more audio updates
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5eac1c3f14
commit
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@ -37,7 +37,15 @@ var assets = {
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'combo-500.wav',
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'combo-600.wav',
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'combo-700.wav',
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'song-select.wav'
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'song-select.wav',
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'title.ogg',
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'pause.wav',
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'cancel.wav',
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'results.wav',
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'bgm_songsel.mp3',
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'bgm_results.ogg'
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),
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songs: new Array(),
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@ -249,12 +249,14 @@ function Game(controller, selectedSong, songData){
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this.togglePause = function(){
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if(!_paused){
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assets.sounds["pause"].play();
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_paused=true;
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_latestDate = new Date();
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_this.toggleMainMusic();
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}
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else{
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assets.sounds["cancel"].play();
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_paused=false;
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var currentDate = new Date();
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_ellapsedTimeSincePause = _ellapsedTimeSincePause + Math.abs(currentDate.getTime() - _latestDate.getTime());
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@ -10,6 +10,9 @@ function loadSong(selectedSong){
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this.run = function(){
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assets.sounds["bgm_songsel"].pause();
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assets.sounds["bgm_songsel"].currentTime = 0;
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assets.sounds["start"].play();
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$("#assets").append("<img id='music-bg' src='/songs/"+_selectedSong.folder+"/bg.png' />");
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@ -71,15 +71,23 @@ function Scoresheet(controller, score){
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}
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this.run = function(){
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assets.sounds["results"].play();
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assets.sounds["bgm_results"].volume = 1;
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assets.sounds["bgm_results"].play();
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_this.positionning();
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_this.setResults();
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$("#song-select").click(function(){
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assets.sounds["bgm_results"].pause();
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assets.sounds["bgm_songsel"].currentTime = 0;
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controller.songSelection();
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});
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$("#replay").click(function(){
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assets.sounds["bgm_results"].pause();
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assets.sounds["bgm_songsel"].currentTime = 0;
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controller.restartSong();
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});
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@ -51,6 +51,7 @@ function SongSelect(){
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this.createCode = function(){
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assets.sounds["bgm_songsel"].play();
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assets.sounds["song-select"].play();
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for(var i=0; i<assets.songs.length; i++){
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@ -32,6 +32,8 @@ function Titlescreen(){
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$("#screen").find("#title-screen").show();
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$(window).resize(_this.positionning);
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assets.sounds["title"].play();
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}
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this.goNext = function(){
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