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47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Timing;
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using osu.Framework.Configuration;
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namespace osu.Game.Screens.Play.ReplaySettings
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{
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public class PlaybackSettings : ReplayGroup
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{
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protected override string Title => @"playback";
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private IAdjustableClock adjustableClock;
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public IAdjustableClock AdjustableClock
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{
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set { adjustableClock = value; }
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get { return adjustableClock; }
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}
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private readonly ReplaySliderBar<double> sliderbar;
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public PlaybackSettings()
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{
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Child = sliderbar = new ReplaySliderBar<double>
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{
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LabelText = "Playback speed",
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Bindable = new BindableDouble(1)
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{
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MinValue = 0.5,
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MaxValue = 2
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (adjustableClock != null)
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{
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var clockRate = adjustableClock.Rate;
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sliderbar.Bindable.ValueChanged += rateMultiplier => adjustableClock.Rate = clockRate * rateMultiplier;
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}
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}
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}
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}
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