Miscellaneous bug fixes
This commit is contained in:
parent
f726ecdd7b
commit
5f4048315d
@ -78,7 +78,7 @@
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}catch(e){}
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}
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if(errorObj.timestamp && errorObj.stack){
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if(errorObj.timestamp + 1000 * 60 * 60 * 24 > (+new Date)){
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if(errorObj.timestamp + 1000 * 60 * 60 * 24 > Date.now()){
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diag.push("Last error: " + errorObj.stack)
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diag.push("Error date: " + new Date(errorObj.timestamp).toGMTString())
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}else{
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@ -5,7 +5,10 @@ function browserSupport(){
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return true
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},
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"AudioContext": function(){
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return "AudioContext" in window || "webkitAudioContext" in window
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if("AudioContext" in window || "webkitAudioContext" in window){
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return typeof (window.AudioContext || window.webkitAudioContext) === "function"
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}
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return false
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},
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"Class": function(){
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eval("class a{}")
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@ -388,10 +388,6 @@
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}
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}
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if(config.align === "bottom"){
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drawn.reverse()
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}
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var drawnHeight = 0
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for(let symbol of drawn){
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if(config.letterSpacing){
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@ -418,13 +414,12 @@
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var scaling = 1
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var height = config.height - (ura ? 52 * mul : 0)
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if(height && drawnHeight > height){
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scaling = height / drawnHeight
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if(config.align === "bottom"){
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scaling = Math.max(0.6, height / drawnHeight)
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ctx.translate(40 * mul, 0)
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ctx.scale(scaling, height / drawnHeight)
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ctx.scale(Math.max(0.6, height / drawnHeight), scaling)
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ctx.translate(-40 * mul, 0)
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}else{
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scaling = height / drawnHeight
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ctx.scale(1, scaling)
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}
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if(config.selectable){
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@ -435,7 +430,11 @@
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if(ura){
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// Circled ura
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drawn.push({realText: ura, text: "裏", x: 0, y: 18, h: 52, ura: true, scale: [1, 1 / scale]})
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drawn.push({realText: ura, text: "裏", x: 0, y: 25, h: 52, ura: true, scale: [1, 1 / scaling]})
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}
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if(config.align === "bottom"){
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drawn.reverse()
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}
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var actions = []
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@ -499,6 +498,9 @@
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}else{
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currentX = currentX + config.width / 2 - textWidth / 2
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}
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if(symbol.ura){
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div.style.font = (30 / (40 * mul)) + "em Meiryo, sans-serif"
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}
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div.style.left = currentX * scale + "px"
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div.style.top = currentY * scale + "px"
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div.appendChild(document.createTextNode(text))
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@ -535,7 +537,7 @@
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ctx.font = (30 * mul) + "px Meiryo, sans-serif"
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ctx.textBaseline = "center"
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ctx.beginPath()
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ctx.arc(currentX, currentY + (21.5 * mul), (18 * mul), 0, Math.PI * 2)
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ctx.arc(currentX, currentY + (17 * mul), (18 * mul), 0, Math.PI * 2)
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if(action === "stroke"){
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ctx.fillStyle = config.outline
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ctx.fill()
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@ -559,13 +561,20 @@
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layeredText(config, layers){
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var ctx = config.ctx
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var inputText = config.text
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var mul = config.fontSize / 40
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ctx.save()
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var ura = false
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var r = this.regex
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var string = config.text.split("")
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var matches = inputText.match(r.ura)
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if(matches){
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inputText = inputText.slice(0, matches.index)
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ura = matches[0]
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}
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var string = inputText.split("")
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var drawn = []
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var r = this.regex
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for(var i = 0; i < string.length; i++){
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let symbol = string[i]
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@ -629,10 +638,6 @@
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}
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}
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if(config.align === "right"){
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drawn.reverse()
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}
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var drawnWidth = 0
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for(let symbol of drawn){
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if(config.letterSpacing){
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@ -641,15 +646,28 @@
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drawnWidth += symbol.w * mul
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}
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ctx.save()
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ctx.translate(config.x, config.y)
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if(config.scale){
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ctx.scale(config.scale[0], config.scale[1])
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}
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var scale = 1
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if(config.width && drawnWidth > config.width){
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scale = config.width / drawnWidth
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ctx.scale(scale, 1)
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var scaling = 1
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var width = config.width - (ura ? 55 * mul : 0)
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if(width && drawnWidth > width){
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scaling = width / drawnWidth
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ctx.scale(scaling, 1)
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}
