SongSelect: Add ura difficulty
This commit is contained in:
parent
6ccdc18ec6
commit
f80565f25b
@ -10,7 +10,7 @@ Still in developement. Works best with Chrome.
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Create a SQLite databse named `taiko.db` with the following schema:
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CREATE TABLE "songs" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT, `easy` INTEGER, `normal` INTEGER, `hard` INTEGER, `oni` INTEGER, `enabled` INTEGER NOT NULL, `category` INTEGER, `type` TEXT , `offset` REAL NOT NULL )
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CREATE TABLE "songs" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT, `easy` INTEGER, `normal` INTEGER, `hard` INTEGER, `oni` INTEGER, `ura` INTEGER, `enabled` INTEGER NOT NULL, `category` INTEGER, `type` TEXT , `offset` REAL NOT NULL )
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CREATE TABLE "categories" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT NOT NULL )
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When inserting song rows, leave any difficulty columns as NULL if you don't intend to add notecharts for them.
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19
app.py
19
app.py
@ -105,33 +105,34 @@ def route_api_songs():
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categories[cat[0]] = {'title': cat[1], 'title_en': cat[2]}
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songs_out = []
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for song in songs:
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type = song[9]
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id = song[0]
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type = song[10]
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if type == "tja":
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if os.path.isfile('public/songs/%s/main.tja' % song[0]):
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preview = get_tja_preview('public/songs/%s/main.tja' % song[0])
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if os.path.isfile('public/songs/%s/main.tja' % id):
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preview = get_tja_preview('public/songs/%s/main.tja' % id)
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else:
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preview = 0
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else:
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osus = [osu for osu in os.listdir('public/songs/%s' % song[0]) if osu in ['easy.osu', 'normal.osu', 'hard.osu', 'oni.osu']]
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osus = [osu for osu in os.listdir('public/songs/%s' % id) if osu in ['easy.osu', 'normal.osu', 'hard.osu', 'oni.osu']]
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if osus:
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osud = parse_osu('public/songs/%s/%s' % (song[0], osus[0]))
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osud = parse_osu('public/songs/%s/%s' % (id, osus[0]))
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preview = int(get_osu_key(osud, 'General', 'PreviewTime', 0))
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else:
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preview = 0
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category_out = categories[song[8]] if song[8] in categories else def_category
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category_out = categories[song[9]] if song[9] in categories else def_category
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songs_out.append({
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'id': song[0],
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'id': id,
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'title': song[1],
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'title_en': song[2],
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'stars': [
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song[3], song[4], song[5], song[6]
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song[3], song[4], song[5], song[6], song[7]
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],
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'preview': preview,
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'category': category_out['title'],
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'category_en': category_out['title_en'],
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'type': type,
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'offset': song[10]
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'offset': song[11]
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})
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return jsonify(songs_out)
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@ -61,6 +61,7 @@
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height: 50%;
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text-align: center;
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margin: auto;
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overflow: hidden;
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}
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#touch-drum-img{
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width: 100%;
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@ -13,6 +13,7 @@ body{
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height: 100%;
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background: #fe7839;
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user-select: none;
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touch-action: none;
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}
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#screen{
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width: 100%;
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@ -508,7 +508,7 @@
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ctx.save()
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ctx.lineWidth = config.border
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ctx.strokeStyle = "#000"
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var icon = this.diffIconPath[config.diff]
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var icon = this.diffIconPath[config.diff === 4 ? 3 : config.diff]
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ctx.translate(config.x - icon[0].w * scale / 2, config.y - icon[0].h * scale / 2)
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ctx.scale(scale, scale)
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for(var i = 1; i < icon.length; i++){
