Add .tja file support
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@ -45,3 +45,4 @@ public/songs
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public/api
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taiko.db
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version.json
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public/index.html
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@ -10,9 +10,10 @@ Still in developement. Works best with Chrome.
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Create a SQLite databse named `taiko.db` with the following schema:
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CREATE TABLE "songs" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT, `easy` INTEGER, `normal` INTEGER, `hard` INTEGER, `oni` INTEGER, `enabled` INTEGER NOT NULL, `category` INTEGER )
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CREATE TABLE "songs" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT, `easy` INTEGER, `normal` INTEGER, `hard` INTEGER, `oni` INTEGER, `enabled` INTEGER NOT NULL, `category` INTEGER, `type` TEXT , `offset` REAL NOT NULL )
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CREATE TABLE "categories" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT NOT NULL )
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When inserting rows, leave any difficulty columns as NULL if you don't intend to add notecharts for them.
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When inserting song rows, leave any difficulty columns as NULL if you don't intend to add notecharts for them.
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Each song's data is contained within a directory under `public/songs/`. For example:
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4
app.py
4
app.py
@ -102,7 +102,9 @@ def route_api_songs():
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],
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'preview': preview,
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'category': category_out['title'],
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'category_en': category_out['title_en']
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'category_en': category_out['title_en'],
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'type': song[9],
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'offset': song[10]
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})
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return jsonify(songs_out)
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@ -8,8 +8,13 @@ class Controller{
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this.snd = this.multiplayer ? "_p" + this.multiplayer : ""
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var backgroundURL = "/songs/" + this.selectedSong.folder + "/bg.png"
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var songParser = new ParseSong(songData)
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this.parsedSongData = songParser.getData()
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if(selectedSong.type === "tja"){
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this.parsedSongData = new ParseTja(songData, selectedSong.difficulty, selectedSong.offset)
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}else{
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this.parsedSongData = new ParseOsu(songData, selectedSong.offset)
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}
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this.offset = this.parsedSongData.soundOffset
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assets.songs.forEach(song => {
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if(song.id == this.selectedSong.folder){
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@ -168,9 +173,6 @@ class Controller{
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getBindings(){
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return this.keyboard.getBindings()
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}
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getSongData(){
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return this.game.getSongData()
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}
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getElapsedTime(){
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return this.game.elapsedTime
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}
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@ -49,7 +49,6 @@ class Game{
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update(){
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// Main operations
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this.updateTime()
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this.checkTiming()
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this.updateCirclesStatus()
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this.checkPlays()
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// Event operations
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@ -277,6 +276,7 @@ class Game{
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var started = this.fadeOutStarted
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if(started){
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var ms = this.elapsedTime
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var musicDuration = this.controller.mainAsset.duration * 1000 - this.controller.offset
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if(this.musicFadeOut === 0){
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if(this.controller.multiplayer === 1){
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p2.send("gameresults", this.getGlobalScore())
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@ -286,10 +286,10 @@ class Game{
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this.controller.gameEnded()
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p2.send("gameend")
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this.musicFadeOut++
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}else if(this.musicFadeOut === 2 && (ms >= started + 8600 && ms >= this.controller.mainAsset.duration * 1000 + 250)){
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}else if(this.musicFadeOut === 2 && (ms >= started + 8600 && ms >= musicDuration + 250)){
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this.controller.displayResults()
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this.musicFadeOut++
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}else if(this.musicFadeOut === 3 && (ms >= started + 9600 && ms >= this.controller.mainAsset.duration * 1000 + 1250)){
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}else if(this.musicFadeOut === 3 && (ms >= started + 9600 && ms >= musicDuration + 1250)){
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this.controller.clean()
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if(this.controller.scoresheet){
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this.controller.scoresheet.startRedraw()
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@ -297,16 +297,9 @@ class Game{
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}
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}
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}
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checkTiming(){
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if(this.songData.timingPoints[this.currentTimingPoint + 1]){
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if(this.elapsedTime >= this.songData.timingPoints[this.currentTimingPoint + 1].start){
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this.currentTimingPoint++
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}
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}
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}
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playMainMusic(){
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var ms = this.elapsedTime
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if(!this.mainMusicPlaying && (!this.fadeOutStarted || ms<this.fadeOutStarted + 1600)){
