAuthentication();
|
||||
private Authenticator<LoginResultJson> passwordAuthenticator;
|
||||
private Authenticator<LoginResultJson> tokenAuthenticator = new TokenAuthenticator();
|
||||
private Authenticator<ComboTokenResJson> sessionKeyAuthenticator = new SessionKeyAuthenticator();
|
||||
private ExternalAuthenticator externalAuthenticator = new ExternalAuthentication();
|
||||
private OAuthAuthenticator oAuthAuthenticator = new OAuthAuthentication();
|
||||
|
||||
public DefaultAuthentication() {
|
||||
if (ACCOUNT.EXPERIMENTAL_RealPassword) {
|
||||
passwordAuthenticator = new ExperimentalPasswordAuthenticator();
|
||||
} else {
|
||||
passwordAuthenticator = new PasswordAuthenticator();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void createAccount(String username, String password) {
|
||||
|
@ -1,12 +1,21 @@
|
||||
package emu.grasscutter.auth;
|
||||
|
||||
import at.favre.lib.crypto.bcrypt.BCrypt;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.auth.AuthenticationSystem.AuthenticationRequest;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.server.http.objects.*;
|
||||
import emu.grasscutter.utils.FileUtils;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
import javax.crypto.Cipher;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.security.KeyFactory;
|
||||
import java.security.interfaces.RSAPrivateKey;
|
||||
import java.security.spec.PKCS8EncodedKeySpec;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
/**
|
||||
@ -18,7 +27,8 @@ public final class DefaultAuthenticators {
|
||||
* Handles the authentication request from the username and password form.
|
||||
*/
|
||||
public static class PasswordAuthenticator implements Authenticator<LoginResultJson> {
|
||||
@Override public LoginResultJson authenticate(AuthenticationRequest request) {
|
||||
@Override
|
||||
public LoginResultJson authenticate(AuthenticationRequest request) {
|
||||
var response = new LoginResultJson();
|
||||
|
||||
var requestData = request.getPasswordRequest();
|
||||
@ -79,11 +89,116 @@ public final class DefaultAuthenticators {
|
||||
}
|
||||
}
|
||||
|
||||
public static class ExperimentalPasswordAuthenticator implements Authenticator<LoginResultJson> {
|
||||
@Override
|
||||
public LoginResultJson authenticate(AuthenticationRequest request) {
|
||||
var response = new LoginResultJson();
|
||||
|
||||
var requestData = request.getPasswordRequest();
|
||||
assert requestData != null; // This should never be null.
|
||||
int playerCount = Grasscutter.getGameServer().getPlayers().size();
|
||||
|
||||
boolean successfulLogin = false;
|
||||
String address = request.getRequest().ip();
|
||||
String responseMessage = translate("messages.dispatch.account.username_error");
|
||||
String loggerMessage = "";
|
||||
String decryptedPassword = "";
|
||||
try {
|
||||
byte[] key = FileUtils.readResource("/keys/auth_private-key.der");
|
||||
PKCS8EncodedKeySpec keySpec = new PKCS8EncodedKeySpec(key);
|
||||
KeyFactory keyFactory = KeyFactory.getInstance("RSA");
|
||||
RSAPrivateKey private_key = (RSAPrivateKey) keyFactory.generatePrivate(keySpec);
|
||||
|
||||
Cipher cipher = Cipher.getInstance("RSA/ECB/PKCS1Padding");
|
||||
|
||||
cipher.init(Cipher.DECRYPT_MODE, private_key);
|
||||
|
||||
decryptedPassword = new String(cipher.doFinal(Utils.base64Decode(request.getPasswordRequest().password)), StandardCharsets.UTF_8);
|
||||
} catch (Exception ignored) {
|
||||
decryptedPassword = request.getPasswordRequest().password;
|
||||
}
|
||||
|
||||
if (decryptedPassword == null) {
|
||||
successfulLogin = false;
|
||||
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
|
||||
responseMessage = translate("messages.dispatch.account.password_error");
|
||||
}
|
||||
|
||||
// Get account from database.
|
||||
Account account = DatabaseHelper.getAccountByName(requestData.account);
|
||||
if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
|
||||
// Check if account exists.
|
||||
if (account == null && ACCOUNT.autoCreate) {
|
||||
// This account has been created AUTOMATICALLY. There will be no permissions added.
|
||||
if (decryptedPassword.length() >= 8) {
|
||||
account = DatabaseHelper.createAccountWithUid(requestData.account, 0);
|
||||
account.setPassword(BCrypt.withDefaults().hashToString(12, decryptedPassword.toCharArray()));
|
||||
account.save();
|
||||
|
||||
// Check if the account was created successfully.
|
||||
if (account == null) {
|
||||
responseMessage = translate("messages.dispatch.account.username_create_error");
|
||||
loggerMessage = translate("messages.dispatch.account.account_login_create_error", address);
|
||||
} else {
|
||||
// Continue with login.
|
||||
successfulLogin = true;
|
||||
|
||||
// Log the creation.
|
||||
Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_create_success", address, response.data.account.uid));
|
||||
}
|
||||
} else {
|
||||
successfulLogin = false;
|
||||
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
|
||||
responseMessage = translate("messages.dispatch.account.password_length_error");
|
||||
}
|
||||
} else if (account != null) {
|
||||
if (account.getPassword() != null && !account.getPassword().isEmpty()) {
|
||||
if (BCrypt.verifyer().verify(decryptedPassword.toCharArray(), account.getPassword()).verified) {
|
||||
successfulLogin = true;
|
||||
} else {
|
||||
successfulLogin = false;
|
||||
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
|
||||
responseMessage = translate("messages.dispatch.account.password_error");
|
||||
}
|
||||
} else {
|
||||
successfulLogin = false;
|
||||
loggerMessage = translate("messages.dispatch.account.login_password_storage_error", address);
|
||||
responseMessage = translate("messages.dispatch.account.password_storage_error");
|
||||
}
|
||||
} else {
|
||||
loggerMessage = translate("messages.dispatch.account.account_login_exist_error", address);
|
||||
}
|
||||
} else {
|
||||
responseMessage = translate("messages.dispatch.account.server_max_player_limit");
|
||||
loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
|
||||
}
|
||||
|
||||
|
||||
// Set response data.
|
||||
if (successfulLogin) {
|
||||
response.message = "OK";
|
||||
response.data.account.uid = account.getId();
|
||||
response.data.account.token = account.generateSessionKey();
|
||||
response.data.account.email = account.getEmail();
|
||||
|
||||
loggerMessage = translate("messages.dispatch.account.login_success", address, account.getId());
|
||||
} else {
|
||||
response.retcode = -201;
|
||||
response.message = responseMessage;
|
||||
|
||||
}
|
||||
Grasscutter.getLogger().info(loggerMessage);
|
||||
|
||||
return response;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the authentication request from the game when using a registry token.
|
||||
*/
|
||||
public static class TokenAuthenticator implements Authenticator<LoginResultJson> {
|
||||
@Override public LoginResultJson authenticate(AuthenticationRequest request) {
|
||||
@Override
|
||||
public LoginResultJson authenticate(AuthenticationRequest request) {
|
||||
var response = new LoginResultJson();
|
||||
|
||||
var requestData = request.getTokenRequest();
|
||||
@ -138,12 +253,14 @@ public final class DefaultAuthenticators {
|
||||
* Handles the authentication request from the game when using a combo token/session key.
|
||||
*/
|
||||
public static class SessionKeyAuthenticator implements Authenticator<ComboTokenResJson> {
|
||||
@Override public ComboTokenResJson authenticate(AuthenticationRequest request) {
|
||||
@Override
|
||||
public ComboTokenResJson authenticate(AuthenticationRequest request) {
|
||||
var response = new ComboTokenResJson();
|
||||
|
||||
var requestData = request.getSessionKeyRequest();
|
||||
var loginData = request.getSessionKeyData();
|
||||
assert requestData != null; assert loginData != null;
|
||||
assert requestData != null;
|
||||
assert loginData != null;
|
||||
|
||||
boolean successfulLogin;
|
||||
String address = request.getRequest().ip();
|
||||
@ -190,17 +307,20 @@ public final class DefaultAuthenticators {
|
||||
* Handles authentication requests from external sources.
|
||||
*/
|
||||
public static class ExternalAuthentication implements ExternalAuthenticator {
|
||||
@Override public void handleLogin(AuthenticationRequest request) {
|
||||
@Override
|
||||
public void handleLogin(AuthenticationRequest request) {
|
||||
assert request.getResponse() != null;
|
||||
request.getResponse().send("Authentication is not available with the default authentication method.");
|
||||
}
|
||||
|
||||
@Override public void handleAccountCreation(AuthenticationRequest request) {
|
||||
@Override
|
||||
public void handleAccountCreation(AuthenticationRequest request) {
|
||||
assert request.getResponse() != null;
|
||||
request.getResponse().send("Authentication is not available with the default authentication method.");
|
||||
}
|
||||
|
||||
@Override public void handlePasswordReset(AuthenticationRequest request) {
|
||||
@Override
|
||||
public void handlePasswordReset(AuthenticationRequest request) {
|
||||
assert request.getResponse() != null;
|
||||
request.getResponse().send("Authentication is not available with the default authentication method.");
|
||||
}
|
||||
@ -210,17 +330,20 @@ public final class DefaultAuthenticators {
|
||||
* Handles authentication requests from OAuth sources.
|
||||
*/
|
||||
public static class OAuthAuthentication implements OAuthAuthenticator {
|
||||
@Override public void handleLogin(AuthenticationRequest request) {
|
||||
@Override
|
||||
public void handleLogin(AuthenticationRequest request) {
|
||||
assert request.getResponse() != null;
|
||||
request.getResponse().send("Authentication is not available with the default authentication method.");
|
||||
}
|
||||
|
||||
@Override public void handleRedirection(AuthenticationRequest request, ClientType type) {
|
||||
@Override
|
||||
public void handleRedirection(AuthenticationRequest request, ClientType type) {
|
||||
assert request.getResponse() != null;
|
||||
request.getResponse().send("Authentication is not available with the default authentication method.");
|
||||
}
|
||||
|
||||
@Override public void handleTokenProcess(AuthenticationRequest request) {
|
||||
@Override
|
||||
public void handleTokenProcess(AuthenticationRequest request) {
|
||||
assert request.getResponse() != null;
|
||||
request.getResponse().send("Authentication is not available with the default authentication method.");
|
||||
}
|
||||
|
@ -7,12 +7,10 @@ import java.lang.annotation.RetentionPolicy;
|
||||
public @interface Command {
|
||||
String label() default "";
|
||||
|
||||
String usage() default "commands.generic.no_usage_specified";
|
||||
|
||||
String description() default "commands.generic.no_description_specified";
|
||||
|
||||
String[] aliases() default {};
|
||||
|
||||
String[] usage() default {""};
|
||||
|
||||
String permission() default "";
|
||||
|
||||
String permissionTargeted() default "";
|
||||
|
@ -2,12 +2,11 @@ package emu.grasscutter.command;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.event.game.CommandResponseEvent;
|
||||
import emu.grasscutter.server.event.game.ReceiveCommandFeedbackEvent;
|
||||
import emu.grasscutter.server.event.types.ServerEvent;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.StringJoiner;
|
||||
|
||||
public interface CommandHandler {
|
||||
|
||||
@ -37,6 +36,41 @@ public interface CommandHandler {
|
||||
sendMessage(player, translate(player, messageKey, args));
|
||||
}
|
||||
|
||||
default String getUsageString(Player player, String... args) {
|
||||
Command annotation = this.getClass().getAnnotation(Command.class);
|
||||
String usage_prefix = translate(player, "commands.execution.usage_prefix");
|
||||
String command = annotation.label();
|
||||
for (String alias : annotation.aliases()) {
|
||||
if (alias.length() < command.length())
|
||||
command = alias;
|
||||
}
|
||||
String target = switch (annotation.targetRequirement()) {
|
||||
case NONE -> "";
|
||||
case OFFLINE -> "@<UID> "; // TODO: make translation keys for offline and online players
|
||||
case ONLINE -> (player == null) ? "@<UID> " : "[@<UID>] "; // TODO: make translation keys for offline and online players
|
||||
case PLAYER -> (player == null) ? "@<UID> " : "[@<UID>] ";
|
||||
};
|
||||
String[] usages = annotation.usage();
|
||||
StringJoiner joiner = new StringJoiner("\n\t");
|
||||
for (String usage : usages)
|
||||
joiner.add(usage_prefix + command + " " + target + usage);
|
||||
return joiner.toString();
|
||||
}
|
||||
|
||||
default void sendUsageMessage(Player player, String... args) {
|
||||
sendMessage(player, getUsageString(player, args));
|
||||
}
|
||||
|
||||
default String getLabel() {
|
||||
return this.getClass().getAnnotation(Command.class).label();
|
||||
}
|
||||
|
||||
default String getDescriptionString(Player player) {
|
||||
Command annotation = this.getClass().getAnnotation(Command.class);
|
||||
String key = "commands.%s.description".formatted(annotation.label());
|
||||
return translate(player, key);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player/console invokes a command.
|
||||
* @param sender The player/console that invoked the command.
|
||||
|
@ -8,9 +8,9 @@ import java.util.*;
|
||||
|
||||
@SuppressWarnings({"UnusedReturnValue", "unused"})
|
||||
public final class CommandMap {
|
||||
private final Map<String, CommandHandler> commands = new HashMap<>();
|
||||
private final Map<String, CommandHandler> aliases = new HashMap<>();
|
||||
private final Map<String, Command> annotations = new HashMap<>();
|
||||
private final Map<String, CommandHandler> commands = new TreeMap<>();
|
||||
private final Map<String, CommandHandler> aliases = new TreeMap<>();
|
||||
private final Map<String, Command> annotations = new TreeMap<>();
|
||||
private final Map<String, Integer> targetPlayerIds = new HashMap<>();
|
||||
private static final String consoleId = "console";
|
||||
|
||||
@ -35,6 +35,7 @@ public final class CommandMap {
|
||||
*/
|
||||
public CommandMap registerCommand(String label, CommandHandler command) {
|
||||
Grasscutter.getLogger().debug("Registered command: " + label);
|
||||
label = label.toLowerCase();
|
||||
|
||||
// Get command data.
|
||||
Command annotation = command.getClass().getAnnotation(Command.class);
|
||||
@ -203,7 +204,7 @@ public final class CommandMap {
|
||||
// Parse message.
|
||||
String[] split = rawMessage.split(" ");
|
||||
List<String> args = new LinkedList<>(Arrays.asList(split));
|
||||
String label = args.remove(0);
|
||||
String label = args.remove(0).toLowerCase();
|
||||
String playerId = (player == null) ? consoleId : player.getAccount().getId();
|
||||
|
||||
// Check for special cases - currently only target command.
|
||||
|
@ -1,8 +1,10 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import at.favre.lib.crypto.bcrypt.BCrypt;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.config.Configuration;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
@ -11,18 +13,24 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "commands.account.description", targetRequirement = Command.TargetRequirement.NONE)
|
||||
@Command(
|
||||
label = "account",
|
||||
usage = {
|
||||
"create <username> [<UID>]", // Only with EXPERIMENTAL_RealPassword == false
|
||||
"delete <username>",
|
||||
"create <username> <password> [<UID>]", // Only with EXPERIMENTAL_RealPassword == true
|
||||
"resetpass <username> <password>"}, // Only with EXPERIMENTAL_RealPassword == true
|
||||
targetRequirement = Command.TargetRequirement.NONE)
|
||||
public final class AccountCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (sender != null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.console_execute_error"));
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.console_execute_error");
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.command_usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -31,28 +39,55 @@ public final class AccountCommand implements CommandHandler {
|
||||
|
||||
switch (action) {
|
||||
default:
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.command_usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
case "create":
|
||||
int uid = 0;
|
||||
String password = "";
|
||||
|
||||
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
if(args.size() < 3) {
|
||||
CommandHandler.sendMessage(sender, "EXPERIMENTAL_RealPassword requires a password argument");
|
||||
CommandHandler.sendMessage(sender, "Usage: account create <username> <password> [uid]");
|
||||
return;
|
||||
}
|
||||
password = args.get(2);
|
||||
|
||||
if (args.size() == 4) {
|
||||
try {
|
||||
uid = Integer.parseInt(args.get(3));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.account.invalid"));
|
||||
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
CommandHandler.sendMessage(sender, "EXPERIMENTAL_RealPassword requires argument 2 to be a password, not a uid");
|
||||
CommandHandler.sendMessage(sender, "Usage: account create <username> <password> [uid]");
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (args.size() > 2) {
|
||||
try {
|
||||
uid = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.invalid"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.account.invalid"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithUid(username, uid);
|
||||
if (account == null) {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.exists"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.account.exists"));
|
||||
return;
|
||||
} else {
|
||||
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
account.setPassword(BCrypt.withDefaults().hashToString(12, password.toCharArray()));
|
||||
}
|
||||
account.addPermission("*");
|
||||
account.save(); // Save account to database.
|
||||
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
|
||||
}
|
||||
return;
|
||||
case "delete":
|
||||
@ -60,20 +95,50 @@ public final class AccountCommand implements CommandHandler {
|
||||
Account toDelete = DatabaseHelper.getAccountByName(username);
|
||||
|
||||
if (toDelete == null) {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.no_account"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.account.no_account"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the player for the account.
|
||||
// If that player is currently online, we kick them before proceeding with the deletion.
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(toDelete.getId());
|
||||
if (player != null) {
|
||||
player.getSession().close();
|
||||
}
|
||||
// Make sure player isn't online as we delete their account.
|
||||
kickAccount(toDelete);
|
||||
|
||||
// Finally, we do the actual deletion.
|
||||
DatabaseHelper.deleteAccount(toDelete);
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.delete"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.account.delete"));
|
||||
return;
|
||||
case "resetpass":
|
||||
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword != true) {
|
||||
CommandHandler.sendMessage(sender, "resetpass requires EXPERIMENTAL_RealPassword to be true.");
|
||||
return;
|
||||
}
|
||||
|
||||
if(args.size() != 3) {
|
||||
CommandHandler.sendMessage(sender, "Invalid Args");
|
||||
CommandHandler.sendMessage(sender, "Usage: account resetpass <username> <password>");
|
||||
return;
|
||||
}
|
||||
|
||||
Account toUpdate = DatabaseHelper.getAccountByName(username);
|
||||
|
||||
if (toUpdate == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.account.no_account"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Make sure player can't stay logged in with old password.
|
||||
kickAccount(toUpdate);
|
||||
|
||||
toUpdate.setPassword(BCrypt.withDefaults().hashToString(12, args.get(2).toCharArray()));
|
||||
toUpdate.save();
|
||||
CommandHandler.sendMessage(sender, "Password Updated.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private void kickAccount(Account account) {
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(account.getId());
|
||||
if (player != null) {
|
||||
player.getSession().close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,25 +13,24 @@ import java.util.Random;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "announce",
|
||||
usage = "announce|a <\"tpl\" templateId|\"refresh\"|\"revoke\" templateId|content>",
|
||||
usage = {"<content>", "refresh", "(tpl|revoke) <templateId>"},
|
||||
permission = "server.announce",
|
||||
aliases = {"a"},
|
||||
description = "commands.announce.description",
|
||||
targetRequirement = Command.TargetRequirement.NONE)
|
||||
public final class AnnounceCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
var manager = Grasscutter.getGameServer().getAnnouncementManager();
|
||||
var manager = Grasscutter.getGameServer().getAnnouncementSystem();
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.announce.command_usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.get(0)) {
|
||||
case "tpl":
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.announce.command_usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -53,7 +52,7 @@ public final class AnnounceCommand implements CommandHandler {
|
||||
|
||||
case "revoke":
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.announce.command_usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -10,8 +10,7 @@ import emu.grasscutter.server.game.GameSession;
|
||||
|
||||
@Command(
|
||||
label = "ban",
|
||||
usage = "ban <@player> [time] [reason]",
|
||||
description = "commands.ban.description",
|
||||
usage = {"[<time> [<reason>]]"},
|
||||
permission = "server.ban",
|
||||
targetRequirement = Command.TargetRequirement.PLAYER
|
||||
)
|
||||
|
@ -12,10 +12,11 @@ import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@Command(label = "clear", usage = "clear <all|wp|art|mat> [lv<max level>] [r<max refinement>] [<max rarity>*]",
|
||||
description = "commands.clear.description",
|
||||
aliases = {"clear"}, permission = "player.clearinv", permissionTargeted = "player.clearinv.others")
|
||||
|
||||
@Command(
|
||||
label = "clear",
|
||||
usage = {"(all|wp|art|mat) [lv<max level>] [r<max refinement>] [<max rarity>*]"},
|
||||
permission = "player.clearinv",
|
||||
permissionTargeted = "player.clearinv.others")
|
||||
public final class ClearCommand implements CommandHandler {
|
||||
private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
|
||||
private static Pattern refineRegex = Pattern.compile("r(\\d+)");
|
||||
@ -82,7 +83,7 @@ public final class ClearCommand implements CommandHandler {
|
||||
}
|
||||
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.clear.command_usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -7,9 +7,7 @@ import emu.grasscutter.game.player.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "coop", usage = "coop [host uid]", permission = "server.coop", permissionTargeted = "server.coop.others", description = "commands.coop.description")
|
||||
@Command(label = "coop", usage = {"[<host UID>]"}, permission = "server.coop", permissionTargeted = "server.coop.others")
|
||||
public final class CoopCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
@ -17,34 +15,35 @@ public final class CoopCommand implements CommandHandler {
|
||||
Player host = sender;
|
||||
switch (args.size()) {
|
||||
case 0: // Summon target to self
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.coop.usage"));
|
||||
if (sender == null) // Console doesn't have a self to summon to
|
||||
if (sender == null) { // Console doesn't have a self to summon to
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 1: // Summon target to argument
|
||||
try {
|
||||
int hostId = Integer.parseInt(args.get(0));
|
||||
host = Grasscutter.getGameServer().getPlayerByUid(hostId);
|
||||
if (host == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.player_offline_error"));
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.execution.player_offline_error");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.uid"));
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.uid");
|
||||
return;
|
||||
}
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.coop.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
// There's no target==host check but this just places them in multiplayer in their own world which seems fine.