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@ -518,7 +518,11 @@
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}
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if(!config.noFill){
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for(var i = 1; i < icon.length; i++){
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if(config.diff === 4 && icon[i].fill === "#db1885"){
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ctx.fillStyle = "#7135db"
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}else{
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ctx.fillStyle = icon[i].fill
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}
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ctx.fill(icon[i].d)
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}
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}
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@ -43,14 +43,12 @@ class Controller{
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this.continueBtn = document.getElementById("continue-butt")
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this.restartBtn = document.getElementById("restart-butt")
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this.songSelBtn = document.getElementById("song-selection-butt")
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pageEvents.add(this.continueBtn, "click", () => {
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this.togglePauseMenu()
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})
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pageEvents.add(this.restartBtn, "click", () => {
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pageEvents.add(this.continueBtn, ["click", "touchend"], this.togglePauseMenu.bind(this))
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pageEvents.add(this.restartBtn, ["click", "touchend"], () => {
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assets.sounds["don"].play()
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this.restartSong()
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})
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pageEvents.add(this.songSelBtn, "click", () => {
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pageEvents.add(this.songSelBtn, ["click", "touchend"], () => {
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assets.sounds["don"].play()
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this.songSelection()
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})
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@ -63,9 +61,6 @@ class Controller{
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stopMainLoop(){
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this.mainLoopRunning = false
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this.mainAsset.stop()
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if(this.syncWith){
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this.syncWith.stopMainLoop()
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}
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}
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mainLoop(){
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if(this.mainLoopRunning){
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@ -212,11 +207,11 @@ class Controller{
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this.keyboard.clean()
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this.view.clean()
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pageEvents.remove(this.continueBtn, "click")
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pageEvents.remove(this.continueBtn, ["click", "touchend"])
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delete this.continueBtn
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pageEvents.remove(this.restartBtn, "click")
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pageEvents.remove(this.restartBtn, ["click", "touchend"])
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delete this.restartBtn
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pageEvents.remove(this.songSelBtn, "click")
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pageEvents.remove(this.songSelBtn, ["click", "touchend"])
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delete this.songSelBtn
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}
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}
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@ -12,6 +12,7 @@ class GameRules{
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break
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case "hard":
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case "oni":
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case "ura":
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this.good = 3 / 2 * frame
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this.ok = 9 / 2 * frame
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this.bad = 13 / 2 * frame
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@ -6,6 +6,10 @@ class Loader{
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this.canvasTest = new CanvasTest()
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p2 = new P2Connection()
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this.ajax("src/views/loader.html").then(this.run.bind(this))
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pageEvents.add(root, ["touchstart", "touchmove", "touchend"], event => {
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event.preventDefault()
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})
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}
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run(page){
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this.promises = []
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@ -152,5 +156,6 @@ class Loader{
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delete this.loaderPercentage
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delete this.loaderProgress
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delete this.promises
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pageEvents.remove(root, "touchstart")
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}
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}
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@ -1,5 +1,4 @@
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function toggleFullscreen(){
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var root = document.documentElement
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if("requestFullscreen" in root){
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if(document.fullscreenElement){
