Force a clear of transient nodes when a User quits, don't just rely on their instance being unloaded
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+11
-1
@@ -132,9 +132,19 @@ public class BungeeConnectionListener extends AbstractLoginListener implements L
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// Wait until the last priority to unload, so plugins can still perform permission checks on this event
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onPlayerQuit(PlayerDisconnectEvent e) {
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ProxiedPlayer player = e.getPlayer();
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// Register with the housekeeper, so the User's instance will stick
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// around for a bit after they disconnect
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this.plugin.getUserManager().getHouseKeeper().registerUsage(e.getPlayer().getUniqueId());
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this.plugin.getUserManager().getHouseKeeper().registerUsage(player.getUniqueId());
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// force a clear of transient nodes
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this.plugin.getScheduler().doAsync(() -> {
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User user = this.plugin.getUserManager().getIfLoaded(player.getUniqueId());
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if (user != null) {
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user.clearTransientNodes();
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}
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});
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}
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}
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