Disable checking sound timer on touch devices
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c999dca204
commit
57632a83e5
@ -339,21 +339,23 @@ class Game{
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this.started = true
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this.started = true
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this.sndTime = this.startDate - snd.buffer.getTime() * 1000
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this.sndTime = this.startDate - snd.buffer.getTime() * 1000
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}else if(ms < 0 || ms >= 0 && this.started){
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}else if(ms < 0 || ms >= 0 && this.started){
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this.elapsedTime = this.getAccurateTime(ms >= 0)
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}
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}
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getAccurateTime(){
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if(this.isPaused()){
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return this.elapsedTime
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}else{
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var currentDate = +new Date
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var currentDate = +new Date
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if(!this.controller.touchEnabled){
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var sndTime = currentDate - snd.buffer.getTime() * 1000
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var sndTime = currentDate - snd.buffer.getTime() * 1000
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var lag = sndTime - this.sndTime
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var lag = sndTime - this.sndTime
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if(Math.abs(lag) >= 50){
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if(Math.abs(lag) >= 50){
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this.startDate += lag
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this.startDate += lag
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this.sndTime = sndTime
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this.sndTime = sndTime
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}
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}
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return currentDate - this.startDate
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}
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this.elapsedTime = currentDate - this.startDate
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}
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}
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getAccurateTime(){
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if(this.isPaused()){
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return this.elapsedTime
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}else{
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return (+new Date) - this.startDate
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}
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}
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}
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}
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getCircles(){
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getCircles(){
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