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if(ura){
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// Circled ura
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drawn.push({text: "裏", x: 0, y: 3, w: 55, ura: true, scale: [1 / scaling, 1]})
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}
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if(config.align === "right"){
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drawn.reverse()
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}
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ctx.font = config.fontSize + "px " + config.fontFamily
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ctx.textBaseline = config.baseline || "top"
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ctx.textAlign = "center"
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@ -693,14 +711,13 @@
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var saved = false
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var currentX = offsetX + symbol.x * mul + (layer.x || 0) + symbol.w * mul / 2
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var currentY = symbol.y + (layer.y || 0)
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var isLatin = r.latin.test(symbol.text)
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if(config.align === "center"){
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currentX -= drawnWidth / 2
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}else if(config.align === "right"){
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currentX = -offsetX + symbol.x + (layer.x || 0) - symbol.w / 2
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}
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if(symbol.scale || isLatin){
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if(symbol.scale || symbol.ura){
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saved = true
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ctx.save()
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ctx.translate(currentX, currentY)
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@ -714,17 +731,23 @@
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currentX = 0
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currentY = 0
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}
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if(isLatin){
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if(symbol.ura){
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ctx.font = (30 * mul) + "px Meiryo, sans-serif"
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ctx.textBaseline = "center"
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ctx.beginPath()
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ctx.arc(currentX, currentY + (17 * mul), (18 * mul), 0, Math.PI * 2)
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if(action === "strokeText"){
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ctx.lineWidth *= 1.05
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ctx.strokeText(symbol.text, currentX, currentY)
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ctx.fillStyle = layer.outline
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ctx.fill()
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}else if(action === "fillText"){
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ctx.strokeStyle = layer.fill
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ctx.lineWidth = 2.5 * mul
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ctx.fillText(symbol.text, currentX, currentY)
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}
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ctx.stroke()
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}else{
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ctx.lineWidth *= 0.05
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ctx.strokeStyle = ctx.fillStyle
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ctx.strokeText(symbol.text, currentX, currentY)
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}
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}
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ctx[action](symbol.text, currentX, currentY)
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}
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if(saved){
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ctx.restore()
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}
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@ -1230,7 +1253,7 @@
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}
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getMS(){
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return +new Date
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return Date.now()
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}
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clean(){
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@ -46,7 +46,7 @@ class CanvasTest{
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blurIteration(){
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return new Promise(resolve => {
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requestAnimationFrame(() => {
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var startTime = +new Date
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var startTime = Date.now()
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var ctx = this.ctx
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ctx.clearRect(0, 0, this.canvas.width, this.canvas.height)
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@ -84,14 +84,14 @@ class CanvasTest{
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{fill: "#fff", shadow: [-1, 1, 3, 1.5]}
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])
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}
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resolve((+new Date) - startTime)
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resolve(Date.now() - startTime)
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})
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})
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}
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drawAllImages(){
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return new Promise(resolve => {
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requestAnimationFrame(() => {
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var startTime = +new Date
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var startTime = Date.now()
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var ctx = this.ctx
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ctx.save()
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ctx.clearRect(0, 0, this.canvas.width, this.canvas.height)
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@ -132,7 +132,7 @@ class CanvasTest{
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}
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ctx.restore()
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resolve((+new Date) - startTime)
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resolve(Date.now() - startTime)
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})
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})
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}
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@ -135,7 +135,7 @@ class Controller{
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restartSong(){
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this.clean()
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if(this.multiplayer){
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new loadSong(this.selectedSong, false, true, this.touchEnabled)
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new LoadSong(this.selectedSong, false, true, this.touchEnabled)
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}else{
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loader.changePage("game")
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var taikoGame = new Controller(this.selectedSong, this.songData, this.autoPlayEnabled, false, this.touchEnabled)
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@ -143,7 +143,7 @@ class Controller{
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}
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}
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playSound(id, time){
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var ms = (+new Date) + (time || 0) * 1000
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var ms = Date.now() + (time || 0) * 1000
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if(!(id in this.playedSounds) || ms > this.playedSounds[id] + 30){
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assets.sounds[id + this.snd].play(time)
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this.playedSounds[id] = ms
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@ -106,7 +106,7 @@ class Debug{
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var measureMS = measures[this.measureNum].ms
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var game = this.controller.game
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game.started = true
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var timestamp = +new Date
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var timestamp = Date.now()
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var currentDate = timestamp - measureMS
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game.startDate = currentDate
