1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-13 03:57:24 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer/TestMultiplayerGameplay.cs
2021-08-09 16:31:18 +09:00

20 lines
614 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Screens.OnlinePlay.Multiplayer;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestMultiplayerGameplay : MultiplayerTestScene
{
[Test]
public void TestBasic()
{
AddStep("load screen", () =>
LoadScreen(new MultiplayerPlayer(Client.CurrentMatchPlayingItem.Value, Client.Room?.Users.Select(u => u.UserID).ToArray())));
}
}
}