Detach from permissible objects with a 1 tick delay after player quit to allow plugins listening on monitor to still access data (#1220)
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+1
-13
@@ -166,19 +166,7 @@ public class SpongeConnectionListener extends AbstractConnectionListener {
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@Listener(order = Order.POST)
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public void onClientLeave(ClientConnectionEvent.Disconnect e) {
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Player player = e.getTargetEntity();
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// Register with the housekeeper, so the User's instance will stick
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// around for a bit after they disconnect
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this.plugin.getUserManager().getHouseKeeper().registerUsage(player.getUniqueId());
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// force a clear of transient nodes
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this.plugin.getBootstrap().getScheduler().executeAsync(() -> {
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User user = this.plugin.getUserManager().getIfLoaded(player.getUniqueId());
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if (user != null) {
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user.clearTransientNodes();
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}
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});
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handleDisconnect(e.getTargetEntity().getUniqueId());
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}
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}
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