Fix some small typos (#1389)

master
Andre_601 2019-01-18 10:47:03 +01:00 committed by Luck
parent 1d9fc568e4
commit b6769811a2
3 changed files with 4 additions and 4 deletions

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@ -19,8 +19,8 @@ LuckPerms loosely follows the [Google Java Style Guide](https://google.github.io
If you're considering submitting a substantial pull request, please open an issue so we can discuss the change before starting work on the contribution. Most pull requests are happily accepted, but larger changes may have an inpact on the maintainability of the project, and require more consideration.
#### Project Layout
The project is split up into 5 seperate modules.
The project is split up into a few seperate modules.
* **API** - The public, semantically versioned API used by other plugins wishing to integrate with and retrieve data from LuckPerms. This module (for the most part) does not contain any implementation itself, and is provided by the plugin.
* **Common** - The common module contains most of the code which implements the respective LuckPerms plugins. This abstract module reduces duplicated code throughout the project.
* **Bukkit, BungeeCord & Sponge** - Each use the common module to implement plugins on the respective server platforms.
* **Bukkit, BungeeCord, Sponge, Nukkit & Velocity** - Each use the common module to implement plugins on the respective server platforms.

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@ -248,7 +248,7 @@ redis:
# If LuckPerms should ensure all players have permission data when they connect to the server.
#
# - When set to true, LuckPerms will cancel login attempts if it is unable to load permissions data
# for a user, of if the storage provider is unavailable.
# for a user, or if the storage provider is unavailable.
# - When set to false, LuckPerms will allow a player to connect regardless of whether their
# permissions data could be loaded.
# - This option does not exist on other platforms, and effectively defaults to true - however,

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@ -239,7 +239,7 @@ redis:
# If LuckPerms should ensure all players have permission data when they connect to the server.
#
# - When set to true, LuckPerms will cancel login attempts if it is unable to load permissions data
# for a user, of if the storage provider is unavailable.
# for a user, or if the storage provider is unavailable.
# - When set to false, LuckPerms will allow a player to connect regardless of whether their
# permissions data could be loaded.
# - This option does not exist on other platforms, and effectively defaults to true - however,