mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 03:47:26 +08:00
3fe4b8fd1c
Also cleans up some weird code
94 lines
3.5 KiB
C#
94 lines
3.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Input;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Graphics.UserInterface;
|
|
|
|
namespace osu.Game.Overlays.Settings.Sections.Input
|
|
{
|
|
public class MouseSettings : SettingsSubsection
|
|
{
|
|
protected override string Header => "Mouse";
|
|
|
|
private readonly BindableBool rawInputToggle = new BindableBool();
|
|
private Bindable<string> ignoredInputHandler;
|
|
private SensitivitySetting sensitivity;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = "Raw input",
|
|
Bindable = rawInputToggle
|
|
},
|
|
sensitivity = new SensitivitySetting
|
|
{
|
|
LabelText = "Cursor sensitivity",
|
|
Bindable = config.GetBindable<double>(FrameworkSetting.CursorSensitivity)
|
|
},
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = "Map absolute input to window",
|
|
Bindable = config.GetBindable<bool>(FrameworkSetting.MapAbsoluteInputToWindow)
|
|
},
|
|
new SettingsEnumDropdown<ConfineMouseMode>
|
|
{
|
|
LabelText = "Confine mouse cursor to window",
|
|
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
|
|
},
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = "Disable mouse wheel during gameplay",
|
|
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
|
|
},
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = "Disable mouse buttons during gameplay",
|
|
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
|
},
|
|
};
|
|
|
|
rawInputToggle.ValueChanged += enabled =>
|
|
{
|
|
// this is temporary until we support per-handler settings.
|
|
const string raw_mouse_handler = @"OsuTKRawMouseHandler";
|
|
const string standard_mouse_handler = @"OsuTKMouseHandler";
|
|
|
|
ignoredInputHandler.Value = enabled.NewValue ? standard_mouse_handler : raw_mouse_handler;
|
|
};
|
|
|
|
ignoredInputHandler = config.GetBindable<string>(FrameworkSetting.IgnoredInputHandlers);
|
|
ignoredInputHandler.ValueChanged += handler =>
|
|
{
|
|
bool raw = !handler.NewValue.Contains("Raw");
|
|
rawInputToggle.Value = raw;
|
|
sensitivity.Bindable.Disabled = !raw;
|
|
};
|
|
|
|
ignoredInputHandler.TriggerChange();
|
|
}
|
|
|
|
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
|
|
{
|
|
public SensitivitySetting()
|
|
{
|
|
KeyboardStep = 0.01f;
|
|
TransferValueOnCommit = true;
|
|
}
|
|
}
|
|
|
|
private class SensitivitySlider : OsuSliderBar<double>
|
|
{
|
|
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : $"{base.TooltipText}x";
|
|
}
|
|
}
|
|
}
|