Add ura stars to preview, add ura badge
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18
app.py
18
app.py
@ -105,24 +105,24 @@ def route_api_songs():
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categories[cat[0]] = {'title': cat[1], 'title_en': cat[2]}
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songs_out = []
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for song in songs:
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id = song[0]
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type = song[10]
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if type == "tja":
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if os.path.isfile('public/songs/%s/main.tja' % id):
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preview = get_tja_preview('public/songs/%s/main.tja' % id)
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song_id = song[0]
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song_type = song[10]
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if song_type == "tja":
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if os.path.isfile('public/songs/%s/main.tja' % song_id):
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preview = get_tja_preview('public/songs/%s/main.tja' % song_id)
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else:
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preview = 0
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else:
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osus = [osu for osu in os.listdir('public/songs/%s' % id) if osu in ['easy.osu', 'normal.osu', 'hard.osu', 'oni.osu']]
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osus = [osu for osu in os.listdir('public/songs/%s' % song_id) if osu in ['easy.osu', 'normal.osu', 'hard.osu', 'oni.osu']]
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if osus:
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osud = parse_osu('public/songs/%s/%s' % (id, osus[0]))
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osud = parse_osu('public/songs/%s/%s' % (song_id, osus[0]))
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preview = int(get_osu_key(osud, 'General', 'PreviewTime', 0))
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else:
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preview = 0
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category_out = categories[song[9]] if song[9] in categories else def_category
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songs_out.append({
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'id': id,
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'id': song_id,
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'title': song[1],
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'title_en': song[2],
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'stars': [
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@ -131,7 +131,7 @@ def route_api_songs():
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'preview': preview,
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'category': category_out['title'],
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'category_en': category_out['title_en'],
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'type': type,
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'type': song_type,
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'offset': song[11]
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})
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@ -1,6 +1,7 @@
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#game{
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width: 100%;
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height: 100%;
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position: asbolute;
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overflow: hidden;
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background-size: cover;
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}
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@ -22,6 +22,7 @@ var assets = {
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"muzu_normal.png",
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"muzu_hard.png",
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"muzu_oni.png",
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"muzu_ura.png",
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"don_anim_normal.png",
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"don_anim_10combo.png",
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"don_anim_gogo.png",
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@ -229,6 +229,12 @@
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easeIn(pos){
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return 1 - Math.cos(Math.PI / 2 * pos)
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}
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easeOut(pos){
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return Math.sin(Math.PI / 2 * pos)
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}
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easeInOut(pos){
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return (Math.cos(Math.PI * pos) - 1) / -2
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}
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verticalText(config){
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var ctx = config.ctx
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@ -623,18 +629,19 @@
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diffStar(config){
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var ctx = config.ctx
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ctx.save()
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if(config.songSel){
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if(config.songSel || config.ura){
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if(this.diffStarCache.scale !== config.ratio){
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this.diffStarCache.resize(30, 30, config.ratio)
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this.diffStarCache.resize(62, 31, config.ratio)
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}
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var offset = 30 / 2 - 18 / 2
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var big = config.ura && !config.songSel
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this.diffStarCache.get({
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ctx: ctx,
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x: config.x - 9 - offset,
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y: config.y - 9 - offset,
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w: 30,
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h: 30,
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id: "star"
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id: big ? "big" : "small"
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}, ctx => {
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ctx.fillStyle = "#fff"
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this.shadow({
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@ -643,7 +650,12 @@
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blur: 10,
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force: true
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})
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if(big){
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ctx.translate(30 / 2 - 21 / 2, 30 / 2 - 19 / 2)
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ctx.scale(1.1, 1.1)
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}else{
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ctx.translate(offset, offset)
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}
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ctx.fill(this.diffStarPath)
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})
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}else{
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@ -40,9 +40,11 @@ class Controller{
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}
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}
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loadUIEvents(){
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this.pauseMenu = document.getElementById("pause-menu")
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this.continueBtn = document.getElementById("continue-butt")
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this.restartBtn = document.getElementById("restart-butt")
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this.songSelBtn = document.getElementById("song-selection-butt")
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pageEvents.add(this.pauseMenu, "touchstart", event => event.preventDefault())
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pageEvents.add(this.continueBtn, ["click", "touchend"], this.togglePauseMenu.bind(this))
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pageEvents.add(this.restartBtn, ["click", "touchend"], () => {
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assets.sounds["don"].play()
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@ -207,6 +209,8 @@ class Controller{
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this.keyboard.clean()
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this.view.clean()
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pageEvents.remove(this.pauseMenu, "touchstart")
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delete this.pauseMenu
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pageEvents.remove(this.continueBtn, ["click", "touchend"])
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delete this.continueBtn
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pageEvents.remove(this.restartBtn, ["click", "touchend"])
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@ -290,8 +290,7 @@ class Scoresheet{
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}
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var imgScale = 1.35
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var diffImage = results.difficulty === "ura" ? "oni" : results.difficulty
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ctx.drawImage(assets.image["muzu_" + diffImage],
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ctx.drawImage(assets.image["muzu_" + results.difficulty],
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276, 150, imgScale * 176, imgScale * 120
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)
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@ -571,7 +571,7 @@ class SongSelect{
