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h1or4dme8
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osu-lazer
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osu-lazer
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osu.Game.Rulesets.Taiko
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UI
History
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
..
DrawableTaikoJudgement.cs
Make Rulesets.Taiko use the new judgement result structure
2018-08-02 20:36:19 +09:00
HitExplosion.cs
Make sure taiko hitexplosions expire and get removed
2018-06-11 20:42:04 +09:00
HitTarget.cs
Normalize all the line endings
2018-04-13 18:26:38 +09:00
InputDrum.cs
Revert async changes
2018-08-31 07:07:10 +09:00
KiaiHitExplosion.cs
Make sure taiko hitexplosions expire and get removed
2018-06-11 20:42:04 +09:00
TaikoPlayfield.cs
DrawableStrongHandler -> DrawableNestedStrongHit
2018-08-14 14:28:40 +09:00
TaikoRulesetContainer.cs
Migrate swells to use nested hitobjects for ticks
2018-08-03 16:35:29 +09:00