|
||||
if (targetPlayer.isInMultiplayer()) {
|
||||
targetPlayer.getServer().getMultiplayerManager().leaveCoop(targetPlayer);
|
||||
targetPlayer.getServer().getMultiplayerSystem().leaveCoop(targetPlayer);
|
||||
}
|
||||
host.getServer().getMultiplayerManager().applyEnterMp(targetPlayer, host.getUid());
|
||||
targetPlayer.getServer().getMultiplayerManager().applyEnterMpReply(host, targetPlayer.getUid(), true);
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.coop.success", targetPlayer.getNickname(), host.getNickname()));
|
||||
host.getServer().getMultiplayerSystem().applyEnterMp(targetPlayer, host.getUid());
|
||||
targetPlayer.getServer().getMultiplayerSystem().applyEnterMpReply(host, targetPlayer.getUid(), true);
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.coop.success", targetPlayer.getNickname(), host.getNickname());
|
||||
}
|
||||
}
|
||||
|
@ -8,13 +8,13 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "enterdungeon", usage = "enterdungeon <dungeonId>", aliases = {"dungeon"}, permission = "player.enterdungeon", permissionTargeted = "player.enterdungeon.others", description = "commands.enter_dungeon.description")
|
||||
@Command(label = "enter_dungeon", aliases = {"enterdungeon", "dungeon"}, usage = {"<dungeonId>"}, permission = "player.enterdungeon", permissionTargeted = "player.enterdungeon.others")
|
||||
public final class EnterDungeonCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -25,7 +25,7 @@ public final class EnterDungeonCommand implements CommandHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
boolean result = targetPlayer.getServer().getDungeonManager().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
|
||||
boolean result = targetPlayer.getServer().getDungeonSystem().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
|
||||
|
||||
if (!result) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.not_found_error"));
|
||||
@ -33,7 +33,7 @@ public final class EnterDungeonCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.changed", dungeonId));
|
||||
}
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.usage"));
|
||||
sendUsageMessage(sender);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,8 +23,15 @@ import java.util.List;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
@Command(label = "give", usage = "give <itemId|avatarId|\"all\"|\"weapons\"|\"mats\"|\"avatars\"> [lv<level>] [r<refinement>] [x<amount>] | give <artifactId> [lv<level>] [x<amount>] [mainPropId] [<appendPropId>[,<times>]]...", aliases = {
|
||||
"g", "item", "giveitem"}, permission = "player.give", permissionTargeted = "player.give.others", description = "commands.give.description")
|
||||
@Command(
|
||||
label = "give",
|
||||
aliases = {"g", "item", "giveitem"},
|
||||
usage = {
|
||||
"(<itemId>|<avatarId>|all|weapons|mats|avatars) [lv<level>] [r<refinement>] [x<amount>] [c<constellation>]",
|
||||
"<artifactId> [lv<level>] [x<amount>] [<mainPropId>] [<appendPropId>[,<times>]]..."},
|
||||
permission = "player.give",
|
||||
permissionTargeted = "player.give.others",
|
||||
threading = true)
|
||||
public final class GiveCommand implements CommandHandler {
|
||||
private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
|
||||
private static Pattern refineRegex = Pattern.compile("r(\\d+)");
|
||||
@ -60,7 +67,7 @@ public final class GiveCommand implements CommandHandler {
|
||||
public GiveAllType giveAllType = GiveAllType.NONE;
|
||||
};
|
||||
|
||||
private static GiveItemParameters parseArgs(Player sender, List<String> args) throws IllegalArgumentException {
|
||||
private GiveItemParameters parseArgs(Player sender, List<String> args) throws IllegalArgumentException {
|
||||
GiveItemParameters param = new GiveItemParameters();
|
||||
|
||||
// Extract any tagged arguments (e.g. "lv90", "x100", "r5")
|
||||
@ -92,7 +99,7 @@ public final class GiveCommand implements CommandHandler {
|
||||
|
||||
// At this point, first remaining argument MUST be itemId/avatarId
|
||||
if (args.size() < 1) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.give.usage"); // Reachable if someone does `/give lv90` or similar
|
||||
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
String id = args.remove(0);
|
||||
@ -162,7 +169,7 @@ public final class GiveCommand implements CommandHandler {
|
||||
throw e;
|
||||
}
|
||||
} else {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.give.usage");
|
||||
sendUsageMessage(sender);
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
}
|
||||
@ -173,7 +180,7 @@ public final class GiveCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1) { // *No args*
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.give.usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
|
@ -11,7 +11,7 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "heal", usage = "heal|h", aliases = {"h"}, permission = "player.heal", permissionTargeted = "player.heal.others", description = "commands.heal.description")
|
||||
@Command(label = "heal", aliases = {"h"}, permission = "player.heal", permissionTargeted = "player.heal.others")
|
||||
public final class HealCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
|
@ -3,80 +3,81 @@ package emu.grasscutter.command.commands;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "help", usage = "help [command]", description = "commands.help.description", targetRequirement = Command.TargetRequirement.NONE)
|
||||
@Command(label = "help", usage = {"[<command>]"}, targetRequirement = Command.TargetRequirement.NONE)
|
||||
public final class HelpCommand implements CommandHandler {
|
||||
private final boolean SHOW_COMMANDS_WITHOUT_PERMISSIONS = false; // TODO: Make this into a server config key
|
||||
|
||||
private void createCommand(StringBuilder builder, Player player, Command annotation) {
|
||||
builder.append("\n").append(annotation.label()).append(" - ").append(translate(player, annotation.description()));
|
||||
builder.append("\n\t").append(translate(player, "commands.help.usage"));
|
||||
if (annotation.aliases().length >= 1) {
|
||||
private String createCommand(Player player, CommandHandler command, List<String> args) {
|
||||
StringBuilder builder = new StringBuilder(command.getLabel())
|
||||
.append(" - ")
|
||||
.append(command.getDescriptionString(player))
|
||||
.append("\n\t")
|
||||
.append(command.getUsageString(player, args.toArray(new String[0])));
|
||||
|
||||
Command annotation = command.getClass().getAnnotation(Command.class);
|
||||
if (annotation.aliases().length > 0) {
|
||||
builder.append("\n\t").append(translate(player, "commands.help.aliases"));
|
||||
for (String alias : annotation.aliases()) {
|
||||
builder.append(alias).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
builder.append("\n\t").append(translate(player, "commands.help.tip_need_permission"));
|
||||
if(annotation.permission().isEmpty() || annotation.permission().isBlank()) {
|
||||
builder.append(translate(player, "commands.help.tip_need_no_permission"));
|
||||
} else {
|
||||
if (!annotation.permission().isEmpty()) {
|
||||
builder.append(annotation.permission());
|
||||
} else {
|
||||
builder.append(translate(player, "commands.help.tip_need_no_permission"));
|
||||
}
|
||||
|
||||
if(!annotation.permissionTargeted().isEmpty() && !annotation.permissionTargeted().isBlank()) {
|
||||
if (!annotation.permissionTargeted().isEmpty()) {
|
||||
String permissionTargeted = annotation.permissionTargeted();
|
||||
builder.append(" ").append(translate(player, "commands.help.tip_permission_targeted", permissionTargeted));
|
||||
}
|
||||
return builder.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player player, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
|
||||
List<Command> annotations = new ArrayList<>();
|
||||
Account account = (player == null) ? null : player.getAccount();
|
||||
Map<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
|
||||
List<String> commands = new ArrayList<>();
|
||||
List<String> commands_no_permission = new ArrayList<>();
|
||||
if (args.isEmpty()) {
|
||||
for (String key : handlers.keySet()) {
|
||||
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
|
||||
|
||||
if (!Arrays.asList(annotation.aliases()).contains(key)) {
|
||||
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission()))
|
||||
continue;
|
||||
annotations.add(annotation);
|
||||
CommandHandler command = handlers.get(key);
|
||||
Command annotation = command.getClass().getAnnotation(Command.class);
|
||||
if (player == null || account.hasPermission(annotation.permission())) {
|
||||
commands.add(createCommand(player, command, args));
|
||||
} else if (SHOW_COMMANDS_WITHOUT_PERMISSIONS) {
|
||||
commands_no_permission.add(createCommand(player, command, args));
|
||||
}
|
||||
}
|
||||
|
||||
SendAllHelpMessage(player, annotations);
|
||||
CommandHandler.sendTranslatedMessage(player, "commands.help.available_commands");
|
||||
} else {
|
||||
String command = args.get(0);
|
||||
CommandHandler handler = CommandMap.getInstance().getHandler(command);
|
||||
StringBuilder builder = new StringBuilder("");
|
||||
if (handler == null) {
|
||||
builder.append(translate(player, "commands.generic.command_exist_error"));
|
||||
String command_str = args.remove(0).toLowerCase();
|
||||
CommandHandler command = handlers.get(command_str);
|
||||
if (command == null) {
|
||||
CommandHandler.sendTranslatedMessage(player, "commands.generic.command_exist_error");
|
||||
return;
|
||||
} else {
|
||||
Command annotation = handler.getClass().getAnnotation(Command.class);
|
||||
|
||||
this.createCommand(builder, player, annotation);
|
||||
|
||||
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) {
|
||||
builder.append("\n\t").append(translate(player, "commands.help.warn_player_has_no_permission"));
|
||||
Command annotation = command.getClass().getAnnotation(Command.class);
|
||||
if (player == null || account.hasPermission(annotation.permission())) {
|
||||
commands.add(createCommand(player, command, args));
|
||||
} else {
|
||||
commands_no_permission.add(createCommand(player, command, args));
|
||||
}
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
}
|
||||
}
|
||||
|
||||
void SendAllHelpMessage(Player player, List<Command> annotations) {
|
||||
StringBuilder builder = new StringBuilder(translate(player, "commands.help.available_commands"));
|
||||
annotations.forEach(annotation -> {
|
||||
this.createCommand(builder, player, annotation);
|
||||
builder.append("\n");
|
||||
});
|
||||
|
||||
CommandHandler.sendMessage(player, builder.toString());
|
||||
}
|
||||
for (String s : commands)
|
||||
CommandHandler.sendMessage(player, s);
|
||||
for (String s : commands_no_permission)
|
||||
CommandHandler.sendMessage(player, s + "\n\t" + translate(player, "commands.help.warn_player_has_no_permission"));
|
||||
}
|
||||
}
|
||||
|
@ -6,19 +6,18 @@ import emu.grasscutter.game.player.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "kick", usage = "kick", aliases = {"restart"}, permissionTargeted = "server.kick", description = "commands.kick.description")
|
||||
@Command(label = "kick", aliases = {"restart"}, permissionTargeted = "server.kick")
|
||||
public final class KickCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (sender != null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.kick.player_kick_player",
|
||||
Integer.toString(sender.getUid()), sender.getAccount().getUsername(),
|
||||
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
|
||||
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
|
||||
} else {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.kick.server_kick_player",
|
||||
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
|
||||
}
|
||||
|
||||
targetPlayer.getSession().close();
|
||||
|
@ -1,6 +1,5 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
@ -12,7 +11,7 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "killall", usage = "killall [sceneId]", permission = "server.killall", permissionTargeted = "server.killall.others", description = "commands.killall.description")
|
||||
@Command(label = "killall", usage = {"[<sceneId>]"}, permission = "server.killall", permissionTargeted = "server.killall.others")
|
||||
public final class KillAllCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
@ -26,7 +25,7 @@ public final class KillAllCommand implements CommandHandler {
|
||||
scene = targetPlayer.getWorld().getSceneById(Integer.parseInt(args.get(0)));
|
||||
break;
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.killall.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
|
@ -13,16 +13,11 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "killcharacter", usage = "killcharacter", aliases = {"suicide", "kill"}, permission = "player.killcharacter", permissionTargeted = "player.killcharacter.others", description = "commands.killCharacter.description")
|
||||
@Command(label = "killCharacter", aliases = {"suicide", "kill"}, permission = "player.killcharacter", permissionTargeted = "player.killcharacter.others")
|
||||
public final class KillCharacterCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.isEmpty()) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.killCharacter.usage"));
|
||||
return;
|
||||
}
|
||||
|
||||
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
|
||||
// Packets
|
||||
|
@ -3,8 +3,6 @@ package emu.grasscutter.command.commands;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
@ -13,7 +11,7 @@ import java.util.Locale;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "language", usage = "language [language code]", description = "commands.language.description", aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
|
||||
@Command(label = "language", usage = {"[<language code>]"}, aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
|
||||
public final class LanguageCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
|
@ -10,7 +10,7 @@ import java.util.Map;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "list", usage = "list [uid]", aliases = {"players"}, description = "commands.list.description", targetRequirement = Command.TargetRequirement.NONE)
|
||||
@Command(label = "list", aliases = {"players"}, usage = {"[<UID>]"}, targetRequirement = Command.TargetRequirement.NONE)
|
||||
public final class ListCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
|
@ -11,13 +11,13 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "permission", usage = "permission <add|remove> <permission>", permission = "permission", description = "commands.permission.description", targetRequirement = TargetRequirement.PLAYER)
|
||||
@Command(label = "permission", usage = "(add|remove) <permission>", permission = "permission", targetRequirement = TargetRequirement.PLAYER)
|
||||
public final class PermissionCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() != 2) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.permission.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -37,7 +37,7 @@ public final class PermissionCommand implements CommandHandler {
|
||||
|
||||
switch (action) {
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.permission.usage"));
|
||||
sendUsageMessage(sender);
|
||||
break;
|
||||
case "add":
|
||||
if (account.addPermission(permission)) {
|
||||
|
@ -7,16 +7,14 @@ import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "position", usage = "position", aliases = {"pos"}, description = "commands.position.description")
|
||||
@Command(label = "position", aliases = {"pos"})
|
||||
public final class PositionCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
Position pos = targetPlayer.getPos();
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.position.success",
|
||||
Position pos = targetPlayer.getPosition();
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.position.success",
|
||||
Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),
|
||||
Integer.toString(targetPlayer.getSceneId())));
|
||||
Integer.toString(targetPlayer.getSceneId()));
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
@ -10,13 +9,13 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "quest", usage = "quest <add|finish> [questId]", permission = "player.quest", permissionTargeted = "player.quest.others", description = "commands.quest.description")
|
||||
@Command(label = "quest", usage = {"(add|finish) [<questId>]"}, permission = "player.quest", permissionTargeted = "player.quest.others")
|
||||
public final class QuestCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() != 2) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -54,7 +53,7 @@ public final class QuestCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.finished", questId));
|
||||
}
|
||||
default -> {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.usage"));
|
||||
sendUsageMessage(sender);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "reload", usage = "reload", permission = "server.reload", description = "commands.reload.description", targetRequirement = Command.TargetRequirement.NONE)
|
||||
@Command(label = "reload", permission = "server.reload", targetRequirement = Command.TargetRequirement.NONE)
|
||||
public final class ReloadCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
@ -18,9 +18,9 @@ public final class ReloadCommand implements CommandHandler {
|
||||
|
||||
Grasscutter.loadConfig();
|
||||
Grasscutter.loadLanguage();
|
||||
Grasscutter.getGameServer().getGachaManager().load();
|
||||
Grasscutter.getGameServer().getDropManager().load();
|
||||
Grasscutter.getGameServer().getShopManager().load();
|
||||
Grasscutter.getGameServer().getGachaSystem().load();
|
||||
Grasscutter.getGameServer().getDropSystem().load();
|
||||
Grasscutter.getGameServer().getShopSystem().load();
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done"));
|
||||
}
|
||||
|
@ -10,8 +10,12 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "resetconst", usage = "resetconst [all]",
|
||||
aliases = {"resetconstellation"}, permission = "player.resetconstellation", permissionTargeted = "player.resetconstellation.others", description = "commands.resetConst.description")
|
||||
@Command(
|
||||
label = "resetConst",
|
||||
aliases = {"resetconstellation"},
|
||||
usage = "[all]",
|
||||
permission = "player.resetconstellation",
|
||||
permissionTargeted = "player.resetconstellation.others")
|
||||
public final class ResetConstCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
|
@ -9,16 +9,11 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "resetshop", usage = "resetshop", permission = "server.resetshop", permissionTargeted = "server.resetshop.others", description = "commands.resetShopLimit.description")
|
||||
@Command(label = "resetShopLimit", aliases = {"resetshop"}, permission = "server.resetshop", permissionTargeted = "server.resetshop.others")
|
||||
public final class ResetShopLimitCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.isEmpty()) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.resetShopLimit.usage"));
|
||||
return;
|
||||
}
|
||||
|
||||
targetPlayer.getShopLimit().forEach(x -> x.setNextRefreshTime(0));
|
||||
targetPlayer.save();
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.resetShopLimit.success"));
|
||||
|
@ -13,7 +13,11 @@ import java.util.List;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@SuppressWarnings("ConstantConditions")
|
||||
@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]", permission = "server.sendmail", description = "commands.sendMail.description", targetRequirement = Command.TargetRequirement.NONE)
|
||||
@Command(
|
||||
label = "sendMail",
|
||||
usage = {"(<userId>|all) [<templateId>]", "help"},
|
||||
permission = "server.sendmail",
|
||||
targetRequirement = Command.TargetRequirement.NONE)
|
||||
public final class SendMailCommand implements CommandHandler {
|
||||
|
||||
// TODO: You should be able to do /sendmail and then just send subsequent messages until you finish
|
||||
@ -39,7 +43,7 @@ public final class SendMailCommand implements CommandHandler {
|
||||
MailBuilder mailBuilder;
|
||||
switch (args.get(0).toLowerCase()) {
|
||||
case "help" -> {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
case "all" -> mailBuilder = new MailBuilder(true, new Mail());
|
||||
@ -146,7 +150,7 @@ public final class SendMailCommand implements CommandHandler {
|
||||
}
|
||||
break;
|
||||
default: // *No args*
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.give.usage"));
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.sendMail.give_usage");
|
||||
return;
|
||||
}
|
||||
mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl));
|
||||
|
@ -8,16 +8,19 @@ import emu.grasscutter.game.player.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "sendmessage", usage = "sendmessage <message>",
|
||||
aliases = {"say", "sendservmsg", "sendservermessage", "b", "broadcast"}, permission = "server.sendmessage", permissionTargeted = "server.sendmessage.others", description = "commands.sendMessage.description", targetRequirement = TargetRequirement.NONE)
|
||||
@Command(
|
||||
label = "sendMessage",
|
||||
aliases = {"say", "sendservmsg", "sendservermessage", "b", "broadcast"},
|
||||
usage = {"<message>"},
|
||||
permission = "server.sendmessage",
|
||||
permissionTargeted = "server.sendmessage.others",
|
||||
targetRequirement = TargetRequirement.NONE)
|
||||
public final class SendMessageCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() == 0) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMessage.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -30,6 +33,6 @@ public final class SendMessageCommand implements CommandHandler {
|
||||
} else {
|
||||
CommandHandler.sendMessage(targetPlayer, message);
|
||||
}
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMessage.success"));
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.sendMessage.success");
|
||||
}
|
||||
}
|
||||
|
@ -11,14 +11,18 @@ import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "setfetterlevel", usage = "setfetterlevel <level>",
|
||||
aliases = {"setfetterlvl", "setfriendship"}, permission = "player.setfetterlevel", permissionTargeted = "player.setfetterlevel.others", description = "commands.setFetterLevel.description")
|
||||
@Command(
|
||||
label = "setFetterLevel",
|
||||
usage = {"<level>"},
|
||||
aliases = {"setfetterlvl", "setfriendship"},
|
||||
permission = "player.setfetterlevel",
|
||||
permissionTargeted = "player.setfetterlevel.others")
|
||||
public final class SetFetterLevelCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() != 1) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -10,7 +10,7 @@ import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.tower.TowerLevelRecord;
|
||||
|
||||
@Command(label = "setprop", usage = "setprop|prop <prop> <value>", aliases = {"prop"}, permission = "player.setprop", permissionTargeted = "player.setprop.others", description = "commands.setProp.description")
|
||||
@Command(label = "setProp", aliases = {"prop"}, usage = {"<prop> <value>"}, permission = "player.setprop", permissionTargeted = "player.setprop.others")
|
||||
public final class SetPropCommand implements CommandHandler {
|
||||
static enum PseudoProp {
|
||||
NONE,
|
||||
@ -95,7 +95,7 @@ public final class SetPropCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() != 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.setProp.usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
String propStr = args.get(0).toLowerCase();
|
||||
@ -103,7 +103,7 @@ public final class SetPropCommand implements CommandHandler {
|
||||
int value;
|
||||
|
||||
if (!props.containsKey(propStr)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.setProp.usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
@ -146,7 +146,7 @@ public final class SetPropCommand implements CommandHandler {
|
||||
}
|
||||
|
||||
private boolean setTowerLevel(Player sender, Player targetPlayer, int topFloor) {
|
||||
List<Integer> floorIds = targetPlayer.getServer().getTowerScheduleManager().getAllFloors();
|
||||
List<Integer> floorIds = targetPlayer.getServer().getTowerSystem().getAllFloors();
|
||||
if (topFloor < 0 || topFloor > floorIds.size()) {
|
||||
String min = Integer.toString(0);
|
||||
String max = Integer.toString(floorIds.size());
|
||||
|
@ -11,7 +11,7 @@ import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
|
||||
@Command(label = "setstats", usage = "setstats|stats <stat> <value>", aliases = {"stats"}, permission = "player.setstats", permissionTargeted = "player.setstats.others", description = "commands.setStats.description")
|
||||
@Command(label = "setStats", aliases = {"stats", "stat"}, usage = {"<stat> <value>"}, permission = "player.setstats", permissionTargeted = "player.setstats.others")
|
||||
public final class SetStatsCommand implements CommandHandler {
|
||||
static class Stat {
|
||||
String name;
|
||||
@ -71,7 +71,7 @@ public final class SetStatsCommand implements CommandHandler {
|
||||
statStr = args.get(0).toLowerCase();
|
||||
valueStr = args.get(1);
|
||||
} else {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.setStats.usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -105,7 +105,7 @@ public final class SetStatsCommand implements CommandHandler {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.set_for_to", stat.name, uidStr, valueStr);
|
||||
}
|
||||
} else {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.setStats.usage");
|
||||
sendUsageMessage(sender);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1,29 +1,28 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.AvatarData;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.data.excels.MonsterData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
|
||||
import javax.swing.text.html.parser.Entity;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "spawn", usage = "spawn <entityId> [amount] [level(monster only)] [<x> <y> <z>(monster only, optional)]", aliases = {"drop"}, permission = "server.spawn", permissionTargeted = "server.spawn.others", description = "commands.spawn.description")
|
||||
@Command(
|
||||
label = "spawn",
|
||||
usage = {"spawn <entityId> [amount] [level(monster only)] [<x> <y> <z>(monster only)]"},
|
||||
aliases = {"drop"},
|
||||
permission = "server.spawn",
|
||||
permissionTargeted = "server.spawn.others")
|
||||
public final class SpawnCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
@ -61,7 +60,7 @@ public final class SpawnCommand implements CommandHandler {
|
||||
}
|
||||
break;
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -85,7 +84,7 @@ public final class SpawnCommand implements CommandHandler {
|
||||
|
||||
double maxRadius = Math.sqrt(amount * 0.2 / Math.PI);
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Position pos = GetRandomPositionInCircle(targetPlayer.getPos(), maxRadius).addY(3);
|
||||
Position pos = GetRandomPositionInCircle(targetPlayer.getPosition(), maxRadius).addY(3);
|
||||
if (x != 0 && y != 0 && z != 0) {
|
||||
pos = GetRandomPositionInCircle(new Position(x, y, z), maxRadius).addY(3);
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "stop", usage = "stop", permission = "server.stop", description = "commands.stop.description", targetRequirement = Command.TargetRequirement.NONE)
|
||||
@Command(label = "stop", permission = "server.stop", targetRequirement = Command.TargetRequirement.NONE)
|
||||
public final class StopCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
|
@ -1,6 +1,5 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.excels.AvatarSkillDepotData;
|
||||
@ -14,7 +13,11 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "talent", usage = "talent <talentId> <value>", permission = "player.settalent", permissionTargeted = "player.settalent.others", description = "commands.talent.description")
|
||||
@Command(
|
||||
label = "talent",
|
||||
usage = {"set <talentId> <level>", "(n|e|q) <level>", "getid"},
|
||||
permission = "player.settalent",
|
||||
permissionTargeted = "player.settalent.others")
|
||||
public final class TalentCommand implements CommandHandler {
|
||||
private void setTalentLevel(Player sender, Player player, Avatar avatar, int talentId, int talentLevel) {
|
||||
int oldLevel = avatar.getSkillLevelMap().get(talentId);
|
||||
@ -46,9 +49,7 @@ public final class TalentCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1){
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -57,15 +58,13 @@ public final class TalentCommand implements CommandHandler {
|
||||
String cmdSwitch = args.get(0);
|
||||
switch (cmdSwitch) {
|
||||
default -> {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
case "set" -> {
|
||||
if (args.size() < 3) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
|
||||
sendUsageMessage(sender);
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
@ -79,7 +78,7 @@ public final class TalentCommand implements CommandHandler {
|
||||
}
|
||||
case "n", "e", "q" -> {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();
|
||||
|
@ -6,20 +6,24 @@ import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
|
||||
@Command(label = "team", usage = "team <add|remove|set> [avatarId,...] [index|first|last|index-index,...]",
|
||||
permission = "player.team", permissionTargeted = "player.team.others", description = "commands.team.description")
|
||||
@Command(
|
||||
label = "team",
|
||||
usage = {"add <avatarId,...>", "(remove|set) [index|first|last|index-index,...]"},
|
||||
permission = "player.team",
|
||||
permissionTargeted = "player.team.others")
|
||||
public final class TeamCommand implements CommandHandler {
|
||||
private static final int BASE_AVATARID = 10000000;
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.isEmpty()) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -38,7 +42,7 @@ public final class TeamCommand implements CommandHandler {
|
||||
|
||||
default:
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -49,7 +53,7 @@ public final class TeamCommand implements CommandHandler {
|
||||
private boolean addCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.add_usage");
|
||||
sendUsageMessage(sender);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -74,7 +78,8 @@ public final class TeamCommand implements CommandHandler {
|
||||
|
||||
for (var avatarId: avatarIds) {
|
||||
int id = Integer.parseInt(avatarId);
|
||||
var success = addAvatar(sender, targetPlayer, id, index);
|
||||
if (!addAvatar(sender, targetPlayer, id, index))
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.failed_to_add_avatar", avatarId);
|
||||
if (index > 0) ++index;
|
||||
}
|
||||
return true;
|
||||
@ -83,7 +88,7 @@ public final class TeamCommand implements CommandHandler {
|
||||
private boolean removeCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.remove_usage");
|
||||
sendUsageMessage(sender);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -131,7 +136,7 @@ public final class TeamCommand implements CommandHandler {
|
||||
private boolean setCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 3) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.set_usage");
|
||||
sendUsageMessage(sender);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,5 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
@ -11,7 +10,7 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "tpall", usage = "tpall", permission = "player.tpall", permissionTargeted = "player.tpall.others", description = "commands.teleportAll.description")
|
||||
@Command(label = "teleportAll", aliases = {"tpall"}, permission = "player.tpall", permissionTargeted = "player.tpall.others")
|
||||
public final class TeleportAllCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
@ -25,9 +24,9 @@ public final class TeleportAllCommand implements CommandHandler {
|
||||
if (player.equals(targetPlayer))
|
||||
continue;
|
||||
|
||||
Position pos = targetPlayer.getPos();
|
||||
Position pos = targetPlayer.getPosition();
|
||||
PlayerTeleportEvent event = new PlayerTeleportEvent(targetPlayer, PlayerTeleportEvent.TeleportType.COMMAND,
|
||||
targetPlayer.getPos(), pos);
|
||||
targetPlayer.getPosition(), pos);
|
||||
event.call();
|
||||
|
||||
if(!event.isCanceled())
|
||||
|
@ -1,6 +1,5 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
@ -11,7 +10,7 @@ import java.util.List;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "teleport", usage = "teleport <x> <y> <z> [sceneId]", aliases = {"tp"}, permission = "player.teleport", permissionTargeted = "player.teleport.others", description = "commands.teleport.description")
|
||||
@Command(label = "teleport", aliases = {"tp"}, usage = {"<x> <y> <z> [sceneId]"}, permission = "player.teleport", permissionTargeted = "player.teleport.others")
|
||||
public final class TeleportCommand implements CommandHandler {
|
||||
|
||||
private float parseRelative(String input, Float current) { // TODO: Maybe this will be useful elsewhere later
|
||||
@ -27,7 +26,7 @@ public final class TeleportCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
Position pos = targetPlayer.getPos();
|
||||
Position pos = targetPlayer.getPosition();
|
||||
float x = pos.getX();
|
||||
float y = pos.getY();
|
||||
float z = pos.getZ();
|
||||
@ -50,7 +49,7 @@ public final class TeleportCommand implements CommandHandler {
|
||||
}
|
||||
break;
|
||||
default:
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.usage"));
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -9,8 +9,6 @@ import emu.grasscutter.game.player.Player;
|
||||
|
||||
@Command(
|
||||
label = "unban",
|
||||
usage = "unban <@player>",
|
||||
description = "commands.unban.description",
|
||||
permission = "server.ban",
|
||||
targetRequirement = Command.TargetRequirement.PLAYER
|
||||
)
|
||||
|
@ -0,0 +1,35 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.OpenState;
|
||||
import emu.grasscutter.server.packet.send.PacketOpenStateChangeNotify;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Command(label = "unlockall", usage = {""}, permission = "player.unlockall", permissionTargeted = "player.unlockall.others")
|
||||
public final class UnlockAllCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
Map<Integer, Integer> changed = new HashMap<>();
|
||||
|
||||
for (OpenState state : OpenState.values()) {
|
||||
if (state == OpenState.OPEN_STATE_NONE || state == OpenState.OPEN_STATE_LIMIT_REGION_GLOBAL) continue;
|
||||
|
||||
if (targetPlayer.getOpenStateManager().getOpenStateMap().getOrDefault(state.getValue(), 0) == 0) {
|
||||
targetPlayer.getOpenStateManager().getOpenStateMap().put(state.getValue(), 1);
|
||||
changed.put(state.getValue(), 1);
|
||||
}
|
||||
}
|
||||
|
||||
targetPlayer.sendPacket(new PacketOpenStateChangeNotify(changed));
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.unlockall.success", targetPlayer.getNickname()));
|
||||
}
|
||||
}
|
@ -4,11 +4,10 @@ import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ClimateType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(label = "weather", usage = "weather [weatherId] [climateType]", aliases = {"w"}, permission = "player.weather", permissionTargeted = "player.weather.others", description = "commands.weather.description")
|
||||
@Command(label = "weather", aliases = {"w"}, usage = {"weather [<weatherId>] [<climateType>]"}, permission = "player.weather", permissionTargeted = "player.weather.others")
|
||||
public final class WeatherCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
@ -31,7 +30,7 @@ public final class WeatherCommand implements CommandHandler {
|
||||
weatherId = Integer.parseInt(arg);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.id");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.weather.usage");
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
package emu.grasscutter.utils;
|
||||
package emu.grasscutter.config;
|
||||
|
||||
import com.google.gson.JsonObject;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
@ -93,9 +93,8 @@ public class ConfigContainer {
|
||||
}
|
||||
|
||||
public static class Server {
|
||||
public ServerDebugMode debugLevel = ServerDebugMode.NONE;
|
||||
public Set<Integer> DebugWhitelist = Set.of();
|
||||
public Set<Integer> DebugBlacklist = Set.of();
|
||||
public Set<Integer> debugWhitelist = Set.of();
|
||||
public Set<Integer> debugBlacklist = Set.of();
|
||||
public ServerRunMode runMode = ServerRunMode.HYBRID;
|
||||
|
||||
public HTTP http = new HTTP();
|
||||
@ -112,6 +111,7 @@ public class ConfigContainer {
|
||||
|
||||
public static class Account {
|
||||
public boolean autoCreate = false;
|
||||
public boolean EXPERIMENTAL_RealPassword = false;
|
||||
public String[] defaultPermissions = {};
|
||||
public int maxPlayer = -1;
|
||||
}
|
||||
@ -120,10 +120,10 @@ public class ConfigContainer {
|
||||
|
||||
public static class HTTP {
|
||||
public String bindAddress = "0.0.0.0";
|
||||
public int bindPort = 443;
|
||||
|
||||
/* This is the address used in URLs. */
|
||||
public String accessAddress = "127.0.0.1";
|
||||
|
||||
public int bindPort = 443;
|
||||
/* This is the port used in URLs. */
|
||||
public int accessPort = 0;
|
||||
|
||||
@ -134,16 +134,23 @@ public class ConfigContainer {
|
||||
|
||||
public static class Game {
|
||||
public String bindAddress = "0.0.0.0";
|
||||
public int bindPort = 22102;
|
||||
|
||||
/* This is the address used in the default region. */
|
||||
public String accessAddress = "127.0.0.1";
|
||||
|
||||
public int bindPort = 22102;
|
||||
/* This is the port used in the default region. */
|
||||
public int accessPort = 0;
|
||||
|
||||
/* Entities within a certain range will be loaded for the player */
|
||||
public int loadEntitiesForPlayerRange = 100;
|
||||
public boolean enableScriptInBigWorld = false;
|
||||
public boolean enableConsole = true;
|
||||
|
||||
/* Kcp internal work interval (milliseconds) */
|
||||
public int kcpInterval = 20;
|
||||
/* Controls whether packets should be logged in console or not */
|
||||
public ServerDebugMode logPackets = ServerDebugMode.NONE;
|
||||
|
||||
public GameOptions gameOptions = new GameOptions();
|
||||
public JoinOptions joinOptions = new JoinOptions();
|
||||
public ConsoleAccount serverAccount = new ConsoleAccount();
|
||||
@ -155,6 +162,8 @@ public class ConfigContainer {
|
||||
public Region[] regions = {};
|
||||
|
||||
public String defaultName = "Grasscutter";
|
||||
|
||||
public ServerDebugMode logRequests = ServerDebugMode.NONE;
|
||||
}
|
||||
|
||||
public static class Encryption {
|
@ -1,9 +1,7 @@
|
||||
package emu.grasscutter;
|
||||
|
||||
import emu.grasscutter.utils.ConfigContainer;
|
||||
import emu.grasscutter.utils.ConfigContainer.*;
|
||||
package emu.grasscutter.config;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import java.nio.file.Paths;
|
||||
|
||||
import static emu.grasscutter.Grasscutter.config;
|
@ -6,14 +6,16 @@ import emu.grasscutter.tools.Tools;
|
||||
import emu.grasscutter.utils.FileUtils;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.DATA;
|
||||
|
||||
import java.io.FileInputStream;
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.file.Path;
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.Configuration.DATA;
|
||||
|
||||
public class DataLoader {
|
||||
|
||||
/**
|
||||
@ -28,6 +30,24 @@ public class DataLoader {
|
||||
return load(resourcePath, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an input stream reader for a data file. If the file isn't found within the /data directory then it will fallback to the default within the jar resources
|
||||
*
|
||||
* @param resourcePath The path to the data file to be loaded.
