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osu-lazer/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs
2022-06-17 16:37:17 +09:00

27 lines
684 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Rulesets.Objects.Types;
using osuTK;
namespace osu.Game.Rulesets.Objects.Legacy.Catch
{
/// <summary>
/// Legacy osu!catch Hit-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertHit : ConvertHitObject, IHasPosition, IHasCombo
{
public float X => Position.X;
public float Y => Position.Y;
public Vector2 Position { get; set; }
public bool NewCombo { get; set; }
public int ComboOffset { get; set; }
}
}