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})
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this.categoryCache.resize(280, (this.songAsset.marginTop + 1) * categories , ratio + 0.5)
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this.difficultyCache.resize((44 + 56 + 2) * 4, 135 + 10, ratio + 0.5)
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this.difficultyCache.resize((44 + 56 + 2) * 5, 135 + 10, ratio + 0.5)
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}else if(!document.hasFocus()){
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this.pointer(false)
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return
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@ -936,20 +936,19 @@ class SongSelect{
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}
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}
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}
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for(var i = 0; currentSong.stars && i < 4; i++){
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var currentUra = !songSel && i === 3 && this.state.ura
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var drawDifficulty = (ctx, i, currentUra) => {
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if(currentSong.stars[i] || currentUra){
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if(songSel){
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var _x = x + 33 + i * 60
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var _y = y + 120
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ctx.fillStyle = "#ff9f18"
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ctx.fillStyle = currentUra ? "#006279" : "#ff9f18"
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ctx.beginPath()
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ctx.arc(_x, _y + 22, 22, -Math.PI, 0)
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ctx.arc(_x, _y + 266, 22, 0, Math.PI)
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ctx.fill()
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this.draw.diffIcon({
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ctx: ctx,
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diff: i,
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diff: currentUra ? 4 : i,
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x: _x,
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y: _y - 8,
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scale: 1,
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@ -971,7 +970,7 @@ class SongSelect{
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ctx.lineWidth = 4.5
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ctx.fillRect(_x - 35.5, _y + 2, 71, 380)
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ctx.strokeRect(_x - 35.5, _y + 2, 71, 380)
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ctx.fillStyle = "#fff"
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ctx.fillStyle = currentUra ? "#006279" : "#fff"
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ctx.lineWidth = 2.5
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ctx.fillRect(_x - 28, _y + 19, 56, 351)
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ctx.strokeRect(_x - 28, _y + 19, 56, 351)
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@ -991,7 +990,7 @@ class SongSelect{
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y: songSel ? _y + 10 : _y + 23,
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w: songSel ? 44 : 56,
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h: (songSel ? 88 : 135) + 10,
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id: this.difficulty[i] + (songSel ? "1" : "0")
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id: this.difficulty[currentUra ? 4 : i] + (songSel ? "1" : "0")
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}, ctx => {
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this.draw.verticalText({
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ctx: ctx,
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@ -1000,9 +999,11 @@ class SongSelect{
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y: 0,
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width: songSel ? 44 : 56,
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height: songSel ? (i === 1 ? 66 : 88) : (i === 0 ? 130 : (i === 1 ? 110 : 135)),
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fill: "#000",
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fill: currentUra ? "#fff" : "#000",
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fontSize: songSel ? 25 : (i === 2 ? 45 : 40),
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fontFamily: this.font
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fontFamily: this.font,
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outline: currentUra ? "#003C52" : false,
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outlineSize: currentUra ? this.songAsset.letterBorder : 0
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})
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})
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var songStars = currentUra ? currentSong.stars[4] : currentSong.stars[i]
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@ -1013,7 +1014,7 @@ class SongSelect{
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var yPos = _y + 178 + j * 19.5
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}
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if(10 - j > songStars){
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ctx.fillStyle = songSel ? "#e97526" : "#e7e7e7"
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ctx.fillStyle = currentUra ? "#187085" : (songSel ? "#e97526" : "#e7e7e7")
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ctx.beginPath()
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ctx.arc(_x, yPos, songSel ? 4.5 : 5, 0, Math.PI * 2)
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ctx.fill()
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@ -1021,6 +1022,7 @@ class SongSelect{
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this.draw.diffStar({
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ctx: ctx,
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songSel: songSel,
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ura: currentUra,
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x: _x,
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y: yPos,
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ratio: ratio
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@ -1073,15 +1075,40 @@ class SongSelect{
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}
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}
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}
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for(var i = 0; currentSong.stars && i < 4; i++){
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var currentUra = i === 3 && (this.state.ura && !songSel || currentSong.stars[4] && songSel)
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if(songSel && currentUra){
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drawDifficulty(ctx, i, false)
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var elapsedMS = this.state.screenMS > this.state.moveMS ? this.state.screenMS : this.state.moveMS
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var fade = ((ms - elapsedMS) % 4000) / 4000
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var alphaFade = 0
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if(fade > 0.95){
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alphaFade = this.draw.easeOut(1 - (fade - 0.95) * 20)
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}else if(fade > 0.5){
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alphaFade = 1
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}else if(fade > 0.45){
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alphaFade = this.draw.easeIn((fade - 0.45) * 20)
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}
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this.draw.alpha(alphaFade, ctx, ctx => {
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drawDifficulty(ctx, i, true)
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})
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}else{
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drawDifficulty(ctx, i, currentUra)
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}
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}
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if(!songSel && currentSong.stars[4]){
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var _x = x + 402 + 4 * 100
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var fade = ((ms - this.state.screenMS) % 1200) / 1200
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var _x = x + 402 + 4 * 100 + fade * 25
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var _y = y + 258
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ctx.save()
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ctx.globalAlpha = this.draw.easeInOut(1 - fade)
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ctx.fillStyle = "#e0be28"
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ctx.beginPath()
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ctx.moveTo(_x - 35, _y - 25)
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ctx.lineTo(_x - 10, _y)
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ctx.lineTo(_x - 35, _y + 25)
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ctx.fill()
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ctx.restore()
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}
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ctx.globalAlpha = 1 - Math.max(0, opened - 0.5) * 2
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@ -670,8 +670,7 @@ class View{
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}
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}
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drawDifficulty(){
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var diffImage = this.songDifficulty === "ura" ? "oni" : this.songDifficulty
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this.ctx.drawImage(assets.image["muzu_" + diffImage],
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this.ctx.drawImage(assets.image["muzu_" + this.songDifficulty],
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this.diffX, this.diffY,
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this.diffW, this.diffH
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)
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