|
||||
* @return InputStreamReader of the data file.
|
||||
* @throws IOException
|
||||
* @throws FileNotFoundException
|
||||
* @see #load(String, boolean)
|
||||
*/
|
||||
public static InputStreamReader loadReader(String resourcePath) throws IOException, FileNotFoundException {
|
||||
try {
|
||||
InputStream is = load(resourcePath, true);
|
||||
return new InputStreamReader(is);
|
||||
} catch (FileNotFoundException exception) {
|
||||
throw exception;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a data file by its name.
|
||||
*
|
||||
@ -49,7 +69,7 @@ public class DataLoader {
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void CheckAllFiles() {
|
||||
public static void checkAllFiles() {
|
||||
try {
|
||||
List<Path> filenames = FileUtils.getPathsFromResource("/defaults/data/");
|
||||
|
||||
@ -58,16 +78,16 @@ public class DataLoader {
|
||||
} else for (Path file : filenames) {
|
||||
String relativePath = String.valueOf(file).split("defaults[\\\\\\/]data[\\\\\\/]")[1];
|
||||
|
||||
CheckAndCopyData(relativePath);
|
||||
checkAndCopyData(relativePath);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("An error occurred while trying to check the data folder.", e);
|
||||
}
|
||||
|
||||
GenerateGachaMappings();
|
||||
generateGachaMappings();
|
||||
}
|
||||
|
||||
private static void CheckAndCopyData(String name) {
|
||||
private static void checkAndCopyData(String name) {
|
||||
String filePath = Utils.toFilePath(DATA(name));
|
||||
|
||||
if (!Utils.fileExists(filePath)) {
|
||||
@ -93,7 +113,7 @@ public class DataLoader {
|
||||
}
|
||||
}
|
||||
|
||||
private static void GenerateGachaMappings() {
|
||||
private static void generateGachaMappings() {
|
||||
if (!Utils.fileExists(GachaHandler.gachaMappings)) {
|
||||
try {
|
||||
Grasscutter.getLogger().info("Creating default '" + GachaHandler.gachaMappings + "' data");
|
||||
|
@ -76,6 +76,7 @@ public class GameData {
|
||||
private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
|
||||
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@ -90,6 +91,7 @@ public class GameData {
|
||||
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@ -448,4 +450,8 @@ public class GameData {
|
||||
public static Int2ObjectMap<CookBonusData> getCookBonusDataMap() {
|
||||
return cookBonusDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<BuffData> getBuffDataMap() {
|
||||
return buffDataMap;
|
||||
}
|
||||
}
|
||||
|
@ -5,27 +5,25 @@ import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import org.danilopianini.util.FlexibleQuadTree;
|
||||
import org.danilopianini.util.SpatialIndex;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
|
||||
import emu.grasscutter.data.ResourceLoader.AvatarConfigAbility;
|
||||
import emu.grasscutter.data.excels.ReliquaryAffixData;
|
||||
import emu.grasscutter.data.excels.ReliquaryMainPropData;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry;
|
||||
import emu.grasscutter.utils.WeightedList;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
public class GameDepot {
|
||||
public static final int[] BLOCK_SIZE = new int[]{50,500};//Scales
|
||||
|
||||
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicRandomMainPropDepot = new Int2ObjectOpenHashMap<>();
|
||||
private static Int2ObjectMap<List<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
|
||||
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static Map<String, AvatarConfig> playerAbilities = new HashMap<>();
|
||||
private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
|
||||
private static HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> spawnLists = new HashMap<>();
|
||||
|
||||
public static void load() {
|
||||
for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {
|
||||
@ -66,19 +64,19 @@ public class GameDepot {
|
||||
return relicAffixDepot.get(depot);
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> getSpawnLists() {
|
||||
public static HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> getSpawnLists() {
|
||||
return spawnLists;
|
||||
}
|
||||
|
||||
public static SpatialIndex<SpawnGroupEntry> getSpawnListById(int sceneId) {
|
||||
return getSpawnLists().computeIfAbsent(sceneId, id -> new FlexibleQuadTree<>());
|
||||
}
|
||||
|
||||
public static Map<String, AvatarConfig> getPlayerAbilities() {
|
||||
return playerAbilities;
|
||||
public static void addSpawnListById(HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> data) {
|
||||
spawnLists.putAll(data);
|
||||
}
|
||||
|
||||
public static void setPlayerAbilities(Map<String, AvatarConfig> playerAbilities) {
|
||||
GameDepot.playerAbilities = playerAbilities;
|
||||
}
|
||||
|
||||
public static Map<String, AvatarConfig> getPlayerAbilities() {
|
||||
return playerAbilities;
|
||||
}
|
||||
}
|
||||
|
@ -9,8 +9,8 @@ import java.util.Map.Entry;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import emu.grasscutter.data.binout.*;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry;
|
||||
import emu.grasscutter.scripts.SceneIndexManager;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.SneakyThrows;
|
||||
@ -28,9 +28,8 @@ import emu.grasscutter.data.common.PointData;
|
||||
import emu.grasscutter.data.common.ScenePointConfig;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry.*;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
public class ResourceLoader {
|
||||
@ -309,22 +308,16 @@ public class ResourceLoader {
|
||||
|
||||
private static void loadSpawnData() {
|
||||
String[] spawnDataNames = {"Spawns.json", "GadgetSpawns.json"};
|
||||
Int2ObjectMap<SpawnGroupEntry> spawnEntryMap = new Int2ObjectOpenHashMap<>();
|
||||
ArrayList<SpawnGroupEntry> spawnEntryMap = new ArrayList<>();
|
||||
|
||||
for (String name : spawnDataNames) {
|
||||
// Load spawn entries from file
|
||||
try (InputStream spawnDataEntries = DataLoader.load(name)) {
|
||||
try (InputStreamReader reader = DataLoader.loadReader(name)) {
|
||||
Type type = TypeToken.getParameterized(Collection.class, SpawnGroupEntry.class).getType();
|
||||
List<SpawnGroupEntry> list = Grasscutter.getGsonFactory().fromJson(new InputStreamReader(spawnDataEntries), type);
|
||||
List<SpawnGroupEntry> list = Grasscutter.getGsonFactory().fromJson(reader, type);
|
||||
|
||||
// Add spawns to group if it already exists in our spawn group map
|
||||
for (SpawnGroupEntry group : list) {
|
||||
if (spawnEntryMap.containsKey(group.getGroupId())) {
|
||||
spawnEntryMap.get(group.getGroupId()).getSpawns().addAll(group.getSpawns());
|
||||
} else {
|
||||
spawnEntryMap.put(group.getGroupId(), group);
|
||||
}
|
||||
}
|
||||
spawnEntryMap.addAll(list);
|
||||
} catch (Exception ignored) {}
|
||||
}
|
||||
|
||||
@ -333,10 +326,21 @@ public class ResourceLoader {
|
||||
return;
|
||||
}
|
||||
|
||||
for (SpawnGroupEntry entry : spawnEntryMap.values()) {
|
||||
entry.getSpawns().forEach(s -> s.setGroup(entry));
|
||||
GameDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ());
|
||||
HashMap<GridBlockId, ArrayList<SpawnDataEntry>> areaSort = new HashMap<>();
|
||||
//key = sceneId,x,z , value = ArrayList<SpawnDataEntry>
|
||||
for (SpawnGroupEntry entry : spawnEntryMap) {
|
||||
entry.getSpawns().forEach(
|
||||
s -> {
|
||||
s.setGroup(entry);
|
||||
GridBlockId point = s.getBlockId();
|
||||
if (!areaSort.containsKey(point)) {
|
||||
areaSort.put(point, new ArrayList<>());
|
||||
}
|
||||
areaSort.get(point).add(s);
|
||||
}
|
||||
);
|
||||
}
|
||||
GameDepot.addSpawnListById(areaSort);
|
||||
}
|
||||
|
||||
private static void loadOpenConfig() {
|
||||
|
@ -2,6 +2,7 @@ package emu.grasscutter.data.common;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
|
||||
// Used in excels
|
||||
public class ItemParamData {
|
||||
@SerializedName(value="id", alternate={"itemId"})
|
||||
private int id;
|
||||
@ -10,6 +11,7 @@ public class ItemParamData {
|
||||
private int count;
|
||||
|
||||
public ItemParamData() {}
|
||||
|
||||
public ItemParamData(int id, int count) {
|
||||
this.id = id;
|
||||
this.count = count;
|
||||
|
@ -1,24 +1,19 @@
|
||||
package emu.grasscutter.data.common;
|
||||
|
||||
import java.util.List;
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
|
||||
public class ItemUseData {
|
||||
private String useOp;
|
||||
private List<String> useParam;
|
||||
private ItemUseOp useOp;
|
||||
private String[] useParam;
|
||||
|
||||
public String getUseOp() {
|
||||
public ItemUseOp getUseOp() {
|
||||
if (useOp == null) {
|
||||
useOp = ItemUseOp.ITEM_USE_NONE;
|
||||
}
|
||||
return useOp;
|
||||
}
|
||||
|
||||
public void setUseOp(String useOp) {
|
||||
this.useOp = useOp;
|
||||
}
|
||||
|
||||
public List<String> getUseParam() {
|
||||
public String[] getUseParam() {
|
||||
return useParam;
|
||||
}
|
||||
|
||||
public void setUseParam(List<String> useParam) {
|
||||
this.useParam = useParam;
|
||||
}
|
||||
}
|
||||
|
@ -17,13 +17,8 @@ public class AvatarSkillData extends GameResource {
|
||||
private boolean isAttackCameraLock;
|
||||
private int proudSkillGroupId;
|
||||
private ElementType costElemType;
|
||||
private List<Float> lockWeightParams;
|
||||
|
||||
private long nameTextMapHash;
|
||||
|
||||
private String abilityName;
|
||||
private String lockShape;
|
||||
private String globalValueKey;
|
||||
|
||||
@Override
|
||||
public int getId(){
|
||||
@ -58,10 +53,6 @@ public class AvatarSkillData extends GameResource {
|
||||
return costElemType;
|
||||
}
|
||||
|
||||
public List<Float> getLockWeightParams() {
|
||||
return lockWeightParams;
|
||||
}
|
||||
|
||||
public long getNameTextMapHash() {
|
||||
return nameTextMapHash;
|
||||
}
|
||||
@ -70,14 +61,6 @@ public class AvatarSkillData extends GameResource {
|
||||
return abilityName;
|
||||
}
|
||||
|
||||
public String getLockShape() {
|
||||
return lockShape;
|
||||
}
|
||||
|
||||
public String getGlobalValueKey() {
|
||||
return globalValueKey;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
|
||||
|
25
src/main/java/emu/grasscutter/data/excels/BuffData.java
Normal file
25
src/main/java/emu/grasscutter/data/excels/BuffData.java
Normal file
@ -0,0 +1,25 @@
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.ServerBuffType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "BuffExcelConfigData.json")
|
||||
@Getter
|
||||
public class BuffData extends GameResource {
|
||||
private int groupId;
|
||||
private int serverBuffId;
|
||||
private float time;
|
||||
private boolean isPersistent;
|
||||
private ServerBuffType serverBuffType;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.serverBuffId;
|
||||
}
|
||||
|
||||
public void onLoad() {
|
||||
this.serverBuffType = this.serverBuffType != null ? this.serverBuffType : ServerBuffType.SERVER_BUFF_NONE;
|
||||
}
|
||||
}
|
@ -4,37 +4,32 @@ import java.util.List;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
|
||||
@ResourceType(name = "EnvAnimalGatherExcelConfigData.json", loadPriority = ResourceType.LoadPriority.LOW)
|
||||
public class EnvAnimalGatherConfigData extends GameResource {
|
||||
private int animalId;
|
||||
private String entityType;
|
||||
private List<GatherItem> gatherItemId;
|
||||
private List<ItemParamData> gatherItemId;
|
||||
private String excludeWeathers;
|
||||
private int aliveTime;
|
||||
private int escapeTime;
|
||||
private int escapeRadius;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return animalId;
|
||||
}
|
||||
|
||||
public int getAnimalId() {
|
||||
return animalId;
|
||||
}
|
||||
|
||||
public String getEntityType() {
|
||||
return entityType;
|
||||
}
|
||||
public GatherItem gatherItem(){
|
||||
return gatherItemId.get(0);
|
||||
}
|
||||
public static class GatherItem{
|
||||
private int id;
|
||||
private int count;
|
||||
public int getId(){
|
||||
return id;
|
||||
}
|
||||
public int getCount(){
|
||||
return count;
|
||||
}
|
||||
|
||||
public ItemParamData getGatherItem() {
|
||||
return gatherItemId.size() > 0 ? gatherItemId.get(0) : null;
|
||||
}
|
||||
}
|
||||
|
@ -13,10 +13,8 @@ public class GadgetData extends GameResource {
|
||||
private boolean isInteractive;
|
||||
private String[] tags;
|
||||
private String itemJsonName;
|
||||
private String inteeIconName;
|
||||
private long nameTextMapHash;
|
||||
private int campID;
|
||||
private String LODPatternName;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
@ -43,10 +41,6 @@ public class GadgetData extends GameResource {
|
||||
return itemJsonName;
|
||||
}
|
||||
|
||||
public String getInteeIconName() {
|
||||
return inteeIconName;
|
||||
}
|
||||
|
||||
public long getNameTextMapHash() {
|
||||
return nameTextMapHash;
|
||||
}
|
||||
@ -55,8 +49,6 @@ public class GadgetData extends GameResource {
|
||||
return campID;
|
||||
}
|
||||
|
||||
public String getLODPatternName() { return LODPatternName; }
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
@ -8,6 +9,7 @@ import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.ItemUseData;
|
||||
import emu.grasscutter.game.inventory.*;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.ItemUseTarget;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||
import lombok.Getter;
|
||||
@ -17,103 +19,75 @@ import lombok.Getter;
|
||||
"ReliquaryExcelConfigData.json",
|
||||
"HomeWorldFurnitureExcelConfigData.json"
|
||||
})
|
||||
@Getter
|
||||
public class ItemData extends GameResource {
|
||||
|
||||
// Main
|
||||
private int id;
|
||||
@Getter private int stackLimit = 1;
|
||||
@Getter private int maxUseCount;
|
||||
@Getter private int rankLevel;
|
||||
@Getter private String effectName;
|
||||
@Getter private int[] satiationParams;
|
||||
@Getter private int rank;
|
||||
@Getter private int weight;
|
||||
@Getter private int gadgetId;
|
||||
private int stackLimit = 1;
|
||||
private int maxUseCount;
|
||||
private int rankLevel;
|
||||
private String effectName;
|
||||
private int rank;
|
||||
private int weight;
|
||||
private int gadgetId;
|
||||
|
||||
@Getter private int[] destroyReturnMaterial;
|
||||
@Getter private int[] destroyReturnMaterialCount;
|
||||
private int[] destroyReturnMaterial;
|
||||
private int[] destroyReturnMaterialCount;
|
||||
|
||||
@Getter private List<ItemUseData> itemUse;
|
||||
|
||||
// Food
|
||||
@Getter private String foodQuality;
|
||||
@Getter private String useTarget;
|
||||
private String[] iseParam;
|
||||
|
||||
// String enums
|
||||
private String itemType;
|
||||
private String materialType;
|
||||
private String equipType;
|
||||
// Enums
|
||||
private ItemType itemType = ItemType.ITEM_NONE;
|
||||
private MaterialType materialType = MaterialType.MATERIAL_NONE;
|
||||
private EquipType equipType = EquipType.EQUIP_NONE;
|
||||
private String effectType;
|
||||
private String destroyRule;
|
||||
|
||||
// Post load enum forms of above
|
||||
private transient MaterialType materialEnumType;
|
||||
private transient ItemType itemEnumType;
|
||||
private transient EquipType equipEnumType;
|
||||
// Food
|
||||
private String foodQuality;
|
||||
private int[] satiationParams;
|
||||
|
||||
// Usable item
|
||||
private ItemUseTarget useTarget;
|
||||
private List<ItemUseData> itemUse;
|
||||
|
||||
// Relic
|
||||
@Getter private int mainPropDepotId;
|
||||
@Getter private int appendPropDepotId;
|
||||
@Getter private int appendPropNum;
|
||||
@Getter private int setId;
|
||||
private int mainPropDepotId;
|
||||
private int appendPropDepotId;
|
||||
private int appendPropNum;
|
||||
private int setId;
|
||||
private int[] addPropLevels;
|
||||
@Getter private int baseConvExp;
|
||||
@Getter private int maxLevel;
|
||||
private int baseConvExp;
|
||||
private int maxLevel;
|
||||
|
||||
// Weapon
|
||||
@Getter private int weaponPromoteId;
|
||||
@Getter private int weaponBaseExp;
|
||||
@Getter private int storyId;
|
||||
@Getter private int avatarPromoteId;
|
||||
@Getter private int awakenMaterial;
|
||||
@Getter private int[] awakenCosts;
|
||||
@Getter private int[] skillAffix;
|
||||
private int weaponPromoteId;
|
||||
private int weaponBaseExp;
|
||||
private int storyId;
|
||||
private int avatarPromoteId;
|
||||
private int awakenMaterial;
|
||||
private int[] awakenCosts;
|
||||
private int[] skillAffix;
|
||||
private WeaponProperty[] weaponProp;
|
||||
|
||||
// Hash
|
||||
@Getter private String icon;
|
||||
@Getter private long nameTextMapHash;
|
||||
|
||||
@Getter private IntSet addPropLevelSet;
|
||||
private long nameTextMapHash;
|
||||
|
||||
// Furniture
|
||||
@Getter private int comfort;
|
||||
@Getter private List<Integer> furnType;
|
||||
@Getter private List<Integer> furnitureGadgetID;
|
||||
private int comfort;
|
||||
private List<Integer> furnType;
|
||||
private List<Integer> furnitureGadgetID;
|
||||
@SerializedName("JFDLJGDFIGL")
|
||||
@Getter private int roomSceneId;
|
||||
private int roomSceneId;
|
||||
|
||||
// Custom
|
||||
private transient IntSet addPropLevelSet;
|
||||
|
||||
@Override
|
||||
public int getId(){
|
||||
return this.id;
|
||||
}
|
||||
|
||||
public String getMaterialTypeString(){
|
||||
return this.materialType;
|
||||
}
|
||||
|
||||
public String[] getUseParam(){
|
||||
return this.iseParam;
|
||||
}
|
||||
|
||||
public String getItemTypeString(){
|
||||
return this.itemType;
|
||||
}
|
||||
|
||||
public WeaponProperty[] getWeaponProperties() {
|
||||
return weaponProp;
|
||||
}
|
||||
|
||||
public ItemType getItemType() {
|
||||
return this.itemEnumType;
|
||||
}
|
||||
|
||||
public MaterialType getMaterialType() {
|
||||
return this.materialEnumType;
|
||||
}
|
||||
|
||||
public EquipType getEquipType() {
|
||||
return this.equipEnumType;
|
||||
return this.weaponProp;
|
||||
}
|
||||
|
||||
public boolean canAddRelicProp(int level) {
|
||||
@ -121,29 +95,23 @@ public class ItemData extends GameResource {
|
||||
}
|
||||
|
||||
public boolean isEquip() {
|
||||
return this.itemEnumType == ItemType.ITEM_RELIQUARY || this.itemEnumType == ItemType.ITEM_WEAPON;
|
||||
return this.itemType == ItemType.ITEM_RELIQUARY || this.itemType == ItemType.ITEM_WEAPON;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.itemEnumType = ItemType.getTypeByName(getItemTypeString());
|
||||
this.materialEnumType = MaterialType.getTypeByName(getMaterialTypeString());
|
||||
|
||||
if (this.itemEnumType == ItemType.ITEM_RELIQUARY) {
|
||||
this.equipEnumType = EquipType.getTypeByName(this.equipType);
|
||||
if (this.itemType == ItemType.ITEM_RELIQUARY) {
|
||||
if (this.addPropLevels != null && this.addPropLevels.length > 0) {
|
||||
this.addPropLevelSet = new IntOpenHashSet(this.addPropLevels);
|
||||
}
|
||||
} else if (this.itemEnumType == ItemType.ITEM_WEAPON) {
|
||||
this.equipEnumType = EquipType.EQUIP_WEAPON;
|
||||
} else if (this.itemType == ItemType.ITEM_WEAPON) {
|
||||
this.equipType = EquipType.EQUIP_WEAPON;
|
||||
} else {
|
||||
this.equipEnumType = EquipType.EQUIP_NONE;
|
||||
this.equipType = EquipType.EQUIP_NONE;
|
||||
}
|
||||
|
||||
if (this.getWeaponProperties() != null) {
|
||||
for (WeaponProperty weaponProperty : this.getWeaponProperties()) {
|
||||
weaponProperty.onLoad();
|
||||
}
|
||||
if (this.weaponProp != null) {
|
||||
this.weaponProp = Arrays.stream(this.weaponProp).filter(prop -> prop.getPropType() != null).toArray(WeaponProperty[]::new);
|
||||
}
|
||||
|
||||
if (this.getFurnType() != null) {
|
||||
@ -154,15 +122,10 @@ public class ItemData extends GameResource {
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
public static class WeaponProperty {
|
||||
@Getter private FightProperty fightProp;
|
||||
@Getter private String propType;
|
||||
@Getter private float initValue;
|
||||
@Getter private String type;
|
||||
|
||||
public void onLoad() {
|
||||
this.fightProp = FightProperty.getPropByName(propType);
|
||||
}
|
||||
|
||||
private FightProperty propType;
|
||||
private float initValue;
|
||||
private String type;
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,6 @@ public class MonsterDescribeData extends GameResource {
|
||||
private long nameTextMapHash;
|
||||
private int titleID;
|
||||
private int specialNameLabID;
|
||||
private String icon;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
