1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-09 09:30:08 +08:00
osu-lazer/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
2019-08-01 12:39:32 +09:00

20 lines
727 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="Beatmap"/> after conversion and post-processing has completed.
/// </summary>
public interface IApplicableToBeatmap : IApplicableMod
{
/// <summary>
/// Applies this <see cref="IApplicableToBeatmap"/> to an <see cref="IBeatmap"/>.
/// </summary>
/// <param name="beatmap">The <see cref="IBeatmap"/> to apply to.</param>
void ApplyToBeatmap(IBeatmap beatmap);
}
}