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document.exitFullscreen()
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@ -20,6 +19,8 @@ function toggleFullscreen(){
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}
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}
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}
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var root = document.documentElement
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var fullScreenSupported = "requestFullscreen" in root || "webkitRequestFullscreen" in root || "mozRequestFullScreen" in root
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var pageEvents = new PageEvents()
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var snd = {}
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@ -8,6 +8,10 @@ class PageEvents{
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this.add(window, "mousemove", this.mouseEvent.bind(this))
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}
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add(target, type, callback){
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if(Array.isArray(type)){
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type.forEach(type => this.add(target, type, callback))
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return
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}
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this.remove(target, type)
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var addedEvent = this.allEvents.get(target)
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if(!addedEvent){
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@ -18,6 +22,10 @@ class PageEvents{
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return target.addEventListener(type, callback)
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}
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remove(target, type){
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if(Array.isArray(type)){
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type.forEach(type => this.remove(target, type))
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return
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}
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var addedEvent = this.allEvents.get(target)
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if(addedEvent){
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var callback = addedEvent.get(type)
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@ -22,7 +22,14 @@
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{name: false, txt: false},
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{name: "balloon", txt: "ふうせん"}
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]
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this.courseTypes = ["easy", "normal", "hard", "oni"]
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this.courseTypes = {
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"0": "easy",
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"1": "normal",
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"2": "hard",
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"3": "oni",
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"4": "ura",
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"edit": "ura"
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}
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this.metadata = this.parseMetadata()
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this.measures = []
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@ -67,10 +74,11 @@
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value = value.trim()
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if(name === "course"){
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value = value.toLowerCase()
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if(value in this.courseTypes){
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courseName = this.courseTypes[value]
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}else{
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courseName = value.toLowerCase()
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courseName = value
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}
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}else if(name === "balloon"){
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value = value ? value.split(",").map(digit => parseInt(digit)) : []
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@ -89,8 +89,7 @@ class Scoresheet{
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this.winH = null
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pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
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pageEvents.add(this.canvas, "mousedown", this.mouseDown.bind(this))
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pageEvents.add(this.canvas, "touchstart", this.mouseDown.bind(this))
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pageEvents.add(this.canvas, ["mousedown", "touchstart"], this.mouseDown.bind(this))
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}
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redraw(){
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@ -291,7 +290,8 @@ class Scoresheet{
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}
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var imgScale = 1.35
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ctx.drawImage(assets.image["muzu_" + results.difficulty],
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var diffImage = results.difficulty === "ura" ? "oni" : results.difficulty
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ctx.drawImage(assets.image["muzu_" + diffImage],
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276, 150, imgScale * 176, imgScale * 120
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)
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@ -670,8 +670,7 @@ class Scoresheet{
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snd.musicGain.fadeIn()
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this.redrawRunning = false
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pageEvents.keyRemove(this, "all")
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pageEvents.remove(this.canvas, "mousedown")
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pageEvents.remove(this.canvas, "touchstart")
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pageEvents.remove(this.canvas, ["mousedown", "touchstart"])
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delete this.ctx