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var ms = this.elapsedTime + this.controller.offset
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if(!this.mainMusicPlaying && (!this.fadeOutStarted || ms < this.fadeOutStarted + 1600)){
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if(this.controller.multiplayer !== 2){
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this.mainAsset.play((ms < 0 ? -ms : 0) / 1000, false, Math.max(0, ms / 1000))
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}
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@ -362,9 +355,6 @@ class Game{
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getCircles(){
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return this.songData.circles
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}
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getSongData(){
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return this.songData
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}
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updateCurrentCircle(){
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this.currentCircle++
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}
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@ -40,7 +40,7 @@ class loadSong{
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}, reject)
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}
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}))
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promises.push(loader.ajax(this.getOsuPath(this.selectedSong)).then(data => {
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promises.push(loader.ajax(this.getSongPath(this.selectedSong)).then(data => {
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this.songData = data.replace(/\0/g, "").split("\n")
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}))
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Promise.all(promises).then(() => {
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@ -50,8 +50,13 @@ class loadSong{
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alert("An error occurred, please refresh")
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})
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}
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getOsuPath(selectedSong){
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return "/songs/" + selectedSong.folder + "/" + selectedSong.difficulty + ".osu"
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getSongPath(selectedSong){
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var directory = "/songs/" + selectedSong.folder + "/"
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if(selectedSong.type === "tja"){
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return directory + "main.tja"
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}else{
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return directory + selectedSong.difficulty + ".osu"
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}
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}
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setupMultiplayer(){
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if(this.multiplayer){
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@ -1,5 +1,5 @@
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class ParseSong{
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constructor(fileContent){
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class ParseOsu{
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constructor(fileContent, offset){
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this.osu = {
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OFFSET: 0,
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MSPERBEAT: 1,
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@ -36,11 +36,13 @@ class ParseSong{
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}
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this.data = []
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for(let line of fileContent){
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line = line.trim().replace(/\/\/.*/, "")
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line = line.replace(/\/\/.*/, "").trim()
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if(line !== ""){
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this.data.push(line)
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}
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}
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this.offset = (offset || 0) * -1000
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this.soundOffset = 0
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this.beatInfo = {
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beatInterval: 0,
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lastBeatInterval: 0,
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@ -126,7 +128,7 @@ class ParseSong{
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this.difficulty.lastMultiplier = sliderMultiplier
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}
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timingPoints.push({
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start: start,
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start: start + this.offset,
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sliderMultiplier: sliderMultiplier,
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measure: parseInt(values[this.osu.METER]),
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gogoTime: parseInt(values[this.osu.KIAIMODE])
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@ -139,20 +141,18 @@ class ParseSong{
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var measureNumber = 0
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for(var i = 0; i<this.timingPoints.length; i++){
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if(this.timingPoints[i + 1]){
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var limit = this.timingPoints[i + 1].start
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var limit = this.timingPoints[i + 1].start - this.offset
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}else{
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var limit = this.circles[this.circles.length - 1].getMS()
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var limit = this.circles[this.circles.length - 1].getMS() - this.offset
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}
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for(var j = this.timingPoints[i].start; j <= limit; j += this.beatInfo.beatInterval){
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for(var start = this.timingPoints[i].start; start <= limit; start += this.beatInfo.beatInterval){
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if(measureNumber === 0){
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measures.push({
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ms: j,
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nb: measureNumber,
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ms: start + this.offset,
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speed: this.timingPoints[i].sliderMultiplier
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})
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measureNumber++
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if(measureNumber === this.timingPoints[i].measure + 1){
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measureNumber = 0
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}
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measureNumber = (measureNumber + 1) % (this.timingPoints[i].measure + 1)
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}
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}
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return measures
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@ -242,9 +242,14 @@ class ParseSong{
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var hitSound = parseInt(values[this.osu.HITSOUND])