@ -29,10 +28,6 @@ public class MonsterDescribeData extends GameResource {
|
||||
return specialNameLabID;
|
||||
}
|
||||
|
||||
public String getIcon() {
|
||||
return icon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
|
||||
|
@ -5,13 +5,15 @@ import java.util.List;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
|
||||
public class ReliquaryLevelData extends GameResource {
|
||||
private int id;
|
||||
private Int2ObjectMap<Float> propMap;
|
||||
private Int2FloatMap propMap;
|
||||
|
||||
private int rank;
|
||||
private int level;
|
||||
@ -40,15 +42,15 @@ public class ReliquaryLevelData extends GameResource {
|
||||
}
|
||||
|
||||
public float getPropValue(int id) {
|
||||
return propMap.get(id);
|
||||
return propMap.getOrDefault(id, 0f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.id = (rank << 8) + this.getLevel();
|
||||
this.propMap = new Int2ObjectOpenHashMap<>();
|
||||
this.propMap = new Int2FloatOpenHashMap();
|
||||
for (RelicLevelProperty p : addProps) {
|
||||
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), (Float) p.getValue());
|
||||
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), p.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,7 @@
|
||||
package emu.grasscutter.database;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import com.mongodb.MongoCommandException;
|
||||
import com.mongodb.client.MongoClient;
|
||||
import com.mongodb.client.MongoClients;
|
||||
@ -26,8 +28,6 @@ import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
|
||||
public final class DatabaseManager {
|
||||
private static Datastore gameDatastore;
|
||||
private static Datastore dispatchDatastore;
|
||||
|
@ -5,13 +5,13 @@ import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.utils.Crypto;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import org.bson.Document;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
|
||||
@Entity(value = "accounts", useDiscriminator = false)
|
||||
public class Account {
|
||||
@Id private String id;
|
||||
@ -187,6 +187,7 @@ public class Account {
|
||||
}
|
||||
|
||||
public boolean hasPermission(String permission) {
|
||||
if (permission.isEmpty()) return true;
|
||||
if (this.permissions.contains("*") && this.permissions.size() == 1) return true;
|
||||
|
||||
// Add default permissions if it doesn't exist
|
||||
|
@ -1,29 +1,15 @@
|
||||
package emu.grasscutter.game.ability;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.Optional;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.google.protobuf.InvalidProtocolBufferException;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.AbilityModifierEntry;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.data.excels.AvatarSkillDepotData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.entity.EntityClientGadget;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetGatherPoint;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
|
||||
@ -31,23 +17,15 @@ import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityM
|
||||
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
|
||||
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
|
||||
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
|
||||
public class AbilityManager {
|
||||
private Player player;
|
||||
public class AbilityManager extends BasePlayerManager {
|
||||
HealAbilityManager healAbilityManager;
|
||||
|
||||
public AbilityManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
this.healAbilityManager = new HealAbilityManager(player);
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
|
||||
healAbilityManager.healHandler(invoke);
|
||||
|
||||
|
@ -5,6 +5,7 @@ import com.google.gson.reflect.TypeToken;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
@ -15,13 +16,13 @@ import org.reflections.Reflections;
|
||||
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.Reader;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
@Getter
|
||||
public class ActivityManager {
|
||||
public class ActivityManager extends BasePlayerManager {
|
||||
private static final Map<Integer, ActivityConfigItem> activityConfigItemMap;
|
||||
private final Player player;
|
||||
private final Map<Integer, PlayerActivityData> playerActivityDataMap;
|
||||
|
||||
static {
|
||||
@ -44,9 +45,9 @@ public class ActivityManager {
|
||||
activityWatcherTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
|
||||
try(InputStream is = DataLoader.load("ActivityConfig.json"); InputStreamReader isr = new InputStreamReader(is)) {
|
||||
try (Reader reader = DataLoader.loadReader("ActivityConfig.json")) {
|
||||
List<ActivityConfigItem> activities = Grasscutter.getGsonFactory().fromJson(
|
||||
isr,
|
||||
reader,
|
||||
TypeToken.getParameterized(List.class, ActivityConfigItem.class).getType());
|
||||
|
||||
|
||||
@ -79,7 +80,7 @@ public class ActivityManager {
|
||||
}
|
||||
|
||||
public ActivityManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
|
||||
playerActivityDataMap = new ConcurrentHashMap<>();
|
||||
// load data for player
|
||||
|
@ -29,13 +29,12 @@ public class MusicGameActivityHandler extends ActivityHandler {
|
||||
.putAllMusicGameRecordMap(
|
||||
musicGamePlayerData.getMusicGameRecord().values().stream()
|
||||
.collect(Collectors.toMap(MusicGamePlayerData.MusicGameRecord::getMusicId, MusicGamePlayerData.MusicGameRecord::toProto)))
|
||||
|
||||
.addAllPersonCustomBeatmap(musicGamePlayerData.getPersonalCustomBeatmapRecord().values().stream()
|
||||
.map(MusicGamePlayerData.CustomBeatmapRecord::toPersonalBriefProto)
|
||||
.map(MusicBriefInfoOuterClass.MusicBriefInfo.Builder::build)
|
||||
.toList())
|
||||
|
||||
.addAllPersonCustomBeatmap(musicGamePlayerData.getOthersCustomBeatmapRecord().values().stream()
|
||||
.addAllOthersCustomBeatmap(musicGamePlayerData.getOthersCustomBeatmapRecord().values().stream()
|
||||
.map(MusicGamePlayerData.CustomBeatmapRecord::toOthersBriefProto)
|
||||
.map(MusicBriefInfoOuterClass.MusicBriefInfo.Builder::build)
|
||||
.toList())
|
||||
|
@ -71,8 +71,7 @@ public class MusicGamePlayerData {
|
||||
.setMaxScore(musicGameBeatmap.getMaxScore())
|
||||
.setPosition(musicGameBeatmap.getSavePosition())
|
||||
.setMusicNoteCount(musicGameBeatmap.getMusicNoteCount())
|
||||
.setMusicShareId(musicShareId)
|
||||
;
|
||||
.setMusicShareId(musicShareId);
|
||||
}
|
||||
|
||||
public MusicBriefInfoOuterClass.MusicBriefInfo.Builder toOthersBriefProto() {
|
||||
|
@ -1,5 +1,7 @@
|
||||
package emu.grasscutter.game.avatar;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
@ -62,8 +64,6 @@ import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
import static emu.grasscutter.Configuration.GAME_OPTIONS;
|
||||
|
||||
@Entity(value = "avatars", useDiscriminator = false)
|
||||
public class Avatar {
|
||||
@Id private ObjectId id;
|
||||
@ -496,7 +496,7 @@ public class Avatar {
|
||||
item.setEquipCharacter(this.getAvatarId());
|
||||
item.save();
|
||||
|
||||
if (this.getPlayer().hasSentAvatarDataNotify()) {
|
||||
if (this.getPlayer().hasSentLoginPackets()) {
|
||||
this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
|
||||
}
|
||||
|
||||
@ -632,7 +632,7 @@ public class Avatar {
|
||||
WeaponCurveData curveData = GameData.getWeaponCurveDataMap().get(weapon.getLevel());
|
||||
if (curveData != null) {
|
||||
for (WeaponProperty weaponProperty : weapon.getItemData().getWeaponProperties()) {
|
||||
this.addFightProperty(weaponProperty.getFightProp(), weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
|
||||
this.addFightProperty(weaponProperty.getPropType(), weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
|
||||
}
|
||||
}
|
||||
// Weapon promotion stats
|
||||
@ -732,7 +732,7 @@ public class Avatar {
|
||||
this.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * hpPercent);
|
||||
|
||||
// Packet
|
||||
if (getPlayer() != null && getPlayer().hasSentAvatarDataNotify()) {
|
||||
if (getPlayer() != null && getPlayer().hasSentLoginPackets()) {
|
||||
// Update stats for client
|
||||
getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
|
||||
// Update client abilities
|
||||
|
@ -1,26 +0,0 @@
|
||||
package emu.grasscutter.game.avatar;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
|
||||
@Entity
|
||||
public class AvatarProfileData {
|
||||
private int avatarId;
|
||||
private int level;
|
||||
|
||||
public AvatarProfileData(Avatar avatar) {
|
||||
this.update(avatar);
|
||||
}
|
||||
|
||||
public int getAvatarId() {
|
||||
return avatarId;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public void update(Avatar avatar) {
|
||||
this.avatarId = avatar.getAvatarId();
|
||||
this.level = avatar.getLevel();
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ import emu.grasscutter.data.excels.AvatarSkillDepotData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarChangeCostumeNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarFlycloakChangeNotify;
|
||||
@ -17,21 +18,16 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
|
||||
public class AvatarStorage implements Iterable<Avatar> {
|
||||
private final Player player;
|
||||
public class AvatarStorage extends BasePlayerManager implements Iterable<Avatar> {
|
||||
private final Int2ObjectMap<Avatar> avatars;
|
||||
private final Long2ObjectMap<Avatar> avatarsGuid;
|
||||
|
||||
public AvatarStorage(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
this.avatars = new Int2ObjectOpenHashMap<>();
|
||||
this.avatarsGuid = new Long2ObjectOpenHashMap<>();
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public Int2ObjectMap<Avatar> getAvatars() {
|
||||
return avatars;
|
||||
}
|
||||
|
@ -15,7 +15,6 @@ import org.bson.types.ObjectId;
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Indexed;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
@ -26,9 +25,11 @@ import emu.grasscutter.data.excels.RewardData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.MaterialType;
|
||||
import emu.grasscutter.game.player.BasePlayerDataManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.BattlePassMissionRefreshType;
|
||||
import emu.grasscutter.game.props.BattlePassMissionStatus;
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.BattlePassCycleOuterClass.BattlePassCycle;
|
||||
import emu.grasscutter.net.proto.BattlePassUnlockStatusOuterClass.BattlePassUnlockStatus;
|
||||
@ -41,9 +42,8 @@ import emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp;
|
||||
import lombok.Getter;
|
||||
|
||||
@Entity(value = "battlepass", useDiscriminator = false)
|
||||
public class BattlePassManager {
|
||||
public class BattlePassManager extends BasePlayerDataManager {
|
||||
@Id @Getter private ObjectId id;
|
||||
@Transient @Getter private Player player;
|
||||
|
||||
@Indexed private int ownerUid;
|
||||
@Getter private int point;
|
||||
@ -60,7 +60,8 @@ public class BattlePassManager {
|
||||
public BattlePassManager() {}
|
||||
|
||||
public BattlePassManager(Player player) {
|
||||
this.setPlayer(player);
|
||||
super(player);
|
||||
this.ownerUid = player.getUid();
|
||||
}
|
||||
|
||||
public void setPlayer(Player player) {
|
||||
@ -141,11 +142,11 @@ public class BattlePassManager {
|
||||
|
||||
// Mission triggers
|
||||
public void triggerMission(WatcherTriggerType triggerType) {
|
||||
getPlayer().getServer().getBattlePassMissionManager().triggerMission(getPlayer(), triggerType);
|
||||
getPlayer().getServer().getBattlePassSystem().triggerMission(getPlayer(), triggerType);
|
||||
}
|
||||
|
||||
public void triggerMission(WatcherTriggerType triggerType, int param, int progress) {
|
||||
getPlayer().getServer().getBattlePassMissionManager().triggerMission(getPlayer(), triggerType, param, progress);
|
||||
getPlayer().getServer().getBattlePassSystem().triggerMission(getPlayer(), triggerType, param, progress);
|
||||
}
|
||||
|
||||
// Handlers
|
||||
@ -196,7 +197,7 @@ public class BattlePassManager {
|
||||
}
|
||||
|
||||
// Get possible item choices.
|
||||
String[] choices = rewardItemData.getItemUse().get(0).getUseParam().get(0).split(",");
|
||||
String[] choices = rewardItemData.getItemUse().get(0).getUseParam()[0].split(",");
|
||||
if (choices.length < index) {
|
||||
return;
|
||||
}
|
||||
@ -206,7 +207,7 @@ public class BattlePassManager {
|
||||
int chosenId = Integer.parseInt(choices[index - 1]);
|
||||
|
||||
// For ITEM_USE_ADD_SELECT_ITEM chests, we can directly add the item specified in the chest's data.
|
||||
if (rewardItemData.getItemUse().get(0).getUseOp().equals("ITEM_USE_ADD_SELECT_ITEM")) {
|
||||
if (rewardItemData.getItemUse().get(0).getUseOp() == ItemUseOp.ITEM_USE_ADD_SELECT_ITEM) {
|
||||
GameItem rewardItem = new GameItem(GameData.getItemDataMap().get(chosenId), entry.getItemCount());
|
||||
rewardItems.add(rewardItem);
|
||||
}
|
||||
|
@ -1,78 +0,0 @@
|
||||
package emu.grasscutter.game.battlepass;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.BattlePassMissionData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.BattlePassMissionRefreshType;
|
||||
import emu.grasscutter.game.props.BattlePassMissionStatus;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify;
|
||||
|
||||
public class BattlePassMissionManager {
|
||||
private final GameServer server;
|
||||
private final Map<WatcherTriggerType, List<BattlePassMissionData>> cachedTriggers;
|
||||
|
||||
// BP Mission manager for the server, contains cached triggers so we dont have to load it for each player
|
||||
public BattlePassMissionManager(GameServer server) {
|
||||
this.server = server;
|
||||
this.cachedTriggers = new HashMap<>();
|
||||
|
||||
for (BattlePassMissionData missionData : GameData.getBattlePassMissionDataMap().values()) {
|
||||
if (missionData.isValidRefreshType()) {
|
||||
List<BattlePassMissionData> triggerList = getTriggers().computeIfAbsent(missionData.getTriggerType(), e -> new ArrayList<>());
|
||||
triggerList.add(missionData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public GameServer getServer() {
|
||||
return server;
|
||||
}
|
||||
|
||||
private Map<WatcherTriggerType, List<BattlePassMissionData>> getTriggers() {
|
||||
return cachedTriggers;
|
||||
}
|
||||
|
||||
public void triggerMission(Player player, WatcherTriggerType triggerType) {
|
||||
triggerMission(player, triggerType, 0, 1);
|
||||
}
|
||||
|
||||
public void triggerMission(Player player, WatcherTriggerType triggerType, int param, int progress) {
|
||||
List<BattlePassMissionData> triggerList = getTriggers().get(triggerType);
|
||||
|
||||
if (triggerList == null || triggerList.isEmpty()) return;
|
||||
|
||||
for (BattlePassMissionData data : triggerList) {
|
||||
// Skip params check if param == 0
|
||||
if (param != 0) {
|
||||
if (!data.getMainParams().contains(param)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Get mission from player, if it doesnt exist, then we make one
|
||||
BattlePassMission mission = player.getBattlePassManager().loadMissionById(data.getId());
|
||||
|
||||
if (mission.isFinshed()) continue;
|
||||
|
||||
// Add progress
|
||||
mission.addProgress(progress, data.getProgress());
|
||||
|
||||
if (mission.getProgress() >= data.getProgress()) {
|
||||
mission.setStatus(BattlePassMissionStatus.MISSION_STATUS_FINISHED);
|
||||
}
|
||||
|
||||
// Save to db
|
||||
player.getBattlePassManager().save();
|
||||
|
||||
// Packet
|
||||
player.sendPacket(new PacketBattlePassMissionUpdateNotify(mission));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,79 @@
|
||||
package emu.grasscutter.game.battlepass;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.BattlePassMissionData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.BattlePassMissionRefreshType;
|
||||
import emu.grasscutter.game.props.BattlePassMissionStatus;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify;
|
||||
|
||||
public class BattlePassSystem extends BaseGameSystem {
|
||||
private final Map<WatcherTriggerType, List<BattlePassMissionData>> cachedTriggers;
|
||||
|
||||
// BP Mission manager for the server, contains cached triggers so we dont have to load it for each player
|
||||
public BattlePassSystem(GameServer server) {
|
||||
super(server);
|
||||
|
||||
this.cachedTriggers = new HashMap<>();
|
||||
|
||||
for (BattlePassMissionData missionData : GameData.getBattlePassMissionDataMap().values()) {
|
||||
if (missionData.isValidRefreshType()) {
|
||||
List<BattlePassMissionData> triggerList = getTriggers().computeIfAbsent(missionData.getTriggerType(), e -> new ArrayList<>());
|
||||
triggerList.add(missionData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public GameServer getServer() {
|
||||
return server;
|
||||
}
|
||||
|
||||
private Map<WatcherTriggerType, List<BattlePassMissionData>> getTriggers() {
|
||||
return cachedTriggers;
|
||||
}
|
||||
|
||||
public void triggerMission(Player player, WatcherTriggerType triggerType) {
|
||||
triggerMission(player, triggerType, 0, 1);
|
||||
}
|
||||
|
||||
public void triggerMission(Player player, WatcherTriggerType triggerType, int param, int progress) {
|
||||
List<BattlePassMissionData> triggerList = getTriggers().get(triggerType);
|
||||
|
||||
if (triggerList == null || triggerList.isEmpty()) return;
|
||||
|
||||
for (BattlePassMissionData data : triggerList) {
|
||||
// Skip params check if param == 0
|
||||
if (param != 0) {
|
||||
if (!data.getMainParams().contains(param)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Get mission from player, if it doesnt exist, then we make one
|
||||
BattlePassMission mission = player.getBattlePassManager().loadMissionById(data.getId());
|
||||
|
||||
if (mission.isFinshed()) continue;
|
||||
|
||||
// Add progress
|
||||
mission.addProgress(progress, data.getProgress());
|
||||
|
||||
if (mission.getProgress() >= data.getProgress()) {
|
||||
mission.setStatus(BattlePassMissionStatus.MISSION_STATUS_FINISHED);
|
||||
}
|
||||
|
||||
// Save to db
|
||||
player.getBattlePassManager().save();
|
||||
|
||||
// Packet
|
||||
player.sendPacket(new PacketBattlePassMissionUpdateNotify(mission));
|
||||
}
|
||||
}
|
||||
}
|
@ -10,8 +10,10 @@ import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketCombineFormulaDataNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketCombineRsp;
|
||||
@ -29,21 +31,16 @@ import java.util.List;
|
||||
|
||||
import com.google.gson.reflect.TypeToken;
|
||||
|
||||
public class CombineManger {
|
||||
private final GameServer gameServer;
|
||||
public class CombineManger extends BaseGameSystem {
|
||||
private final static Int2ObjectMap<List<Integer>> reliquaryDecomposeData = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
public GameServer getGameServer() {
|
||||
return gameServer;
|
||||
}
|
||||
|
||||
public CombineManger(GameServer gameServer) {
|
||||
this.gameServer = gameServer;
|
||||
public CombineManger(GameServer server) {
|
||||
super(server);
|
||||
}
|
||||
|
||||
public static void initialize() {
|
||||
// Read the data we need for strongbox.
|
||||
try (Reader fileReader = new InputStreamReader(DataLoader.load("ReliquaryDecompose.json"))) {
|
||||
try (Reader fileReader = DataLoader.loadReader("ReliquaryDecompose.json")) {
|
||||
List<ReliquaryDecomposeEntry> decomposeEntries = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ReliquaryDecomposeEntry.class).getType());
|
||||
|
||||
for (ReliquaryDecomposeEntry entry : decomposeEntries) {
|
||||
@ -59,12 +56,12 @@ public class CombineManger {
|
||||
|
||||
public boolean unlockCombineDiagram(Player player, GameItem diagramItem) {
|
||||
// Make sure this is actually a diagram.
|
||||
if (!diagramItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COMBINE")) {
|
||||
if (diagramItem.getItemData().getItemUse().get(0).getUseOp() != ItemUseOp.ITEM_USE_UNLOCK_COMBINE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Determine the combine item we should unlock.
|
||||
int combineId = Integer.parseInt(diagramItem.getItemData().getItemUse().get(0).getUseParam().get(0));
|
||||
int combineId = Integer.parseInt(diagramItem.getItemData().getItemUse().get(0).getUseParam()[0]);
|
||||
|
||||
// Remove the diagram from the player's inventory.
