LuckPerms-DBA/bungee/src/main/resources/config.yml

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##############################################################################
# +------------------------------------------------------------------------+ #
# | LuckPerms Configuration | #
# | https://github.com/lucko/LuckPerms | #
# +------------------------------------------------------------------------+ #
##############################################################################
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# The name of the server, used for server specific permissions. Set to 'global' to disable.
server: bungee
# If users on this server should have their global permissions applied.
# If set to false, only server specific permissions will apply for users on this server
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include-global: false
# If users on this server should have their global world permissions applied.
# If set to false, only world specific permissions will apply for users on this server
include-global-world: true
# If users on this server should have global (non-server specific) groups applied
apply-global-groups: true
# If users on this server should have global (non-world specific) groups applied
apply-global-world-groups: true
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# If this server is in offline or online mode.
# This setting allows a player to have the same UUID across a network of offline mode/mixed servers.
# You should generally reflect the setting in server.properties here. Except when...
# 1. You have Spigot servers connected to a BungeeCord proxy, with online-mode set to false, but 'bungeecord' set to true in the spigot.yml
# AND 'ip-forward' set to true in the BungeeCord config.yml
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# In this case, set online-mode in LuckPerms to true, despite the server being in offline mode.
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# 2. You are only running one server instance using LuckPerms, (not a network)
# In this case, set online-mode to true no matter what is set in server.properties. (we can just fallback to the servers uuid cache)
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# 3. If your proxy is running in offline mode, and you are using PaperSpigot (https://ci.destroystokyo.com/job/PaperSpigot/),
# you should set "bungee-online-mode" to false in the paper.yml, and set "online-mode" to true in all LuckPerms configs.
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# This approach is thoroughly recommended for offline mode networks.
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online-mode: true
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# If the plugin should apply wildcard permissions.
# If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered permissions matching
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# the wildcard.
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apply-wildcards: true
# If the plugin should parse regex permissions.
# If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the node, and resolve &
# apply all registered permissions matching the regex.
apply-regex: true
# If the plugin should complete and apply shorthand permissions.
# If set to true, LuckPerms will detect and expand shorthand node patterns.
apply-shorthand: true
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# If the plugin should send log notifications to users whenever permissions are modified.
log-notify: true
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# If LuckPerms should print to console every time a plugin checks if a player has a permission
debug-permission-checks: false
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# Which storage method the plugin should use.
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# Currently supported: mysql, sqlite, h2, json, yaml, mongodb
# Fill out connection info below if you're using MySQL or MongoDB
storage-method: h2
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# This block enables support for split datastores.
split-storage:
enabled: false
methods:
user: h2
group: h2
track: h2
uuid: h2
log: h2
data:
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address: localhost:3306
database: minecraft
username: root
password: ''
# Set to -1 to disable. If this is the only instance accessing the datastore, you can disable syncing.
# e.g. if you're using sqlite or flatfile, this can be set to -1 to save resources.
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sync-minutes: 3