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osu-lazer/osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs
2017-10-03 20:05:50 +03:00

47 lines
1.4 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Timing;
using osu.Framework.Configuration;
namespace osu.Game.Screens.Play.ReplaySettings
{
public class PlaybackSettings : ReplayGroup
{
protected override string Title => @"playback";
private IAdjustableClock adjustableClock;
public IAdjustableClock AdjustableClock
{
set { adjustableClock = value; }
get { return adjustableClock; }
}
private readonly ReplaySliderBar<double> sliderbar;
public PlaybackSettings()
{
Child = sliderbar = new ReplaySliderBar<double>
{
LabelText = "Playback speed",
Bindable = new BindableDouble(1)
{
MinValue = 0.5,
MaxValue = 2
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
if (adjustableClock != null)
{
var clockRate = adjustableClock.Rate;
sliderbar.Bindable.ValueChanged += rateMultiplier => adjustableClock.Rate = clockRate * rateMultiplier;
}
}
}
}