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var beatLength = speed
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var lastMultiplier = this.difficulty.lastMultiplier
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if(circleID === 1 && start + this.offset < 0){
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var offset = start + this.offset
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this.soundOffset = offset
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this.offset -= offset
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}
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for(var j = 0; j < this.timingPoints.length; j++){
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if(this.timingPoints[j].start > start){
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if(this.timingPoints[j].start - this.offset > start){
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break
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}
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speed = this.timingPoints[j].sliderMultiplier
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@ -258,11 +263,11 @@ class ParseSong{
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var requiredHits = Math.floor(Math.max(1, (endTime - start) / 1000 * hitMultiplier))
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circles.push(new Circle({
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id: circleID,
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start: start,
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start: start + this.offset,
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type: "balloon",
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txt: "ふうせん",
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speed: speed,
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endTime: endTime,
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endTime: endTime + this.offset,
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requiredHits: requiredHits,
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gogoTime: gogoTime
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}))
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@ -284,11 +289,11 @@ class ParseSong{
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}
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circles.push(new Circle({
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id: circleID,
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start: start,
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start: start + this.offset,
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type: type,
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txt: txt,
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speed: speed,
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endTime: endTime,
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endTime: endTime + this.offset,
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gogoTime: gogoTime
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}))
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@ -318,7 +323,7 @@ class ParseSong{
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if(!emptyValue){
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circles.push(new Circle({
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id: circleID,
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start: start,
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start: start + this.offset,
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type: type,
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txt: txt,
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speed: speed,
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@ -334,16 +339,4 @@ class ParseSong{
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}
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return circles
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}
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getData(){
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return {
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generalInfo: this.generalInfo,
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metaData: this.metadata,
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editor: this.editor,
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beatInfo: this.beatInfo,
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difficulty: this.difficulty,
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timingPoints: this.timingPoints,
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circles: this.circles,
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measures: this.measures
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}
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}
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}
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330
public/src/js/parsetja.js
Normal file
330
public/src/js/parsetja.js
Normal file
@ -0,0 +1,330 @@
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class ParseTja{
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constructor(file, difficulty, offset){
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this.data = []
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for(let line of file){
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line = line.replace(/\/\/.*/, "").trim()
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if(line !== ""){
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this.data.push(line)
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}
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}
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this.difficulty = difficulty
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this.offset = (offset || 0) * -1000
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this.soundOffset = 0
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this.noteTypes = [
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{name: false, txt: false},
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{name: "don", txt: "ドン"},
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{name: "ka", txt: "カッ"},
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{name: "daiDon", txt: "ドン(大)"},
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{name: "daiKa", txt: "カッ(大)"},
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{name: "drumroll", txt: "連打ーっ!!"},
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{name: "daiDrumroll", txt: "連打(大)ーっ!!"},
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{name: "balloon", txt: "ふうせん"},
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{name: false, txt: false},
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{name: "balloon", txt: "ふうせん"}
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]
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this.courseTypes = ["easy", "normal", "hard", "oni"]
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this.metadata = this.parseMetadata()
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this.measures = []
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this.beatInfo = {}
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this.circles = this.parseCircles()
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}
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parseMetadata(){
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var metaNumbers = ["bpm", "offset"]
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var inSong = false
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var courses = {}
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var currentCourse = {}
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var courseName = this.difficulty
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for(var lineNum = 0; lineNum < this.data.length; lineNum++){
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var line = this.data[lineNum]
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if(line.slice(0, 1) === "#"){