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delete this.canvas
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}
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@ -149,7 +149,7 @@ class SongSelect{
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this.difficultyCache = new CanvasCache()
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this.difficulty = ["かんたん", "ふつう", "むずかしい", "おに"]
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this.difficultyId = ["easy", "normal", "hard", "oni"]
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this.difficultyId = ["easy", "normal", "hard", "oni", "ura"]
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this.selectedSong = 0
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this.selectedDiff = 0
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@ -181,6 +181,7 @@ class SongSelect{
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screenMS: this.getMS(),
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move: 0,
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moveMS: 0,
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ura: 0,
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moveHover: null,
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locked: true,
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hasPointer: false
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@ -210,12 +211,11 @@ class SongSelect{
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this.redraw()
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pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
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pageEvents.add(this.canvas, "mousemove", this.mouseMove.bind(this))
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pageEvents.add(this.canvas, "mousedown", this.mouseDown.bind(this))
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pageEvents.add(this.canvas, "touchstart", this.mouseDown.bind(this))
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if(touchEnabled){
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pageEvents.add(this.canvas, ["mousedown", "touchstart"], this.mouseDown.bind(this))
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if(touchEnabled && fullScreenSupported){
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this.touchFullBtn = document.getElementById("touch-full-btn")
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this.touchFullBtn.style.display = "block"
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pageEvents.add(this.touchFullBtn, "click", toggleFullscreen)
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pageEvents.add(this.touchFullBtn, "touchend", toggleFullscreen)
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}
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}
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@ -306,6 +306,12 @@ class SongSelect{
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|| mouse.y < 40 || mouse.y > 540
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){
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this.toSongSelect()
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}else if(moveBy === 5){
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this.state.ura = !this.state.ura
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assets.sounds["ka"].play()
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if(this.selectedDiff === 5 && !this.state.ura){
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this.state.move = -1
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}
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}else if(moveBy !== null){
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this.toLoadSong(moveBy - 1, shift, ctrl, touch)
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}
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@ -370,10 +376,10 @@ class SongSelect{
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if(this.state.locked === 0){
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if(100 < x && x < 160 && 120 < y && y < 420){
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return 0
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}else if(434 < x && x < 810 && 95 < y && y < 524){
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var moveBy = Math.floor((x - 434) / ((810 - 434) / 4)) + 1
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}else if(422 < x && x < 922 && 95 < y && y < 524){
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var moveBy = Math.floor((x - 422) / ((922 - 422) / 5)) + 1
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var currentSong = this.songs[this.selectedSong]
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if(currentSong.stars[moveBy - 1]){
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if(this.state.ura && moveBy === 4 || currentSong.stars[moveBy - 1]){
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return moveBy
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}
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}
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@ -425,6 +431,7 @@ class SongSelect{
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this.state.screenMS = this.getMS()
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this.state.locked = true
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this.state.moveHover = null
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this.state.ura = 0
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assets.sounds["don"].play()
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assets.sounds["song-select"].stop()
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@ -468,6 +475,10 @@ class SongSelect{
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localStorage["selectedSong"] = this.selectedSong
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localStorage["selectedDiff"] = difficulty + 1
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if(difficulty === 3 && this.state.ura){
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difficulty = 4
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}
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new loadSong({
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"title": selectedSong.title,
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"folder": selectedSong.id,
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@ -698,9 +709,28 @@ class SongSelect{
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this.state.locked = 0
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}
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if(this.state.move){
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var hasUra = currentSong.stars[4]