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game.sndTime = timestamp - snd.buffer.getTime() * 1000
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@ -45,7 +45,7 @@ class Game{
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var offsetTime = Math.max(0, this.timeForDistanceCircle - this.songData.circles[0].ms) |0
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this.elapsedTime = -offsetTime
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// The real start for the game will start when chrono will reach 0
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this.startDate = +(new Date) + offsetTime
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this.startDate = Date.now() + offsetTime
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}
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update(){
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// Main operations
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@ -347,7 +347,7 @@ class Game{
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if(!this.paused){
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assets.sounds["pause"].play()
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this.paused = true
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this.latestDate = +new Date
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this.latestDate = Date.now()
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this.mainAsset.stop()
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this.mainMusicPlaying = false
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this.view.pauseMove(0, true)
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@ -357,7 +357,7 @@ class Game{
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}else{
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assets.sounds["cancel"].play()
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this.paused = false
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var currentDate = +new Date
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var currentDate = Date.now()
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this.startDate += currentDate - this.latestDate
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this.sndTime = currentDate - snd.buffer.getTime() * 1000
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this.view.gameDiv.classList.remove("game-paused")
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@ -371,12 +371,12 @@ class Game{
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// Refreshed date
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var ms = this.elapsedTime
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if(ms >= 0 && !this.started){
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this.startDate = +new Date
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this.startDate = Date.now()
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this.elapsedTime = this.getAccurateTime()
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this.started = true
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this.sndTime = this.startDate - snd.buffer.getTime() * 1000
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}else if(ms < 0 || ms >= 0 && this.started){
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var currentDate = +new Date
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var currentDate = Date.now()
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if(!this.controller.touchEnabled){
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var sndTime = currentDate - snd.buffer.getTime() * 1000
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var lag = sndTime - this.sndTime
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@ -392,7 +392,7 @@ class Game{
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if(this.isPaused()){
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return this.elapsedTime
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}else{
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return (+new Date) - this.startDate
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return Date.now() - this.startDate
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}
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}
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getCircles(){
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@ -104,15 +104,17 @@ class Keyboard{
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}
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}
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checkMenuKeys(){
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if(!this.controller.multiplayer){
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if(!this.controller.multiplayer && !this.locked){
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var moveMenu = 0
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var ms = this.game.getAccurateTime()
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this.gamepadMenu.play((pressed, keyCode) => {
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if(pressed){
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if(this.game.isPaused()){
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if(keyCode === "cancel"){
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this.locked = true
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return setTimeout(() => {
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this.controller.togglePause()
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this.locked = false
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}, 200)
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}
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}
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@ -139,12 +141,11 @@ class Keyboard{
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}
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var moveMenuConfirm = () => {
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if(this.game.isPaused()){
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this.locked = true
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setTimeout(() => {
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this.controller.view.pauseConfirm()
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this.locked = false
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}, 200)
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for(var key in this.keyTime){
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this.keyTime[key] = null
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}
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}
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}
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this.checkKey(this.kbd["previous"], "menu", moveMenuMinus)
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@ -199,6 +200,9 @@ class Keyboard{
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setKey(keyCode, down, ms){
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if(down){
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this.keys[keyCode] = true
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if(this.game.isPaused()){
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return
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}
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this.keyTime[keyCode] = ms
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if(keyCode == this.kbd.don_l || keyCode == this.kbd.don_r){
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this.checkKeySound(keyCode, "don")
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@ -4,9 +4,9 @@ class Loader{
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this.loadedAssets = 0
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this.assetsDiv = document.getElementById("assets")
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this.canvasTest = new CanvasTest()
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this.startTime = +new Date
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this.startTime = Date.now()
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this.ajax("src/views/loader.html").then(this.run.bind(this))
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this.ajax("/src/views/loader.html").then(this.run.bind(this))
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}
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run(page){
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this.promises = []
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@ -47,8 +47,6 @@ class Loader{
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FontDetect.onFontLoaded(name, resolve, reject, {msTimeout: 90000})
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}))
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})
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var fontDetectDiv = document.getElementById("fontdetectHelper")
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fontDetectDiv.parentNode.removeChild(fontDetectDiv)
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assets.img.forEach(name => {
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var id = this.getFilename(name)
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@ -85,7 +83,7 @@ class Loader{
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assets.views.forEach(name => {
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var id = this.getFilename(name)
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var qs = gameConfig._version ? '?' + gameConfig._version.commit_short : '?'