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var name = line.slice(1).toLowerCase()
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if(name === "start" && !inSong){
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inSong = true
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for(var name in currentCourse){
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if(!(courseName in courses)){
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courses[courseName] = {}
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}
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courses[courseName][name] = currentCourse[name]
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}
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courses[courseName].start = lineNum + 1
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courses[courseName].end = this.data.length
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}else if(name === "end" && inSong){
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inSong = false
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courses[courseName].end = lineNum
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}
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}else if(!inSong){
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if(line.indexOf(":") > 0){
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var [name, value] = this.split(line, ":")
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name = name.toLowerCase().trim()
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value = value.trim()
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if(name === "course"){
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if(value in this.courseTypes){
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courseName = this.courseTypes[value]
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}else{
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courseName = value.toLowerCase()
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}
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}else if(name === "balloon"){
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value = value ? value.split(",").map(digit => parseInt(digit)) : []
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}else if(this.inArray(name, metaNumbers)){
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value = parseFloat(value)
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}
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currentCourse[name] = value
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}
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}
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}
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return courses
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}
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inArray(string, array){
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return array.indexOf(string) >= 0
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}
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split(string, delimiter){
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var index = string.indexOf(delimiter)
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if(index < 0){
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return [string, ""]
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}
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return [string.slice(0, index), string.slice(index + delimiter.length)]
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}
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parseCircles(){
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var meta = this.metadata[this.difficulty]
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var ms = (meta.offset || 0) * -1000 + this.offset
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var bpm = meta.bpm || 0
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if(bpm <= 0){
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bpm = 1
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}
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var scroll = 1
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var measure = 4
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this.beatInfo.beatInterval = 60000 / bpm
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var gogo = false
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var barLine = true
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var balloonID = 0
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var balloons = meta.balloon || []
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var lastDrumroll = false
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var branch = false
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var branchType
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var branchPreference = "m"
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var currentMeasure = []
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var firstMeasure = true
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var firstNote = true
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var circles = []
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var circleID = 0
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var pushMeasure = () => {
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for(var i = 0; i < currentMeasure.length; i++){
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var note = currentMeasure[i]
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if(firstNote && note.type){
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firstNote = false
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if(ms < 0){
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this.soundOffset = ms
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ms = 0
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}
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}
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note.start = ms
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if(note.endDrumroll){
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note.endDrumroll.endTime = ms
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}
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var msPerMeasure = 60000 * measure / bpm
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ms += msPerMeasure / currentMeasure.length
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}
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for(var i = 0; i < currentMeasure.length; i++){
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var note = currentMeasure[i]
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if(note.type){
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circleID++
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var circleObj = new Circle({
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id: circleID,
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start: note.start,
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type: note.type,
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txt: note.txt,
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speed: note.bpm * note.scroll / 60,
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gogoTime: note.gogo,
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endTime: note.endTime,
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requiredHits: note.requiredHits
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})
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if(lastDrumroll === note){
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lastDrumroll = circleObj
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}
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circles.push(circleObj)
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}
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}
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if(barLine){
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var note = currentMeasure[0]
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if(note){