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var previousSelection = this.selectedDiff
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do{
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this.selectedDiff = this.mod(5, this.selectedDiff + this.state.move)
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}while(this.selectedDiff !== 0 && !currentSong.stars[this.selectedDiff - 1])
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if(hasUra && this.state.move > 0){
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this.selectedDiff += this.state.move
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if(this.selectedDiff > 5){
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this.state.ura = !this.state.ura
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if(this.state.ura){
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this.selectedDiff = previousSelection === 4 ? 5 : previousSelection
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break
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}else{
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this.state.move = -1
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}
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}
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}else{
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this.selectedDiff = this.mod(6, this.selectedDiff + this.state.move)
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}
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}while(
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this.selectedDiff !== 0 && !currentSong.stars[this.selectedDiff - 1]
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|| this.selectedDiff === 4 && this.state.ura
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|| this.selectedDiff === 5 && !this.state.ura
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)
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this.state.move = 0
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}else if(!currentSong.stars[this.selectedDiff - 1]){
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this.selectedDiff = 0
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@ -904,7 +934,8 @@ class SongSelect{
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}
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}
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for(var i = 0; currentSong.stars && i < 4; i++){
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if(currentSong.stars[i]){
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var currentUra = !songSel && i === 3 && this.state.ura
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if(currentSong.stars[i] || currentUra){
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if(songSel){
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var _x = x + 33 + i * 60
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var _y = y + 120
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@ -943,7 +974,7 @@ class SongSelect{
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ctx.strokeRect(_x - 28, _y + 19, 56, 351)
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this.draw.diffIcon({
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ctx: ctx,
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diff: i,
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diff: currentUra ? 4 : i,
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x: _x,
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y: _y - 12,
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scale: 1.4,
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@ -971,13 +1002,14 @@ class SongSelect{
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fontFamily: this.font
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})
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})
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var songStars = currentUra ? currentSong.stars[4] : currentSong.stars[i]
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for(var j = 0; j < 10; j++){
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if(songSel){
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var yPos = _y + 113 + j * 17
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}else{
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var yPos = _y + 178 + j * 19.5
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}
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if(10 - j > currentSong.stars[i]){
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if(10 - j > songStars){
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ctx.fillStyle = songSel ? "#e97526" : "#e7e7e7"
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ctx.beginPath()
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ctx.arc(_x, yPos, songSel ? 4.5 : 5, 0, Math.PI * 2)
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@ -992,6 +1024,10 @@ class SongSelect{
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})
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}
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}
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var currentDiff = this.selectedDiff - 1
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if(this.selectedDiff === 5){
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currentDiff = 3
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}
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if(i === currentSong.p2Cursor){
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this.draw.diffCursor({
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ctx: ctx,
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@ -999,13 +1035,12 @@ class SongSelect{
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x: _x,
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y: _y - (songSel ? 45 : 65),
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two: true,
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side: songSel ? false : (currentSong.p2Cursor === this.selectedDiff - 1),
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side: songSel ? false : (currentSong.p2Cursor === currentDiff),
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scale: songSel ? 0.7 : 1
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})
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}
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if(!songSel){
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var highlight = 0
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var currentDiff = this.selectedDiff - 1
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if(this.state.moveHover - 1 === i){