|
||||
// We need to do this here, before sending CombineFormulaDataNotify, or the the combine UI won't correctly
|
||||
|
@ -12,6 +12,7 @@ import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
@ -23,27 +24,21 @@ import java.io.Reader;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class DropManager {
|
||||
public GameServer getGameServer() {
|
||||
return gameServer;
|
||||
}
|
||||
public class DropSystem extends BaseGameSystem {
|
||||
private final Int2ObjectMap<List<DropData>> dropData;
|
||||
|
||||
private final GameServer gameServer;
|
||||
public DropSystem(GameServer server) {
|
||||
super(server);
|
||||
this.dropData = new Int2ObjectOpenHashMap<>();
|
||||
this.load();
|
||||
}
|
||||
|
||||
public Int2ObjectMap<List<DropData>> getDropData() {
|
||||
return dropData;
|
||||
}
|
||||
|
||||
private final Int2ObjectMap<List<DropData>> dropData;
|
||||
|
||||
public DropManager(GameServer gameServer) {
|
||||
this.gameServer = gameServer;
|
||||
this.dropData = new Int2ObjectOpenHashMap<>();
|
||||
this.load();
|
||||
}
|
||||
|
||||
public synchronized void load() {
|
||||
try (Reader fileReader = new InputStreamReader(DataLoader.load("Drop.json"))) {
|
||||
try (Reader fileReader = DataLoader.loadReader("Drop.json")) {
|
||||
getDropData().clear();
|
||||
List<DropInfo> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DropInfo.class).getType());
|
||||
if (banners.size() > 0) {
|
@ -1,117 +0,0 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.ScenePointEntry;
|
||||
import emu.grasscutter.data.excels.DungeonData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonManager {
|
||||
private final GameServer server;
|
||||
private static final BasicDungeonSettleListener basicDungeonSettleObserver = new BasicDungeonSettleListener();
|
||||
public DungeonManager(GameServer server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public GameServer getServer() {
|
||||
return server;
|
||||
}
|
||||
|
||||
public void getEntryInfo(Player player, int pointId) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
|
||||
|
||||
if (entry == null) {
|
||||
// Error
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
|
||||
}
|
||||
|
||||
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger().info("{}({}) is trying to enter dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
|
||||
|
||||
int sceneId = data.getSceneId();
|
||||
player.getScene().setPrevScene(sceneId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
|
||||
player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
|
||||
player.getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
|
||||
}
|
||||
|
||||
player.getScene().setPrevScenePoint(pointId);
|
||||
player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* used in tower dungeons handoff
|
||||
*/
|
||||
public boolean handoffDungeon(Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger().info("{}({}) is trying to enter tower dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
|
||||
|
||||
if(player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)){
|
||||
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void exitDungeon(Player player) {
|
||||
Scene scene = player.getScene();
|
||||
|
||||
if (scene==null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get previous scene
|
||||
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
|
||||
|
||||
// Get previous position
|
||||
DungeonData dungeonData = scene.getDungeonData();
|
||||
Position prevPos = new Position(GameConstants.START_POSITION);
|
||||
|
||||
if (dungeonData != null) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
|
||||
|
||||
if (entry != null) {
|
||||
prevPos.set(entry.getPointData().getTranPos());
|
||||
}
|
||||
}
|
||||
// clean temp team if it has
|
||||
player.getTeamManager().cleanTemporaryTeam();
|
||||
player.getTowerManager().clearEntry();
|
||||
|
||||
// Transfer player back to world
|
||||
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
|
||||
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
|
||||
}
|
||||
|
||||
public void updateDailyDungeons() {
|
||||
for (ScenePointEntry entry : GameData.getScenePointEntries().values()) {
|
||||
entry.getPointData().updateDailyDungeon();
|
||||
}
|
||||
}
|
||||
}
|
114
src/main/java/emu/grasscutter/game/dungeons/DungeonSystem.java
Normal file
114
src/main/java/emu/grasscutter/game/dungeons/DungeonSystem.java
Normal file
@ -0,0 +1,114 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.ScenePointEntry;
|
||||
import emu.grasscutter.data.excels.DungeonData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonSystem extends BaseGameSystem {
|
||||
private static final BasicDungeonSettleListener basicDungeonSettleObserver = new BasicDungeonSettleListener();
|
||||
|
||||
public DungeonSystem(GameServer server) {
|
||||
super(server);
|
||||
}
|
||||
|
||||
public void getEntryInfo(Player player, int pointId) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
|
||||
|
||||
if (entry == null) {
|
||||
// Error
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
|
||||
}
|
||||
|
||||
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger().info("{}({}) is trying to enter dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
|
||||
|
||||
int sceneId = data.getSceneId();
|
||||
player.getScene().setPrevScene(sceneId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
|
||||
player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
|
||||
player.getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
|
||||
}
|
||||
|
||||
player.getScene().setPrevScenePoint(pointId);
|
||||
player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* used in tower dungeons handoff
|
||||
*/
|
||||
public boolean handoffDungeon(Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger().info("{}({}) is trying to enter tower dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)) {
|
||||
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void exitDungeon(Player player) {
|
||||
Scene scene = player.getScene();
|
||||
|
||||
if (scene==null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get previous scene
|
||||
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
|
||||
|
||||
// Get previous position
|
||||
DungeonData dungeonData = scene.getDungeonData();
|
||||
Position prevPos = new Position(GameConstants.START_POSITION);
|
||||
|
||||
if (dungeonData != null) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
|
||||
|
||||
if (entry != null) {
|
||||
prevPos.set(entry.getPointData().getTranPos());
|
||||
}
|
||||
}
|
||||
// clean temp team if it has
|
||||
player.getTeamManager().cleanTemporaryTeam();
|
||||
player.getTowerManager().clearEntry();
|
||||
|
||||
// Transfer player back to world
|
||||
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
|
||||
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
|
||||
}
|
||||
|
||||
public void updateDailyDungeons() {
|
||||
for (ScenePointEntry entry : GameData.getScenePointEntries().values()) {
|
||||
entry.getPointData().updateDailyDungeon();
|
||||
}
|
||||
}
|
||||
}
|
@ -46,7 +46,7 @@ public class DungeonChallenge extends WorldChallenge {
|
||||
|
||||
public static void initialize() {
|
||||
// Read the data we need for dungeon rewards drops.
|
||||
try (Reader fileReader = new InputStreamReader(DataLoader.load("DungeonDrop.json"))) {
|
||||
try (Reader fileReader = DataLoader.loadReader("DungeonDrop.json")) {
|
||||
List<DungeonDrop> dungeonDropList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DungeonDrop.class).getType());
|
||||
|
||||
for (DungeonDrop entry : dungeonDropList) {
|
||||
|
@ -30,7 +30,6 @@ import emu.grasscutter.net.proto.SceneAvatarInfoOuterClass.SceneAvatarInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.server.event.player.PlayerMoveEvent;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
@ -70,7 +69,7 @@ public class EntityAvatar extends GameEntity {
|
||||
|
||||
@Override
|
||||
public Position getPosition() {
|
||||
return getPlayer().getPos();
|
||||
return getPlayer().getPosition();
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -126,7 +125,7 @@ public class EntityAvatar extends GameEntity {
|
||||
|
||||
if (healed > 0f) {
|
||||
getScene().broadcastPacket(
|
||||
new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_REASON_ABILITY, ChangeHpReason.CHANGE_HP_REASON_CHANGE_HP_ADD_ABILITY)
|
||||
new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_REASON_ABILITY, ChangeHpReason.CHANGE_HP_REASON_ADD_ABILITY)
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@ package emu.grasscutter.game.entity;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.game.entity.gadget.*;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.props.LifeState;
|
||||
@ -15,6 +16,7 @@ import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityIn
|
||||
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
@ -22,6 +24,7 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
@ -151,6 +154,19 @@ public class EntityGadget extends EntityBaseGadget {
|
||||
return this.fightProp;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInteract(Player player, GadgetInteractReq interactReq) {
|
||||
if (this.getContent() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
boolean shouldDelete = this.getContent().onInteract(player, interactReq);
|
||||
|
||||
if (shouldDelete) {
|
||||
this.getScene().killEntity(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreate() {
|
||||
// Lua event
|
||||
@ -213,8 +229,4 @@ public class EntityGadget extends EntityBaseGadget {
|
||||
|
||||
return entityInfo.build();
|
||||
}
|
||||
public void die() {
|
||||
getScene().broadcastPacket(new PacketLifeStateChangeNotify(this, LifeState.LIFE_DEAD));
|
||||
this.onDeath(0);
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@ package emu.grasscutter.game.entity;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
@ -12,6 +13,8 @@ import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityIn
|
||||
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.GadgetBornTypeOuterClass.GadgetBornType;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
@ -19,6 +22,7 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.ProtoHelper;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
@ -100,6 +104,30 @@ public class EntityItem extends EntityBaseGadget {
|
||||
return share;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInteract(Player player, GadgetInteractReq interactReq) {
|
||||
// check drop owner to avoid someone picked up item in others' world
|
||||
if (!this.isShare()) {
|
||||
int dropOwner = (int) (this.getGuid() >> 32);
|
||||
if (dropOwner != player.getUid()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
this.getScene().removeEntity(this);
|
||||
GameItem item = new GameItem(this.getItemData(), this.getCount());
|
||||
|
||||
// Add to inventory
|
||||
boolean success = player.getInventory().addItem(item, ActionReason.SubfieldDrop);
|
||||
if (success) {
|
||||
if (!this.isShare()) { // not shared drop
|
||||
player.sendPacket(new PacketGadgetInteractRsp(this, InteractType.INTERACT_TYPE_PICK_ITEM));
|
||||
} else {
|
||||
this.getScene().broadcastPacket(new PacketGadgetInteractRsp(this, InteractType.INTERACT_TYPE_PICK_ITEM));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SceneEntityInfo toProto() {
|
||||
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
|
||||
|
@ -1,21 +1,29 @@
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.common.PropGrowCurve;
|
||||
import emu.grasscutter.data.excels.EnvAnimalGatherConfigData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.data.excels.MonsterCurveData;
|
||||
import emu.grasscutter.data.excels.MonsterData;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.VisionTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.MonsterBornTypeOuterClass.MonsterBornType;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
@ -112,6 +120,19 @@ public class EntityMonster extends GameEntity {
|
||||
this.poseId = poseId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInteract(Player player, GadgetInteractReq interactReq) {
|
||||
EnvAnimalGatherConfigData gatherData = GameData.getEnvAnimalGatherConfigDataMap().get(this.getMonsterData().getId());
|
||||
|
||||
if (gatherData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
player.getInventory().addItem(gatherData.getGatherItem(), ActionReason.SubfieldDrop);
|
||||
|
||||
this.getScene().killEntity(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreate() {
|
||||
// Lua event
|
||||
|
@ -10,6 +10,7 @@ import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.Animat
|
||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.FightPropPairOuterClass.*;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
|
@ -3,12 +3,14 @@ package emu.grasscutter.game.entity;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.LifeState;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
@ -239,6 +241,15 @@ public abstract class GameEntity {
|
||||
this.getRotation().set(rotation);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with this entity
|
||||
* @param player Player that is interacting with this entity
|
||||
* @param interactReq Interact request protobuf data
|
||||
*/
|
||||
public void onInteract(Player player, GadgetInteractReq interactReq) {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this entity is added to the world
|
||||
*/
|
||||
|
@ -3,6 +3,7 @@ package emu.grasscutter.game.entity.gadget;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.LifeState;
|
||||
import emu.grasscutter.net.proto.BossChestInfoOuterClass.BossChestInfo;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.InterOpTypeOuterClass.InterOpType;
|
||||
@ -11,6 +12,7 @@ import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.scripts.constants.ScriptGadgetState;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
|
||||
|
||||
public class GadgetChest extends GadgetContent {
|
||||
|
||||
@ -19,7 +21,7 @@ public class GadgetChest extends GadgetContent {
|
||||
}
|
||||
|
||||
public boolean onInteract(Player player, GadgetInteractReq req) {
|
||||
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataManager().getChestInteractHandlerMap();
|
||||
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataSystem().getChestInteractHandlerMap();
|
||||
var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName());
|
||||
if (handler == null) {
|
||||
Grasscutter.getLogger().warn("Could not found the handler of this type of Chests {}", getGadget().getGadgetData().getJsonName());
|
||||
@ -37,8 +39,7 @@ public class GadgetChest extends GadgetContent {
|
||||
|
||||
getGadget().updateState(ScriptGadgetState.ChestOpened);
|
||||
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST));
|
||||
// let the chest disappear
|
||||
getGadget().die();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ public class BossChestInteractHandler implements ChestInteractHandler{
|
||||
|
||||
@Override
|
||||
public boolean onInteract(GadgetChest chest, Player player) {
|
||||
var worldDataManager = chest.getGadget().getScene().getWorld().getServer().getWorldDataManager();
|
||||
var worldDataManager = chest.getGadget().getScene().getWorld().getServer().getWorldDataSystem();
|
||||
var monster = chest.getGadget().getMetaGadget().group.monsters.get(chest.getGadget().getMetaGadget().boss_chest.monster_config_id);
|
||||
var reward = worldDataManager.getRewardByBossId(monster.monster_id);
|
||||
|
||||
|
@ -3,37 +3,34 @@ package emu.grasscutter.game.expedition;
|
||||
import com.google.gson.reflect.TypeToken;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import java.io.FileReader;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.Reader;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
|
||||
public class ExpeditionManager {
|
||||
public GameServer getGameServer() {
|
||||
return gameServer;
|
||||
}
|
||||
|
||||
private final GameServer gameServer;
|
||||
|
||||
public Int2ObjectMap<List<ExpeditionRewardDataList>> getExpeditionRewardDataList() { return expeditionRewardData; }
|
||||
|
||||
public class ExpeditionSystem extends BaseGameSystem {
|
||||
private final Int2ObjectMap<List<ExpeditionRewardDataList>> expeditionRewardData;
|
||||
|
||||
public ExpeditionManager(GameServer gameServer) {
|
||||
this.gameServer = gameServer;
|
||||
public ExpeditionSystem(GameServer server) {
|
||||
super(server);
|
||||
this.expeditionRewardData = new Int2ObjectOpenHashMap<>();
|
||||
this.load();
|
||||
}
|
||||
|
||||
public Int2ObjectMap<List<ExpeditionRewardDataList>> getExpeditionRewardDataList() {
|
||||
return expeditionRewardData;
|
||||
}
|
||||
|
||||
public synchronized void load() {
|
||||
try (Reader fileReader = new InputStreamReader(DataLoader.load("ExpeditionReward.json"))) {
|
||||
try (Reader fileReader = DataLoader.loadReader("ExpeditionReward.json")) {
|
||||
getExpeditionRewardDataList().clear();
|
||||
List<ExpeditionRewardInfo> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ExpeditionRewardInfo.class).getType());
|
||||
if (banners.size() > 0) {
|
@ -3,6 +3,7 @@ package emu.grasscutter.game.friends;
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.DealAddFriendResultTypeOuterClass.DealAddFriendResultType;
|
||||
import emu.grasscutter.server.packet.send.PacketAskAddFriendNotify;
|
||||
@ -13,24 +14,18 @@ import emu.grasscutter.server.packet.send.PacketDeleteFriendRsp;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
public class FriendsList {
|
||||
private final Player player;
|
||||
|
||||
public class FriendsList extends BasePlayerManager {
|
||||
private final Int2ObjectMap<Friendship> friends;
|
||||
private final Int2ObjectMap<Friendship> pendingFriends;
|
||||
|
||||
private boolean loaded = false;
|
||||
|
||||
public FriendsList(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
this.friends = new Int2ObjectOpenHashMap<Friendship>();
|
||||
this.pendingFriends = new Int2ObjectOpenHashMap<Friendship>();
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public boolean hasLoaded() {
|
||||
return loaded;
|
||||
}
|
||||
|
@ -1,5 +1,7 @@
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.GachaInfoOuterClass.GachaInfo;
|
||||
@ -7,8 +9,6 @@ import emu.grasscutter.net.proto.GachaUpInfoOuterClass.GachaUpInfo;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
|
||||
public class GachaBanner {
|
||||
@Getter private int gachaType;
|
||||
@Getter private int scheduleId;
|
||||
|
@ -1,451 +0,0 @@
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.Reader;
|
||||
import java.nio.file.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import com.google.gson.reflect.TypeToken;
|
||||
|
||||
import com.sun.nio.file.SensitivityWatchEventModifier;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.gacha.GachaBanner.BannerType;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.inventory.MaterialType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
|
||||
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
|
||||
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.game.GameServerTickEvent;
|
||||
import emu.grasscutter.server.packet.send.PacketDoGachaRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketGachaWishRsp;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import org.greenrobot.eventbus.Subscribe;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
|
||||
public class GachaManager {
|
||||
private final GameServer server;
|
||||
private final Int2ObjectMap<GachaBanner> gachaBanners;
|
||||
private WatchService watchService;
|
||||
|
||||
private static final int starglitterId = 221;
|
||||
private static final int stardustId = 222;
|
||||
private int[] fallbackItems4Pool2Default = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
|
||||
private int[] fallbackItems5Pool2Default = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
|
||||
|
||||
public GachaManager(GameServer server) {
|
||||
this.server = server;
|
||||
this.gachaBanners = new Int2ObjectOpenHashMap<>();
|
||||
this.load();
|
||||
this.startWatcher(server);
|
||||
}
|
||||
|
||||
public GameServer getServer() {
|
||||
return server;
|
||||
}
|
||||
|
||||
public Int2ObjectMap<GachaBanner> getGachaBanners() {
|
||||
return gachaBanners;
|
||||
}
|
||||
|
||||
public int randomRange(int min, int max) { // Both are inclusive
|
||||
return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
|
||||
}
|
||||
|
||||
public int getRandom(int[] array) {
|
||||
return array[randomRange(0, array.length - 1)];
|
||||
}
|
||||
|
||||
public synchronized void load() {
|
||||
try (Reader fileReader = new InputStreamReader(DataLoader.load("Banners.json"))) {
|
||||
getGachaBanners().clear();
|
||||
List<GachaBanner> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, GachaBanner.class).getType());
|
||||
if(banners.size() > 0) {
|
||||
for (GachaBanner banner : banners) {
|
||||
getGachaBanners().put(banner.getScheduleId(), banner);
|
||||
}
|
||||
Grasscutter.getLogger().debug("Banners successfully loaded.");
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private class BannerPools {
|
||||
public int[] rateUpItems4;
|
||||
public int[] rateUpItems5;
|
||||
public int[] fallbackItems4Pool1;
|
||||
public int[] fallbackItems4Pool2;
|
||||
public int[] fallbackItems5Pool1;
|
||||
public int[] fallbackItems5Pool2;
|
||||
|
||||
public BannerPools(GachaBanner banner) {
|
||||
rateUpItems4 = banner.getRateUpItems4();
|
||||
rateUpItems5 = banner.getRateUpItems5();
|
||||
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
|
||||
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
|
||||
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
|
||||
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
|
||||
|
||||
if (banner.isAutoStripRateUpFromFallback()) {
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeFromAllPools(int[] itemIds) {
|
||||
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
|
||||
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int checkPlayerAvatarConstellationLevel(Player player, int itemId) { // Maybe this would be useful in the Player class?
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if ((itemData == null) || (itemData.getMaterialType() != MaterialType.MATERIAL_AVATAR)){
|
||||
return -2; // Not an Avatar
|
||||
}
|
||||
Avatar avatar = player.getAvatars().getAvatarById((itemId % 1000) + 10000000);
|
||||
if (avatar == null) {
|
||||
return -1; // Doesn't have
|
||||
}
|
||||
// Constellation
|
||||
int constLevel = avatar.getCoreProudSkillLevel();
|
||||
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId + 100);
|
||||
constLevel += (constItem == null)? 0 : constItem.getCount();
|
||||
return constLevel;
|
||||
}
|
||||
|
||||
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
|
||||
IntList temp = new IntArrayList();
|
||||
for (int itemId : itemPool) {
|
||||
if (checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
|
||||
temp.add(itemId);
|
||||
}
|
||||
}
|
||||
return temp.toIntArray();
|
||||
}
|
||||
|
||||
private synchronized int drawRoulette(int[] weights, int cutoff) {
|
||||
// This follows the logic laid out in issue #183
|
||||
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
|
||||
// All weights must be >= 0
|
||||
int total = 0;
|
||||
for (int weight : weights) {
|
||||
if (weight < 0) {
|
||||
throw new IllegalArgumentException("Weights must be non-negative!");
|
||||
}
|
||||
total += weight;
|
||||
}
|
||||
int roll = ThreadLocalRandom.current().nextInt((total < cutoff)? total : cutoff);
|
||||
int subTotal = 0;
|
||||
for (int i=0; i<weights.length; i++) {
|
||||
subTotal += weights[i];
|
||||
if (roll < subTotal) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
// throw new IllegalStateException();
|
||||
return 0; // This should only be reachable if total==0
|
||||
}
|
||||
|
||||
private synchronized int doFallbackRarePull(int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
if (fallback1.length < 1) {
|
||||
if (fallback2.length < 1) {
|
||||
return getRandom((rarity==5)? fallbackItems5Pool2Default : fallbackItems4Pool2Default);
|
||||
} else {
|
||||
return getRandom(fallback2);
|
||||
}
|
||||
} else if (fallback2.length < 1) {
|
||||
return getRandom(fallback1);
|
||||
} else { // Both pools are possible, use the pool balancer
|
||||
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
|
||||
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
|
||||
int chosenPool = switch ((pityPool1 >= pityPool2)? 1 : 0) { // Larger weight must come first for the hard cutoff to function correctly
|
||||
case 1 -> 1 + drawRoulette(new int[] {pityPool1, pityPool2}, 10000);
|
||||
default -> 2 - drawRoulette(new int[] {pityPool2, pityPool1}, 10000);
|
||||
};
|
||||
return switch (chosenPool) {
|
||||
case 1:
|
||||
gachaInfo.setPityPool(rarity, 1, 0);
|
||||
yield getRandom(fallback1);
|
||||
default:
|
||||
gachaInfo.setPityPool(rarity, 2, 0);
|
||||
yield getRandom(fallback2);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int doRarePull(int[] featured, int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
int itemId = 0;
|
||||
boolean epitomized = (banner.hasEpitomized()) && (rarity == 5) && (gachaInfo.getWishItemId() != 0);
|
||||
boolean pityEpitomized = (gachaInfo.getFailedChosenItemPulls() >= banner.getWishMaxProgress()); // Maximum fate points reached
|
||||
boolean pityFeatured = (gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1); // Lost previous coinflip
|
||||
boolean rollFeatured = (this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
|
||||
boolean pullFeatured = pityFeatured || rollFeatured;
|
||||
|
||||
if (epitomized && pityEpitomized) { // Auto pick item when epitomized points reached
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0); // Epitomized item will always be a featured one
|
||||
itemId = gachaInfo.getWishItemId();
|
||||
} else {
|
||||
if (pullFeatured && (featured.length > 0)) {
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
|
||||
itemId = getRandom(featured);
|
||||
} else {
|
||||
gachaInfo.addFailedFeaturedItemPulls(rarity, 1); // This could be moved into doFallbackRarePull but having it here makes it clearer
|
||||
itemId = doFallbackRarePull(fallback1, fallback2, rarity, banner, gachaInfo);
|
||||
}
|
||||
}
|
||||
|
||||
if (epitomized) {
|
||||
if(itemId == gachaInfo.getWishItemId()) { // Reset epitomized points when got wished item
|
||||
gachaInfo.setFailedChosenItemPulls(0);
|
||||
} else { // Add epitomized points if not get wished item
|
||||
gachaInfo.addFailedChosenItemPulls(1);
|
||||
}
|
||||
}
|
||||
return itemId;
|
||||
}
|
||||
|
||||
private synchronized int doPull(GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
|
||||
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
|
||||
gachaInfo.incPityAll();
|
||||
|
||||
int[] weights = {banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000};
|
||||
int levelWon = 5 - drawRoulette(weights, 10000);
|
||||
|
||||
return switch (levelWon) {
|
||||
case 5:
|
||||
gachaInfo.setPity5(0);
|
||||
yield doRarePull(pools.rateUpItems5, pools.fallbackItems5Pool1, pools.fallbackItems5Pool2, 5, banner, gachaInfo);
|
||||
case 4:
|
||||
gachaInfo.setPity4(0);
|
||||
yield doRarePull(pools.rateUpItems4, pools.fallbackItems4Pool1, pools.fallbackItems4Pool2, 4, banner, gachaInfo);
|
||||
default:
|
||||
yield getRandom(banner.getFallbackItems3());
|
||||
};
|
||||
}
|
||||
|
||||
public synchronized void doPulls(Player player, int scheduleId, int times) {
|
||||
// Sanity check
|
||||
if (times != 10 && times != 1) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_INVALID_TIMES));
|
||||
return;
|
||||
}
|
||||
Inventory inventory = player.getInventory();
|
||||
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_ITEM_EXCEED_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get banner
|
||||
GachaBanner banner = this.getGachaBanners().get(scheduleId);
|
||||
if (banner == null) {
|
||||
player.sendPacket(new PacketDoGachaRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
// Check against total limit
|
||||
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
|
||||
int gachaTimesLimit = banner.getGachaTimesLimit();
|
||||
if (gachaTimesLimit != Integer.MAX_VALUE && (gachaInfo.getTotalPulls() + times) > gachaTimesLimit) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_TIMES_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Spend currency
|
||||
ItemParamData cost = banner.getCost(times);
|
||||
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_COST_ITEM_NOT_ENOUGH));
|
||||
return;
|
||||
}
|
||||
|
||||
// Add to character
|
||||
gachaInfo.addTotalPulls(times);
|
||||
BannerPools pools = new BannerPools(banner);
|
||||
List<GachaItem> list = new ArrayList<>();
|
||||
int stardust = 0, starglitter = 0;
|
||||
|
||||
if (banner.isRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
|
||||
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
|
||||
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
|
||||
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
|
||||
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
|
||||
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
|
||||
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
|
||||
}
|
||||
|
||||
for (int i = 0; i < times; i++) {
|
||||
// Roll
|
||||
int itemId = doPull(banner, gachaInfo, pools);
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if (itemData == null) {
|
||||
continue; // Maybe we should bail out if an item fails instead of rolling the rest?