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var speed = note.bpm * note.scroll / 60
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}else{
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var speed = bpm * scroll / 60
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}
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this.measures.push({
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ms: ms,
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speed: speed
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})
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if(firstMeasure){
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firstMeasure = false
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var msPerMeasure = 60000 * measure / bpm
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for(var measureMs = ms - msPerMeasure; measureMs > 0; measureMs -= msPerMeasure){
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this.measures.push({
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ms: measureMs,
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speed: speed
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})
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}
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}
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}
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}
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for(var lineNum = meta.start; lineNum < meta.end; lineNum++){
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var line = this.data[lineNum]
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if(line.slice(0, 1) === "#"){
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var line = line.slice(1).toLowerCase()
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var [name, value] = this.split(line, " ")
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switch(name){
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case "gogostart":
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gogo = true
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break
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case "gogoend":
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gogo = false
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break
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case "bpmchange":
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bpm = parseFloat(value)
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break
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case "scroll":
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scroll = parseFloat(value)
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break
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case "branchstart":
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branch = true
|
||||
branchType = ""
|
||||
value = value.split(",")
|
||||
var forkType = value[0].toLowerCase()
|
||||
if(forkType === "r" || parseFloat(value[2]) <= 100){
|
||||
branchPreference = "m"
|
||||
}else if(parseFloat(value[1]) <= 100){
|
||||
branchPreference = "e"
|
||||
}else{
|
||||
branchPreference = "n"
|
||||
}
|
||||
break
|
||||
case "branchend":
|
||||
case "section":
|
||||
branch = false
|
||||
break
|
||||
case "n": case "e": case "m":
|
||||
branchType = name
|
||||
break
|
||||
case "measure":
|
||||
var [numerator, denominator] = value.split("/")
|
||||
measure = numerator / denominator * 4
|
||||
break
|
||||
case "delay":
|
||||
ms += (parseFloat(value) || 0) * 1000
|
||||
break
|
||||
case "barlineoff":
|
||||
barLine = false
|
||||
break
|
||||
}
|
||||
|
||||
}else if(!branch || branch && branchType === branchPreference){
|
||||
|
||||
var string = line.split("")
|
||||
|
||||
for(let symbol of string){
|
||||
|
||||
var error = false
|
||||
switch(symbol){
|
||||
|
||||
case "0":
|
||||
currentMeasure.push({
|
||||
bpm: bpm,
|
||||
scroll: scroll
|
||||
})
|
||||
break
|
||||
case "1": case "2": case "3": case "4":
|
||||
var type = this.noteTypes[symbol]
|
||||
var circleObj = {
|
||||
type: type.name,
|
||||
txt: type.txt,
|
||||
gogo: gogo,
|
||||
bpm: bpm,
|
||||
scroll: scroll
|
||||
}
|
||||
if(lastDrumroll){
|
||||
circleObj.endDrumroll = lastDrumroll
|
||||
lastDrumroll = false
|
||||
}
|
||||
currentMeasure.push(circleObj)
|
||||
break
|
||||
case "5": case "6": case "7": case "9":
|
||||
var type = this.noteTypes[symbol]
|
||||
var circleObj = {
|
||||
type: type.name,
|
||||
txt: type.txt,
|
||||
gogo: gogo,
|
||||
bpm: bpm,
|
||||
scroll: scroll
|
||||
}
|
||||
if(lastDrumroll){
|
||||
circleObj.endDrumroll = lastDrumroll
|
||||
}
|
||||
if(symbol === "7" || symbol === "9"){
|
||||
var hits = balloons[balloonID]
|
||||
if(!hits || hits < 1){
|
||||
hits = 1
|
||||
}
|
||||
circleObj.requiredHits = hits
|
||||
balloonID++
|
||||
}
|
||||
lastDrumroll = circleObj
|
||||
currentMeasure.push(circleObj)
|
||||
break
|
||||
case "8":
|
||||
if(lastDrumroll){
|
||||
currentMeasure.push({
|
||||
endDrumroll: lastDrumroll,
|
||||
bpm: bpm,
|
||||
scroll: scroll
|
||||
})
|
||||
lastDrumroll = false
|
||||
}else{
|
||||
currentMeasure.push({
|
||||
bpm: bpm,
|
||||
scroll: scroll
|
||||
})
|
||||
}
|
||||
break
|
||||
case ",":
|
||||
pushMeasure()
|
||||
currentMeasure = []
|
||||
break
|
||||
default:
|
||||
error = true
|
||||
break
|
||||
|
||||
}
|
||||
if(error){
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
pushMeasure()
|
||||
if(lastDrumroll){
|
||||
lastDrumroll.endTime = ms
|
||||
}
|
||||
|
||||
return circles
|
||||
}
|
||||
}
|
@ -88,7 +88,9 @@ class SongSelect{
|
||||
skin: song.category in this.songSkin ? this.songSkin[song.category] : this.songSkin.default,
|
||||
stars: song.stars,
|
||||
category: song.category,
|
||||
preview: song.preview || 0
|
||||
preview: song.preview || 0,
|
||||
type: song.type,
|
||||
offset: song.offset
|
||||
})
|
||||
}
|
||||
this.songs.sort((a, b) => {
|
||||
@ -470,7 +472,9 @@ class SongSelect{
|
||||
"title": selectedSong.title,
|
||||
"folder": selectedSong.id,
|
||||
"difficulty": this.difficultyId[difficulty],
|
||||
"category": selectedSong.category
|
||||
"category": selectedSong.category,
|
||||
"type": selectedSong.type,
|
||||
"offset": selectedSong.offset
|
||||
}, shift, ctrl, touch)
|
||||
}
|
||||
toTitleScreen(){
|
||||
|
@ -48,7 +48,7 @@ class View{
|
||||
|
||||
this.drumroll = []
|
||||
|
||||
this.beatInterval = this.controller.getSongData().beatInfo.beatInterval
|
||||
this.beatInterval = this.controller.parsedSongData.beatInfo.beatInterval
|
||||
this.assets = new ViewAssets(this)
|
||||
|
||||
this.touch = -Infinity
|
||||
@ -289,16 +289,12 @@ class View{
|
||||
}
|
||||
}
|
||||
drawMeasures(){
|
||||
var measures = this.controller.getSongData().measures
|
||||
var measures = this.controller.parsedSongData.measures
|
||||
var currentTime = this.controller.getElapsedTime()
|
||||
|
||||
measures.forEach((measure, index)=>{
|
||||
var timeForDistance = this.posToMs(this.distanceForCircle, measure.speed)
|
||||
if(
|
||||
currentTime >= measure.ms - timeForDistance
|
||||
&& currentTime <= measure.ms + 350
|
||||
&& measure.nb == 0
|
||||
){
|
||||
if(currentTime >= measure.ms - timeForDistance && currentTime <= measure.ms + 350){
|
||||
this.drawMeasure(measure)
|
||||
}
|
||||
})
|
||||
|
@ -27,7 +27,7 @@
|
||||
|
||||
<script src="/src/js/assets.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/loadsong.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/parsesong.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/parseosu.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/titlescreen.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/scoresheet.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/songselect.js?{{version.commit_short}}"></script>
|
||||
@ -51,6 +51,7 @@
|
||||
<script src="/src/js/loader.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/canvastest.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/canvascache.js?{{version.commit_short}}"></script>
|
||||
<script src="/src/js/parsetja.js?{{version.commit_short}}"></script>
|
||||
|
||||
</head>
|
||||
<body>
|
||||
|
Loading…
Reference in New Issue
Block a user