mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 22:27:25 +08:00
112 lines
4.6 KiB
C#
112 lines
4.6 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
using osu.Framework.Configuration;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Mods;
|
|
|
|
namespace osu.Game.Rulesets.UI
|
|
{
|
|
public abstract class Playfield : ScalableContainer
|
|
{
|
|
/// <summary>
|
|
/// The <see cref="DrawableHitObject"/> contained in this Playfield.
|
|
/// </summary>
|
|
public HitObjectContainer HitObjects { get; private set; }
|
|
|
|
/// <summary>
|
|
/// All the <see cref="DrawableHitObject"/>s contained in this <see cref="Playfield"/> and all <see cref="NestedPlayfields"/>.
|
|
/// </summary>
|
|
public IEnumerable<DrawableHitObject> AllHitObjects => HitObjects?.Objects.Concat(NestedPlayfields.SelectMany(p => p.AllHitObjects)) ?? Enumerable.Empty<DrawableHitObject>();
|
|
|
|
/// <summary>
|
|
/// All <see cref="Playfield"/>s nested inside this <see cref="Playfield"/>.
|
|
/// </summary>
|
|
public IEnumerable<Playfield> NestedPlayfields => nestedPlayfields.IsValueCreated ? nestedPlayfields.Value : Enumerable.Empty<Playfield>();
|
|
|
|
private readonly Lazy<List<Playfield>> nestedPlayfields = new Lazy<List<Playfield>>();
|
|
|
|
/// <summary>
|
|
/// Whether judgements should be displayed by this and and all nested <see cref="Playfield"/>s.
|
|
/// </summary>
|
|
public readonly BindableBool DisplayJudgements = new BindableBool(true);
|
|
|
|
/// <summary>
|
|
/// A container for keeping track of DrawableHitObjects.
|
|
/// </summary>
|
|
/// <param name="customWidth">The width to scale the internal coordinate space to.
|
|
/// May be null if scaling based on <paramref name="customHeight"/> is desired. If <paramref name="customHeight"/> is also null, no scaling will occur.
|
|
/// </param>
|
|
/// <param name="customHeight">The height to scale the internal coordinate space to.
|
|
/// May be null if scaling based on <paramref name="customWidth"/> is desired. If <paramref name="customWidth"/> is also null, no scaling will occur.
|
|
/// </param>
|
|
protected Playfield(float? customWidth = null, float? customHeight = null)
|
|
: base(customWidth, customHeight)
|
|
{
|
|
RelativeSizeAxes = Axes.Both;
|
|
}
|
|
|
|
private WorkingBeatmap beatmap;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(IBindableBeatmap bBeatmap)
|
|
{
|
|
beatmap = bBeatmap.Value;
|
|
HitObjects = CreateHitObjectContainer();
|
|
HitObjects.RelativeSizeAxes = Axes.Both;
|
|
|
|
Add(HitObjects);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Performs post-processing tasks (if any) after all DrawableHitObjects are loaded into this Playfield.
|
|
/// </summary>
|
|
public virtual void PostProcess() => NestedPlayfields.ForEach(p => p.PostProcess());
|
|
|
|
/// <summary>
|
|
/// Adds a DrawableHitObject to this Playfield.
|
|
/// </summary>
|
|
/// <param name="h">The DrawableHitObject to add.</param>
|
|
public virtual void Add(DrawableHitObject h) => HitObjects.Add(h);
|
|
|
|
/// <summary>
|
|
/// Remove a DrawableHitObject from this Playfield.
|
|
/// </summary>
|
|
/// <param name="h">The DrawableHitObject to remove.</param>
|
|
public virtual void Remove(DrawableHitObject h) => HitObjects.Remove(h);
|
|
|
|
/// <summary>
|
|
/// Registers a <see cref="Playfield"/> as a nested <see cref="Playfield"/>.
|
|
/// This does not add the <see cref="Playfield"/> to the draw hierarchy.
|
|
/// </summary>
|
|
/// <param name="otherPlayfield">The <see cref="Playfield"/> to add.</param>
|
|
protected void AddNested(Playfield otherPlayfield)
|
|
{
|
|
otherPlayfield.DisplayJudgements.BindTo(DisplayJudgements);
|
|
nestedPlayfields.Value.Add(otherPlayfield);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates the container that will be used to contain the <see cref="DrawableHitObject"/>s.
|
|
/// </summary>
|
|
protected virtual HitObjectContainer CreateHitObjectContainer() => new HitObjectContainer();
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
if (beatmap != null)
|
|
foreach (var mod in beatmap.Mods.Value)
|
|
if (mod is IUpdatableByPlayfield updatable)
|
|
updatable.Update(this);
|
|
}
|
|
}
|
|
}
|