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fdd17c1575
Also using FontAwesome for now to enforce the same size, because otherwise you have to mess around with sprites + the custom graphics. This will all be changed when sprites are fixed to maintain aspect ratios and when glow/border use relative axes. |
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.. | ||
Beatmaps | ||
Platform | ||
Tests | ||
Benchmark.cs | ||
OpenTK.dll.config | ||
osu.Desktop.VisualTests.csproj | ||
packages.config | ||
Program.cs | ||
VisualTestGame.cs |