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osu-lazer/osu.Game/Scoring/ScoreInfo.cs
Bartłomiej Dach a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00

282 lines
8.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using osu.Framework.Extensions;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Users;
using osu.Game.Utils;
namespace osu.Game.Scoring
{
public class ScoreInfo : IHasFiles<ScoreFileInfo>, IHasPrimaryKey, ISoftDelete, IEquatable<ScoreInfo>
{
public int ID { get; set; }
[JsonProperty("rank")]
[JsonConverter(typeof(StringEnumConverter))]
public ScoreRank Rank { get; set; }
[JsonProperty("total_score")]
public long TotalScore { get; set; }
[JsonProperty("accuracy")]
[Column(TypeName = "DECIMAL(1,4)")]
public double Accuracy { get; set; }
[JsonIgnore]
public string DisplayAccuracy => Accuracy.FormatAccuracy();
[JsonProperty(@"pp")]
public double? PP { get; set; }
[JsonProperty("max_combo")]
public int MaxCombo { get; set; }
[JsonIgnore]
public int Combo { get; set; } // Todo: Shouldn't exist in here
[JsonIgnore]
public int RulesetID { get; set; }
[JsonProperty("passed")]
[NotMapped]
public bool Passed { get; set; } = true;
[JsonIgnore]
public virtual RulesetInfo Ruleset { get; set; }
private Mod[] mods;
[JsonProperty("mods")]
[NotMapped]
public Mod[] Mods
{
get
{
if (mods != null)
return mods;
if (modsJson == null)
return Array.Empty<Mod>();
return getModsFromRuleset(JsonConvert.DeserializeObject<DeserializedMod[]>(modsJson));
}
set
{
modsJson = null;
mods = value;
}
}
private Mod[] getModsFromRuleset(DeserializedMod[] mods) => Ruleset.CreateInstance().GetAllMods().Where(mod => mods.Any(d => d.Acronym == mod.Acronym)).ToArray();
private string modsJson;
[JsonIgnore]
[Column("Mods")]
public string ModsJson
{
get
{
if (modsJson != null)
return modsJson;
if (mods == null)
return null;
return modsJson = JsonConvert.SerializeObject(mods.Select(m => new DeserializedMod { Acronym = m.Acronym }));
}
set
{
modsJson = value;
// we potentially can't update this yet due to Ruleset being late-bound, so instead update on read as necessary.
mods = null;
}
}
[NotMapped]
[JsonProperty("user")]
public User User { get; set; }
[JsonIgnore]
[Column("User")]
public string UserString
{
get => User?.Username;
set
{
User ??= new User();
User.Username = value;
}
}
[JsonIgnore]
[Column("UserID")]
public int? UserID
{
get => User?.Id ?? 1;
set
{
User ??= new User();
User.Id = value ?? 1;
}
}
[JsonIgnore]
public int BeatmapInfoID { get; set; }
[JsonIgnore]
public virtual BeatmapInfo Beatmap { get; set; }
[JsonIgnore]
public long? OnlineScoreID { get; set; }
[JsonIgnore]
public DateTimeOffset Date { get; set; }
[JsonProperty("statistics")]
public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
[JsonIgnore]
[Column("Statistics")]
public string StatisticsJson
{
get => JsonConvert.SerializeObject(Statistics);
set
{
if (value == null)
{
Statistics.Clear();
return;
}
Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, int>>(value);
}
}
[NotMapped]
[JsonIgnore]
public List<HitEvent> HitEvents { get; set; }
[JsonIgnore]
public List<ScoreFileInfo> Files { get; set; }
[JsonIgnore]
public string Hash { get; set; }
[JsonIgnore]
public bool DeletePending { get; set; }
/// <summary>
/// The position of this score, starting at 1.
/// </summary>
[NotMapped]
[JsonProperty("position")]
public int? Position { get; set; }
private bool isLegacyScore;
/// <summary>
/// Whether this <see cref="ScoreInfo"/> represents a legacy (osu!stable) score.
/// </summary>
[JsonIgnore]
[NotMapped]
public bool IsLegacyScore
{
get
{
if (isLegacyScore)
return true;
// The above check will catch legacy online scores that have an appropriate UserString + UserId.
// For non-online scores such as those imported in, a heuristic is used based on the following table:
//
// Mode | UserString | UserId
// --------------- | ---------- | ---------
// stable | <username> | 1
// lazer | <username> | <userid>
// lazer (offline) | Guest | 1
return ID > 0 && UserID == 1 && UserString != "Guest";
}
set => isLegacyScore = value;
}
public IEnumerable<HitResultDisplayStatistic> GetStatisticsForDisplay()
{
foreach (var r in Ruleset.CreateInstance().GetHitResults())
{
int value = Statistics.GetOrDefault(r.result);
switch (r.result)
{
case HitResult.SmallTickHit:
{
int total = value + Statistics.GetOrDefault(HitResult.SmallTickMiss);
if (total > 0)
yield return new HitResultDisplayStatistic(r.result, value, total, r.displayName);
break;
}
case HitResult.LargeTickHit:
{
int total = value + Statistics.GetOrDefault(HitResult.LargeTickMiss);
if (total > 0)
yield return new HitResultDisplayStatistic(r.result, value, total, r.displayName);
break;
}
case HitResult.SmallTickMiss:
case HitResult.LargeTickMiss:
break;
default:
yield return new HitResultDisplayStatistic(r.result, value, null, r.displayName);
break;
}
}
}
[Serializable]
protected class DeserializedMod : IMod
{
public string Acronym { get; set; }
public bool Equals(IMod other) => Acronym == other?.Acronym;
}
public override string ToString() => $"{User} playing {Beatmap}";
public bool Equals(ScoreInfo other)
{
if (other == null)
return false;
if (ID != 0 && other.ID != 0)
return ID == other.ID;
if (OnlineScoreID.HasValue && other.OnlineScoreID.HasValue)
return OnlineScoreID == other.OnlineScoreID;
if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
return Hash == other.Hash;
return ReferenceEquals(this, other);
}
}
}