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36 lines
1017 B
C#
36 lines
1017 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Objects.Types;
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using osuTK;
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namespace osu.Game.Screens.Edit.Commands
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{
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public class MoveCommand : IMergeableCommand
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{
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public readonly IHasMutablePosition Target;
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public readonly Vector2 Position;
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public MoveCommand(IHasMutablePosition target, Vector2 position)
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{
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Target = target;
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Position = position;
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}
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public void Apply() => Target.Position = Position;
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public IEditorCommand CreateUndo() => new MoveCommand(Target, Target.Position);
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public bool IsRedundant => Position == Target.Position;
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public IMergeableCommand? MergeWith(IEditorCommand previous)
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{
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if (previous is MoveCommand moveCommand)
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return moveCommand.Target != Target ? null : moveCommand;
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return null;
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}
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}
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}
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