|
||||
}
|
||||
|
||||
// Write gacha record
|
||||
GachaRecord gachaRecord = new GachaRecord(itemId, player.getUid(), banner.getGachaType());
|
||||
DatabaseHelper.saveGachaRecord(gachaRecord);
|
||||
|
||||
// Create gacha item
|
||||
GachaItem.Builder gachaItem = GachaItem.newBuilder();
|
||||
int addStardust = 0, addStarglitter = 0;
|
||||
boolean isTransferItem = false;
|
||||
|
||||
// Const check
|
||||
int constellation = checkPlayerAvatarConstellationLevel(player, itemId);
|
||||
switch (constellation) {
|
||||
case -2: // Is weapon
|
||||
switch (itemData.getRankLevel()) {
|
||||
case 5 -> addStarglitter = 10;
|
||||
case 4 -> addStarglitter = 2;
|
||||
default -> addStardust = 15;
|
||||
}
|
||||
break;
|
||||
case -1: // New character
|
||||
gachaItem.setIsGachaItemNew(true);
|
||||
break;
|
||||
default:
|
||||
if (constellation >= 6) { // C6, give consolation starglitter
|
||||
addStarglitter = (itemData.getRankLevel()==5)? 25 : 5;
|
||||
} else { // C0-C5, give constellation item
|
||||
if (banner.isRemoveC6FromPool() && constellation == 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
|
||||
pools.removeFromAllPools(new int[] {itemId});
|
||||
}
|
||||
addStarglitter = (itemData.getRankLevel()==5)? 10 : 2;
|
||||
int constItemId = itemId + 100;
|
||||
GameItem constItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
|
||||
inventory.addItem(constItemId, 1);
|
||||
}
|
||||
isTransferItem = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Create item
|
||||
GameItem item = new GameItem(itemData);
|
||||
gachaItem.setGachaItem(item.toItemParam());
|
||||
inventory.addItem(item);
|
||||
|
||||
stardust += addStardust;
|
||||
starglitter += addStarglitter;
|
||||
|
||||
if (addStardust > 0) {
|
||||
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
|
||||
}
|
||||
if (addStarglitter > 0) {
|
||||
ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
|
||||
if (isTransferItem) {
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
|
||||
}
|
||||
gachaItem.addTokenItemList(starglitterParam);
|
||||
}
|
||||
|
||||
list.add(gachaItem.build());
|
||||
}
|
||||
|
||||
// Add stardust/starglitter
|
||||
if (stardust > 0) {
|
||||
inventory.addItem(stardustId, stardust);
|
||||
}
|
||||
if (starglitter > 0) {
|
||||
inventory.addItem(starglitterId, starglitter);
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketDoGachaRsp(banner, list, gachaInfo));
|
||||
|
||||
// Battle Pass trigger
|
||||
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_GACHA_NUM, 0, times);
|
||||
}
|
||||
|
||||
private synchronized void startWatcher(GameServer server) {
|
||||
if(this.watchService == null) {
|
||||
try {
|
||||
this.watchService = FileSystems.getDefault().newWatchService();
|
||||
Path path = new File(DATA()).toPath();
|
||||
path.register(watchService, new WatchEvent.Kind[]{StandardWatchEventKinds.ENTRY_MODIFY}, SensitivityWatchEventModifier.HIGH);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load the Gacha Manager Watch Service. If ServerOptions.watchGacha is true it will not auto-reload");
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Cannot reinitialise watcher ");
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
|
||||
if(GAME_OPTIONS.watchGachaConfig) {
|
||||
try {
|
||||
WatchKey watchKey = watchService.take();
|
||||
|
||||
for (WatchEvent<?> event : watchKey.pollEvents()) {
|
||||
final Path changed = (Path) event.context();
|
||||
if (changed.endsWith("Banners.json")) {
|
||||
Grasscutter.getLogger().info("Change detected with banners.json. Reloading gacha config");
|
||||
this.load();
|
||||
}
|
||||
}
|
||||
|
||||
boolean valid = watchKey.reset();
|
||||
if (!valid) {
|
||||
Grasscutter.getLogger().error("Unable to reset Gacha Manager Watch Key. Auto-reload of banners.json will no longer work.");
|
||||
return;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized GetGachaInfoRsp createProto(Player player) {
|
||||
GetGachaInfoRsp.Builder proto = GetGachaInfoRsp.newBuilder().setGachaRandom(12345);
|
||||
|
||||
long currentTime = System.currentTimeMillis() / 1000L;
|
||||
|
||||
for (GachaBanner banner : getGachaBanners().values()) {
|
||||
if ((banner.getEndTime() >= currentTime && banner.getBeginTime() <= currentTime) || (banner.getBannerType() == BannerType.STANDARD))
|
||||
{
|
||||
proto.addGachaInfoList(banner.toProto(player));
|
||||
}
|
||||
}
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
|
||||
public GetGachaInfoRsp toProto(Player player) {
|
||||
return createProto(player);
|
||||
}
|
||||
}
|
447
src/main/java/emu/grasscutter/game/gacha/GachaSystem.java
Normal file
447
src/main/java/emu/grasscutter/game/gacha/GachaSystem.java
Normal file
@ -0,0 +1,447 @@
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.Reader;
|
||||
import java.nio.file.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import com.google.gson.reflect.TypeToken;
|
||||
|
||||
import com.sun.nio.file.SensitivityWatchEventModifier;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.gacha.GachaBanner.BannerType;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.inventory.MaterialType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
|
||||
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
|
||||
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.game.GameServerTickEvent;
|
||||
import emu.grasscutter.server.packet.send.PacketDoGachaRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketGachaWishRsp;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import org.greenrobot.eventbus.Subscribe;
|
||||
|
||||
public class GachaSystem extends BaseGameSystem {
|
||||
private final Int2ObjectMap<GachaBanner> gachaBanners;
|
||||
private WatchService watchService;
|
||||
|
||||
private static final int starglitterId = 221;
|
||||
private static final int stardustId = 222;
|
||||
private int[] fallbackItems4Pool2Default = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
|
||||
private int[] fallbackItems5Pool2Default = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
|
||||
|
||||
public GachaSystem(GameServer server) {
|
||||
super(server);
|
||||
this.gachaBanners = new Int2ObjectOpenHashMap<>();
|
||||
this.load();
|
||||
this.startWatcher(server);
|
||||
}
|
||||
|
||||
public Int2ObjectMap<GachaBanner> getGachaBanners() {
|
||||
return gachaBanners;
|
||||
}
|
||||
|
||||
public int randomRange(int min, int max) { // Both are inclusive
|
||||
return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
|
||||
}
|
||||
|
||||
public int getRandom(int[] array) {
|
||||
return array[randomRange(0, array.length - 1)];
|
||||
}
|
||||
|
||||
public synchronized void load() {
|
||||
try (Reader fileReader = DataLoader.loadReader("Banners.json")) {
|
||||
getGachaBanners().clear();
|
||||
List<GachaBanner> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, GachaBanner.class).getType());
|
||||
if (banners.size() > 0) {
|
||||
for (GachaBanner banner : banners) {
|
||||
getGachaBanners().put(banner.getScheduleId(), banner);
|
||||
}
|
||||
Grasscutter.getLogger().debug("Banners successfully loaded.");
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private class BannerPools {
|
||||
public int[] rateUpItems4;
|
||||
public int[] rateUpItems5;
|
||||
public int[] fallbackItems4Pool1;
|
||||
public int[] fallbackItems4Pool2;
|
||||
public int[] fallbackItems5Pool1;
|
||||
public int[] fallbackItems5Pool2;
|
||||
|
||||
public BannerPools(GachaBanner banner) {
|
||||
rateUpItems4 = banner.getRateUpItems4();
|
||||
rateUpItems5 = banner.getRateUpItems5();
|
||||
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
|
||||
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
|
||||
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
|
||||
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
|
||||
|
||||
if (banner.isAutoStripRateUpFromFallback()) {
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeFromAllPools(int[] itemIds) {
|
||||
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
|
||||
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int checkPlayerAvatarConstellationLevel(Player player, int itemId) { // Maybe this would be useful in the Player class?
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if ((itemData == null) || (itemData.getMaterialType() != MaterialType.MATERIAL_AVATAR)) {
|
||||
return -2; // Not an Avatar
|
||||
}
|
||||
Avatar avatar = player.getAvatars().getAvatarById((itemId % 1000) + 10000000);
|
||||
if (avatar == null) {
|
||||
return -1; // Doesn't have
|
||||
}
|
||||
// Constellation
|
||||
int constLevel = avatar.getCoreProudSkillLevel();
|
||||
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId + 100);
|
||||
constLevel += (constItem == null)? 0 : constItem.getCount();
|
||||
return constLevel;
|
||||
}
|
||||
|
||||
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
|
||||
IntList temp = new IntArrayList();
|
||||
for (int itemId : itemPool) {
|
||||
if (checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
|
||||
temp.add(itemId);
|
||||
}
|
||||
}
|
||||
return temp.toIntArray();
|
||||
}
|
||||
|
||||
private synchronized int drawRoulette(int[] weights, int cutoff) {
|
||||
// This follows the logic laid out in issue #183
|
||||
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
|
||||
// All weights must be >= 0
|
||||
int total = 0;
|
||||
for (int weight : weights) {
|
||||
if (weight < 0) {
|
||||
throw new IllegalArgumentException("Weights must be non-negative!");
|
||||
}
|
||||
total += weight;
|
||||
}
|
||||
int roll = ThreadLocalRandom.current().nextInt((total < cutoff)? total : cutoff);
|
||||
int subTotal = 0;
|
||||
for (int i=0; i<weights.length; i++) {
|
||||
subTotal += weights[i];
|
||||
if (roll < subTotal) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
// throw new IllegalStateException();
|
||||
return 0; // This should only be reachable if total==0
|
||||
}
|
||||
|
||||
private synchronized int doFallbackRarePull(int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
if (fallback1.length < 1) {
|
||||
if (fallback2.length < 1) {
|
||||
return getRandom((rarity==5)? fallbackItems5Pool2Default : fallbackItems4Pool2Default);
|
||||
} else {
|
||||
return getRandom(fallback2);
|
||||
}
|
||||
} else if (fallback2.length < 1) {
|
||||
return getRandom(fallback1);
|
||||
} else { // Both pools are possible, use the pool balancer
|
||||
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
|
||||
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
|
||||
int chosenPool = switch ((pityPool1 >= pityPool2)? 1 : 0) { // Larger weight must come first for the hard cutoff to function correctly
|
||||
case 1 -> 1 + drawRoulette(new int[] {pityPool1, pityPool2}, 10000);
|
||||
default -> 2 - drawRoulette(new int[] {pityPool2, pityPool1}, 10000);
|
||||
};
|
||||
return switch (chosenPool) {
|
||||
case 1:
|
||||
gachaInfo.setPityPool(rarity, 1, 0);
|
||||
yield getRandom(fallback1);
|
||||
default:
|
||||
gachaInfo.setPityPool(rarity, 2, 0);
|
||||
yield getRandom(fallback2);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int doRarePull(int[] featured, int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
int itemId = 0;
|
||||
boolean epitomized = (banner.hasEpitomized()) && (rarity == 5) && (gachaInfo.getWishItemId() != 0);
|
||||
boolean pityEpitomized = (gachaInfo.getFailedChosenItemPulls() >= banner.getWishMaxProgress()); // Maximum fate points reached
|
||||
boolean pityFeatured = (gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1); // Lost previous coinflip
|
||||
boolean rollFeatured = (this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
|
||||
boolean pullFeatured = pityFeatured || rollFeatured;
|
||||
|
||||
if (epitomized && pityEpitomized) { // Auto pick item when epitomized points reached
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0); // Epitomized item will always be a featured one
|
||||
itemId = gachaInfo.getWishItemId();
|
||||
} else {
|
||||
if (pullFeatured && (featured.length > 0)) {
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
|
||||
itemId = getRandom(featured);
|
||||
} else {
|
||||
gachaInfo.addFailedFeaturedItemPulls(rarity, 1); // This could be moved into doFallbackRarePull but having it here makes it clearer
|
||||
itemId = doFallbackRarePull(fallback1, fallback2, rarity, banner, gachaInfo);
|
||||
}
|
||||
}
|
||||
|
||||
if (epitomized) {
|
||||
if (itemId == gachaInfo.getWishItemId()) { // Reset epitomized points when got wished item
|
||||
gachaInfo.setFailedChosenItemPulls(0);
|
||||
} else { // Add epitomized points if not get wished item
|
||||
gachaInfo.addFailedChosenItemPulls(1);
|
||||
}
|
||||
}
|
||||
return itemId;
|
||||
}
|
||||
|
||||
private synchronized int doPull(GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
|
||||
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
|
||||
gachaInfo.incPityAll();
|
||||
|
||||
int[] weights = {banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000};
|
||||
int levelWon = 5 - drawRoulette(weights, 10000);
|
||||
|
||||
return switch (levelWon) {
|
||||
case 5:
|
||||
gachaInfo.setPity5(0);
|
||||
yield doRarePull(pools.rateUpItems5, pools.fallbackItems5Pool1, pools.fallbackItems5Pool2, 5, banner, gachaInfo);
|
||||
case 4:
|
||||
gachaInfo.setPity4(0);
|
||||
yield doRarePull(pools.rateUpItems4, pools.fallbackItems4Pool1, pools.fallbackItems4Pool2, 4, banner, gachaInfo);
|
||||
default:
|
||||
yield getRandom(banner.getFallbackItems3());
|
||||
};
|
||||
}
|
||||
|
||||
public synchronized void doPulls(Player player, int scheduleId, int times) {
|
||||
// Sanity check
|
||||
if (times != 10 && times != 1) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_INVALID_TIMES));
|
||||
return;
|
||||
}
|
||||
Inventory inventory = player.getInventory();
|
||||
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_ITEM_EXCEED_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get banner
|
||||
GachaBanner banner = this.getGachaBanners().get(scheduleId);
|
||||
if (banner == null) {
|
||||
player.sendPacket(new PacketDoGachaRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
// Check against total limit
|
||||
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
|
||||
int gachaTimesLimit = banner.getGachaTimesLimit();
|
||||
if (gachaTimesLimit != Integer.MAX_VALUE && (gachaInfo.getTotalPulls() + times) > gachaTimesLimit) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_TIMES_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Spend currency
|
||||
ItemParamData cost = banner.getCost(times);
|
||||
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_COST_ITEM_NOT_ENOUGH));
|
||||
return;
|
||||
}
|
||||
|
||||
// Add to character
|
||||
gachaInfo.addTotalPulls(times);
|
||||
BannerPools pools = new BannerPools(banner);
|
||||
List<GachaItem> list = new ArrayList<>();
|
||||
int stardust = 0, starglitter = 0;
|
||||
|
||||
if (banner.isRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
|
||||
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
|
||||
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
|
||||
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
|
||||
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
|
||||
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
|
||||
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
|
||||
}
|
||||
|
||||
for (int i = 0; i < times; i++) {
|
||||
// Roll
|
||||
int itemId = doPull(banner, gachaInfo, pools);
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if (itemData == null) {
|
||||
continue; // Maybe we should bail out if an item fails instead of rolling the rest?
|
||||
}
|
||||
|
||||
// Write gacha record
|
||||
GachaRecord gachaRecord = new GachaRecord(itemId, player.getUid(), banner.getGachaType());
|
||||
DatabaseHelper.saveGachaRecord(gachaRecord);
|
||||
|
||||
// Create gacha item
|
||||
GachaItem.Builder gachaItem = GachaItem.newBuilder();
|
||||
int addStardust = 0, addStarglitter = 0;
|
||||
boolean isTransferItem = false;
|
||||
|
||||
// Const check
|
||||
int constellation = checkPlayerAvatarConstellationLevel(player, itemId);
|
||||
switch (constellation) {
|
||||
case -2: // Is weapon
|
||||
switch (itemData.getRankLevel()) {
|
||||
case 5 -> addStarglitter = 10;
|
||||
case 4 -> addStarglitter = 2;
|
||||
default -> addStardust = 15;
|
||||
}
|
||||
break;
|
||||
case -1: // New character
|
||||
gachaItem.setIsGachaItemNew(true);
|
||||
break;
|
||||
default:
|
||||
if (constellation >= 6) { // C6, give consolation starglitter
|
||||
addStarglitter = (itemData.getRankLevel()==5)? 25 : 5;
|
||||
} else { // C0-C5, give constellation item
|
||||
if (banner.isRemoveC6FromPool() && constellation == 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
|
||||
pools.removeFromAllPools(new int[] {itemId});
|
||||
}
|
||||
addStarglitter = (itemData.getRankLevel()==5)? 10 : 2;
|
||||
int constItemId = itemId + 100;
|
||||
GameItem constItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
|
||||
inventory.addItem(constItemId, 1);
|
||||
}
|
||||
isTransferItem = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Create item
|
||||
GameItem item = new GameItem(itemData);
|
||||
gachaItem.setGachaItem(item.toItemParam());
|
||||
inventory.addItem(item);
|
||||
|
||||
stardust += addStardust;
|
||||
starglitter += addStarglitter;
|
||||
|
||||
if (addStardust > 0) {
|
||||
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
|
||||
}
|
||||
if (addStarglitter > 0) {
|
||||
ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
|
||||
if (isTransferItem) {
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
|
||||
}
|
||||
gachaItem.addTokenItemList(starglitterParam);
|
||||
}
|
||||
|
||||
list.add(gachaItem.build());
|
||||
}
|
||||
|
||||
// Add stardust/starglitter
|
||||
if (stardust > 0) {
|
||||
inventory.addItem(stardustId, stardust);
|
||||
}
|
||||
if (starglitter > 0) {
|
||||
inventory.addItem(starglitterId, starglitter);
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketDoGachaRsp(banner, list, gachaInfo));
|
||||
|
||||
// Battle Pass trigger
|
||||
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_GACHA_NUM, 0, times);
|
||||
}
|
||||
|
||||
private synchronized void startWatcher(GameServer server) {
|
||||
if (this.watchService == null) {
|
||||
try {
|
||||
this.watchService = FileSystems.getDefault().newWatchService();
|
||||
Path path = new File(DATA()).toPath();
|
||||
path.register(watchService, new WatchEvent.Kind[]{StandardWatchEventKinds.ENTRY_MODIFY}, SensitivityWatchEventModifier.HIGH);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load the Gacha Manager Watch Service. If ServerOptions.watchGacha is true it will not auto-reload");
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Cannot reinitialise watcher ");
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
|
||||
if (GAME_OPTIONS.watchGachaConfig) {
|
||||
try {
|
||||
WatchKey watchKey = watchService.take();
|
||||
|
||||
for (WatchEvent<?> event : watchKey.pollEvents()) {
|
||||
final Path changed = (Path) event.context();
|
||||
if (changed.endsWith("Banners.json")) {
|
||||
Grasscutter.getLogger().info("Change detected with banners.json. Reloading gacha config");
|
||||
this.load();
|
||||
}
|
||||
}
|
||||
|
||||
boolean valid = watchKey.reset();
|
||||
if (!valid) {
|
||||
Grasscutter.getLogger().error("Unable to reset Gacha Manager Watch Key. Auto-reload of banners.json will no longer work.");
|
||||
return;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized GetGachaInfoRsp createProto(Player player) {
|
||||
GetGachaInfoRsp.Builder proto = GetGachaInfoRsp.newBuilder().setGachaRandom(12345);
|
||||
|
||||
long currentTime = System.currentTimeMillis() / 1000L;
|
||||
|
||||
for (GachaBanner banner : getGachaBanners().values()) {
|
||||
if ((banner.getEndTime() >= currentTime && banner.getBeginTime() <= currentTime) || (banner.getBannerType() == BannerType.STANDARD))
|
||||
{
|
||||
proto.addGachaInfoList(banner.toProto(player));
|
||||
}
|
||||
}
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
|
||||
public GetGachaInfoRsp toProto(Player player) {
|
||||
return createProto(player);
|
||||
}
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
package emu.grasscutter.game.inventory;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Iterator;
|
||||
import java.util.LinkedList;
|
||||
@ -15,6 +17,7 @@ import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.avatar.AvatarStorage;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
@ -29,16 +32,13 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
|
||||
import static emu.grasscutter.Configuration.*;
|
||||
|
||||
public class Inventory implements Iterable<GameItem> {
|
||||
private final Player player;
|
||||
|
||||
public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
|
||||
private final Long2ObjectMap<GameItem> store;
|
||||
private final Int2ObjectMap<InventoryTab> inventoryTypes;
|
||||
|
||||
public Inventory(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
|
||||
this.store = new Long2ObjectOpenHashMap<>();
|
||||
this.inventoryTypes = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
@ -48,10 +48,6 @@ public class Inventory implements Iterable<GameItem> {
|
||||
this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(INVENTORY_LIMITS.furniture));
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public AvatarStorage getAvatarStorage() {
|
||||
return this.getPlayer().getAvatars();
|
||||
}
|
||||
@ -81,6 +77,10 @@ public class Inventory implements Iterable<GameItem> {
|
||||
}
|
||||
|
||||
public boolean addItem(int itemId, int count) {
|
||||
return addItem(itemId, count, null);
|
||||
}
|
||||
|
||||
public boolean addItem(int itemId, int count, ActionReason reason) {
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
|
||||
if (itemData == null) {
|
||||
@ -89,7 +89,7 @@ public class Inventory implements Iterable<GameItem> {
|
||||
|
||||
GameItem item = new GameItem(itemData, count);
|
||||
|
||||
return addItem(item);
|
||||
return addItem(item, reason);
|
||||
}
|
||||
|
||||
public boolean addItem(GameItem item) {
|
||||
@ -124,6 +124,15 @@ public class Inventory implements Iterable<GameItem> {
|
||||
return result;
|
||||
}
|
||||
|
||||
public boolean addItem(ItemParamData itemParam) {
|
||||
return addItem(itemParam, null);
|
||||
}
|
||||
|
||||
public boolean addItem(ItemParamData itemParam, ActionReason reason) {
|
||||
if (itemParam == null) return false;
|
||||
return addItem(itemParam.getId(), itemParam.getCount(), reason);
|
||||
}
|
||||
|
||||
public void addItems(Collection<GameItem> items) {
|
||||
this.addItems(items, null);
|
||||
}
|
||||
@ -264,11 +273,11 @@ public class Inventory implements Iterable<GameItem> {
|
||||
private void addVirtualItem(int itemId, int count) {
|
||||
switch (itemId) {
|
||||
case 101 -> // Character exp
|
||||
this.player.getServer().getInventoryManager().upgradeAvatar(this.player, this.player.getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
|
||||
this.player.getServer().getInventorySystem().upgradeAvatar(this.player, this.player.getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
|
||||
case 102 -> // Adventure exp
|
||||
this.player.addExpDirectly(count);
|
||||
case 105 -> // Companionship exp
|
||||
this.player.getServer().getInventoryManager().upgradeAvatarFetterLevel(this.player, this.player.getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
|
||||
this.player.getServer().getInventorySystem().upgradeAvatarFetterLevel(this.player, this.player.getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
|
||||
case 106 -> // Resin
|
||||
this.player.getResinManager().addResin(count);
|
||||
case 107 -> // Legendary Key
|
||||
|
@ -36,7 +36,17 @@ public enum MaterialType {
|
||||
MATERIAL_FURNITURE_FORMULA (27),
|
||||
MATERIAL_CHANNELLER_SLAB_BUFF (28),
|
||||
MATERIAL_FURNITURE_SUITE_FORMULA (29),
|
||||
MATERIAL_COSTUME (30);
|
||||
MATERIAL_COSTUME (30),
|
||||
MATERIAL_HOME_SEED (31),
|
||||
MATERIAL_FISH_BAIT (32),
|
||||
MATERIAL_FISH_ROD (33),
|
||||
MATERIAL_SUMO_BUFF (34),
|
||||
MATERIAL_FIREWORKS (35),
|
||||
MATERIAL_BGM (36),
|
||||
MATERIAL_SPICE_FOOD (37),
|
||||
MATERIAL_ACTIVITY_ROBOT (38),
|
||||
MATERIAL_ACTIVITY_GEAR (39),
|
||||
MATERIAL_ACTIVITY_JIGSAW (40);
|
||||
|
||||
private final int value;
|
||||
private static final Int2ObjectMap<MaterialType> map = new Int2ObjectOpenHashMap<>();
|
||||
|
@ -1,28 +1,24 @@
|
||||
package emu.grasscutter.game.mail;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
|
||||
import emu.grasscutter.server.packet.send.PacketDelMailRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketMailChangeNotify;
|
||||
|
||||
public class MailHandler {
|
||||
private final Player player;
|
||||
public class MailHandler extends BasePlayerManager {
|
||||
private final List<Mail> mail;
|
||||
|
||||
public MailHandler(Player player) {
|
||||
this.player = player;
|
||||
this.mail = new ArrayList<>();
|
||||
}
|
||||
super(player);
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
this.mail = new ArrayList<>();
|
||||
}
|
||||
|
||||
public List<Mail> getMail() {
|
||||
|
@ -1,15 +0,0 @@
|
||||
package emu.grasscutter.game.managers;
|
||||
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
|
||||
public class AccountManager {
|
||||
private final GameServer server;
|
||||
|
||||
public AccountManager(GameServer server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public GameServer getServer() {
|
||||
return server;
|
||||
}
|
||||
}
|
@ -10,8 +10,10 @@ import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
import emu.grasscutter.net.proto.CookRecipeDataOuterClass;
|
||||
import emu.grasscutter.net.proto.PlayerCookArgsReqOuterClass.PlayerCookArgsReq;
|
||||
import emu.grasscutter.net.proto.PlayerCookReqOuterClass.PlayerCookReq;
|
||||
@ -22,14 +24,12 @@ import emu.grasscutter.server.packet.send.PacketPlayerCookArgsRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerCookRsp;
|
||||
import io.netty.util.internal.ThreadLocalRandom;
|
||||
|
||||
public class CookingManager {
|
||||
public class CookingManager extends BasePlayerManager {
|
||||
private static final int MANUAL_PERFECT_COOK_QUALITY = 3;
|
||||
|
||||
private static Set<Integer> defaultUnlockedRecipies;
|
||||
private final Player player;
|
||||
|
||||
public CookingManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
}
|
||||
|
||||
public static void initialize() {
|
||||
@ -48,12 +48,12 @@ public class CookingManager {
|
||||
********************/
|
||||
public synchronized boolean unlockRecipe(GameItem recipeItem) {
|
||||
// Make sure this is actually a cooking recipe.
