mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:58:21 +08:00
218 lines
7.9 KiB
C#
218 lines
7.9 KiB
C#
using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Game.Graphics.Backgrounds;
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namespace osu.Game.Overlays.Pause
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{
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public class PauseButton : ClickableContainer
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{
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private float height = 70;
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private float colourWidth = 0.8f;
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private float colourExpandedWidth = 0.9f;
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private float colourExpandTime = 500;
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private float shear = 0.2f;
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private float glowGradientEndAlpha = 0f;
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private Color4 buttonColour;
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private Color4 backgroundColour = OsuColour.Gray(34);
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private AudioSample sampleClick;
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private AudioSample sampleHover;
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public PauseButtonType Type;
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public string Text
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{
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get
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{
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switch (Type)
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{
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case PauseButtonType.Resume:
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return "Continue";
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case PauseButtonType.Retry:
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return "Retry";
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case PauseButtonType.Quit:
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return "Quit to Main Menu";
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default:
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return "Unknown";
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}
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}
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}
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private Container backgroundContainer;
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private Container colourContainer;
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private Container glowContainer;
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private SpriteText spriteText;
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public override bool Contains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
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protected override bool OnMouseUp(Framework.Input.InputState state, MouseUpEventArgs args)
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{
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sampleClick?.Play();
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return true;
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}
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protected override bool OnHover(Framework.Input.InputState state)
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{
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colourContainer.ResizeTo(new Vector2(colourExpandedWidth, 1f), colourExpandTime, EasingTypes.OutElastic);
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glowContainer.FadeTo(1f, colourExpandTime, EasingTypes.Out);
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sampleHover?.Play();
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return true;
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}
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protected override void OnHoverLost(Framework.Input.InputState state)
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{
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colourContainer.ResizeTo(new Vector2(colourWidth, 1f), colourExpandTime, EasingTypes.OutElastic);
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glowContainer.FadeTo(0f, colourExpandTime, EasingTypes.Out);
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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switch (Type)
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{
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case PauseButtonType.Resume:
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buttonColour = colours.Green;
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sampleClick = audio.Sample.Get(@"Menu/menuback");
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break;
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case PauseButtonType.Retry:
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buttonColour = colours.YellowDark;
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sampleClick = audio.Sample.Get(@"Menu/menu-play-click");
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break;
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case PauseButtonType.Quit:
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// For whatever reason the red from the mockup is not in the osu! palette
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buttonColour = new Color4(170, 27, 39, 255);
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sampleClick = audio.Sample.Get(@"Menu/menuback");
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break;
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}
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sampleHover = audio.Sample.Get(@"Menu/menuclick");
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Add(new Drawable[]
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{
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backgroundContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Width = 1f,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = backgroundColour,
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},
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}
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},
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glowContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Width = 1f,
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Alpha = 0f,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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Width = 0.125f,
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ColourInfo = ColourInfo.GradientHorizontal(new Color4(buttonColour.R, buttonColour.G, buttonColour.B, glowGradientEndAlpha), buttonColour),
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},
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Width = 0.125f,
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ColourInfo = ColourInfo.GradientHorizontal(buttonColour, new Color4(buttonColour.R, buttonColour.G, buttonColour.B, glowGradientEndAlpha)),
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},
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = height,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Masking = true,
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Children = new Drawable[]
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{
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colourContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Width = colourWidth,
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Masking = true,
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(0.2f),
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Radius = 5,
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Offset = new Vector2(0, 5),
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},
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Colour = buttonColour,
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Shear = new Vector2(shear, 0),
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Children = new Drawable[]
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{
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new Box
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{
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EdgeSmoothness = new Vector2(2, 0),
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RelativeSizeAxes = Axes.Both,
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},
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new Triangles
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{
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Masking = true,
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BlendingMode = BlendingMode.Additive,
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RelativeSizeAxes = Axes.Both,
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TriangleScale = 4,
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Alpha = 0.05f,
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Shear = new Vector2(-shear, 0),
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},
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}
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},
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}
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},
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spriteText = new SpriteText
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{
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Text = Text,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = 25,
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Font = "Exo2.0-Bold",
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Shadow = true,
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ShadowColour = new Color4(0, 0, 0, 0.1f),
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Colour = Color4.White,
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},
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});
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}
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public PauseButton()
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{
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Height = height;
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RelativeSizeAxes = Axes.X;
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}
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}
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public enum PauseButtonType
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{
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Resume,
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Retry,
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Quit
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}
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}
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