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this.promises.push(this.ajax("src/views/" + name + qs).then(page => {
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this.promises.push(this.ajax("/src/views/" + name + qs).then(page => {
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assets.pages[id] = page
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}))
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})
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@ -130,7 +128,7 @@ class Loader{
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Promise.all(this.promises).then(() => {
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this.canvasTest.drawAllImages().then(result => {
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perf.allImg = result
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perf.load = (+new Date) - this.startTime
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perf.load = Date.now() - this.startTime
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this.canvasTest.clean()
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this.clean()
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this.callback()
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@ -185,6 +183,8 @@ class Loader{
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})
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}
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clean(){
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var fontDetectDiv = document.getElementById("fontdetectHelper")
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fontDetectDiv.parentNode.removeChild(fontDetectDiv)
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delete this.assetsDiv
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delete this.loaderPercentage
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delete this.loaderProgress
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@ -1,4 +1,4 @@
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class loadSong{
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class LoadSong{
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constructor(selectedSong, autoPlayEnabled, multiplayer, touchEnabled){
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this.selectedSong = selectedSong
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this.autoPlayEnabled = autoPlayEnabled
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@ -10,7 +10,7 @@ addEventListener("error", function(err){
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function errorMessage(stack){
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localStorage["lastError"] = JSON.stringify({
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timestamp: +new Date,
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timestamp: Date.now(),
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stack: stack
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})
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}
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@ -297,9 +297,13 @@
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scroll: scroll
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})
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lastDrumroll = false
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break
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}else{
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currentMeasure.push({
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bpm: bpm,
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scroll: scroll
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})
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}
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circleObj.endDrumroll = lastDrumroll
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break
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}
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if(symbol === "7" || symbol === "9"){
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var hits = balloons[balloonID]
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@ -703,7 +703,7 @@ class Scoresheet{
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}
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getMS(){
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return +new Date
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return Date.now()
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}
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clean(){