|
||||
if (!recipeItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COOK_RECIPE")) {
|
||||
if (recipeItem.getItemData().getItemUse().get(0).getUseOp() != ItemUseOp.ITEM_USE_UNLOCK_COOK_RECIPE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Determine the recipe we should unlock.
|
||||
int recipeId = Integer.parseInt(recipeItem.getItemData().getItemUse().get(0).getUseParam().get(0));
|
||||
int recipeId = Integer.parseInt(recipeItem.getItemData().getItemUse().get(0).getUseParam()[0]);
|
||||
|
||||
// Remove the item from the player's inventory.
|
||||
// We need to do this here, before sending CookRecipeDataNotify, or the the UI won't correctly update.
|
||||
|
@ -4,7 +4,9 @@ import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.game.home.FurnitureMakeSlotItem;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.packet.send.*;
|
||||
@ -13,11 +15,10 @@ import emu.grasscutter.utils.Utils;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class FurnitureManager {
|
||||
private final Player player;
|
||||
public class FurnitureManager extends BasePlayerManager {
|
||||
|
||||
public FurnitureManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
}
|
||||
|
||||
public void onLogin() {
|
||||
@ -34,18 +35,19 @@ public class FurnitureManager {
|
||||
}
|
||||
|
||||
public synchronized boolean unlockFurnitureOrSuite(GameItem useItem) {
|
||||
ItemUseOp itemUseOp = useItem.getItemData().getItemUse().get(0).getUseOp();
|
||||
|
||||
// Check
|
||||
if (!List.of("ITEM_USE_UNLOCK_FURNITURE_FORMULA", "ITEM_USE_UNLOCK_FURNITURE_SUITE")
|
||||
.contains(useItem.getItemData().getItemUse().get(0).getUseOp())) {
|
||||
if (itemUseOp != ItemUseOp.ITEM_USE_UNLOCK_FURNITURE_SUITE && itemUseOp != ItemUseOp.ITEM_USE_UNLOCK_FURNITURE_FORMULA) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int furnitureIdOrSuiteId = Integer.parseInt(useItem.getItemData().getItemUse().get(0).getUseParam().get(0));
|
||||
int furnitureIdOrSuiteId = Integer.parseInt(useItem.getItemData().getItemUse().get(0).getUseParam()[0]);
|
||||
|
||||
// Remove first
|
||||
player.getInventory().removeItem(useItem, 1);
|
||||
|
||||
if("ITEM_USE_UNLOCK_FURNITURE_FORMULA".equals(useItem.getItemData().getItemUse().get(0).getUseOp())){
|
||||
if (useItem.getItemData().getItemUse().get(0).getUseOp() == ItemUseOp.ITEM_USE_UNLOCK_FURNITURE_FORMULA) {
|
||||
player.getUnlockedFurniture().add(furnitureIdOrSuiteId);
|
||||
notifyUnlockFurniture();
|
||||
}else {
|
||||
|
@ -1,44 +0,0 @@
|
||||
package emu.grasscutter.game.managers;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.EnvAnimalGatherConfigData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.entity.EntityVehicle;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.VisionTypeOuterClass;
|
||||
|
||||
public record InsectCaptureManager(Player player) {
|
||||
public void arrestSmallCreature(GameEntity entity) {
|
||||
//System.out.println("arrestSmallCreature!");
|
||||
EnvAnimalGatherConfigData gather;
|
||||
int thingId;
|
||||
if (entity instanceof EntityMonster monster) {
|
||||
thingId = monster.getMonsterData().getId();
|
||||
gather = GameData.getEnvAnimalGatherConfigDataMap().get(thingId);
|
||||
} else if (entity instanceof EntityVehicle gadget) {
|
||||
thingId = gadget.getGadgetId();
|
||||
gather = GameData.getEnvAnimalGatherConfigDataMap().get(thingId);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
if (gather == null) {
|
||||
Grasscutter.getLogger().warn("monster/gather(id={}) couldn't be caught.", thingId);
|
||||
return;
|
||||
}
|
||||
String type = gather.getEntityType();
|
||||
if ((type.equals("Monster") && entity instanceof EntityMonster) || (type.equals("Gadget") && entity instanceof EntityVehicle)) {
|
||||
EnvAnimalGatherConfigData.GatherItem gatherItem = gather.gatherItem();
|
||||
ItemData data = GameData.getItemDataMap().get(gatherItem.getId());
|
||||
GameItem item = new GameItem(data, gatherItem.getCount());
|
||||
player.getInventory().addItem(item, ActionReason.SubfieldDrop);
|
||||
entity.getScene().removeEntity(entity, VisionTypeOuterClass.VisionType.VISION_TYPE_REMOVE);
|
||||
} else {
|
||||
Grasscutter.getLogger().warn("monster/gather(id={}) has a wrong type.", thingId);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,961 +0,0 @@
|
||||
package emu.grasscutter.game.managers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.OpenConfigEntry;
|
||||
import emu.grasscutter.data.binout.OpenConfigEntry.SkillPointModifier;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.AvatarPromoteData;
|
||||
import emu.grasscutter.data.excels.AvatarSkillData;
|
||||
import emu.grasscutter.data.excels.AvatarSkillDepotData;
|
||||
import emu.grasscutter.data.excels.AvatarTalentData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.data.excels.ProudSkillData;
|
||||
import emu.grasscutter.data.excels.WeaponPromoteData;
|
||||
import emu.grasscutter.data.excels.AvatarSkillDepotData.InherentProudSkillOpens;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.shop.ShopChestBatchUseTable;
|
||||
import emu.grasscutter.game.shop.ShopChestTable;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
|
||||
import emu.grasscutter.net.proto.MaterialInfoOuterClass.MaterialInfo;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.*;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
||||
|
||||
public class InventoryManager {
|
||||
private final GameServer server;
|
||||
|
||||
private final static int RELIC_MATERIAL_1 = 105002; // Sanctifying Unction
|
||||
private final static int RELIC_MATERIAL_2 = 105003; // Sanctifying Essence
|
||||
private final static int RELIC_MATERIAL_EXP_1 = 2500; // Sanctifying Unction
|
||||
private final static int RELIC_MATERIAL_EXP_2 = 10000; // Sanctifying Essence
|
||||
|
||||
private final static int WEAPON_ORE_1 = 104011; // Enhancement Ore
|
||||
private final static int WEAPON_ORE_2 = 104012; // Fine Enhancement Ore
|
||||
private final static int WEAPON_ORE_3 = 104013; // Mystic Enhancement Ore
|
||||
private final static int WEAPON_ORE_EXP_1 = 400; // Enhancement Ore
|
||||
private final static int WEAPON_ORE_EXP_2 = 2000; // Fine Enhancement Ore
|
||||
private final static int WEAPON_ORE_EXP_3 = 10000; // Mystic Enhancement Ore
|
||||
|
||||
private final static int AVATAR_BOOK_1 = 104001; // Wanderer's Advice
|
||||
private final static int AVATAR_BOOK_2 = 104002; // Adventurer's Experience
|
||||
private final static int AVATAR_BOOK_3 = 104003; // Hero's Wit
|
||||
private final static int AVATAR_BOOK_EXP_1 = 1000; // Wanderer's Advice
|
||||
private final static int AVATAR_BOOK_EXP_2 = 5000; // Adventurer's Experience
|
||||
private final static int AVATAR_BOOK_EXP_3 = 20000; // Hero's Wit
|
||||
|
||||
public InventoryManager(GameServer server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public GameServer getServer() {
|
||||
return server;
|
||||
}
|
||||
|
||||
public void lockEquip(Player player, long targetEquipGuid, boolean isLocked) {
|
||||
GameItem equip = player.getInventory().getItemByGuid(targetEquipGuid);
|
||||
|
||||
if (equip == null || !equip.getItemData().isEquip()) {
|
||||
return;
|
||||
}
|
||||
|
||||
equip.setLocked(isLocked);
|
||||
equip.save();
|
||||
|
||||
player.sendPacket(new PacketStoreItemChangeNotify(equip));
|
||||
player.sendPacket(new PacketSetEquipLockStateRsp(equip));
|
||||
}
|
||||
|
||||
public void upgradeRelic(Player player, long targetGuid, List<Long> foodRelicList, List<ItemParam> list) {
|
||||
GameItem relic = player.getInventory().getItemByGuid(targetGuid);
|
||||
|
||||
if (relic == null || relic.getItemType() != ItemType.ITEM_RELIQUARY) {
|
||||
return;
|
||||
}
|
||||
|
||||
int moraCost = 0;
|
||||
int expGain = 0;
|
||||
|
||||
List<GameItem> foodRelics = new ArrayList<GameItem>();
|
||||
for (long guid : foodRelicList) {
|
||||
// Add to delete queue
|
||||
GameItem food = player.getInventory().getItemByGuid(guid);
|
||||
if (food == null || !food.isDestroyable()) {
|
||||
continue;
|
||||
}
|
||||
// Calculate mora cost
|
||||
moraCost += food.getItemData().getBaseConvExp();
|
||||
expGain += food.getItemData().getBaseConvExp();
|
||||
// Feeding artifact with exp already
|
||||
if (food.getTotalExp() > 0) {
|
||||
expGain += (food.getTotalExp() * 4) / 5;
|
||||
}
|
||||
foodRelics.add(food);
|
||||
}
|
||||
List<ItemParamData> payList = new ArrayList<ItemParamData>();
|
||||
for (ItemParam itemParam : list) {
|
||||
int amount = itemParam.getCount(); // Previously this capped to inventory amount, but rejecting the payment makes more sense for an invalid order
|
||||
int gain = amount * switch(itemParam.getItemId()) {
|
||||
case RELIC_MATERIAL_1 -> RELIC_MATERIAL_EXP_1;
|
||||
case RELIC_MATERIAL_2 -> RELIC_MATERIAL_EXP_2;
|
||||
default -> 0;
|
||||
};
|
||||
expGain += gain;
|
||||
moraCost += gain;
|
||||
payList.add(new ItemParamData(itemParam.getItemId(), itemParam.getCount()));
|
||||
}
|
||||
|
||||
// Make sure exp gain is valid
|
||||
if (expGain <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Confirm payment of materials and mora (assume food relics are payable afterwards)
|
||||
payList.add(new ItemParamData(202, moraCost));
|
||||
if (!player.getInventory().payItems(payList.toArray(new ItemParamData[0]))) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Consume food relics
|
||||
player.getInventory().removeItems(foodRelics);
|
||||
|
||||
// Implement random rate boost
|
||||
int rate = 1;
|
||||
int boost = Utils.randomRange(1, 100);
|
||||
if (boost == 100) {
|
||||
rate = 5;
|
||||
} else if (boost <= 9) {
|
||||
rate = 2;
|
||||
}
|
||||
expGain *= rate;
|
||||
|
||||
// Now we upgrade
|
||||
int level = relic.getLevel();
|
||||
int oldLevel = level;
|
||||
int exp = relic.getExp();
|
||||
int totalExp = relic.getTotalExp();
|
||||
int reqExp = GameData.getRelicExpRequired(relic.getItemData().getRankLevel(), level);
|
||||
int upgrades = 0;
|
||||
List<Integer> oldAppendPropIdList = new ArrayList<>(relic.getAppendPropIdList());
|
||||
|
||||
while (expGain > 0 && reqExp > 0 && level < relic.getItemData().getMaxLevel()) {
|
||||
// Do calculations
|
||||
int toGain = Math.min(expGain, reqExp - exp);
|
||||
exp += toGain;
|
||||
totalExp += toGain;
|
||||
expGain -= toGain;
|
||||
// Level up
|
||||
if (exp >= reqExp) {
|
||||
// Exp
|
||||
exp = 0;
|
||||
level += 1;
|
||||
// On relic levelup
|
||||
if (relic.getItemData().getAddPropLevelSet() != null && relic.getItemData().getAddPropLevelSet().contains(level)) {
|
||||
upgrades += 1;
|
||||
}
|
||||
// Set req exp
|
||||
reqExp = GameData.getRelicExpRequired(relic.getItemData().getRankLevel(), level);
|
||||
}
|
||||
}
|
||||
|
||||
relic.addAppendProps(upgrades);
|
||||
|
||||
// Save
|
||||
relic.setLevel(level);
|
||||
relic.setExp(exp);
|
||||
relic.setTotalExp(totalExp);
|
||||
relic.save();
|
||||
|
||||
// Avatar
|
||||
if (oldLevel != level) {
|
||||
Avatar avatar = relic.getEquipCharacter() > 0 ? player.getAvatars().getAvatarById(relic.getEquipCharacter()) : null;
|
||||
if (avatar != null) {
|
||||
avatar.recalcStats();
|
||||
}
|
||||
}
|
||||
|
||||
// Packet
|
||||
player.sendPacket(new PacketStoreItemChangeNotify(relic));
|
||||
player.sendPacket(new PacketReliquaryUpgradeRsp(relic, rate, oldLevel, oldAppendPropIdList));
|
||||
}
|
||||
|
||||
public List<ItemParam> calcWeaponUpgradeReturnItems(Player player, long targetGuid, List<Long> foodWeaponGuidList, List<ItemParam> itemParamList) {
|
||||
GameItem weapon = player.getInventory().getItemByGuid(targetGuid);
|
||||
|
||||
// Sanity checks
|
||||
if (weapon == null || weapon.getItemType() != ItemType.ITEM_WEAPON) {
|
||||
return null;
|
||||
}
|
||||
|
||||
WeaponPromoteData promoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
|
||||
if (promoteData == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get exp gain
|
||||
int expGain = 0;
|
||||
for (long guid : foodWeaponGuidList) {
|
||||
GameItem food = player.getInventory().getItemByGuid(guid);
|
||||
if (food == null) {
|
||||
continue;
|
||||
}
|
||||
expGain += food.getItemData().getWeaponBaseExp();
|
||||
if (food.getTotalExp() > 0) {
|
||||
expGain += (food.getTotalExp() * 4) / 5;
|
||||
}
|
||||
}
|
||||
for (ItemParam param : itemParamList) {
|
||||
expGain += param.getCount() * switch(param.getItemId()) {
|
||||
case WEAPON_ORE_1 -> WEAPON_ORE_EXP_1;
|
||||
case WEAPON_ORE_2 -> WEAPON_ORE_EXP_2;
|
||||
case WEAPON_ORE_3 -> WEAPON_ORE_EXP_3;
|
||||
default -> 0;
|
||||
};
|
||||
}
|
||||
|
||||
// Try
|
||||
int maxLevel = promoteData.getUnlockMaxLevel();
|
||||
int level = weapon.getLevel();
|
||||
int exp = weapon.getExp();
|
||||
int reqExp = GameData.getWeaponExpRequired(weapon.getItemData().getRankLevel(), level);
|
||||
|
||||
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
|
||||
// Do calculations
|
||||
int toGain = Math.min(expGain, reqExp - exp);
|
||||
exp += toGain;
|
||||
expGain -= toGain;
|
||||
// Level up
|
||||
if (exp >= reqExp) {
|
||||
// Exp
|
||||
exp = 0;
|
||||
level += 1;
|
||||
// Set req exp
|
||||
reqExp = GameData.getWeaponExpRequired(weapon.getItemData().getRankLevel(), level);
|
||||
}
|
||||
}
|
||||
|
||||
return getLeftoverOres(expGain);
|
||||
}
|
||||
|
||||
|
||||
public void upgradeWeapon(Player player, long targetGuid, List<Long> foodWeaponGuidList, List<ItemParam> itemParamList) {
|
||||
GameItem weapon = player.getInventory().getItemByGuid(targetGuid);
|
||||
|
||||
// Sanity checks
|
||||
if (weapon == null || weapon.getItemType() != ItemType.ITEM_WEAPON) {
|
||||
return;
|
||||
}
|
||||
|
||||
WeaponPromoteData promoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
|
||||
if (promoteData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get exp gain
|
||||
int expGain = 0, expGainFree = 0;
|
||||
List<GameItem> foodWeapons = new ArrayList<GameItem>();
|
||||
for (long guid : foodWeaponGuidList) {
|
||||
GameItem food = player.getInventory().getItemByGuid(guid);
|
||||
if (food == null || !food.isDestroyable()) {
|
||||
continue;
|
||||
}
|
||||
expGain += food.getItemData().getWeaponBaseExp();
|
||||
if (food.getTotalExp() > 0) {
|
||||
expGainFree += (food.getTotalExp() * 4) / 5; // No tax :D
|
||||
}
|
||||
foodWeapons.add(food);
|
||||
}
|
||||
List<ItemParamData> payList = new ArrayList<ItemParamData>();
|
||||
for (ItemParam param : itemParamList) {
|
||||
int amount = param.getCount(); // Previously this capped to inventory amount, but rejecting the payment makes more sense for an invalid order
|
||||
int gain = amount * switch(param.getItemId()) {
|
||||
case WEAPON_ORE_1 -> WEAPON_ORE_EXP_1;
|
||||
case WEAPON_ORE_2 -> WEAPON_ORE_EXP_2;
|
||||
case WEAPON_ORE_3 -> WEAPON_ORE_EXP_3;
|
||||
default -> 0;
|
||||
};
|
||||
expGain += gain;
|
||||
payList.add(new ItemParamData(param.getItemId(), amount));
|
||||
}
|
||||
|
||||
// Make sure exp gain is valid
|
||||
int moraCost = expGain / 10;
|
||||
expGain += expGainFree;
|
||||
if (expGain <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Confirm payment of materials and mora (assume food weapons are payable afterwards)
|
||||
payList.add(new ItemParamData(202, moraCost));
|
||||
if (!player.getInventory().payItems(payList.toArray(new ItemParamData[0]))) {
|
||||
return;
|
||||
}
|
||||
player.getInventory().removeItems(foodWeapons);
|
||||
|
||||
// Level up
|
||||
int maxLevel = promoteData.getUnlockMaxLevel();
|
||||
int level = weapon.getLevel();
|
||||
int oldLevel = level;
|
||||
int exp = weapon.getExp();
|
||||
int totalExp = weapon.getTotalExp();
|
||||
int reqExp = GameData.getWeaponExpRequired(weapon.getItemData().getRankLevel(), level);
|
||||
|
||||
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
|
||||
// Do calculations
|
||||
int toGain = Math.min(expGain, reqExp - exp);
|
||||
exp += toGain;
|
||||
totalExp += toGain;
|
||||
expGain -= toGain;
|
||||
// Level up
|
||||
if (exp >= reqExp) {
|
||||
// Exp
|
||||
exp = 0;
|
||||
level += 1;
|
||||
// Set req exp
|
||||
reqExp = GameData.getWeaponExpRequired(weapon.getItemData().getRankLevel(), level);
|
||||
}
|
||||
}
|
||||
|
||||
List<ItemParam> leftovers = getLeftoverOres(expGain);
|
||||
player.getInventory().addItemParams(leftovers);
|
||||
|
||||
weapon.setLevel(level);
|
||||
weapon.setExp(exp);
|
||||
weapon.setTotalExp(totalExp);
|
||||
weapon.save();
|
||||
|
||||
// Avatar
|
||||
if (oldLevel != level) {
|
||||
Avatar avatar = weapon.getEquipCharacter() > 0 ? player.getAvatars().getAvatarById(weapon.getEquipCharacter()) : null;
|
||||
if (avatar != null) {
|
||||
avatar.recalcStats();
|
||||
}
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketStoreItemChangeNotify(weapon));
|
||||
player.sendPacket(new PacketWeaponUpgradeRsp(weapon, oldLevel, leftovers));
|
||||
}
|
||||
|
||||
private List<ItemParam> getLeftoverOres(int leftover) {
|
||||
List<ItemParam> leftoverOreList = new ArrayList<>(3);
|
||||
|
||||
if (leftover < WEAPON_ORE_EXP_1) {
|
||||
return leftoverOreList;
|
||||
}
|
||||
|
||||
// Get leftovers
|
||||
int ore3 = leftover / WEAPON_ORE_EXP_3;
|
||||
leftover = leftover % WEAPON_ORE_EXP_3;
|
||||
int ore2 = leftover / WEAPON_ORE_EXP_2;
|
||||
leftover = leftover % WEAPON_ORE_EXP_2;
|
||||
int ore1 = leftover / WEAPON_ORE_EXP_1;
|
||||
|
||||
if (ore3 > 0) {
|
||||
leftoverOreList.add(ItemParam.newBuilder().setItemId(WEAPON_ORE_3).setCount(ore3).build());
|
||||
} if (ore2 > 0) {
|
||||
leftoverOreList.add(ItemParam.newBuilder().setItemId(WEAPON_ORE_2).setCount(ore2).build());
|
||||
} if (ore1 > 0) {
|
||||
leftoverOreList.add(ItemParam.newBuilder().setItemId(WEAPON_ORE_1).setCount(ore1).build());
|
||||
}
|
||||
|
||||
return leftoverOreList;
|
||||
}
|
||||
|
||||
public void refineWeapon(Player player, long targetGuid, long feedGuid) {
|
||||
GameItem weapon = player.getInventory().getItemByGuid(targetGuid);
|
||||
GameItem feed = player.getInventory().getItemByGuid(feedGuid);
|
||||
|
||||
// Sanity checks
|
||||
if (weapon == null || feed == null || !feed.isDestroyable()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (weapon.getItemData().getAwakenMaterial() == 0) {
|
||||
if (weapon.getItemType() != ItemType.ITEM_WEAPON || weapon.getItemId() != feed.getItemId()) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (weapon.getItemType() != ItemType.ITEM_WEAPON || weapon.getItemData().getAwakenMaterial() != feed.getItemId()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (weapon.getRefinement() >= 4 || weapon.getAffixes() == null || weapon.getAffixes().size() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate
|
||||
int oldRefineLevel = weapon.getRefinement();
|
||||
int targetRefineLevel = Math.min(oldRefineLevel + feed.getRefinement() + 1, 4);
|
||||
int moraCost = 0;
|
||||
|
||||
try {
|
||||
moraCost = weapon.getItemData().getAwakenCosts()[weapon.getRefinement()];
|
||||
} catch (Exception e) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Mora check
|
||||
if (player.getMora() >= moraCost) {
|
||||
player.setMora(player.getMora() - moraCost);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
// Consume weapon
|
||||
player.getInventory().removeItem(feed, 1);
|
||||
|
||||
// Get
|
||||
weapon.setRefinement(targetRefineLevel);
|
||||
weapon.save();
|
||||
|
||||
// Avatar
|
||||
Avatar avatar = weapon.getEquipCharacter() > 0 ? player.getAvatars().getAvatarById(weapon.getEquipCharacter()) : null;
|
||||
if (avatar != null) {
|
||||
avatar.recalcStats();
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketStoreItemChangeNotify(weapon));
|
||||
player.sendPacket(new PacketWeaponAwakenRsp(avatar, weapon, feed, oldRefineLevel));
|
||||
}
|
||||
|
||||
public void promoteWeapon(Player player, long targetGuid) {
|
||||
GameItem weapon = player.getInventory().getItemByGuid(targetGuid);
|
||||
|
||||
if (weapon == null || weapon.getItemType() != ItemType.ITEM_WEAPON) {
|
||||
return;
|
||||
}
|
||||
|
||||
int nextPromoteLevel = weapon.getPromoteLevel() + 1;
|
||||
WeaponPromoteData currentPromoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
|
||||
WeaponPromoteData nextPromoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), nextPromoteLevel);
|
||||
if (currentPromoteData == null || nextPromoteData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Level check
|
||||
if (weapon.getLevel() != currentPromoteData.getUnlockMaxLevel()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Pay materials and mora if possible
|
||||
ItemParamData[] costs = nextPromoteData.getCostItems(); // Can this be null?
