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h1or4dme8
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osu-lazer
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osu-lazer
/
osu.Game.Rulesets.Mania
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Objects
History
Dean Herbert
a92d499d7a
Convert usages of
BeatmapDifficulty
to
IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
..
Drawables
Update with keybinding changes
2021-09-16 18:26:12 +09:00
BarLine.cs
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
2020-02-23 13:49:06 +09:00
HeadNote.cs
Initial implementation of DHO pooling
2021-05-12 16:35:05 +09:00
HoldNote.cs
Convert usages of
BeatmapDifficulty
to
IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
HoldNoteTick.cs
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
ManiaHitObject.cs
Add concurrent objects check
2021-04-26 20:17:18 +02:00
Note.cs
Move color snap logic from Note to DrawableNote
2021-04-24 19:53:21 +08:00
TailNote.cs
Remove beatmap argument in Note
2021-04-24 19:37:10 +08:00