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@ -313,7 +313,7 @@ class SongSelect{
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ctrl: event.ctrlKey
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}
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}
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if(code === "ctrl" || code === "shift"){
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if(code === "ctrl" || code === "shift" || !this.redrawRunning){
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return
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}
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@ -376,7 +376,7 @@ class SongSelect{
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getSelection().removeAllRanges()
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this.selectable.blur()
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}
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if(event.target !== this.canvas){
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if(event.target !== this.canvas || !this.redrawRunning){
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return
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}
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if(event.type === "mousedown"){
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@ -427,7 +427,7 @@ class SongSelect{
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}
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touchEnd(event){
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event.preventDefault()
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if(this.state.screen === "song"){
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if(this.state.screen === "song" && this.redrawRunning){
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var currentSong = this.songs[this.selectedSong]
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if(currentSong.action === "browse"){
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var mouse = this.mouseOffset(event.changedTouches[0].pageX, event.changedTouches[0].pageY)
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@ -557,6 +557,9 @@ class SongSelect{
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}
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|
||||
browseChange(event){
|
||||
this.redrawRunning = false
|
||||
this.pointer(false)
|
||||
|
||||
var loaderDiv = document.createElement("div")
|
||||
loaderDiv.innerHTML = assets.pages["loadsong"]
|
||||
loader.screen.appendChild(loaderDiv)
|
||||
@ -669,6 +672,7 @@ class SongSelect{
|
||||
}else{
|
||||
loader.screen.removeChild(loaderDiv)
|
||||
this.browse.parentNode.reset()
|
||||
this.redrawRunning = true
|
||||
}
|
||||
})
|
||||
}
|
||||
@ -770,7 +774,7 @@ class SongSelect{
|
||||
multiplayer = ctrl
|
||||
}
|
||||
|
||||
new loadSong({
|
||||
new LoadSong({
|
||||
"title": selectedSong.title,
|
||||
"folder": selectedSong.id,
|
||||
"difficulty": this.difficultyId[difficulty],
|
||||
@ -1077,6 +1081,7 @@ class SongSelect{
|
||||
selectedWidth = this.songAsset.width
|
||||
}
|
||||
}else{
|
||||
this.playBgm(!this.songs[this.selectedSong].stars)
|
||||
this.state.locked = 0
|
||||
}
|
||||
}else if(screen === "difficulty"){
|
||||
@ -1809,6 +1814,7 @@ class SongSelect{
|
||||
|
||||
new Promise((resolve, reject) => {
|
||||
if(currentSong.music){
|
||||
songObj.preview_time = prvTime
|
||||
snd.previewGain.load(currentSong.music, true).then(resolve, reject)
|
||||
}else{
|
||||
songObj.preview_time = 0
|
||||
@ -1950,7 +1956,7 @@ class SongSelect{
|
||||
}
|
||||
|
||||
getMS(){
|
||||
return +new Date
|
||||
return Date.now()
|
||||
}
|
||||
|
||||
clean(){
|
||||
|
@ -147,10 +147,13 @@ class Sound{
|
||||
playLoop(time, absolute, seek1, seek2, until){
|
||||
time = this.convertTime(time, absolute)
|
||||
seek1 = seek1 || 0
|
||||
if(typeof seek2 == "undefined"){
|
||||
if(typeof seek2 === "undefined"){
|
||||
seek2 = seek1
|
||||
}
|
||||
until = until || this.duration
|
||||
if(seek1 >= until || seek2 >= until){
|
||||
return
|
||||
}
|
||||
this.loop = {
|
||||
started: time + until - seek1,
|
||||
seek: seek2,
|
||||
|
@ -654,7 +654,7 @@
|
||||
var barH = 130 * mul
|
||||
|
||||
if(this.gogoTime || ms <= this.gogoTimeStarted + 100){
|
||||
var grd = ctx.createLinearGradient(0, 0, this.winW, 0)
|
||||
var grd = ctx.createLinearGradient(padding, 0, this.winW, 0)
|
||||
grd.addColorStop(0, "#512a2c")
|
||||
grd.addColorStop(0.46, "#6f2a2d")
|
||||
grd.addColorStop(0.76, "#8a4763")
|
||||
@ -669,17 +669,23 @@
|
||||
}
|
||||
ctx.fillRect(padding, barY, winW - padding, barH)