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highlight = 2
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}else if(currentDiff === i){
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@ -1035,6 +1070,17 @@ class SongSelect{
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}
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}
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}
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if(!songSel && currentSong.stars[4]){
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var _x = x + 402 + 4 * 100
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var _y = y + 258
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ctx.fillStyle = "#e0be28"
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(_x - 35, _y - 25)
|
||||
ctx.lineTo(_x - 10, _y)
|
||||
ctx.lineTo(_x - 35, _y + 25)
|
||||
ctx.fill()
|
||||
}
|
||||
|
||||
ctx.globalAlpha = 1 - Math.max(0, opened - 0.5) * 2
|
||||
ctx.fillStyle = selectedSkin.background
|
||||
ctx.fillRect(x, y, w, h)
|
||||
@ -1066,8 +1112,6 @@ class SongSelect{
|
||||
fontFamily: this.font
|
||||
})
|
||||
})
|
||||
//ctx.fillStyle="#f00"
|
||||
//ctx.fillRect(textX,textY,textW,textH)
|
||||
}
|
||||
})
|
||||
|
||||
@ -1212,6 +1256,9 @@ class SongSelect{
|
||||
var id = idDiff.id |0
|
||||
var diff = idDiff.diff
|
||||
var diffId = this.difficultyId.indexOf(diff)
|
||||
if(diffId > 3){
|
||||
diffId = 3
|
||||
}
|
||||
if(diffId >= 0){
|
||||
var currentSong = this.songs.find(song => song.id === id)
|
||||
currentSong.p2Cursor = diffId
|
||||
@ -1255,10 +1302,8 @@ class SongSelect{
|
||||
this.redrawRunning = false
|
||||
this.endPreview()
|
||||
pageEvents.keyRemove(this, "all")
|
||||
pageEvents.remove(this.canvas, "mousemove")
|
||||
pageEvents.remove(this.canvas, "mousedown")
|
||||
pageEvents.remove(this.canvas, "touchstart")
|
||||
if(this.touchEnabled){
|
||||
pageEvents.remove(this.canvas, ["mousemove", "mousedown", "touchstart"])
|
||||
if(this.touchEnabled && fullScreenSupported){
|
||||
pageEvents.remove(this.touchFullBtn, "click")
|
||||
delete this.touchFullBtn
|
||||
}
|
||||
|
@ -2,11 +2,7 @@
|
||||
constructor(){
|
||||
var AudioContext = window.AudioContext || window.webkitAudioContext
|
||||
this.context = new AudioContext()
|
||||
pageEvents.once(window, "click").then(() => {
|
||||
if(this.context.state === "suspended"){
|
||||
this.context.resume()
|
||||
}
|
||||
})
|
||||
pageEvents.add(window, ["click", "touchend"], this.pageClicked.bind(this))
|
||||
}
|
||||
load(url, gain){
|
||||
return loader.ajax(url, request => {
|
||||
@ -48,6 +44,11 @@
|
||||
source.connect(sound.gain.gainNode || this.context.destination)
|
||||
return source
|
||||
}
|
||||
pageClicked(){
|
||||
if(this.context.state === "suspended"){
|
||||
this.context.resume()
|
||||
}
|
||||
}
|
||||
}
|
||||
class SoundGain{
|
||||
constructor(soundBuffer, channel){
|
||||
|
@ -3,8 +3,7 @@ class Titlescreen{
|
||||
loader.changePage("titlescreen")
|
||||
this.titleScreen = document.getElementById("title-screen")
|
||||
pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
|
||||
pageEvents.add(this.titleScreen, "mousedown", this.onPressed.bind(this))
|
||||
pageEvents.once(this.titleScreen, "touchstart").then(this.onPressed.bind(this))
|
||||
pageEvents.add(this.titleScreen, ["mousedown", "touchstart"], this.onPressed.bind(this))
|
||||
assets.sounds["title"].play()
|
||||
this.gamepad = new Gamepad({
|
||||
"13": ["a", "b", "x", "y", "start", "ls", "rs"]
|
||||
@ -48,8 +47,7 @@ class Titlescreen{
|
||||
this.gamepad.clean()
|
||||
assets.sounds["title"].stop()
|
||||
pageEvents.keyRemove(this, "all")
|
||||
pageEvents.remove(this.titleScreen, "mousedown")
|
||||
pageEvents.remove(this.titleScreen, "touchstart")
|
||||
pageEvents.remove(this.titleScreen, ["mousedown", "touchstart"])
|
||||
delete this.titleScreen
|
||||
}
|
||||
}
|
||||
|
@ -5,8 +5,7 @@ class Tutorial{
|
||||
assets.sounds["bgm_setsume"].playLoop(0.1, false, 0, 1.054, 16.054)
|
||||
this.endButton = document.getElementById("tutorial-end-button")
|
||||
|
||||
pageEvents.once(this.endButton, "mousedown").then(this.onEnd.bind(this))
|
||||
pageEvents.once(this.endButton, "touchstart").then(this.onEnd.bind(this))
|
||||
pageEvents.once(this.endButton, ["mousedown", "touchstart"]).then(this.onEnd.bind(this))
|
||||
pageEvents.keyOnce(this, 13, "down").then(this.onEnd.bind(this))
|
||||
|
||||
this.gamepad = new Gamepad({
|
||||
@ -29,7 +28,7 @@ class Tutorial{
|
||||
clean(){
|
||||
this.gamepad.clean()
|
||||
assets.sounds["bgm_setsume"].stop()
|
||||
pageEvents.remove(this.endButton, "click")
|
||||
pageEvents.remove(this.endButton, ["mousedown", "touchstart"])
|
||||
pageEvents.keyRemove(this, 13)
|
||||
delete this.endButton
|
||||
}
|
||||
|
@ -64,10 +64,13 @@ class View{
|
||||
pageEvents.add(this.canvas.canvas, "touchstart", this.ontouch.bind(this))
|
||||
|
||||
this.touchFullBtn = document.getElementById("touch-full-btn")
|
||||
pageEvents.add(this.touchFullBtn, "click", toggleFullscreen)
|
||||
pageEvents.add(this.touchFullBtn, "touchend", toggleFullscreen)
|
||||
if(!fullScreenSupported){
|
||||
this.touchFullBtn.style.display = "none"
|
||||
}
|
||||
|
||||
this.touchPauseBtn = document.getElementById("touch-pause-btn")
|
||||
pageEvents.add(this.touchPauseBtn, "click", () => {
|
||||
pageEvents.add(this.touchPauseBtn, "touchend", () => {
|
||||
this.controller.togglePauseMenu()
|
||||
})
|
||||
}
|
||||
@ -667,7 +670,8 @@ class View{
|
||||
}
|
||||
}
|
||||
drawDifficulty(){
|
||||
this.ctx.drawImage(assets.image["muzu_" + this.songDifficulty],
|
||||
var diffImage = this.songDifficulty === "ura" ? "oni" : this.songDifficulty
|
||||
this.ctx.drawImage(assets.image["muzu_" + diffImage],
|
||||
this.diffX, this.diffY,
|
||||
this.diffW, this.diffH
|
||||
)
|
||||
@ -946,15 +950,15 @@ class View{
|
||||
}
|
||||
clean(){
|
||||
pageEvents.mouseRemove(this)
|
||||
if(this.controller.multiplayer === 2){
|
||||
if(this.controller.multiplayer === 2 && this.canvas){
|
||||
this.canvas.canvas.parentNode.removeChild(this.canvas.canvas)
|
||||
}else{
|
||||
this.cursor.parentNode.removeChild(this.cursor)
|
||||
}
|
||||
if(this.touchEnabled){
|
||||
pageEvents.remove(this.canvas.canvas, "touchstart")
|
||||
pageEvents.remove(this.touchFullBtn, "click")
|
||||
pageEvents.remove(this.touchPauseBtn, "click")
|
||||
pageEvents.remove(this.touchFullBtn, "touchend")
|
||||
pageEvents.remove(this.touchPauseBtn, "touchend")
|
||||
this.gameDiv.classList.remove("touch-visible")
|
||||
document.getElementById("version").classList.remove("version-hide")
|
||||
delete this.touchDrumDiv
|
||||
|
Loading…
Reference in New Issue
Block a user