|
||||
if (nextPromoteData.getCoinCost() > 0) {
|
||||
costs = Arrays.copyOf(costs, costs.length + 1);
|
||||
costs[costs.length-1] = new ItemParamData(202, nextPromoteData.getCoinCost());
|
||||
}
|
||||
if (!player.getInventory().payItems(costs)) {
|
||||
return;
|
||||
}
|
||||
|
||||
int oldPromoteLevel = weapon.getPromoteLevel();
|
||||
weapon.setPromoteLevel(nextPromoteLevel);
|
||||
weapon.save();
|
||||
|
||||
// Avatar
|
||||
Avatar avatar = weapon.getEquipCharacter() > 0 ? player.getAvatars().getAvatarById(weapon.getEquipCharacter()) : null;
|
||||
if (avatar != null) {
|
||||
avatar.recalcStats();
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketStoreItemChangeNotify(weapon));
|
||||
player.sendPacket(new PacketWeaponPromoteRsp(weapon, oldPromoteLevel));
|
||||
}
|
||||
|
||||
public void promoteAvatar(Player player, long guid) {
|
||||
Avatar avatar = player.getAvatars().getAvatarByGuid(guid);
|
||||
|
||||
// Sanity checks
|
||||
if (avatar == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int nextPromoteLevel = avatar.getPromoteLevel() + 1;
|
||||
AvatarPromoteData currentPromoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
|
||||
AvatarPromoteData nextPromoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), nextPromoteLevel);
|
||||
if (currentPromoteData == null || nextPromoteData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Level check
|
||||
if (avatar.getLevel() != currentPromoteData.getUnlockMaxLevel()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Pay materials and mora if possible
|
||||
ItemParamData[] costs = nextPromoteData.getCostItems(); // Can this be null?
|
||||
if (nextPromoteData.getCoinCost() > 0) {
|
||||
costs = Arrays.copyOf(costs, costs.length + 1);
|
||||
costs[costs.length-1] = new ItemParamData(202, nextPromoteData.getCoinCost());
|
||||
}
|
||||
if (!player.getInventory().payItems(costs)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Update promote level
|
||||
avatar.setPromoteLevel(nextPromoteLevel);
|
||||
|
||||
// Update proud skills
|
||||
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
|
||||
|
||||
if (skillDepot != null && skillDepot.getInherentProudSkillOpens() != null) {
|
||||
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
|
||||
if (openData.getProudSkillGroupId() == 0) {
|
||||
continue;
|
||||
}
|
||||
if (openData.getNeedAvatarPromoteLevel() == avatar.getPromoteLevel()) {
|
||||
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
|
||||
if (GameData.getProudSkillDataMap().containsKey(proudSkillId)) {
|
||||
avatar.getProudSkillList().add(proudSkillId);
|
||||
player.sendPacket(new PacketProudSkillChangeNotify(avatar));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketAvatarPropNotify(avatar));
|
||||
player.sendPacket(new PacketAvatarPromoteRsp(avatar));
|
||||
|
||||
// TODO Send entity prop update packet to world
|
||||
avatar.recalcStats(true);
|
||||
avatar.save();
|
||||
}
|
||||
|
||||
public void upgradeAvatar(Player player, long guid, int itemId, int count) {
|
||||
Avatar avatar = player.getAvatars().getAvatarByGuid(guid);
|
||||
|
||||
// Sanity checks
|
||||
if (avatar == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
|
||||
if (promoteData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Calc exp
|
||||
int expGain = switch(itemId) {
|
||||
case AVATAR_BOOK_1 -> AVATAR_BOOK_EXP_1 * count;
|
||||
case AVATAR_BOOK_2 -> AVATAR_BOOK_EXP_2 * count;
|
||||
case AVATAR_BOOK_3 -> AVATAR_BOOK_EXP_3 * count;
|
||||
default -> 0;
|
||||
};
|
||||
|
||||
// Sanity check
|
||||
if (expGain <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Payment check
|
||||
int moraCost = expGain / 5;
|
||||
ItemParamData[] costItems = new ItemParamData[] {new ItemParamData(itemId, count), new ItemParamData(202, moraCost)};
|
||||
if (!player.getInventory().payItems(costItems)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Level up
|
||||
upgradeAvatar(player, avatar, promoteData, expGain);
|
||||
}
|
||||
|
||||
public void upgradeAvatar(Player player, Avatar avatar, int expGain) {
|
||||
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
|
||||
if (promoteData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
upgradeAvatar(player, avatar, promoteData, expGain);
|
||||
}
|
||||
|
||||
public void upgradeAvatar(Player player, Avatar avatar, AvatarPromoteData promoteData, int expGain) {
|
||||
int maxLevel = promoteData.getUnlockMaxLevel();
|
||||
int level = avatar.getLevel();
|
||||
int oldLevel = level;
|
||||
int exp = avatar.getExp();
|
||||
int reqExp = GameData.getAvatarLevelExpRequired(level);
|
||||
|
||||
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
|
||||
// Do calculations
|
||||
int toGain = Math.min(expGain, reqExp - exp);
|
||||
exp += toGain;
|
||||
expGain -= toGain;
|
||||
// Level up
|
||||
if (exp >= reqExp) {
|
||||
// Exp
|
||||
exp = 0;
|
||||
level += 1;
|
||||
// Set req exp
|
||||
reqExp = GameData.getAvatarLevelExpRequired(level);
|
||||
}
|
||||
}
|
||||
|
||||
// Old map for packet
|
||||
Map<Integer, Float> oldPropMap = avatar.getFightProperties();
|
||||
if (oldLevel != level) {
|
||||
// Deep copy if level has changed
|
||||
oldPropMap = avatar.getFightProperties().int2FloatEntrySet().stream().collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
|
||||
}
|
||||
|
||||
// Done
|
||||
avatar.setLevel(level);
|
||||
avatar.setExp(exp);
|
||||
avatar.recalcStats();
|
||||
avatar.save();
|
||||
|
||||
// TODO Send entity prop update packet to world
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketAvatarPropNotify(avatar));
|
||||
player.sendPacket(new PacketAvatarUpgradeRsp(avatar, oldLevel, oldPropMap));
|
||||
}
|
||||
|
||||
public void upgradeAvatarFetterLevel(Player player, Avatar avatar, int expGain) {
|
||||
// May work. Not test.
|
||||
int maxLevel = 10; // Keep it until I think of a more "elegant" way
|
||||
int level = avatar.getFetterLevel();
|
||||
int exp = avatar.getFetterExp();
|
||||
int reqExp = GameData.getAvatarFetterLevelExpRequired(level);
|
||||
|
||||
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
|
||||
int toGain = Math.min(expGain, reqExp - exp);
|
||||
exp += toGain;
|
||||
expGain -= toGain;
|
||||
if (exp >= reqExp) {
|
||||
exp = 0;
|
||||
level += 1;
|
||||
reqExp = GameData.getAvatarFetterLevelExpRequired(level);
|
||||
}
|
||||
}
|
||||
|
||||
avatar.setFetterLevel(level);
|
||||
avatar.setFetterExp(exp);
|
||||
avatar.save();
|
||||
|
||||
player.sendPacket(new PacketAvatarPropNotify(avatar));
|
||||
player.sendPacket(new PacketAvatarFetterDataNotify(avatar));
|
||||
}
|
||||
|
||||
public void upgradeAvatarSkill(Player player, long guid, int skillId) {
|
||||
// Sanity checks
|
||||
Avatar avatar = player.getAvatars().getAvatarByGuid(guid);
|
||||
if (avatar == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Make sure avatar has skill
|
||||
if (!avatar.getSkillLevelMap().containsKey(skillId)) {
|
||||
return;
|
||||
}
|
||||
|
||||
AvatarSkillData skillData = GameData.getAvatarSkillDataMap().get(skillId);
|
||||
if (skillData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get data for next skill level
|
||||
int currentLevel = avatar.getSkillLevelMap().get(skillId);
|
||||
int nextLevel = currentLevel + 1;
|
||||
int proudSkillId = (skillData.getProudSkillGroupId() * 100) + nextLevel;
|
||||
|
||||
// Capped at level 10 talent
|
||||
if (nextLevel > 10) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Proud skill data
|
||||
ProudSkillData proudSkill = GameData.getProudSkillDataMap().get(proudSkillId);
|
||||
if (proudSkill == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Make sure break level is correct
|
||||
if (avatar.getPromoteLevel() < proudSkill.getBreakLevel()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Pay materials and mora if possible
|
||||
List<ItemParamData> costs = new ArrayList<ItemParamData>(proudSkill.getCostItems()); // Can this be null?
|
||||
if (proudSkill.getCoinCost() > 0) {
|
||||
costs.add(new ItemParamData(202, proudSkill.getCoinCost()));
|
||||
}
|
||||
if (!player.getInventory().payItems(costs.toArray(new ItemParamData[0]))) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Upgrade skill
|
||||
avatar.getSkillLevelMap().put(skillId, nextLevel);
|
||||
avatar.save();
|
||||
|
||||
// Packet
|
||||
player.sendPacket(new PacketAvatarSkillChangeNotify(avatar, skillId, currentLevel, nextLevel));
|
||||
player.sendPacket(new PacketAvatarSkillUpgradeRsp(avatar, skillId, currentLevel, nextLevel));
|
||||
}
|
||||
|
||||
public void unlockAvatarConstellation(Player player, long guid) {
|
||||
// Sanity checks
|
||||
Avatar avatar = player.getAvatars().getAvatarByGuid(guid);
|
||||
if (avatar == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get talent
|
||||
int currentTalentLevel = avatar.getCoreProudSkillLevel();
|
||||
int nextTalentId = ((avatar.getAvatarId() % 10000000) * 10) + currentTalentLevel + 1;
|
||||
|
||||
if (avatar.getAvatarId() == 10000006) {
|
||||
// Lisa is special in that her talentId starts with 4 instead of 6.
|
||||
nextTalentId = 40 + currentTalentLevel + 1;
|
||||
}
|
||||
|
||||
AvatarTalentData talentData = GameData.getAvatarTalentDataMap().get(nextTalentId);
|
||||
|
||||
if (talentData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Pay constellation item if possible
|
||||
if (!player.getInventory().payItem(talentData.getMainCostItemId(), 1)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Apply + recalc
|
||||
avatar.getTalentIdList().add(talentData.getId());
|
||||
avatar.setCoreProudSkillLevel(currentTalentLevel + 1);
|
||||
|
||||
// Packet
|
||||
player.sendPacket(new PacketAvatarUnlockTalentNotify(avatar, nextTalentId));
|
||||
player.sendPacket(new PacketUnlockAvatarTalentRsp(avatar, nextTalentId));
|
||||
|
||||
// Proud skill bonus map (Extra skills)
|
||||
OpenConfigEntry entry = GameData.getOpenConfigEntries().get(talentData.getOpenConfig());
|
||||
if (entry != null) {
|
||||
if (entry.getExtraTalentIndex() > 0) {
|
||||
// Check if new constellation adds +3 to a skill level
|
||||
avatar.recalcConstellations();
|
||||
// Packet
|
||||
player.sendPacket(new PacketProudSkillExtraLevelNotify(avatar, entry.getExtraTalentIndex()));
|
||||
} else if (entry.getSkillPointModifiers() != null) {
|
||||
// Check if new constellation adds skill charges
|
||||
avatar.recalcConstellations();
|
||||
// Packet
|
||||
for (SkillPointModifier mod : entry.getSkillPointModifiers()) {
|
||||
player.sendPacket(
|
||||
new PacketAvatarSkillMaxChargeCountNotify(avatar, mod.getSkillId(), avatar.getSkillExtraChargeMap().getOrDefault(mod.getSkillId(), 0))
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Recalc + save avatar
|
||||
avatar.recalcStats(true);
|
||||
avatar.save();
|
||||
}
|
||||
|
||||
public void destroyMaterial(Player player, List<MaterialInfo> list) {
|
||||
// Return materials
|
||||
Int2IntOpenHashMap returnMaterialMap = new Int2IntOpenHashMap();
|
||||
|
||||
for (MaterialInfo info : list) {
|
||||
// Sanity check
|
||||
if (info.getCount() <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
GameItem item = player.getInventory().getItemByGuid(info.getGuid());
|
||||
if (item == null || !item.isDestroyable()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Remove
|
||||
int removeAmount = Math.min(info.getCount(), item.getCount());
|
||||
player.getInventory().removeItem(item, removeAmount);
|
||||
|
||||
// Delete material return items
|
||||
if (item.getItemData().getDestroyReturnMaterial().length > 0) {
|
||||
for (int i = 0; i < item.getItemData().getDestroyReturnMaterial().length; i++) {
|
||||
returnMaterialMap.addTo(item.getItemData().getDestroyReturnMaterial()[i], item.getItemData().getDestroyReturnMaterialCount()[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Give back items
|
||||
if (returnMaterialMap.size() > 0) {
|
||||
for (Int2IntMap.Entry e : returnMaterialMap.int2IntEntrySet()) {
|
||||
player.getInventory().addItem(new GameItem(e.getIntKey(), e.getIntValue()));
|
||||
}
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketDestroyMaterialRsp(returnMaterialMap));
|
||||
}
|
||||
|
||||
public GameItem useItem(Player player, long targetGuid, long itemGuid, int count, int optionId) {
|
||||
Avatar target = player.getAvatars().getAvatarByGuid(targetGuid);
|
||||
GameItem useItem = player.getInventory().getItemByGuid(itemGuid);
|
||||
|
||||
if (useItem == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
int used = 0;
|
||||
boolean useSuccess = false;
|
||||
|
||||
// Use
|
||||
switch (useItem.getItemData().getMaterialType()) {
|
||||
case MATERIAL_FOOD:
|
||||
if (useItem.getItemData().getUseTarget().equals("ITEM_USE_TARGET_SPECIFY_DEAD_AVATAR")) {
|
||||
if (target == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
used = player.getTeamManager().reviveAvatar(target) ? 1 : 0;
|
||||
}
|
||||
break;
|
||||
case MATERIAL_NOTICE_ADD_HP:
|
||||
if (useItem.getItemData().getUseTarget().equals("ITEM_USE_TARGET_SPECIFY_ALIVE_AVATAR")) {
|
||||
if (target == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
int[] SatiationParams = useItem.getItemData().getSatiationParams();
|
||||
used = player.getTeamManager().healAvatar(target, SatiationParams[0], SatiationParams[1]) ? 1 : 0;
|
||||
}
|
||||
break;
|
||||
case MATERIAL_CONSUME:
|
||||
// Make sure we have usage data for this material.
|
||||
if (useItem.getItemData().getItemUse() == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Handle forging blueprints.
|
||||
if (useItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_FORGE")) {
|
||||
// Unlock.
|
||||
useSuccess = player.getForgingManager().unlockForgingBlueprint(useItem);
|
||||
}
|
||||
// Handle combine diagrams.
|
||||
if (useItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COMBINE")) {
|
||||
// Unlock.
|
||||
useSuccess = player.getServer().getCombineManger().unlockCombineDiagram(player, useItem);
|
||||
}
|
||||
// Handle cooking recipies.
|
||||
if (useItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COOK_RECIPE")) {
|
||||
// Unlock.
|
||||
useSuccess = player.getCookingManager().unlockRecipe(useItem);
|
||||
}
|
||||
break;
|
||||
case MATERIAL_FURNITURE_FORMULA:
|
||||
case MATERIAL_FURNITURE_SUITE_FORMULA:
|
||||
if (useItem.getItemData().getItemUse() == null) {
|
||||
break;
|
||||
}
|
||||
useSuccess = player.getFurnitureManager().unlockFurnitureOrSuite(useItem);
|
||||
|
||||
break;
|
||||
case MATERIAL_CONSUME_BATCH_USE:
|
||||
// Make sure we have usage data for this material.
|
||||
if (useItem.getItemData().getItemUse() == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Handle fragile/transient resin.
|
||||
if (useItem.getItemId() == 107009 || useItem.getItemId() == 107012){
|
||||
// Add resin to the inventory.
|
||||
ItemData resinItemData = GameData.getItemDataMap().get(106);
|
||||
player.getInventory().addItem(new GameItem(resinItemData, 60 * count), ActionReason.PlayerUseItem);
|
||||
|
||||
// Set used amount.
|
||||
used = count;
|
||||
}
|
||||
break;
|
||||
case MATERIAL_CHEST:
|
||||
List<ShopChestTable> shopChestTableList = player.getServer().getShopManager().getShopChestData();
|
||||
List<GameItem> rewardItemList = new ArrayList<>();
|
||||
for (ShopChestTable shopChestTable : shopChestTableList) {
|
||||
if (shopChestTable.getItemId() != useItem.getItemId()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (shopChestTable.getContainsItem() == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
for (ItemParamData itemParamData : shopChestTable.getContainsItem()) {
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
continue;
|
||||
}
|
||||
rewardItemList.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
}
|
||||
|
||||
if (!rewardItemList.isEmpty()) {
|
||||
player.getInventory().addItems(rewardItemList, ActionReason.Shop);
|
||||
}
|
||||
|
||||
used = 1;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case MATERIAL_CHEST_BATCH_USE:
|
||||
if (optionId < 1) {
|
||||
break;
|
||||
}
|
||||
List<ShopChestBatchUseTable> shopChestBatchUseTableList = player.getServer().getShopManager().getShopChestBatchUseData();
|
||||
for (ShopChestBatchUseTable shopChestBatchUseTable : shopChestBatchUseTableList) {
|
||||
if (shopChestBatchUseTable.getItemId() != useItem.getItemId()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (shopChestBatchUseTable.getOptionItem() == null || optionId > shopChestBatchUseTable.getOptionItem().size()) {
|
||||
break;
|
||||
}
|
||||
|
||||
int optionItemId = shopChestBatchUseTable.getOptionItem().get(optionId - 1);
|
||||
ItemData itemData = GameData.getItemDataMap().get(optionItemId);
|
||||
if (itemData == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
player.getInventory().addItem(new GameItem(itemData, count), ActionReason.Shop);
|
||||
|
||||
used = count;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Welkin
|
||||
if (useItem.getItemId() == 1202) {
|
||||
player.rechargeMoonCard();
|
||||
used = 1;
|
||||
}
|
||||
|
||||
// If we used at least one item, or one of the methods called here reports using the item successfully,
|
||||
// we return the item to make UseItemRsp a success.
|
||||
if (used > 0) {
|
||||
player.getInventory().removeItem(useItem, used);
|
||||
return useItem;
|
||||
}
|
||||
if (useSuccess) {
|
||||
return useItem;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
@ -1,159 +0,0 @@
|
||||
package emu.grasscutter.game.managers;
|
||||
|
||||
import emu.grasscutter.game.CoopRequest;
|
||||
import emu.grasscutter.game.props.EnterReason;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
|
||||
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.player.Player.SceneLoadState;
|
||||
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpResultNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
|
||||
|
||||
public class MultiplayerManager {
|
||||
private final GameServer server;
|
||||
|
||||
public MultiplayerManager(GameServer server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public GameServer getServer() {
|
||||
return server;
|
||||
}
|
||||
|
||||
public void applyEnterMp(Player player, int targetUid) {
|
||||
Player target = getServer().getPlayerByUid(targetUid);
|
||||
if (target == null) {
|
||||
player.sendPacket(new PacketPlayerApplyEnterMpResultNotify(targetUid, "", false, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.REASON_PLAYER_CANNOT_ENTER_MP));
|
||||
return;
|
||||
}
|
||||
|
||||
// Sanity checks - Dont let player join if already in multiplayer
|
||||
if (player.getWorld().isMultiplayer()) {
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
if (target.getWorld().isDungeon()) {
|
||||
player.sendPacket(new PacketPlayerApplyEnterMpResultNotify(targetUid, "", false, PlayerApplyEnterMpReason.SceneCannotEnter));
|
||||
return;
|
||||
}
|
||||
*/
|
||||
|
||||
// Get request
|
||||
CoopRequest request = target.getCoopRequests().get(player.getUid());
|
||||
|
||||
if (request != null && !request.isExpired()) {
|
||||
// Join request already exists
|
||||
return;
|
||||
}
|
||||
|
||||
// Put request in
|
||||
request = new CoopRequest(player);
|
||||
target.getCoopRequests().put(player.getUid(), request);
|
||||
|
||||
// Packet
|
||||
target.sendPacket(new PacketPlayerApplyEnterMpNotify(player));
|
||||
}
|
||||
|
||||
public void applyEnterMpReply(Player hostPlayer, int applyUid, boolean isAgreed) {
|
||||
// Checks
|
||||
CoopRequest request = hostPlayer.getCoopRequests().get(applyUid);
|
||||
if (request == null || request.isExpired()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove now that we are handling it
|
||||
Player requester = request.getRequester();
|
||||
hostPlayer.getCoopRequests().remove(applyUid);
|
||||
|
||||
// Sanity checks - Dont let the requesting player join if they are already in multiplayer
|
||||
if (requester.getWorld().isMultiplayer()) {
|
||||
request.getRequester().sendPacket(new PacketPlayerApplyEnterMpResultNotify(hostPlayer, false, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.REASON_PLAYER_CANNOT_ENTER_MP));
|
||||
return;
|
||||
}
|
||||
|
||||
// Response packet
|
||||
request.getRequester().sendPacket(new PacketPlayerApplyEnterMpResultNotify(hostPlayer, isAgreed, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.REASON_PLAYER_JUDGE));
|
||||
|
||||
// Declined
|
||||
if (!isAgreed) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Success
|
||||
if (!hostPlayer.getWorld().isMultiplayer()) {
|
||||
// Player not in multiplayer, create multiplayer world
|
||||
World world = new World(hostPlayer, true);
|
||||
|
||||
// Add
|
||||
world.addPlayer(hostPlayer);
|
||||
|
||||
// Rejoin packet
|
||||
hostPlayer.sendPacket(new PacketPlayerEnterSceneNotify(hostPlayer, hostPlayer, EnterType.ENTER_TYPE_SELF, EnterReason.HostFromSingleToMp, hostPlayer.getScene().getId(), hostPlayer.getPos()));
|
||||
}
|
||||
|
||||
// Set scene pos and id of requester to the host player's
|
||||
requester.getPos().set(hostPlayer.getPos());
|
||||
requester.getRotation().set(hostPlayer.getRotation());
|
||||
requester.setSceneId(hostPlayer.getSceneId());
|
||||
|
||||
// Make requester join
|
||||
hostPlayer.getWorld().addPlayer(requester);
|
||||
|
||||
// Packet
|
||||
requester.sendPacket(new PacketPlayerEnterSceneNotify(requester, hostPlayer, EnterType.ENTER_TYPE_OTHER, EnterReason.TeamJoin, hostPlayer.getScene().getId(), hostPlayer.getPos()));
|
||||
}
|
||||
|
||||
public boolean leaveCoop(Player player) {
|
||||
// Make sure player's world is multiplayer
|
||||
if (!player.getWorld().isMultiplayer()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Make sure everyone's scene is loaded
|
||||
for (Player p : player.getWorld().getPlayers()) {
|
||||
if (p.getSceneLoadState() != SceneLoadState.LOADED) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Create new world for player
|
||||
World world = new World(player);
|
||||
world.addPlayer(player);
|
||||
|
||||
// Packet
|
||||
player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.ENTER_TYPE_SELF, EnterReason.TeamBack, player.getScene().getId(), player.getPos()));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean kickPlayer(Player player, int targetUid) {
|
||||
// Make sure player's world is multiplayer and that player is owner
|
||||
if (!player.getWorld().isMultiplayer() || player.getWorld().getHost() != player) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get victim and sanity checks
|
||||
Player victim = player.getServer().getPlayerByUid(targetUid);
|
||||
|
||||
if (victim == null || victim == player) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Make sure victim's scene has loaded
|
||||
if (victim.getSceneLoadState() != SceneLoadState.LOADED) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Kick
|
||||
World world = new World(victim);
|
||||
world.addPlayer(victim);
|
||||
|
||||
victim.sendPacket(new PacketPlayerEnterSceneNotify(victim, EnterType.ENTER_TYPE_SELF, EnterReason.TeamKick, victim.getScene().getId(), victim.getPos()));
|
||||
return true;
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user