|
||||
}
|
||||
if(keyTime[sound] > ms - 200){
|
||||
if(keyTime[sound] > ms - 130){
|
||||
var gradients = {
|
||||
"don": ["#f54c25", "#232323"],
|
||||
"ka": ["#75cee9", "#232323"]
|
||||
"don": "255, 0, 0",
|
||||
"ka": "0, 170, 255"
|
||||
}
|
||||
var grd = ctx.createLinearGradient(0, 0, this.winW, 0)
|
||||
grd.addColorStop(0, gradients[sound][0])
|
||||
grd.addColorStop(1, gradients[sound][1])
|
||||
var yellow = "255, 231, 0"
|
||||
var currentGradient = gradients[sound]
|
||||
ctx.globalCompositeOperation = "lighter"
|
||||
do{
|
||||
var grd = ctx.createLinearGradient(padding, 0, this.winW, 0)
|
||||
grd.addColorStop(0, "rgb(" + currentGradient + ")")
|
||||
grd.addColorStop(1, "rgba(" + currentGradient + ", 0)")
|
||||
ctx.fillStyle = grd
|
||||
ctx.globalAlpha = 1 - (ms - keyTime[sound]) / 200
|
||||
ctx.globalAlpha = (1 - (ms - keyTime[sound]) / 130) / 5
|
||||
ctx.fillRect(padding, barY, winW - padding, barH)
|
||||
}while(this.currentScore.ms > ms - 130 && currentGradient !== yellow && (currentGradient = yellow))
|
||||
ctx.globalCompositeOperation = "source-over"
|
||||
}
|
||||
ctx.globalAlpha = 1
|
||||
|
||||
@ -768,6 +774,7 @@
|
||||
|
||||
// Measures
|
||||
ctx.save()
|
||||
ctx.beginPath()
|
||||
ctx.rect(this.slotPos.paddingLeft, 0, winW - this.slotPos.paddingLeft, winH)
|
||||
ctx.clip()
|
||||
this.drawMeasures()
|
||||
@ -799,6 +806,7 @@
|
||||
// Future notes
|
||||
this.updateNoteFaces()
|
||||
ctx.save()
|
||||
ctx.beginPath()
|
||||
ctx.rect(this.slotPos.paddingLeft, 0, winW - this.slotPos.paddingLeft, winH)
|
||||
ctx.clip()
|
||||
|
||||
@ -848,18 +856,20 @@
|
||||
ctx.fillStyle = "rgba(0, 0, 0, 0.5)"
|
||||
ctx.fillRect(0, 0, winW, winH)
|
||||
|
||||
if(this.portrait){
|
||||
ctx.save()
|
||||
if(this.portrait){
|
||||
ctx.translate(frameLeft - 242, frameTop + 308)
|
||||
var pauseScale = 720 / 766
|
||||
ctx.scale(pauseScale, pauseScale)
|
||||
ctx.translate(-257, 328)
|
||||
}else{
|
||||
ctx.translate(frameLeft, frameTop)
|
||||
}
|
||||
|
||||
var pauseRect = (ctx, mul) => {
|
||||
this.draw.roundedRect({
|
||||
ctx: ctx,
|
||||
x: (frameLeft + 269) * mul,
|
||||
y: (frameTop + 93) * mul,
|
||||
x: 269 * mul,
|
||||
y: 93 * mul,
|
||||
w: 742 * mul,
|
||||
h: 494 * mul,
|
||||
radius: 17 * mul
|
||||
@ -876,20 +886,19 @@
|
||||
ctx: ctx,
|
||||
img: assets.image["bg_pause"],
|
||||
shape: pauseRect,
|
||||
dx: frameLeft + 68,
|
||||
dy: frameTop + 11
|
||||
dx: 68,
|
||||
dy: 11
|
||||
})
|
||||
|
||||
ctx.drawImage(assets.image["mimizu"],
|
||||
frameLeft + 313, frameTop + 247,
|
||||
136, 315
|
||||
313, 247, 136, 315
|
||||
)
|
||||
|
||||
var _y = frameTop + 108
|
||||
var _y = 108
|
||||
var _w = 80
|
||||
var _h = 464
|
||||
for(var i = 0; i < this.pauseOptions.length; i++){
|
||||
var _x = frameLeft + 520 + 110 * i
|
||||
var _x = 520 + 110 * i
|
||||
if(this.state.moveHover !== null){
|
||||
var selected = i === this.state.moveHover
|
||||
}else{
|
||||
@ -957,11 +966,9 @@
|
||||
}
|
||||
}
|
||||
|
||||
if(this.portrait){
|
||||
ctx.restore()
|
||||
}
|
||||
}
|
||||
}
|
||||
setBackground(){
|
||||
var songBg = document.getElementById("songbg")
|
||||
var songStage = document.getElementById("song-stage")
|
||||
@ -1066,7 +1073,9 @@
|
||||
|
||||
measures.forEach(measure => {
|
||||
var timeForDistance = this.posToMs(distanceForCircle, measure.speed)
|
||||
if(ms >= measure.ms - timeForDistance && ms <= measure.ms + 350){
|
||||
var startingTime = measure.ms - timeForDistance
|
||||
var finishTime = measure.ms + this.posToMs(this.slotPos.x - this.slotPos.paddingLeft + 3, measure.speed)
|
||||
if(ms >= startingTime && ms <= finishTime){
|
||||
var measureX = this.slotPos.x + this.msToPos(measure.ms - ms, measure.speed)
|
||||
this.ctx.strokeStyle = "#bdbdbd"
|
||||
this.ctx.lineWidth = 3
|
||||
@ -1581,7 +1590,7 @@
|
||||
}else{
|
||||
this.state.pausePos = this.mod(this.pauseOptions.length, this.state.pausePos + pos)
|
||||
}
|
||||
this.state.moveMS = +new Date - (absolute ? 0 : 500)
|
||||
this.state.moveMS = Date.now() - (absolute ? 0 : 500)
|
||||
this.state.moveHover = null
|
||||
}
|
||||
pauseConfirm(pos){
|
||||
@ -1619,7 +1628,7 @@
|
||||
var mouse = this.mouseOffset(event.offsetX, event.offsetY)
|
||||
var moveTo = this.pauseMouse(mouse.x, mouse.y)
|
||||
if(moveTo === null && this.state.moveHover === this.state.pausePos){
|
||||
this.state.moveMS = +new Date - 500
|
||||
this.state.moveMS = Date.now() - 500
|
||||
}
|
||||
this.state.moveHover = moveTo
|
||||
this.pointer(moveTo !== null)
|
||||
|
Loading…
Reference in New Issue
Block a user